01. |  | IT IS THE DAWN OF A NEW AGE…
At the beginning of the 20th century, the world was forever changed by the discovery of electroid, a strange liquid that allowed for lighter-than-air travel. Militaries around the world rushed to develop new vessels based on this amazing invention, resulting in a class of flying ships unlike anything ever seen before…the leviathan.
Now, the skies are... [click here for more] |
02. |  | The Normal Tarot, in all its glory.
For help reading this deck, consider buying the companion book, How to Normal Tarot.
This is the second printing of the deck, and unlike the original printing does not come with silvered edges or a deck box. The simple reason being that this printer doesn't make deck boxes large enough for this behemoth of a tarot deck.
- The full 99 card... [click here for more] |
03. |  | IN A TIME OF PEACE…
For generations, the Republic of the Sphere has known a Golden Age of peace. Mighty BattleMechs, once kings of the battlefields, now aid the reconstruction of war-torn worlds. But when terrorists destroy the interstellar communications net, each planet is thrust into isolation. Suddenly old hatreds resurface, and a people who have never known war face the prospect... [click here for more] |
04. |  | When Vadim Scorlenski and his elite Spetznaz squad are sent to New York at the height of the Cold War, they’re told it’s a ‘training exercise.’ They discover, too late, that the ‘practice’ chemical weapon they’re carrying is all too real. They go to their deaths…
…and awaken to a city overwhelmed by the walking dead, even now spreading across the globe. Somehow holding onto... [click here for more] |
05. |  | ALL OR NOTHING...
On 1 May 3052, twenty-five Galaxies from seven Clans clashed with twelve armies of ComStar’s Com Guards on the pastoral planet of Tukayyid. For twenty-one days, one of the largest campaigns in BattleMech warfare unfolded to decide the fate of the Inner Sphere.
The Battle of Tukayyid is one of BattleTech’s most pivotal conflicts. Now, explore this crucial campaign... [click here for more] |
06. |  | Nominated for two World Fantasy Awards - 2016 Finalist for Best Collection and for Best Short Fiction (The Neurastheniac by Selena Chambers)
"Featuring a who’s who of not just the top women writing weird fiction today but some of the very best authors and stories of the year period."—Scott Nicolay, The Outer Dark podcast.
"2015 was a good year for horror and weird... [click here for more] |
07. |  | THE DECADE OF THE 1950s: while many places in the world are still recovering from the horrors of the Second World War, it is a good time for America. The economy and industry are roaring, the middle class is exploding, and everyone can own their own home. The nation is filled with pride after a hard-won victory. The future never seemed brighter, and yet...
...never before have we faced a global... [click here for more] |
08. |  | "It is only within the last few years that most people have stopped thinking of the West as a new land. I suppose the idea gained ground because our own especial civilisation happens to be new there; but nowadays explorers are digging beneath the surface and bringing up whole chapters of life that rose and fell among these plains and mountains before recorded history began."
—H.P.... [click here for more] |
09. |  | THE COMPLETE MYTHOS FICTION OF PIERRE V. COMTOIS
In the glory-days of pulp magazines many editors abused and exploited their writers. They would hand a writer a piece of cover art and ask for a story crafted to match that art. Some of these authors were quite skilled at writing marketable tales, but the prize must go to the extraordinarily versatile Pierre Comtois — always happy to craft a... [click here for more] |
10. |  | The western-horror story is far older than what most of us would even consider “the west”. For generations the American Indians told dark tales of their own, of spider women, skin-walkers, cannibals, witches, and thunderbirds. When white men ventured into the west, they learned some of these nightmarish stories from the natives—and they brought or created their own as well: tales... [click here for more] |
11. |  | DURING THE DECADES since H.P. Lovecraft first wrote of the Cthulhu Mythos, many authors have crossed his themes into other genres, enhancing his original vision with stories taking place in the distant past, in the far-flung future, and in myriad places in-between.
Cyberpunk tales are written in dark, gritty, film-noir styles. Their protagonists live and die at the bottom echelon of an electronic... [click here for more] |
12. |  | Welcome to the end of time. It’s a perfect day.
Nobody remembers how the Causality War started. Really, there’s no-one to remember, and nothing for them to remember if there were; that’s sort of the point. We were time warriors, and we broke time. I was the one who ended it. Ended the fighting, tidied up the damage as much as I could. Then I came here, to the end of it all, and gave... [click here for more] |
13. |  | How to Normal Tarot is the companion book for the Normal Tarot (Note that you will have to buy it separately, as cards and books can't ship from the same printer on here). The Caretaker runs Normal Horoscopes, a fantastic blog of horoscopes and mystical advice. The blog is still updating daily now on Tumblr, and the Caretaker, the blog's tender, can be found on twitter and patreon as well at @NormalHoroscopes... [click here for more] |
14. |  | Rifts®: Duty's Edge™
300 years after the Great Cataclysm and the Coming of the Rifts, humankind struggles against inhuman invaders, dark magic and demon plagues.
