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Inner Darkness for HOT CHICKS: The RPG
by Megan R. [Featured Reviewer] Date Added: 06/20/2009 07:17:06

The stated intention of this book is to explore, within the context of Hot Chicks: The Role-Playing Game, the twin themes of sex and horror, both individually and in their interaction. So even those who don't mind the odd bit of innuendo or scantily-clad individual may find this a bit extreme. Be warned, but not put off: decide for yourself if discussions of sexuality, torture and the like have any place in your games or on your bookshelf. The idea is that, should you wish to explore such matters in the context of your Hot Chicks game, herein are the details and the game mechanics necessary.

Warnings duly given, the first topic is that of sex, beginning with an analysis of its importance as a primal urge and how, in civilised society, most folks go about getting some. And how others, less civilised, do not care (or actually prefer) that their partner is not willing to indulge. Sex and horror can also go together, and not solely in a perverted way - fear and sexual urges often heterodyne, each heightening the other. Ask any horror movie director! This can be used to good effect in a role-playing game as well.

There's a discussion of the game mechanics involved, so if you want to go into detail - and die-rolling - when a sexual encounter occurs during your game, you are now equipped with the necessary rules. Sometimes it can be important to the story to know how successful that encounter was, perhaps attitudes will change, and it can also make for a memorable game session with a mature group of players who are comfortable with taking such matters to this level. Next is a section with the means to determine if, given a male-female interaction, pregnancy occurs. That certainly can have an effect on your game's storyline! For those who do not know, there's an outline of the course of a pregnancy and the effects that it has on the expectant mother. Then things turn darker, with forced sex (defined as one partner being an unwilling participant, no matter just how they have become involved) and the psychological results of such trauma... as well as all the other things that can affect you as a result of problems with your sex life. Fortunately, there are also some notes on recovery, whether you find your own coping mechanisms, seek help or develop additional mental flaws in the process.

Next comes a discussion of torture and interrogation. While interrogation is about information gathering, torture is not always... and anyway, the information gained is not necessarily reliable. Mechanically, attempts are being made to reduce the victim's willpower - and if you do not want to go into the gory details there is enough in these game mechanics to discover the outcome by means of die rolls alone.

Then comes a collection of new merits and flaws which characters can choose (or have forced upon them!). It's an interesting selection, and in many cases - such as the Boardroom Shark merit for example - looks at power and dominance (or submissiveness) rather than the sex or horror themes being explored elsewhere in the book. However, the merit Stallion is more explicit, available only to males it means that you are impressively equipped in a certain part of the anatomy - and gain bonusses to seduction attempts if you are in a position to make your endowment obvious! This section is followed by one on new martial arts (headed by a picture that leaves grave doubts as to the artist's knowledge of anatomy!). These should possibly be called 'marital arts' as they include Wang-Fu (exceptional control of the male member) and Tweeter-Fu (the female equivalent). There are also some new cyberware options and new psionic abilities, and a new superpower involving tentacle generation. New magical spells round off this part of the book.

Next comes a whole catalogue of new 'tools' - from marital aids to bondage equipment and worse. These are followed by so-called housing options - modifications such as soundproofing and security systems - and new vehicles like a hearse. The drawing of this is even less anatomically-accurate than most of the people depicted elsewhere!

The next section is one on Villains and Victims. It looks at the sort of people who inhabit the inner darkness, and provides some helpless victims ready for noble characters to rescue. Complete with character sheets and notes on what they get up to and why, the villains are ready to be used as opposition in your game. There are also some Freak Deaky Tentacle Monsters(!), the authors seem to have a fondness for tentacles, as well as a selection of victim types.

This is followed by the GM's Section, which starts off with a discussion about the use of sex and horror themes in games: how to decide what is appropriate for your particular group of players - and which bits are best avoided. There's a random generation table you can use to create a villain and situation, and a whole bunch of adventure seeds you can develop further.

This won't be for everybody, but can - with the right group - create stories that will be remembered for years to come.



