I spent a few days reading this book and I came away quite impressed by it. Although there are some small imperfections I noticed, most of them I chalk up to personal preference rather then any actual mistake.
Although I expected this to feel like World of Darkness, it actually has more in common with Call of Cthulhu or a more Lovecraftian Unknown Armies. The basic set-up is that you have experienced a traumatic event related to some kind of supernatural horror, and although that event has left you with long-term scars (psychological and possibly physical) that look into the supernatural world has also left you with a connection to the Things Beyond.
The good news is you get cool powers and the ability to detect the influence of the corruption of cosmic beings seeping into the universe
The bad news is those cool powers are traumatic to use and you have the ability to detect the influence of cosmic beings seeping into the universe.
While you are more durable then a standard CoC protagonist, this game is clearly not set up for years-long campaigns. The characters burning out is baked into the mechanics through the very intriguing Midnight Clock, which gives you the ability to advance your character, but also counts down the borrowed time you are living on. It is strangely freeing though, knowing your character is going to die, and that time can be held off if you're careful. It's all up to you if you want your character to burn bright and fast or fade away slowly!
The descriptions of the Dread Beings and the Cults are pretty cool, although I do wish we had more examples of monsters to throw at the players. The templates are helpful of course, and written in detail, but I enjoy a good bestiary.
Anyway, I'm really glad I read this book! Heartily recommended!
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