A barren and empty land. The civilizations of the Middle East and much of the world have been long-since destroyed. Here, only lakes of glass and fading radiation remain of the region's once great cities, shrines,... [click here for more] |
15. |  | COMRADESHIP. HONOR. REBELLION. JIHAD.
A Star League Gunslinger fights against overwhelming odds during a rebellion. A dauntless warrior faces his most painful trial yet, far from home and all but alone. Mercenaries, betrayed from within, lash out at all who threaten them. And the Word of Blake, always present, plots and schemes and maneuvers allies against each other.
Thirteen stories... [click here for more] |
16. |  | As the shadows of war gather over Europe something is stirring within the darkness; something far older than humankind. Those with evil intent will seek to harness these terrible powers, while those fighting to turn the tide of war will find themselves up against far more than bullets and bombs. In forgotten R’lyeh, Cthulhu stirs as the mighty armies of the Third Reich march.
Critically-lauded... [click here for more] |
17. |  |
The Wild West was wilder than you can imagine
As European settlers moved west across the burgeoning United States, the Changing Breeds moved west with them, seeking new opportunities and places to live in peace.
The Wyrm moved west as well. In some cases, it had already been there for a long, long time.
In the never-ending struggle against the Wyrm, the Changing Breeds will find new allies,... [click here for more] |
18. |  | Experience the sword and sorcery adventure that is Tales From The Magician’s Skull #5!
Behold! I have fashioned a magazine like those from fabled days of yore. It overflows with thrilling adventures. There are swords, and there is sorcery. There are dark deeds and daring rescues. There are lands where heroes fear to tread. Dare you imagine it? Picture this as well — maps to wondrous... [click here for more] |
19. |  | MORE THAN A CENTURY IN THE MAKING…
Since the Clan invasion of 3050 ended in failure, there have been those who have not forgotten Nicholas Kerensky’s ultimate goal: The conquering of Terra, and the rise of one Clan above all others…to become the ilClan, and rule over both the rest of the Clans and the Inner Sphere…regardless of what the Great Houses may say about it…
THE... [click here for more] |
20. |  | The Legacy of the Reanimator collects the original serialized H.P. Lovecraft story, “Herbert West—Reanimator” along with it’s two sequels and a bevy of short stories from some of the most renowned Lovecraftian writers. Details of Herbert West’s life from childhood to death—and beyond can be found within The Legacy of the Reanimator.
Reanimation. The process... [click here for more] |
21. |  | Twenty-five years of Vampire: The Masquerade Twenty-five years of storytelling, adventure, and exploration. In celebration, we bring you eighteen authors that explore the evolution and development of the world of Vampire. From tales of wanton diablerie to the fulfilling of centuries-old religious vows, lover’s sacrifices, and searches for truth. Peel apart the layers and discover... [click here for more] |
22. |  | The Garou’s ancient struggle against the corruption of the world continues on, year after year, blow after blow. The names of the fallen outnumber the living. Their enemies are legion: vile subsidiaries of Pentex, Inc.; mutated Black Spiral Dancers; creatures warped beyond imagination by the taint of the Wyrm; and even, tragically, their own pride, long-held vendettas, and explosive rage.
They... [click here for more] |
23. |  | SPY-MASTERS, NAZIS AND SECRETS
It’s the Second World War, and Sexton Blake is matching minds with the very best… and the very worst. When an innocent woman is condemned as a spy and her fiancé arrested while trying to escape to France, Sexton and Tinker have to travel into enemy territory in their hunt for the mastermind... and on the home front, a man is found murdered - but the suspect doesn’t... [click here for more] |
24. |  | Every civilization has some story or legend of creatures half man and half beast. Indigenous native peoples around the world held beliefs about shamans and witch doctors who could transform themselves into animals. The ancient Egyptians worshiped a whole pantheon of animal-headed gods. The superstitious folk of medieval Europe believed that a witch could curse a man to become a werewolf by night. Pacific... [click here for more] |
25. |  | Source criticism--analysis of a writer's source material--has emerged as one of the most popular approaches in exploring the work of J.R.R. Tolkien.
Since Tolkien drew from many disparate sources, an understanding of these sources, as well as how and why he incorporated them, can enhance readers' appreciation.
