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BattleTech Legends: Warrior: Coupé (The Warrior Trilogy, Book Three)

BattleTech Legends: Warrior: Coupé (The Warrior Trilogy, Book Three)


THE FINAL ENGAGEMENT… The minions of Maximilian Liao are about to deliver a crippling blow to the forces of Prince Hanse Davion—discovering a way to use Hanse’s own technology against him. Half a galaxy away, assassins stalk Hanse's wife, Melissa Steiner, and her mother, Archon Katrina Steiner, in the passageways of their own palace. Invasion...   [click here for more]
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BattleTech Legends: Warrior: En Garde (The Warrior Trilogy, Book One)

BattleTech Legends: Warrior: En Garde (The Warrior Trilogy, Book One)


’MECHS AT THE READY… Betrayed by his own House and stripped of his rank, exiled Mechwarrior Justin Allard is given one last chance to save his honor—by risking his life in the gladiatorial arenas of Solaris VII. But his newest Game World opponent—more skilled at 'Mech-to-'Mech combat than any other rival—raises the stakes even higher. It's Philip...   [click here for more]
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BattleTech Legends: Warrior: Riposte (The Warrior Trilogy, Book Two)

BattleTech Legends: Warrior: Riposte (The Warrior Trilogy, Book Two)


THE GAUNTLET IS THROWN… Hanse Davion and Melissa Steiner have united two Great Houses of the Inner Sphere in a marriage that upsets the balance of power among the stars. Though some hope this may bring an end to centuries of war, Maximilian Liao of the Capellan Confederation has enlisted the aid of two highly placed Davion traitors to destroy Hanse Davion and the Federated...   [click here for more]
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BattleTech: Redemption Rift

BattleTech: Redemption Rift


ON THE HUNT AGAIN… It is the Dark Age—3139—and the famed mercenary regiments of Wolf’s Dragoons have returned to the employ of House Kurita after a century of bitter enmity. Somehow, mercenaries and Kuritans must find a way to work together in a combined invasion of the Dragon’s oldest enemy, House Davion. Thrust into the middle of this new conflict,...   [click here for more]
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BattleTech: A Clever Bit of Fiction (Kell Hounds Ascendent 3)

BattleTech: A Clever Bit of Fiction (Kell Hounds Ascendent 3)


A LETHAL MIX OF POLITICS AND PERIL… Morgan and Patrick Kell, founders of the Kell Hounds mercenary unit, are riding high. First, they deposed the crime lord that had been ruling the mercenary world of Galatea, then they saved that planet again from a religious zealot who tried to starve the government into submitting to his new theocracy. Along the way, they assembled a crack...   [click here for more]
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BattleTech: A Splinter of Hope/The Anvil

BattleTech: A Splinter of Hope/The Anvil


VICTORY AT ANY COST… Jump into your BattleMech cockpit, fire up your fusion engine, and charge into the fray with two all-new BattleTech novellas from Philip A. Lee and BattleTech veteran Blaine Lee Pardoe. A Splinter of Hope: Violent expansion of the Capellan Confederation and the Draconis Combine has cost recently crowned First Prince Julian Davion both his mentor...   [click here for more]
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BattleTech: A Tiny Spot of Rebellion (Kell Hounds Ascendent 2)

BattleTech: A Tiny Spot of Rebellion (Kell Hounds Ascendent 2)


DANGER FROM AN UNLIKELY SOURCE… MechWarrior brothers Morgan and Patrick Kell have successfully faced their first challenge in forming their new mercenary unit The Kell Hounds, toppling a criminal kingpin from atop his illegal empire on Galatea. But while enjoying their recent success, the brothers Kell, along with the capital city of Galaport, come under threat by a new...   [click here for more]
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BattleTech: Not the Way the Smart Money Bets (Kell Hounds Ascendant 1)

BattleTech: Not the Way the Smart Money Bets (Kell Hounds Ascendant 1)


THE RULES OF THE GAME HAVE JUST CHANGED… Morgan and Patrick Kell have just landed on Galatea, the mercenary planet known for its brutal arena ’Mech combat games. They intend to found their own merc unit, building it from the ground up, but there are a few obstacles in their way. The first is a corrupt general fronting for the second, a local crime lord named Haskell...   [click here for more]
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Shadowrun: Makeda Red

