These essays from various critical disciplines examine how comic books and graphic narratives move between various media, while merging youth and adult cultures and popular and high art.
The articles feature international perspectives on comics and graphic novels published in the U.S., Canada, Great Britain, Portugal, Germany, Turkey, India, and Japan. Topics range from film adaptation, to journalism... [click here for more]
Essays on the Comics, Poetry and Prose
This collection of new essays looks carefully at the broad spectrum of Neil Gaiman’s work and how he interacts with feminism.
Sixteen diverse essays from Gaiman scholars examine highlights from Gaiman’s graphic novels, short stories, novels, poems and screenplays, and confront the difficult issues he raises, including femininity,... [click here for more]
In this in-depth critical and theoretical analysis of the horror genre in video games, 14 essays explore the cultural underpinnings of horror's allure for gamers and the evolution of "survival" themes.
The techniques and story effects of specific games such as Resident Evil, Call of Cthulhu, and Silent Hill are examined individually. ... [click here for more]
Marvel Studios’ approach to its Cinematic Universe—beginning with the release of Iron Man (2008)—has become the template for successful management of blockbuster film properties. Yet films featuring Marvel characters can be traced back to the 1940s, when the Captain America serial first appeared on the screen.
This collection of new essays is the first to explore the historical,... [click here for more]
Essays on the Power of Science Fiction and Fantasy Literature, Films and Games
Contemporary myths, particularly science fiction and fantasy texts, can provide commentary on who we are as a culture, what we have created, and where we are going. These nine essays from a variety of disciplines expand upon the writings of Joseph Campbell and the hero's journey.
Modern examples of myths... [click here for more]