This set of new essays by leading Tolkien scholars describes the theory and methodology... [click here for more] |
26. |  | Unseen. The Kindred Move Among Us
Not merely mad beasts of lonely hunters, the vampires of the World of Darkness who call themselves The Kindred because of the blood that elementally binds them together, are dnagerously organized and cunning. They hide behind a plan they call the Masquerade so that they do not draw the attention or ire of mortals, and the society this masquerade... [click here for more] |
27. |  | Demons! Vampires! Time Travelers! A Giant Chicken?
The creators of Twelve Hours Later and Thirty Days Later are back for another time-turning read with adventure in the offing, steam in the air, and tongue occasionally in cheek. Join us for fantastical stories from fifteen authors, including Harry Turtledove, Kirsten Weiss, Katherine Morse and David Drake, Anthony Francis, and Madeleine... [click here for more] |
28. |  | YOU is a second person novel that puts you in the role of Leo Evans. Leo is disgruntled, middle-aged, unhappily divorced, and a cultist who has developed genuine extra senses and paranormal abilities by adhering to a set of beliefs he freely admits seem preposterous. Join him as he gets punched, kicked, and mystically enjoined to fell hatred for the person he loves most in the world. Thrill to middle-aged... [click here for more] |
29. |  | Remember those nice stories they told you about what’d happen after you died?
They were wrong.
There is no Heaven and there is no Hell. There’s only the Underworld, with the ravening maw of Oblivion at the bottom and the impossible dream of Transcendence at the top. And, somewhere in between, are scores of Restless Dead.
Are you ready to join them?
This collection of stories is inspired by... [click here for more] |
30. |  | Undead & Unbound is a book of fiction celebrating those who have returned from the grave — in all their glory and in whatever form they take. You will find the famous blood-drinkers and flesh eaters here, but also ghosts, patched-together reanimates, fiends of myth and folklore, and some not-so-easily-identifiable creatures from beyond the grave.
Nineteen tales take the undead to their... [click here for more] |
31. |  | The Unchained don't take anything for granted.
They recognize four Incarnations, based on the types of angels they were. Four Agendas, based on the types of demons they've become. Four Keys to the Cipher, creating a series of Interlocks. They understand all of this, but they strive to remember that what has been is not necessarily what must be. Included herein are eight stories... [click here for more] |
32. |  | THE DAY THE STAR LEAGUE DIED!
Shrapnel: The Official BattleTech Magazine brings you more BattleMech action from the war-torn 31st century and beyond! Celebrate Star League Day with tales of a long-abandoned ’Mech rediscovered and pressed into service, a quest for vengeance in enemy territory, the resurgence of old ghosts, and the threat of bitter betrayal in the face of... [click here for more] |
33. |  | Outlaws. Lovers. Heroes. Villains.
With their peg legs, their parrots and the skull and crossbones flying from the mastheads of their ships, classic pirates are some of the world’s best-known and easily recognizable outlaws. Or are they? These fifteen stories spin new tales of pirates crossing dimensional barriers for revenge, fighting terrible foes in outer space and building new lives after... [click here for more] |
34. |  | Savannah is under siege.
For 20 years the minions of the Wyrm have threatened the Coastal Empire, checked only by the courage and cunning of the Shadow Lords. Every year, the septs of the Southern Protectorate send young warriors to aid in the defense and to prove their mettle in the pressure cooker of the port city.
It’s not enough.
Every night, the Wyrm grows stronger,... [click here for more] |
35. |  | Something Stirs…
The fabric of reality is cracking. Fissures appear in thin air, glowing with balefire. Something is scratching on the other side, pressing, beginning to break through….
The Wyrm’s corruption finds its way into the hearts of humans and Garou alike. Even an ultra-rational techno-cratic scientist can fall sway to its lies. Channeling his... [click here for more] |
36. |  | Songs of the Sun
Each dawn reveals new wonders to Gaia’s shapeshifting children. Each time Helios rises above the horizon, they face a new day of uncovering secrets, unveiling duplicity, and standing strong for the good of Gaia and those she claims as Her own.
Songs of the Moon
Each dusk brings new dangers well. The Changing Breeds do not have the strength of... [click here for more] |
37. |  | Step back into the Dark Ages...
...into a time when the clans, high and low, battle for blood and power.
Welcome to The Cainite Conspiracies
This collection of short stories inspired by the 20th Anniversary edition of Vampire: The Masquerade Dark Ages features tales by Vampire developers such as Justin Achilli, Eddy Webb, David A. Hill, Jr., and... [click here for more] |
38. |  | Includes .pdf, .epub, and .mobi (kindle) formats
A REBEL AGAINST ROME Simon of Gitta, an escaped slave turned magician, roves the Roman Empire battling dark magic and demons, all the while pursued by Caesar’s soldiers. Join Simon as he flees across the ancient world evading cultists and Legionaries, outwitting sorcerers and Centurions, and fighting gladiators and gods,... [click here for more] |
39. |  | “I'm not going to lie to you. There are no secret handshakes or rules that will get you on your particular dream-path. If there was, we'd all be on our own already. If you want to be a successful writer, be prepared to have to make up most of it as you go along.”