Shadowrun: Makeda Red


ON A COLLISION COURSE… It was supposed be a simple extraction from the Brussels2Rome party train. With an eclectic crowd, a willing target, and a lot of nuyen at stake, what could go wrong? Everything—as Makeda Red discovers the hard way. There’s more than one target on the train, and more than one shadowrunner team in play. When someone sabotages the tracks...   [click here for more]
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Shadowrun: The Frame Job, Part 1: Yu

Shadowrun: The Frame Job, Part 1: Yu


THE FIRST SHADOWRUN FICTION SET IN THE SIXTH WORLD EDITION OF THE GAME! FIVE RUNNERS. ONE JOB. AND A WHOLE LOT OF TROUBLE... It should have been a simple walk in the corp. Stroll into a mid-level corporation disguised as a nameless mid-level manager in a suit, deliver an unknown data package to an isolated network, and stroll out again. But nothing is ever simple in...   [click here for more]
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Shadowrun: The Frame Job, Part 2: Emu

Shadowrun: The Frame Job, Part 2: Emu


PART TWO OF THE ORIGINAL SHADOWRUN SIXTH WORLD EDITION NOVELLA SERIES! FIVE RUNNERS. ONE JOB. AND A WHOLE LOT OF TROUBLE... Now that the team knows they've been double-crossed by one of the largest megacorps in the Sixth World, they've got two jobs to do: clear their name and deliver payback with a vengeance. While hiding out on the outskirts of Seattle, Aussie rigger...   [click here for more]
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Shadowrun: The Frame Job, Part 3: Rude

Shadowrun: The Frame Job, Part 3: Rude


PART THREE OF THE ORIGINAL SHADOWRUN SIXTH WORLD EDITION NOVELLA SERIES! FIVE RUNNERS. ONE JOB. AND A WHOLE LOT OF TROUBLE... After being double-crossed by one of the largest megacorps in the Sixth World, the shadowrunner team sets their own plans in motion: clear their names and deliver payback with a vengeance. Rude didn't have much planned after the Telestrian run…sleep...   [click here for more]
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Shadowrun: The Frame Job, Part 4: Frostburn

Shadowrun: The Frame Job, Part 4: Frostburn


PART FOUR OF THE ORIGINAL SHADOWRUN SIXTH WORLD EDITION NOVELLA SERIES! FIVE RUNNERS. ONE JOB. AND A WHOLE LOT OF TROUBLE... After being double-crossed by one of the largest megacorps in the Sixth World, the shadowrunner team sets their own plans in motion: clear their names and deliver payback with a vengeance. Before they can put their plans into action, Frostburn...   [click here for more]
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Shadowrun: The Frame Job, Part 5: Zipfile

Shadowrun: The Frame Job, Part 5: Zipfile


PART FIVE OF THE ORIGINAL SHADOWRUN SIXTH WORLD EDITION NOVELLA SERIES! FIVE RUNNERS. ONE JOB. AND A WHOLE LOT OF TROUBLE... After being double-crossed by one of the largest megacorps in the Sixth World, the shadowrunner team sets their own plans in motion: clear their names and deliver payback with a vengeance. While everyone else is running around in the real world,...   [click here for more]
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Shadowrun: The Frame Job, Part 6: Retribution

Shadowrun: The Frame Job, Part 6: Retribution


THE THRILLING CONCLUSION OF THE FRAME JOB SERIES! Double-crossed. Ambushed. One, and possibly two megacorps out for their heads... Yu, Emu, Rude, Frostburn, and Zipfile have been through a lot in the last few days. Their backs are against the wall. And when that happens, there’s only one thing left to do—come out swinging (or in Rude’s case, shooting)....   [click here for more]
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Shadowrun: The Johnson Run

Shadowrun: The Johnson Run


AGE IS MORE THAN JUST A NUMBER Keandra’s been around for a long time, outliving most Shadowrunners twice over. With a legacy of runs under her belt, she has the solid reputation and wisdom that comes with surviving the shadows longer than most. Looking for a way to cash in on her street cred, Keandra comes up with a novel idea: Why not set herself up as a Johnson? With her...   [click here for more]
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BattleTech: Kill Zone (BattleCorps Anthology Vol. 7)

