Your players are traveling down a forest path. They watch you roll a die for a random encounter, and wonder what it’s going to be. But it’s all an act. Here are 9 events that appear to be random, until the players start putting together the pieces and realize it’s a side quest!
This game presents a night’s worth of adventure for a very low price. The challenges are designed... [click here for more]
The "Worshipper of Weapons" has devoted his life to one weapon, to the exclusion of all others. In giving up every other weapon, the Sword Shaman gains a spiritual bond with his sword (or melee weapon of his choice). He can throw it, control it from afar, and even absorb spells into it.
This Prestige Class comes with all the information you need to create this character. It also includes a sample... [click here for more]
The Chain is a group of like-minded warriors who strive to unite the varied races and cultures of the world. Heroic Chain Links work as moderators and peacekeepers. Evil ones wish to unite the world under their own rule.
They wear chain mail and use various chain weapons, such as flails. They share a psychic bond that let them fight as one. They can lend their strength to an ally, and sense if another... [click here for more]
The Gambler always plays the odds, and (almost) always wins. Luck is definitely on his side, and if it’s not, he’ll cheat a little. He has the ability to reroll die that don’t come up in his favor. If that wasn’t enough, he can also manipulate critical failures, find money, dodge certain attacks, and improve skills.
Most character classes would benefit from at least 1 rank in Gambler. Staying... [click here for more]