Rating:
[4 of 5 Stars!]
Inner Darkness for HOT CHICKS: The RPG
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HOT CHICKS: The Roleplaying Game
by George C. [Verified Purchaser] Date Added: 05/22/2009 22:14:20

Alright, chances are you've read the description of the concept, so you can already imagine how marvelous and horrific, steamy and brutal the world of 'Hot Chicks' is. So let's put that aside and review the rulebook:

One of the first things that strike you is an impressive, almost scary, 'realism' in every aspect of the rule system. The characters are human and vulnerable, which increases the sense of danger and excitement, yet at the same time the rules allow for crazy cinematic stunts and all sorts of mindless action! If your friends are movie buffs like me, they're in for a surprise: Uzis, infra-red sights, witchcraft, corporate conspiracies, undersea bases, sports cars, super powers, vampire demons, speed boats, jet fighters, wire-fu, combat suits, wall-running, fancy lingerie, psionic psychos, if you saw it in a movie, rest assured, you'll find it here.

The physical action is raw! Grapples, knees, bites, chokes, headbuts; if you can think of it you can do it. The rule system's intuitive and very exciting. Just grab some dice and test it, and you'll see what I mean.

What is really amazing is the flexibility of this game world, and its diverse potential for storytelling. Are you a fan of actioners full of car chases and gunfights? Conspiracy thrillers? Slashers maybe? Superhero movies? Twisted stories full of sex and horror? Anything goes! (By the way, it was a relief to notice that this game world embraces 'mature', dark erotic themes without inhibitions. Oh yeah, these Chicks are Hot! Just check the "Inner Darkness" installment) I also like the fact that even in the darkest stories, players and GMs don't have to make the game's atmosphere all serious and dramatic, if they don't want to. Instead, the game's tone can be funny, outrageous and lighthearted!

I liked the book; the illustrations are just lovely and mesmerizing. But no 'mature' stuff, just a collection of female (and male) hotties in super-cool tight outfits. Let's hope there'll be images of gruesome violence and suggestive themes in other installments! One negative aspect though was the somewhat frequent typos. You'd think such a fine product would enjoy a better quality of proofreading.

What can I say, HC isn't for everyone. If you're a company of busy adults (kids stay away, I mean it) who want to chill and have some intelligent and irreverent fun, you're in for a real treat. But if you're someone who searches for the meaning of life in RPGs, then you're better off looking somewhere else. (Our Lord's Bible would be a good start.)



Rating:
[5 of 5 Stars!]
HOT CHICKS: The Roleplaying Game
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The Hot Chicks 2009 Calender
by Nathan O. [Verified Purchaser] Date Added: 05/08/2009 00:18:56

A Greta Calender for Hot chicks rpg :] have a good look



Rating:
[5 of 5 Stars!]
The Hot Chicks 2009 Calender
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Hot Pack #1
by Karl K. [Verified Purchaser] Date Added: 04/21/2009 21:10:03

Without any doubt, this product will blow your mind. If you're wanting to populate a scene or game, you've found all you need.



Rating:
[4 of 5 Stars!]
Hot Pack #1
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FREE PREVIEW 1 from HOT CHICKS: The RPG
by Karl K. [Verified Purchaser] Date Added: 04/21/2009 21:07:23

Good story line. OK artwork. No miniatures to sample though.



Rating:
[3 of 5 Stars!]
FREE PREVIEW 1 from HOT CHICKS: The RPG
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Hot Chicks 3: Dangerous Curves
by Karl K. [Verified Purchaser] Date Added: 04/21/2009 20:57:46

It's the Playboy mansion in miniature! Good computer generated figures.



Rating:
[4 of 5 Stars!]
Hot Chicks 3: Dangerous Curves
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Hot Chicks 3.1: Naked Distress
by Karl K. [Verified Purchaser] Date Added: 04/21/2009 20:55:58

It's the Playboy mansion under attack by the Hustler hangout!



Rating:
[4 of 5 Stars!]
Hot Chicks 3.1: Naked Distress
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Hot Chicks 4.1: Ladies of the Night Naked and in Distress
by Karl K. [Verified Purchaser] Date Added: 04/21/2009 20:54:08

They are not kidding! Typical good computer imagery. Varied subjects.



Rating:
[4 of 5 Stars!]
Hot Chicks 4.1: Ladies of the Night Naked and in Distress
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The Hot Chicks 2009 Calender
by Karl K. [Verified Purchaser] Date Added: 04/21/2009 20:49:16

Not bad. Not bad at all! It's actually better than some calendars of "real" people.