BattleTech: Kill Zone (BattleCorps Anthology Vol. 7)


REDEMPTION. RESISTANCE. RESOLVE. A young Davion MechWarrior seeks to repay a debt incurred by the misfortunes of the Fourth Succession War. A tightly-knit farming community bands together to repel vicious pirates or risk losing their livelihoods…and their lives. A Kurita MechWarrior given a final chance to serve the Dragon stands alone against renegade mercenaries. And the...   [click here for more]
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BattleCorps: Fiction: Eclipse E-Pub

BattleCorps: Fiction: Eclipse E-Pub


It is 3072, and holy Jihad rages in the Inner Sphere. Soon after they launched their Jihad in 3067, the mystical Word of Blake sprung out from their base on Terra and claimed dozens of worlds, creating a Word of Blake Protectorate. While many of those worlds joined voluntarily, some others hosted resistance movements. On one such world, Ruchbah, the resistance hired mercenary help. Captain Jeremiah...   [click here for more]
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BattleCorps: Fiction: Red Khopesh

BattleCorps: Fiction: Red Khopesh


Life in the sparsely populated periphery is rustic—and dangerous. Small settlements means small defense forces. No wonder the outer worlds often fall prey to piracy. So when Mark Castor shows up on the World of Randis with relief aid in tow and an assault ’Mech to protect it, the locals are overjoyed to see him. But Castor isn’t at all what he appears to be—and before he’s...   [click here for more]
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BattleCorps: Fiction: Sniper

BattleCorps: Fiction: Sniper


It is the year 3027, and the Inner Sphere is at war. Thousand of worlds, controlled by the feuding lords of the Successor States. Centuries of near-constant warfare have left the feudal realms exhausted and near collapse, but none will surrender. National armies clash on hundreds of worlds, and proxies bought for coin—mercenaries—fight on countless more. Mighty MechWarriors lead their...   [click here for more]
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BattleCorps: Fiction: The Edge of the Storm

BattleCorps: Fiction: The Edge of the Storm


The Inner Sphere is a realm of constant combat, as the Successor States to the mighty Star League vie for the ancient and conflicted First Lord’s throne. Their ancient feuds are thrown into even greater conflict with the coming of the Clans in 3050, invaders from beyond the Periphery. Not even the hundreds of worlds of a Successor State can field an army large enough for their leaders’...   [click here for more]
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BattleTech Legends: Bloodname (Legend of the Jade Phoenix, Vol 2)

BattleTech Legends: Bloodname (Legend of the Jade Phoenix, Vol 2)


Truebirth – Born in the laboratory, these genetically engineered soldiers train to be the ultimate warriors. They are the elite pilots of the Clan's fearsome BattleMech war machines. Freebirth – Born of the natural union of parents, these too are soldiers, but pale imitations of their truebirth superiors. Depised for their imperfections, they fight where and when their Clan commands....   [click here for more]
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BattleTech Legends: Close Quarters

BattleTech Legends: Close Quarters


Resourceful, ruthless, beautiful, apparently without fear, Scout Lieutenant Cassie Suthorn of Camacho's Caballeros is as consummately lethal as the giant BattleMechs she lives to hunt. Only one other person in the freewheeling mercenary regiment has a hint of the demons which drive her. When the Caballeros sign on to guard Coordinator Theodore Kurita's corporate-mogul cousin in the heart of the Draconis...   [click here for more]
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BattleTech Legends: D.R.T.

BattleTech Legends: D.R.T.