In these essays, Sean Williams—the best-selling author of over 120 short stories and fifty novels—shares his thoughts on... [click here for more] |
40. |  | On the hunt, your blood races. When something hunts you, it runs cold. Your blood carries the future of Uratha and the burning fire of kuruth. It’s powerful, but ultimately transient.
You know things in your bones. They change with your forms but stay strong. The power of your teeth and claws comes from your bone. It runs deeper than blood, a slow power that doesn’t fade.
So you hunt.... [click here for more] |
41. |  | Is a life of running and hiding a life worth living? We say yes. There’s always something between the running and the hiding, and those moments of grace make it all worthwhile.
The Huntsmen Chronicle Anthology is a perfect companion piece to Changeling: The Lost, Second Edition. These stories spin tales of the Lost, of those abducted and enslaved by fairies. Those who escaped,... [click here for more] |
42. |  | 24 Scenes of Bronze Age Fantasy for you to Color!
Enjoy coloring an amazing array of scenes, with fantastic images from Greg Stafford's Glorantha and the award-winning RuneQuest RPG.
Turn This...
.. Into This
Create your own technicolor cure for generic fantasy. ... [click here for more] |
43. |  | Every generation fits the time-honored constants of the hero tale to its own needs. Today’s serial adventurers, whether they burst from re-envisioned histories or ply the humming foredecks of an imagined future, ride a cresting cultural wave. Through thirteen thrilling stories of threatened identity and vanquished disorder, The New Hero 2’s diverse cast of top writers slices, dices and... [click here for more] |
44. |  | The world is a Lie
A prison for souls warped by an Abyss of madness. People Sleep through their lives, never knowing the wonders and terrors concealed from them. Awakened mages see the Lie for what it is, scratching the surface and uncovering the World of Darkness' Mysteries. Each is a revelation, a danger, an obsession in the making. Armed with magic and a need to know, mages confront... [click here for more] |
45. |  | Stories About the God of a Thousand Forms
The Mighty Messenger of the Outer Gods, Nyarlathotep has also been known to deliver tidings from the Great Old Ones. He is the only Outer God who chooses to personify his presence on our planet. A god of a thousand forms, he comes to Earth to mock, wreak havoc, and to spur on humanity's self-destructive urges. This volume of stories and poetry illustrates... [click here for more] |
46. |  | The Created wake with a flash of lightning, a gush of water, or a mouthful of air. They stumble into life, knowing barely enough to play at being human.
But human is exactly what they must become. The urges in their alchemical bodies, the marks left by the Prometheans preceding, and every instinct they possess, tells them that Humanity is the goal. Strive, learn, struggle, and reach the New Dawn.... [click here for more] |
47. |  | This collection of short fiction from Greg Stolze runs the gamut from the horrifying to the disgusting to the actually very funny. Crack its covers for stories about...
- A plague of nonviolent zombies
- A desperate space craft fleeing the awakened Cthulhu
- Deadly new chocolate
- Celebrities with chelicerae
- A very finicky serial killer
- The theory that Earth is another world's Hell,... [click here for more] |
48. |  | The world of the Chronicles of Darkness is a strange place...
For the human masses, it is terrifying and brutal, full of monsters waiting to drink the blood and taste the flesh of those foolish enough to delve into forbidden corners.
For the Begotten, though, it is home, and those who transgress serve to feed the Horrors within.
The Primordial Feast contains nine new stories... [click here for more] |
49. |  | Before there was a World of Darkness
Before there was a World of Darkness, there was something else. It was a land of turmoil in the Second Age of man. It was a time of high adventure and heroes re-born. It was a setting of savage peril and sprawling decadence. It was the world of Exalted.
The Trilogy of the Second Age is the first White Wolf fiction series set in this fantastic time and place.... [click here for more] |
50. |  |
Masters of War!
Three hundred years. An age of chivalry and brutality. Of star empires.
Princes and generals. Soldiers and spies. An age where heroes rally to hold back the darkness. And even the most unlikeliest of hands may determine the fate of millions. An age of duty, loyalty, and terrible choices.
An age...of war.
First Strike collects some of the best BattleTech... [click here for more] |
51. |  | The landmark anthology series of international speculative fiction returns with volume 5 of The Apex Book of World SF. Cris Jurado joins series editor Lavie Tidhar to highlight the best speculative fiction from around the world.