Rating:
[4 of 5 Stars!]
The Hot Chicks 2009 Calender
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Yiffy, Yaoi, and Yahooey! for Hot Chicks: The RPG
by David K T. J. [Verified Purchaser] Date Added: 04/17/2009 08:58:18

At first thought, I was a little a worried that this material would be like some of the other "furry" games I have read. I have looked at Justifiers, Ironclaw, Jadeclaw, Furry Pirates, and numerous other games in this genre. But after reading this book I found it highly original. I enjoyed just reading it. The adult content aside. The book is well organized, and well thought out. The artwork is nice, but that is just candy. I tend to ignore the art for the content. This is not a duplicate of what has been done already, but something original. I intend to give this material to my players, and let them decide on if they want to use it as players. This supplement provides what a decent supplement should, more options for the players, and gm's. At very least, as the gm of my group, I will add this supplement as part of my tools. Good job on the supplement.



Rating:
[4 of 5 Stars!]
Yiffy, Yaoi, and Yahooey! for Hot Chicks: The RPG
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The Hot Chicks 2009 Calender
by Chris F. [Verified Purchaser] Date Added: 03/12/2009 17:12:16

These guys get it.

I picked up this calender simply because it was free, and because it's 12 months of CGI pin up art. And I needed a 2009 calender anyway. I wasn't expecting much, just something useful but not essential.

Instead, a small-press RPG company does something I wish alot of larger publishers, in every genre would do- they practiced religious inclusion to a degree that's sadly rare in this country.

Take a look at the holidays listed. What do you see? The usual Christian holidays? Check. The American Federal holidays? Also check.

What else? Jewish religious holidays? Check. Muslim religious holidays? Check. Wiccan religious holidays? Also check.

Seriously, I've never seen Wiccan holidays on a calender before in my life. Too many institutions simply forget that there is any option other than Christianity, and ignore those of other faiths. And by contrast, Dakkar Unlimited takes the time to get my holidays, and the holidays of North America's major non-Christian faiths, right and include them on a free calender.

Take five stars, guys, you've earned it. Oh, and the T&A was pretty sweet too.



Rating:
[5 of 5 Stars!]
The Hot Chicks 2009 Calender
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Major Malfunction #1 for HOT CHICKS: The RPG
by Megan R. [Featured Reviewer] Date Added: 02/18/2009 07:45:53

The introduction sets the scene both for the 'Major Malfuctions' series and this particular adventure. In the future world of Hot Chicks the Roleplaying Game there have been a lot of technological advances, particularly in areas of computing and cybernetics, but they can go wrong - often spectacularly so. This is the story of one such malfunction, concerning a severely-wounded (dead, really) soldier who was given a more-or-less complete cyborg body. To cut costs, they didn't bother with minor details like a sense of taste or smell or touch or, well, genetalia. Poor fellow went insane, and ran amok. Pity he was a psy-ops specialist, as he's now using those skills to cause terror and confusion at home rather than amidst his nation's enemies.

The next part goes into more detail about the former soldier, Thomas Cooper, and how he has responded to what has happened to him. Suffice to say, in various unpleasant ways. A word of warning here: I do not intend to go into detail in this review, but the adventure notes are quite explicit in both words and pictures as to what he does. If you are the slightest bit squeamish, you might prefer another adventure: and if you are the game master, consider who you'll run it with carefully.

So, Cooper has built an underground lair, stealing a large amounnt of construction materials to do so, stocked it with various items... and then local prostitutes start to disappear. It's up to the characters to find out what's going on and to deal with it - local law enforcement are not that concerned - without themselves attracting Cooper's attention. That would be a Bad Thing.

Adventure outlined, there are several pages of drawings of scantily-clad ladies - presumably the prostitutes in question. They don't contribute much - a couple of pictures would have sufficed - but make passable eye-candy for the average adolescent male. Technically, they are quite skilful computer-generated images which could probably have used some more iterations in the rendering to improve textures. There are also several good images of the cyborg himself, followed by some 'action shots' of his interactions with the prostitutes. Anatomically and mechanically they leave something to be desired, but you get the general idea. If you find even simulated nudity unacceptable, don't go here.

The product ends with character sheets for the 2 prostitutes and Thomas Cooper. In terms of details necessary for actually running the adventure, you will need to put in some work, but as an illustrated adventure idea - rather than a full-blown scenario - it works well, provided you are comfortable with the subject matter. It is the paucity of actual information useful for running this as an adventure that gains it 3 rather than 4 stars.