DEAD RIGHT THERE Jeremiah Rose and the Black Thorns, flush with their success against the Jade Falcons on Borghese, head to Harlech to draw a new assignment. Their only requirement: Their new job must let them face off against the Clans. They find more than they bargained for. Their assignment: Garrison duty on Wolcott -- a Kurita planet deep in the heart of the Clan Smoke Jaguar occupation...   [click here for more]
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BattleTech Legends: Dagger Point

BattleTech Legends: Dagger Point


Covert operations Edwin Amis, new commander of the Eridani Light Horse, faces a touch decision: Should he openly defy the First Lord of the Star League? Sun-Tzu Liao, the First Lord, has sent Star League troops as "peace-keepers" to the St. Ives Compact to prevent open rebellion by angry citizens—but they're not seeking peace. Amis knows the mission is only a guise for reclaiming...   [click here for more]
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BattleTech Legends: Decision at Thunder Rift

BattleTech Legends: Decision at Thunder Rift


30 years before the Clan invasion, the crumbling empires of the Inner Sphere were locked in the horror of the Third Succession War. The great Houses, whose territories spanned the stars, used BattleMechs to smash each other into rubble... Grayson Death Carlyle had been training to be a MechWarrior since he was 10 years old, but his graduation came sooner than expected. With his friends and family...   [click here for more]
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BattleTech Legends: Endgame

BattleTech Legends: Endgame


It is the darkest hour of the ongoing civil war between Prince Victor Steiner-Davion and his sister, Katrina. With Victor brought low by the assassination of his love, Omi Kurita, the allied forces are rudderless. As Victor recovers in hiding, Katrina's military rallies. Victor's last chance lies before him, and he will need to draw on his strongest supporters. Kell. Allard-Liao. Sandoval. Marik....   [click here for more]
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BattleTech Legends: Exodus Road

BattleTech Legends: Exodus Road


Legacy of a tragic crusade The Clans, for generations, bided their time waiting for the right opportunity to appear from the Periphery and conquer the Inner Sphere. They risked all at the Battle of Tukayyid-only to be soundly defeated. The results were deadlier than they could ever imagine. For one devoted warrior of Clan Smoke Jaguar, the disgrace of Tukayyid has scarred him for life. And...   [click here for more]
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BattleTech Legends: Falcon Guard (Legend of the Jade Phoenix, Vol. 3)

BattleTech Legends: Falcon Guard (Legend of the Jade Phoenix, Vol. 3)


In 2786, the elite Star League Army fled the Inner Sphere, abandoning the senseless bloodshed ordered by the Successor Lords. Now, almost three hundred years later, the Clans, heirs of the Star League Army, turn their eyes back upon their former home. Nothing will stop them from raising the Star League banner over Earth once again. For two years, the Clans BattleMech war machines have overwhelmed...   [click here for more]
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BattleTech Legends: Falcon Rising

BattleTech Legends: Falcon Rising


As the Khans of the Clans gather on Strana Mechty to plan a new invasion of the Inner Sphere, Jade Falcon Khan Marthe Pryde strives to rebuild her Clan to its former glory. She bloods new warriors and wins others in Trials from other Clans, but she cannot waste any fine warrior—even those who are freeborn. She gives a Trinary composed entirely of freeborns to a freeborn Star Captain and allows...   [click here for more]
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BattleTech Legends: Flashpoint

BattleTech Legends: Flashpoint


The Price of Victory David McCarthy returns to Kathil a hero—one of the few surviving members of the First Kathil Uhlans, who fought so fiercely in th wear to defeat the Clans. But David returns from Clan space with haunting memories of the cost of victory… With the Federated Commonwealth on the brink of civil war, David joins the planetary militia on Kathil—and steps...   [click here for more]
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BattleTech Legends: Freebirth (Twilight of the Clans, Vol. 4)

BattleTech Legends: Freebirth (Twilight of the Clans, Vol. 4)


"Dispatch Horse to the planet Huntress!" The orders to investigate the secret experiment being done by the Falcons on the Smoke Jaguar homeworld came down from the Jade Falcon Khan herself. But does the covert mission require the natural bravery of a freeborn warrior—or do Horse's genetically engineered comrades consider him expendable? The perilous trek is dead-ended by a crash landing—right...   [click here for more]
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BattleTech Legends: Ghost of Winter

BattleTech Legends: Ghost of Winter


All his life, Sturm Kintaro wanted to be a MechWarrior. Now he is one—untested in combat, but eager to show his prowess and be transferred away from the backwater planet Kore. But he is about to get a bigger opportunity than he ever wanted when a band of interstellar pirates launches a surprise attack and takes control of the planet. After the rout, Sturm finds himself stranded in the frozen...   [click here for more]
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BattleTech Legends: Hearts of Chaos

