|
This piece fits squarely in the “warped carnival” niche. I can just picture demented midway games and a demonic “tunnel of hate” ride, cotton candy made of some unmentionable substance, and so forth. I don’t really enjoy listening to this track—which probably means it’s doing its job. If you have a need for such a track, this will fill it. The track has several seconds of silence at the end. If you trim that silence off (which you really shouldn’t have to do yourself), the track will loop without too much of a jarring transition from end to beginning—a very important feature for gaming background music.
|
|
|
|
|
|
With its funky, disco-like beat and riffs, this tune reminds me of cop shows from the late 1970s and early ’80s. If you like that sort of thing, you should be very happy with this track. If not … then you probably won’t be. This piece does have a fairly distinct beginning and end, but if you can adjust the endpoint (in iTunes, choose File : Get Info, click the Options tab and set the End Time to 3:52.5 or so), you can get the track to loop pretty well.
|
|
|
|
|
|
This is a nice piece, with the feel of an energetic Irish reel and a great rhythm. However, it has a very distinct ending and beginning, so it doesn’t loop well—a liability for a gaming background track. If the looping issue doesn’t bother you so much, use this track as the score for a lighthearted, or at least non-threatening, tavern scene.
|
|
|
|
|
|
The phrase “Mountains of Madness” always evokes H.P. Lovecraft’s story of the same name, but this music doesn’t fit that association. There’s honestly not much of “madness” about this track. However, the track would make a very good score for a fantasy RPG battle scene or chase scene.
|
|
|
|
|
|
Spooky yet nonintrusive, this track would make a great score for any scene of exploration in a necropolis or underworld.
|
|
|
|
|
|
This a nice, mysterious, enjoyable piece that loops acceptably, though not elegantly. You could reasonably use it for any exotic locale, though it feels to me best suited for a fantasy counterpart to an Arabian or South-Central Asian type of setting (Al-Qadim, for example).
|
|
|
|
|
|
This nice, energetic piece would work very well under an RPG scene involving some kind of jungle battle. When I listen to it, I can’t help but think of orcs. It’s musically interesting enough to be enjoyable, but not so engaging or complex that your attention is drawn away from the game to the music.
|
|
|
|
|
|
This is a nice, epic piece, fun to listen to but not particularly useful for scoring an RPG scene. It has too much of a definite movement and storyline for that, and doesn’t loop well at all (it’s not designed to do so). Some of the instrumentation, horns especially, is too obviously electronic. But it’s still worth $1 just to enjoy as background music while you prep a game or do other kinds of work.
|
|
|
|
|
|
This track is great for scoring a fight scene in just about any modern RPG, especially in an urban setting. It would work fine for a climactic superhero fight, as its presence in this collection implies, but you could use it for modern police or military, cyberpunk, post-apocalyptic, corporate espionage, or just about any other modern genre.
|
|
|
|
|
|
This track should work very well if used to score the introduction of a major supervillain, revelations about his or her plot, or a dramatic monologue by said villain while the superheroes fester in a deathtrap or something. The track is short (only about 1:40) and the ending is very definitive, so it doesn’t loop perfectly, but it’s not terribly jarring.
|
|
|
|
|
|
This track opens with mystery, not bad for creating a sense of suspense or perhaps for narrating a hero’s origin. Then, in the second minute and again near the end of the third minute, the track goes off the rails. Extraneous and intrusive elements distract from the overall effect. Except for that tinny stretch in the second minute, the tack isn’t bad just to listen to for fun, but the changes are too dramatic for it to be really effective for staging an RPG scenario.
|
|
|
|
|
|
Great drawings, interesting story. Great work in setup.
|
|
|
|
|
|
Picked this bundle up when I was shopping for BGM for a RPG I was programming, and I was amazed at the quality. The songs are all well laid out, the compositions are excellent and the mix of musical instruments and influences are outstanding. Each song is unique and recognizable, invoking its own mood and suggesting its own story. Granted, a couple of the songs sound very similar to movie soundtracks, but that doesn't detract from this bundle's value at all. I highly suggest this product for anyone looking to add some mood music to their games, or just to listen to when planning out that next horror game session.
|
|
|
|
|
|
Another great background track for some spooky gaming. This reminds me of the March of the Dead from Army of Darkness, really catchy and invokes an ancient, horrific and fun mood. This would make a great BGM for any horror RPG.
|
|
|
|
|
|
Love this song! The composition is perfect for setting the mood for some spooky gaming, or just relaxing and enjoying. A great addition to any gaming soundtrack.
|
|
|
|
|
|
|