What if a high-tech game was a gateway to the dangerous Realm of Faerie? ~ Book 2 in the USA Today bestselling Feyland series~
INSIDE THE GAME... Jennet Carter escaped the dark faeries of Feyland once. Now, fey magic is seeping out of the prototype game, beguiling the unwary and threatening everyone she cares about. MAGIC... Tam Linn may be a hero in-game, but... [click here for more]
USA Today bestselling fantasy Gamelit! What if a high-tech game opened a gateway to the treacherous Realm of Faerie? WHEN A GAME…
Feyland is the most immersive game ever designed, and Jennet Carter is the first to play the prototype. But she doesn’t suspect the virtual world is close enough to touch — or that she’ll be battling for her life against... [click here for more]
Book 3 in the USA Today bestselling serieswhere an immersive game opens a gateway to the treacherous Realm of Faerie...THEIR LAST CHANCE... Jennet Carter and Tam Linn are almost out of time. Feyland, the most immersive computer game ever designed, is about to be released into the world--along with the Realm of Faerie's dangerous magic. WIN THE GAME...... [click here for more]
Stolen away by the faeries... Two parallel tales of a changeling's adventures in the real world and a boy's experience in the treacherous and magical Dark Court of the Faerie Realm. Making unexpected allies along the way, will either of them be rescued, or will Korrigan and The Bug be forced to dwell forever in a world not their own? Includes How to Babysit a Changeling and The... [click here for more]
*Winner of the PRISM Award for best YA Fantasy* What if a high-tech VR game was a gateway to the treacherous Realm of Faerie?DARK SECRETS...
Superstar gamer Spark Jaxley's life might look easy, but she's part of an elite few who guard a shocking secret; the Realm of Faerie exists, and its dark magic is desperate for a foothold in the mortal world.... [click here for more]