Cyberpunk from Spain, Singapore and Japan; mythology from Venezuela, Korea and First Nations; stories of the dead from Zimbabwe and Egypt, and space wonders from India, Germany... [click here for more] |
52. |  | Have You Found the Yellow Sign?
"I was turning to go into the dining-room when my eye fell upon a book bound in serpent skin, standing in a corner of the top shelf of the last bookcase." —Robert W. Chambers, "The Yellow Sign"
The King in Yellow. Robert W. Chambers’ unearthly book has inspired millions of shivering readers since the death of the Gilded Age. This beautiful,... [click here for more] |
53. |  | FIVE RUNNERS. ONE JOB.
And a Whole Lot of Trouble...
It should have been a simple walk in the corp. Stroll into a mid-level corporation disguised as a nameless mid-level manager in a suit, deliver an unknown data package to an isolated network, and stroll out again.
But nothing is ever simple in the shadows.
Now five shadowrunners... [click here for more] |
54. |  | Ten Tales of Dark & Secretive Orders
Lovecraft envisioned a world in which humanity is ignorant of cosmic realities. When the bleak truth is revealed, it terrifies us, for it offers no hope of our salvation. Cultists are the gatekeepers to this knowledge. Their aim is to keep secret the existence of their gods by any means possible, and to free their gods from their slumbering prisons —... [click here for more] |
55. |  | Passion. Loss. Laughter. Fear.
Truth is a paradox, especially when magick is involved. To get beyond illusions of reality, then, a person must reach beyond what we think is possible and find what’s really there.
Set in the award-winning world of Mage: The Ascension, the 17 tales featured in this collection span from the bizarre humor of “The Theogenesis Gimmick”... [click here for more] |
56. |  | A SAFARI INTO DANGER!
There are remote corners of the British Empire where the supernatural lurks and the shadows linger, where few dare go and fewer return.
A TIME FOR HEROES!
This is the world of the little-known Department of Antiquities – the so-called “Strange Brigade” – tasked with confronting ancient and terrible evils that threaten us all. But who are these mysterious... [click here for more] |
57. |  | Rifts® Sonic Boom™
A novel set in the Rifts® RPG world, the first in a trilogy
The fabric of space and time is torn asunder and Earth becomes a nexus – a gateway – to countless alien worlds and the forces of magic and the supernatural.
300 years after the Great Cataclysm and the Coming of the Rifts, humankind struggles against inhuman... [click here for more] |
58. |  | JUMP BACK INTO THE COCKPIT!
Picking up the battle standard for BattleTech fiction, Shrapnel: The Official BattleTech Magazine continues the tradition of hard-hitting stories set in the war-torn interstellar future of the 31st century and beyond. Fire up your ’Mech’s fusion reactor, secure your neurohelmet, and wade into battle with stories from the merciless front... [click here for more] |
59. |  | THE WAR RAGES ON!
Shrapnel: The Official BattleTech Magazine returns with more explosive BattleMech action from the 31st century! Experience tales of hard-won survival from the gaming world of Solaris VII, the wilds of the Deep Periphery, and the annals of Clan history. Dive deep into in-depth technology articles, technical readouts, conspiracy theories, war-game and role-playing... [click here for more] |
60. |  | MYTHOS TERROR IN THE AGE OF STEAM
“We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far. The sciences, each straining in its own direction, have hitherto harmed us little; but some day the piecing together of dissociated knowledge will open up such terrifying vistas of reality, and of our frightful position therein,... [click here for more] |
61. |  | Palym thought she and her best friend Xiao were on an adventure. They had left their rural home in search of something greater, but neither could have anticipated the monster's attack their first day in the city. Before she knew it, Palym was swept into a world beyond her wildest imagination, the world of the Sidereal Exalted and Yu-Shan.
Where will the road of this Chosen of Journeys take her? And... [click here for more] |
62. |  | PREPARE FOR JUDGEMENT!
In the nightmare future of Mega-City One, the Judges are all that holds the teeming citizens from anarchy. Dredd is one such man - judge, jury and executioner. In his latest adventure, Dredd tries to put a stop to Wess Smyth - a small time hood - who has stumbled across the Skorpion: an unstable and powerful cybernetic firearm.
Can Dredd prevent a deadly crime wave in this... [click here for more] |
63. |  | ATOMIC - BACTERIAL - CHEMICAL
The ABC Warriors - hard-bitten robotic soldiers designed to fight in the worst Atomic, Bacterial and Chemical theatres of war. They are the hard-drinking liberators of Mars and a deadly fighting force that has slipped into legend. On the dead plains of Mars, human terraformers awake an ancient lifeforce known as Medusa that is determined to stop the planet becoming an... [click here for more] |
64. |  | "I'll take you dead or alive. They're going to kill you anyway - may as well try your luck."
