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Anthology: Comprehensive Equipment
Publisher: Dungeon Masters Guild
by MAR A. [Verified Purchaser]
Date Added: 10/03/2019 10:53:38

Every one of these tittles does contribute to the games of DM who want well written and tested rules for everything, such as me.

Comprehensive equipment gives me +200 hundred pages of illustrated weapons, armor, tools... for whenever a player complains about don't find in the manual what he is thinking about, plus some new cool mechanics. We can consider this the counterpart of the Monster Manual for equipment.

Comprehensive animal handling is just a new world of mechanics to handle this kind of companions. How they act, how can be trained, what they can do and how... animals stop being a stats-block in the grid and become fully interactive characters. It may be my favorite since in the basic rules they are... one page rule of mounts and an ability nobody uses.

Comprehensive wealth take the points in everything money-related. In basic rules they stop making sense when you get the point in which a resurrection spell costs you spare coins. Here you can build armies and warships, and the rules of armies combat just make sense.

Finally, I think Expanded Special Feature is a good narrative complement to give unique magic items with story and personality. No more “Here you have a +1 sword”.

I'm quite pleased with these supplements which will be used in my table. I'm looking forward new content from this author.



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[5 of 5 Stars!]
Anthology: Comprehensive Equipment
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Uncaged | Volume I
Publisher: Dungeon Masters Guild
by MAR A. [Verified Purchaser]
Date Added: 09/01/2019 06:16:47

The worst adventure (For my criteria) I found here was not a bad adventure. Just not my type, difficult to put in my campaign or without some of the traits I like more. I found it like an standard adventure (Not like you all don't enjoy them). I read it and I said "Okay, next"

The best adventure (For my criteria) I found here was dificult to read because I was so enthusiast for it that I start to read too much fast and had to stop and reread some parts. I wanted to see the finish and at the same time I didn't want it to end. I took my planning for my next D&D campaing and though how could i put the adventure there, and also share details with other directors and writters.

Between my favourite features was the CW for every adventure and the way they took monsters whom usually are unnecessary portrait as wicked and turn them into victims, heroes or friends. Also, my favourite adventures step away from the usuall "Go to point A, kill something, go to point B, kill something, go to point C, kill boss". They show ways to pass encounters without combat or killing, they reward the interaction and not the murderhobbing way.

Given that the others adventures were between this "worst" and this "best", I could say this is the best anthology of adventures I have, but It may soon lost this title because I also bought the second volume and is my next book to read.



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[5 of 5 Stars!]
Uncaged | Volume I
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The Beast
Publisher: naked female giant
by MAR A. [Verified Purchaser]
Date Added: 08/21/2019 04:02:12

The first game of this kind I played and totally loved it. It was very intim, interesting and a writting challenge.



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[5 of 5 Stars!]
The Beast
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Complete KOBOLD Guide to Game Design
Publisher: Kobold Press
by MAR A. O. [Verified Purchaser]
Date Added: 08/20/2019 13:58:57

This guide has changed for the best how I design my adventures for D&D.



Rating:
[5 of 5 Stars!]
Complete KOBOLD Guide to Game Design
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Be Awesome At Dungeon Design (Augmented Edition)
Publisher: Raging Swan Press
by MAR A. O. [Verified Purchaser]
Date Added: 08/19/2019 13:49:14

I now use this guide to all my dungeon dessigns, not only I find more pleasure in them but also I got better feedback.



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[5 of 5 Stars!]
Be Awesome At Dungeon Design (Augmented Edition)
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Creator Reply:
Thanks so much for this review. I’m delighted you find the book so useful. Good luck with your designs!
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