BattleTech Legends: Hearts of Chaos


The enigmatic Draconis Combine industrialist "Uncle Chandy" Kurita owns property on planet Towne. Upon hearing news of the secret Black Dragon Society's plans to invade, Uncle Chandy dispatches Cassie Suthorn and Camacho's Caballeros to protect his holdings there and organize the local militia to defend against the anticipated attack. To the Caballeros' surprise, Towne has become a faction-ridden...   [click here for more]
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BattleTech Legends: Heir to the Dragon

BattleTech Legends: Heir to the Dragon


A flash of steel, a thin crimson line, and a foamy gurgle of confusion marked the beginning of Takashi's rule, and the passing of Theodore's grandfather. Theodore Kurita is the son of Takashi Kurita, and heir apparent to the Draconis Combine, one of the most powerful realms of the Inner Sphere. But the Draconis Combine has never been a place of smooth transitions. Historically, a Kurita proves himself...   [click here for more]
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BattleTech Legends: Illusions of Victory

BattleTech Legends: Illusions of Victory


Solaris VII is known as the Game World—where entertainment is king, money is power, and MechWarriors from every corner of the Inner Sphere come to make war against one another in the ultimate sporting event. Michael Searcy arrived on Solaris VII as a dishonored MechWarrior, and worked his way up in the ranking to become a valued commodity in the games. He knows all the moves, plays all the...   [click here for more]
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BattleTech Legends: Imminent Crisis

BattleTech Legends: Imminent Crisis


Razor’s Edge Leftenant Colonel Grayson Addison’s first absolute loyalty is to the Capellan March of the Federated Suns. If Field Marshal Hasek called, Addison and his Eighth Syrtis Fusiliers will heed. But his fealty is not so clear where Archon-Princess Katrina, ruler of the entire Federated Commonwealth, is concerned. For as Katrina and her brother vie for power in a civil war...   [click here for more]
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BattleTech Legends: Initiation to War

BattleTech Legends: Initiation to War


On the planet Epsilon Eridani, young Tybalt Kelly dreams of one day becoming a MechWarrior—no matter how much his father hates the idea. When the local County Shu Militia starts recruiting for warrior training, Tybalt finally gets his wish. But he might not live to regret it. Because the raw, untested forces of the Shu are about to meet their baptism by fire. Unidentified 'Mech raiders have...   [click here for more]
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BattleTech Legends: Measure of a Hero

BattleTech Legends: Measure of a Hero


Colonel Felix Blucher's orders from the Archon were simple enough: quash the Davion Loyalist uprising on Thorin. But Blucher never planned on facing the fearless Archer Christifori, local militia leader and decorated MechWarrior in the Clan Wars. As tension rise between Blucher's Lyran Alliance and the Davion Loyalist population, Archer is torn between obedience to the Archon or allegiance to his...   [click here for more]
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BattleTech Legends: Mercenary's Star

BattleTech Legends: Mercenary's Star


Galatea. The Mercenary's Star. Even the most down on their luck units can find work here. Leading the newly-formed Gray Death Legion is proving to be a hard task for Grayson Death Carlyle, so when a good job comes their way, he is only too happy to take it. The job: train the local resistance on the planet Verthandi to resist their Draconis Combine masters. But things do not go well almost from the...   [click here for more]
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BattleTech Legends: Natural Selection

BattleTech Legends: Natural Selection


The Clan War had ended in an uneasy peace. Sporadic Clan incursions into Inner Sphere territory supply mercenaries like the Kell Hounds with more work than they can handle... border raids sharply divide the Federated Commonwealth's political factions, bringing further instability to the realm standing between Clan's goals and anarchy. And while secret ambitions drive plans to rip the Commonwealth...   [click here for more]
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BattleTech Legends: Operation Excalibur