Warped by the twisted effects of Strontium 90 fallout, mutants are a victimised underclass on Earth. Denied normal work, many have taken the one job too dirty for norms: bounty-hunting. Across the expanding frontier of space, they hunt the criminals too dangerous for the Galactic Crime Commission. Johnny... [click here for more] |
65. |  | WHAT IS THE BLUE NILE?
An image of rare beauty and terror, fashioned of the unbound portion of an angry, deathless soul.
A very special child who violates the natural laws of the living and the dead alike.
An ancient sculpture that opens pathways of glory to anyone who dares possess it.
An instrument of profound sound... [click here for more] |
66. |  | "Kentucky Kaiju will make you want to leap right inside your favorite armored robot exoskeleton and go on a moster-jammed southern gothic safari." —Matt Wallace, ENVY OF ANGELS, RENCOR: LIFE IN GRUDGE CITY
"Kentucky Kaiju is what happens when imagination is allowed to run totally amok! You'll love every minute spent poring over the glorious artwork and meeting... [click here for more] |
67. |  | Tales From the Magician’s Skull is a fantasy magazine dedicated to presenting all-new sword-and-sorcery fiction by the finest modern crafters in the genre. These stories are the real thing, crammed with sword-swinging action, dark sorceries, dread, and ferocious monsters — and they hurtle forward at a headlong pace.
Issue #2 features fiction by John Hocking, James Stoddard, James... [click here for more] |
68. |  | In 2004, the World of Darkness Rulebook introduced a concept that intrigued, tantalized and inspired readers and players, and left them with the question:
What is the God-Machine?
You hold in your hands the book that might answer that question...or might simply complicate it. The God-Machine Chronicle Anthology contains new fiction by Justin Achilli, Eddy Webb, Stew Wilson, David... [click here for more] |
69. |  | Vagabond mages and Technocratic minions. Roadhouse kin and Wyrm-tainted Garou. Anarch Archons and Kindred smuggling crews. Plus the return of a beloved Lasombra from times past. They're all here in this Year of the Road exclusive anthology featuring the best the World of Darkness has to offer!
Featuring stories of the road from WoD favorites and newcomers alike, including Brandon Steward, Aaron Rosenberg,... [click here for more] |
70. |  | A Time of New Legends
The ancient races of the world known as Scarn still remember a time of relative peace, when they were ruled by titans and the land was whole. Now those times are gone. Over a hundred years ago, the race of young gods overthrew the titans in a bloody war. Their battles shattered mountains, blighted forests and decimated the inhabitants of Scarn.... [click here for more] |
71. |  | Upside Down: Inverted Tropes in Storytelling is an anthology of short stories, poetry, and essays edited by Monica Valentinelli and Jaym Gates.
Over two dozen authors, ranging from NYT-bestsellers and award winners to debut writers, chose a tired trope or cliche to challenge and surprise readers through their work. Read stories inspired by tropes such as the Chainmaille Bikini, Love... [click here for more] |
72. |  | Resistance. Revolution. Standing up and demanding to have your space, your say, your right to be. From small acts of defiance to protests that shut down cities, Do Not Go Quietly is an anthology of science fiction and fantasy short stories about those who resist. Within this anthology, we will chronicle the fight for what is just and right, and what that means: from leading revolutions to the simple... [click here for more] |
73. |  | We are like you. We live in your cities, we laugh at your jokes, we share your good times and your bad ones. We meet you in clubs and back alleys, at glamorous parties and dive bars. We need you, to sate our endless hunger. We are your Kindred.
They are the smoke and the darkness, things that could have been you or us, creatures of hunger that humanity stole the night from. They are the Strix.
This... [click here for more] |
74. |  | From the mind of John Smith to the pages of the Judge Dredd Megazine, eight stories are now together for the first time in this digital collection. From the sublime to the downright disturbing, these stand-alone short stories feature the worlds and characters from some of John Smith's best known series. The reptillian nun, conceptual artist and cosmic bounty hunter, Tyranny Rex, must survive Demonic... [click here for more] |
75. |  | Victor Frankenstein is the first to unlock the key to life, but not the last. Over two centuries of relentless advancement, five more minds find the secret, and five more creatures are made.
Five more stories end in tragedy.
From the stinking streets of 1850s London to the sun-drenched hysteria of a modern cruise liner, amidst passion, jealousy, art, obsession, desperation and war, Creatures is... [click here for more] |
76. |  | "I shall sleep but not rest." Slain by his enemies and cursed by God, Vlad Dracula arose from the battlefield as a ravening beast, hungry for the blood of men. For centuries the son of the Dragon has haunted the earth, driven by an implacable will to unravel the mysteries of the Embrace and to master them. The Requiem is no mournful elegy to one such as the Impaler. It is the riddle... [click here for more] |
77. |  | She knows what you're thinking...
