This is a fun product. Designed to be a magazine for young witches in the WGA world, it looks like any number of tween and teen mags that talk about fashion, boys and school. 13 is no different except the advice section deals with how to deal with your vampire boyfriend to a bunch of new spells no young witch should be without. IT looks like there will be regular features such as Aimee the Alchemist, Cryptid Database, advice from Denora the "Wicked Witch of the West Coast" and dating advice from Desdemond. Everything is presented with a little sidebar of notes for the Director of a WGA game on how to use.
I particularly liked the "First Jobs" article which dealt with baby sitting, but provided material to play or run younger witches than the core book had.
The layout is really good, full color and looking like a glossy fashion magazine. There are a few typos I noticed, but nothing that distracted me from the text or the fun.
If you like Witch Girls Adventures, then this is a good buy.
[5 of 5 Stars!]