BattleTech Legends: Operation Excalibur


The mercenary code was broken by the Gray Death Legion during their desperate fighting on the planet Caledonia. At least, that is the ruling of the courts. And the judges decide to hit below the belt—Grayson Carlyle, revered leader of the now outlawed mercenary band, is stripped of his title and holdings, and the legion is banished from Glengarry, the planet they’ve called home for years....   [click here for more]
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BattleTech Legends: Operation: Audacity

BattleTech Legends: Operation: Audacity


Behind the Lines! The Civil War rages on, with deposed Prince Victor Steiner-Davion's forces bloodied from the recent defeats inflicted by his sister, Katrina. Worse still, Clan Jade Falcon has seized the opportunity to launch a determined offensive into the Lyran Alliance, destroying forces on both sides of the conflict. But Prince Victor has formed a daring plan of his own—hold the...   [click here for more]
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BattleTech Legends: Path of Glory

BattleTech Legends: Path of Glory


For MechWarrior Zane, allegiance to the Nova Cat Clan comes above all else. So when he sees his clan disgraced, cast out, and suddenly allied with the hated Inner Sphere, Zane's only desire is to see the Nova Cats returned to their former greatness. For Palmer Yoshio, the Draconis Combine is the only honorable thing in a chaotic galaxy. But when he is forced to train alongside the outcast Nova Cats,...   [click here for more]
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BattleTech Legends: Patriots & Tyrants

BattleTech Legends: Patriots & Tyrants


Bitter rivalries within the Star League threaten to plunge the entire Inner Sphere into chaos, as Victor Steiner-Davion and his sister, Katrina, maneuver their own forces to the brink of civil war. At the same time, their young brother, Arthur, is beginning to gain his own supporters in the Federated Commonwealth—including the powerful Draconis March, who see their own path to power within the...   [click here for more]
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BattleTech Legends: Prince of Havoc

BattleTech Legends: Prince of Havoc


Task Force Serpent has triumphed and Clan Smoke Jaguar is shattered beyond redemption. But the final battle is still to come, when Prince Victor Steiner-Davion braves the unknown and travels to the very heart of the Clans: Strana Mechty. There, with elite units from across the Inner Sphere, he must wage the ultimate battle to destroy the the Crusader cause and forever eliminate the possibility of a...   [click here for more]
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BattleTech Legends: Roar of Honor

BattleTech Legends: Roar of Honor


Orders are orders Angela Bekker is a rising star in the Ghost Bear Clan. Devoted to duty and honor, relentless in the pursuit of flawless victory—a prime example of Clan excellence in mind and body. So when she receives order to form a new Trinary from scratch, she jumps at the chance to have her own command. Especially since they are to be stationed on the planet Toffen at the leading...   [click here for more]
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BattleTech Legends: Shadows of War (Twilight of the Clans Vol 6)

BattleTech Legends: Shadows of War (Twilight of the Clans Vol 6)


The massive invasion force of Operation Serpent has descended behind enemy lines. Their mission is to obliterate the military power of Clan Smoke Jaguar and seize the homeworld of Huntress. Commanding this historic assault is General Ariana Winston of the elite Eridani Light Horse mercenary brigade. After a year's voyage through deep space, they have arrived. But the battle has just begun. The dangers...   [click here for more]
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BattleTech Legends: Storms of Fate

BattleTech Legends: Storms of Fate


Forever Blood Feud! The civil war within the Federated Commonwealth rages unabated. Katrina Steiner-Davion continues her tyrannical rule as her deposed brother, Victor, slowly wins back the empire Katrina stole from him. Now, with the Clans striking out once more from their occupation zone and violence chewing up armies on dozens of worlds, Victor prepares what he hopes is the final assault...   [click here for more]
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BattleTech Legends: Sword and Fire (Twilight of the Clans Vol 5)

BattleTech Legends: Sword and Fire (Twilight of the Clans Vol 5)


An awesome mission has been assigned to Task Force Serpent: to destroy Huntress, homeworld of Clan Smoke Jaguar, the Inner Sphere's greatest menace. But the invasion has suffered a serious blow: Marshal Morgan Hasek-Davion has been struck down by an unknown assassin. With the fate of the entire Inner Sphere in jeopardy, only one other daredevil warrior is brave—and reckless—enough to bring...   [click here for more]
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