Rating:
[3 of 5 Stars!]
Major Malfunction #1 for HOT CHICKS: The RPG
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Hot Chicks GM Screen and Quick Reference
by wayne z. [Verified Purchaser] Date Added: 01/23/2009 14:18:02

This thing is great. Not just for GMs. As a player it has all the bits that I normaly have to hunt for in the middle of a game. Sorta like a swiss army knife for Hot chicks.



Rating:
[5 of 5 Stars!]
Hot Chicks GM Screen and Quick Reference
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Major Malfunctions #2 for HOT CHICKS: The RPG
by David K T. J. [Verified Purchaser] Date Added: 12/27/2008 15:44:36

This adventure was a very fun, my players found the antagonist fun and a challenge. As a gm I found this particular adventure nice. Placing the main antagonist in a mall allowed for further expansion beyond what the original story arc. I also found, that as a gm, the flexible nature of putting a story arc in mall, allowed for some humorous situations. Overall I found this to be a really good product, and my players are going to be spending at least 9 to 10 sessions in this setting.



Rating:
[5 of 5 Stars!]
Major Malfunctions #2 for HOT CHICKS: The RPG
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Inner Darkness for HOT CHICKS: The RPG
by Shane O. [Featured Reviewer] Date Added: 12/17/2008 17:51:40

Several months ago I reviewed the Hot Chicks RPG, and noted that it seemed unsure about how far it really wanted to go with its implied themes. Was it a horror-themed RPG with a bit of an erotic twist thrown in, or a sexy-flavored RPG with a dark bent? At the end of the day, I wasn’t sure, and I marked off points for that. Now, the guys at Dakkar have provided the answer to that with their Inner Darkness supplement to the HC RPG.

Inner Darkness takes both of the main themes of the Hot Chicks RPG – namely sex and horror – and focuses on them directly, rather than pussyfooting around the ideas. If it sounds weird to have eroticism and horror mixed together, don’t fret, the book makes sure to explain in its intro as to why those are the two great tastes that taste great together.

So given that Inner Darkness is focusing on the areas that most RPG supplements ignore, how well does it do? Well, that’s something of a difficult question to answer. On the one hand, it has no reservations about presenting mechanics regarding a number of mature subjects. There are rules here for non-consensual sex, for example, and they plainly discuss what effects this can have on a character (also governed by mechanics), which is a refreshing change of pace. The downside is that the book is quite clearly focused primarily on the crunch. Don’t get me wrong, the writing isn’t afraid to provide exposition about various topics and walk you through the new materials, but that’s the lion’s share of the book by far; there’s very little material about HOW to actually run a game with an erotic focus. Yes, the book makes sure to remind us (several times) that these rules are not for everyone, and to make sure your players are comfortable with the subject matter, but after that, there’s only a bit regarding how to construct an adventure where sex is an important aspect. I can understand that it’s easier to just focus on giving us new rules, but what can you tell us about how to successfully integrate sex into the “role-playing” part of a role-playing game? NPCs and sex rules just aren’t enough.

Another thing that got me here was the illustrations. I appreciate Dakkar’s CG art style, and there was plenty of it to be found here…which is sort of the problem. Not only does this make it hard to print the book out (depending on your printer) but it can make it awkward to bring to the game table. Are you really going to show people the page you’re citing a rule from if the page has a naked woman on it also? Ideally, if you’re using material from this book, that wouldn’t be an issue to begin with, but I think it’s better to err on the side of caution here; a printer-friendly version certainly wouldn’t hurt!

Inner Darkness presents rules for the Hot Chicks RPG covering pretty much every aspect of sex and sexuality you can consider. Rules for sex are just the beginning, as there are new spells, super powers, psionic powers, items, villains, and quite a bit more. This is a great toolbox of erotic new options for your game, and let’s be honest, if you’re playing an RPG titled “Hot Chicks” that’s quite likely to be something you were looking for to begin with. I just wish that there was more than a toolbox here, because this is a subject that hasn’t gotten (comparatively) much coverage, and everything from advice to tips would be a great help in how to make a game like this work.



Rating:
[4 of 5 Stars!]
Inner Darkness for HOT CHICKS: The RPG
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