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Give this book a try! It's cheap and offers an all-in-one package that you can play immediately with very little prep.
We had a lot of fun playing through the scenario set in the mountains during the winter where the elements were as deadly as the enemies.
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One of the few RPGs that does this setting justice and captures the essence of its time period. It's great fun with a simple success-based system that can end up in one-hit takedowns or epic duels that can end in a powerful stroke, just like in the classic Japanese movies of old.
You can tell that the author has a great respect for the setting and crafted it with care. If you want the authentic feudal Japan RPG, I highly recommend this title!
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A starter pack for the real deal, this one has a fun little adventure in it that you can use as a one-shot.
Only about 5 pages of rules and it has everything set-up already, you just need a table and a group to play with.
My party really loved the setting and the gameplay, so we decided to go for the real thing!
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A great all-in-one book that can be used to run a full campaign in an authentic feudal Japan setting. I use this for my regular D&D campaign set in Kata-Tur and it can pretty easily be translated to different systems.
It also features a rich history if the time period which you can use to spark ideas for your campaigns.
10/10 not much stuff like this out there
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Creator Reply: |
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A good system, that gives option to specialized characters to "shine", but it all depends the luck of the person rolling the dice.
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Interesting setting with some very cool races and classes, also the system works well for this kind of setting with the freedom to create a more unique playing style with a mix of different class abilities.
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Cool Little short story, easy read, gives some good information for how some of the factions operate in the wasteland.
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Cool little supplement / source book that's full of interesting content. It's got some good advice for running fantasy campaigns in general and the new encounter tables have some pretty funny encounters in them.
Overall, I think every GM could handpick some stuff from this book which might come in handy in any fantasy campaign they're running. The adventure could also easily be turned into a D&D or an OSR adventure with some work on the stat blocks themselves.
Hoping to see more in the future!
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Another great publication from the author, this one is the nicest looking yet and has a lot of interesting content. While it is tied to the setting it was made for, I have already used parts of it in my other games with a few minor tweaks. The random encounters are easily modifiable for D&D or similar fantasy settings and the social encounter generator is a great way to spark up ideas for quests on the fly.
5/5 hope to see the books for the other two settings!
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Creator Reply: |
Thanks! Yeah, two more campaign guides are in the works. |
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There's not a lot of fantasy RPG's out there that still bring something unique and fresh to the table (pun intended). This one is definitely one of them. The game strays away from common tropes and subverts expectations with its (at first) simple presentation.
Currently running a short campaign in this world and I've altered a rules a little bit and mixed it with some other fantasy RPG material and the players are loving it.
Give this a 5/5 and support the author in future endeavors.
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Creator Reply: |
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Fallout meets Shadowrun without stealing anything from either is the best way to describe this. The author definitely knows how to make unique settings and how to immerse players into the world.
Haven't checked much out yet, but what I have tried so far has been awesome. There's everything from genetically modified mutants to irradiated zombies in this game and each location has an interesting enough aspect to it that it makes you want to explore it.
Give this one a try!
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Creator Reply: |
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Made a short space adventure for this game. Ended up playing a Star Trek-esque exploration game heading into Deep Space. Game's got a lot of potential. Love the fact that the author keeps adding stuff to it since its release.
If you want a unique sci-fi experience that still has a bit of that familiar feel, definitely check this out, you won't be disappointed!
Happy GM's day! :)
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Creator Reply: |
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Just played the game's one-shot recently (from the Starter Set) and I love the setting. It's a mix of good old sci-fi space opera that's been drastically altered by magic - which makes all astronomical anomalies that much crazier and more fun to explore.
We did a mission where we had to infilitrate a secret base (won't say more because spoilers :)), which ended up in an epic finale. There's everything from sentient space robots to half-corporeal elemental mages here and I can only imagine what lies in so called 'Deep Space'.
Will explore more of this and recommend it to any sci-fi fan!
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This setting is BRUTAL, but in a good way. Got some real Fallout vibes from it, coupled with a low-magic setting. I played a few sessions in it and so far, the monster variety is great as is the world itself. It's full of little nooks and crannies that you can explore and there are many plot hooks you can weave from them as a GM (each landmark has at least 1 or 2 paragraphs of info to get you started).
The weapon variety is pretty good and you'll need those guns to fend of the raiders (if you're playing in the wasteland). Haven't tried playing the mainland yet, although it looks intriguing as well and my group will likely end up there sooner or later.
5/5
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Played a few one-shots in this setting and the setting is a great mix of an old-school fantasy with a lot of fresh content, like unique races that aren't as common in the genre. You can still fight bandits and other monsters but the tropes like goblins, orcs and kobolds aren't present here. Instead, there's a fair array of new monsters, some of them very unique and fun to battle against.
If you want a game that's obviously been inspired by D&D but isn't just another one of its many clones, definitely give this a try!
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