In a bleak future overrun with crime, Psi-Judge Cassandra Anderson and the PSI Division utilise their extraordinary abilities to protect the city from dangerous psychic criminals. Six felons have died in Sector House 12 - burned to death in the holding-cubes in mysterious circumstances. Called in to psychically read the crime scene, Psi-Judge Anderson encounters... [click here for more] |
78. |  | Apex Book Company is proud to present HOLE IN THE WORLD — a weird fantasy prequel to Brian Keene's popular THE LOST LEVEL SERIES.
An hour ago, they were nineteen strangers on an airport shuttle, braving travel delays and a freak blizzard. Then they fell through a hole in the world. Now, they are nineteen strangers trapped in a dangerous dimension filled with prehistoric monsters, futuristic... [click here for more] |
79. |  | Airships. Piracy. Murder. The Occasional Cup of Tea…
Join Captain Marta Ramos, the most notorious pirate in the Duchy of Denver, and her crew as they negotiate the perils of air, land and drawing room in a series of fast-paced adventures in a North America that never was.
Note: This digitial edition includes the ePub and Mobi (Kindle) versions of the book. ... [click here for more] |
80. |  | Captain Marta Ramos, the most dangerous pirate in the Duchy of Denver, is back and she and Simms are up to their goggles in trouble. Has General del Toro found a way to use the Infected as an army and can Captain Ramos work with her arch enemy, Colonel Geoffrey Douglas, to stop him? Can Simms join forces with the devious Deliah Nimowitz on a jailbreak, some sewer misadventures AND a high society soiree... [click here for more] |
81. |  | A TEST OF LOYALTY…
Clan Jade Falcon’s war efforts draw closer to Terra, but to conquer this ultimate prize, the Falcons’ vicious Khan, Malvina Hazen, must be able to trust all of her warriors to carry out her commands without hesitation—no matter how much death or collateral damage they will cause. For Malvina, victory is the only thing that matters, and those who stand in... [click here for more] |
82. |  | A RACE TO VICTORY…
Terra. Birthplace of humankind. Cradle of the Inner Sphere. For centuries, it has been the Clans’ ultimate prize. As prophesied by their founder, Nicholas Kerensky, the Clan that conquers Terra shall ascend above all others to become the ilClan, ruler over the rest of the Clans. And its leader shall become the ilKhan, and will lead the Inner Sphere into a new... [click here for more] |
83. |  | A Best-Selling Saga Returns
Vivid writing and a gripping plot -- Jonathan Fesmire, SF Site
The Vampire Clan Novel series broke all records for World of Darkness fiction when, throughout 1999 and 2000, it told an epic story through cross-cutting novels and carefully time-stamped chapters. Now, the entire epic is represented in four beautiful trade-format volumes. The... [click here for more] |
84. |  | Who willingly walks into a haunted house?
Ghost hunters explore dark places, investigate clues and uncover secrets of the dead. Evidence of an afterlife may prove elusive and few hunters recognize some things are best left buried and forgotten.
Suspense and intrigue lurks inside HAUNTED: 11 Tales of Ghostly Horror. Unlock the clues in these eleven mysteries:
+ A curious ghost hunter tracks... [click here for more] |
85. |  |
Horror, science fiction and fantasy short stories by Greg Stolze, featuring sailing, swordplay, witty rejoinders, emotional turmoil and also the physical kind. Scary Face collects some of Greg Stolze's renowned short work for Delta Green and Unknown Armies along with entirely new works about alien pornographers, teen mothers, sailors, gangsters and nocturnal physicians.
... [click here for more] |
86. |  | Older than the written word and more popular than ever today, the hero story crosses cultures as an eternal constant. The New Hero gathers an unexpected team of writers, celebrated and emerging, to deliver fourteen thrilling and distinctive variations on this classic theme. Their new heroes span the spectrum from post-apocalyptic seer to post-traumatic arm-twister, from outcast vampire to steam-age... [click here for more] |
87. |  | 16 LOVECRAFTIAN TALES FROM AN UNFORGETTABLE JOURNEY
Trains embody the promise and peril of technological advance. They unlock opportunities for wealth and travel, but also create incredible chaos—uprooting populations and blighting landscapes. Work on or around the rails leads to unwelcome discoveries and, in light of the Mythos, dire implications in the spread of the rail system as a whole.... [click here for more] |
88. |  | We dream, and we tell stories. We dream of love and the sort of person who might complete us. We dream of horror and wake breathless. We dream of magic, of flying through the air, or breathing underwater. We dream of fantastic vistas and amazing monsters.
