This module was actually pretty interesting. It had a lot of chaos thrown into it, but a lot of freedom for the players to go where they wanted, and even other adventures that could spring easily off of it. And, if you put in the effort to foreshadow this with some of the characters, like Annie Singleton, it will draw the players in more.
I also liked the fact that it was very much a morally grey module, where there were just different beliefs that made the end boss the enemy, and not necessarily the bad guy.
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