WORLD’S FIRST POST-TRUTH GAMING BOOK
After rashly tweeting he would dream up an imaginary computer game for every ‘like’ received, Nate Crowley found himself on an epic quest to conjure up hundreds of entirely fictional titles. From 1980s hits like BeastEnders to modern classics like 90s Goth Soccer and BinCrab Destiny, this beautiful retrospective... [click here for more]
What if your pets could play D&D ? And what if they were... kind of jerks about it?
If there are two things all geeks love, it's roleplaying games, and their pets. So why not fuse the two? It's time to grab your dice, dust off that character sheet, and let your cat or dog (or guinea pig, or iguana, or budgie) accompany you on an epic adventure! It'll be great!
... unless you have pets... [click here for more]
The incredible true story behind the global gaming phenomenon.
Generation Decks tells the story of the mould-breaking fantasy card game, Magic: The Gathering. The brainchild of misfit maths genius Richard Garfield, Magic combines complex gameplay with collectability. When it came out in 1993 it transformed the lives of quiet braniacs who had longed for a way to connect and compete. It made millionaires... [click here for more]
From within King's Reach Tower on the banks of the Thames, John Sanders masterminded the output of Britain's biggest comics publisher over twenty-five years.
Overseeing the launch of hugely popular titles like Tammy, Battle and the revolutionary 2000 AD, Sanders fought corporate battles to expand the UKs' comics output, faced down the government and the media in censorship... [click here for more]
A fascinating look into the business and lifestyle philosophy of Jason Kingsley OBE, CEO of Rebellion.
Rebellion is one of the world’s most successful independent games developers and also a film and TV production company and publisher.
Combining his love of Medieval History and success in business, this unique book will give insight into a modern interpretation of the Knightly Code of Chivalry,... [click here for more]
The influence of the comic book has never been greater, from movies to streaming and beyond, but the journey comics took from disposable kids’ magazines to literary prize-winning books and global franchises turned on a highly unusual group of writers and artists. Few would have expected a small gathering of British comic book fans and creators in the early ’70s to spark a cultural revolution, but... [click here for more]
From A.B.C. Warriors to Zenith!
Meticulously researched and compiled for comics fans everywhere, the 2000 AD Encyclopedia is the essential fact compendium to the Galaxy's Greatest Comic! What are the essential Judge Dredd stories? In which progs did The Ballad of Halo Jones run? What year was the first appearance of Nemesis the Warlock? Just who are the Thrillsuckers? Look no further,... [click here for more]