We dream, and then we wake, and we tell stories. Our dreams create the Kithain, the changelings. Our stories are sustenance. ... [click here for more] |
89. |  | Includes .pdf, .epub, and .mobi (kindle) formats
YOUR CALL TO CTHULHU IS IMPORTANT TO US. PLEASE HOLD.
Red tape. Catch-22s. Circular chains of command. Whether you're a customer or co-worker, bureaucracies drive us all insane. Even management is just a cog in a vast machine. Information, items, and even people get lost in the system, never... [click here for more] |
90. |  | Something stirs within Cliffside Shrine...
Shiba Tsukune wasn’t supposed to become the Champion of the Phoenix Clan, but their ancient sword chose her. Trained as a samurai warrior, she was to be the bodyguard of Isawa Tadaka, a powerful shugenja—and the man she loved. Although her new duties have drawn them apart, she refuses to stand by and watch as Tadaka falls to... [click here for more] |
91. |  | In the City of Lies, whom do you think you can trust?
Bayushi Yojiro is known as the “only honest Scorpion” in the samurai clan
infamous for its liars, schemers, and secrets. As an Emerald Magistrate, his duty is to uphold the Emperor’s laws and ensure justice is done. As a Scorpion, his duty is to loyally serve the interests of his clan—even if that means sacrificing... [click here for more] |
92. |  | Danger awaits on the Sand Road...
Shinjo Shono is heir to the Khan of Khans, destined to one day lead the Unicorn Clan. But the young warrior is torn with anguish and doubt, haunted by the memory of facing his former betrothed on the field of battle—and leaving her to die. His duty feels like a chain, and he longs for freedom. He soon learns that longing has a cost.
Shono travels west to negotiate ... [click here for more] |
93. |  | Kaiju Rising: Age of Monsters is a collection of stories focused on strange creatures in the vein of Pacific Rim, Godzilla, Cloverfield, and more. With a collection of authors who grace the bestsellers list to indie darlings, in this anthology giant monsters run rampant! ... [click here for more] |
94. |  | Got Questions About RPG Design? Wolfgang Baur, Monte Cook, Ed Greenwood, Michael Stackpole, and other industry veterans have the answers you asked for...and the advice you need!
Get ready to create great new adventures, monsters and magic for your RPG campaign! The Complete Kobold Guide to Game Design offers 240 pages of in-depth essays on what makes RPGs tick. Get... [click here for more] |
95. |  | COMBAT, HONOR, BETRAYAL, DEATH
A man scrabbles to find the BattleMech that will make his fortune. A deadly tank gunner ponders the cost of his calling. An iconic battalion fights its last battle. And in the Deep Periphery, desperate stirrings of horrible weapons breed rumor and betrayal.
Sixteen stories of combat, honor, betrayal and death fill the pages of Weapons Free: BattleCorps Anthology... [click here for more] |
96. |  | 55 Traditional Stories from Around the World
This book is a collection of 55 folktales that feature supernatural abilities.
These tales represent powers--from invisibility to shape-shifting--that people have dreamed of, conjured up and strived for through the ages.
Many of the powers are present in popular culture, making the superheroes who wield them the direct descendants of characters such... [click here for more] |
97. |  | Story Summary
A shapeshifter hero battles ancient spirits, a covert government agency, and his own dark past in a race to solve a murder that could mean the end of the world.
~~~
"I can’t remember the last time I read a book that spoke to me, so eloquently, and so deeply, on so many levels. ... I’ll be rereading it in the future because it’s that sort of... [click here for more] |
98. |  | Since 2009, the Bards and Sages Quarterly has brought fans of speculative fiction an amazing variety of short stories from both new and established authors. Each issue sets out to introduce readers to the wealth of talent found in the horror, fantasy and science fiction genres.
This unique bundle is exclusive to Drivethrufiction.com and its sister sites and features the original PDF... [click here for more] |
99. |  | Horror and Wonder at the Ends of the Earth
". . . They rose grimly into the western sky; allowing us to distinguish various bare, bleak, blackish summits, and to catch the curious sense of fantasy which they inspired as seen . . . against the provocative background of iridescent ice-dust clouds. In the whole spectacle there was a persistent, pervasive hint of stupendous secrecy and potential... [click here for more] |
100. |  | I do not write to beg. I do not pray to you the way your worshipers do. I do not bargain as immortals do with one another. My message is the Ax of Sutek. It cuts away your toxic desires as a surgeon amputates diseased limbs, leaving you with nothing but yourself.
— The Heretic
Dreams of Avarice is a personal manifesto penned by the Arisen called the Heretic. This in character... [click here for more] |