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BattleTech Legends: Warrior: Coupé (The Warrior Trilogy, Book Three)

BattleTech Legends: Warrior: Coupé (The Warrior Trilogy, Book Three)


THE FINAL ENGAGEMENT… The minions of Maximilian Liao are about to deliver a crippling blow to the forces of Prince Hanse Davion—discovering a way to use Hanse’s own technology against him. Half a galaxy away, assassins stalk Hanse's wife, Melissa Steiner, and her mother, Archon Katrina Steiner, in the passageways of their own palace. Invasion...   [click here for more]
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BattleTech Legends: Warrior: En Garde (The Warrior Trilogy, Book One)

BattleTech Legends: Warrior: En Garde (The Warrior Trilogy, Book One)


’MECHS AT THE READY… Betrayed by his own House and stripped of his rank, exiled Mechwarrior Justin Allard is given one last chance to save his honor—by risking his life in the gladiatorial arenas of Solaris VII. But his newest Game World opponent—more skilled at 'Mech-to-'Mech combat than any other rival—raises the stakes even higher. It's Philip...   [click here for more]
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BattleTech Legends: Warrior: Riposte (The Warrior Trilogy, Book Two)

BattleTech Legends: Warrior: Riposte (The Warrior Trilogy, Book Two)


THE GAUNTLET IS THROWN… Hanse Davion and Melissa Steiner have united two Great Houses of the Inner Sphere in a marriage that upsets the balance of power among the stars. Though some hope this may bring an end to centuries of war, Maximilian Liao of the Capellan Confederation has enlisted the aid of two highly placed Davion traitors to destroy Hanse Davion and the Federated...   [click here for more]
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BattleTech: Redemption Rift

BattleTech: Redemption Rift


ON THE HUNT AGAIN… It is the Dark Age—3139—and the famed mercenary regiments of Wolf’s Dragoons have returned to the employ of House Kurita after a century of bitter enmity. Somehow, mercenaries and Kuritans must find a way to work together in a combined invasion of the Dragon’s oldest enemy, House Davion. Thrust into the middle of this new conflict,...   [click here for more]
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BattleTech: A Clever Bit of Fiction (Kell Hounds Ascendent 3)

BattleTech: A Clever Bit of Fiction (Kell Hounds Ascendent 3)


A LETHAL MIX OF POLITICS AND PERIL… Morgan and Patrick Kell, founders of the Kell Hounds mercenary unit, are riding high. First, they deposed the crime lord that had been ruling the mercenary world of Galatea, then they saved that planet again from a religious zealot who tried to starve the government into submitting to his new theocracy. Along the way, they assembled a crack...   [click here for more]
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BattleTech: A Tiny Spot of Rebellion (Kell Hounds Ascendent 2)

BattleTech: A Tiny Spot of Rebellion (Kell Hounds Ascendent 2)


DANGER FROM AN UNLIKELY SOURCE… MechWarrior brothers Morgan and Patrick Kell have successfully faced their first challenge in forming their new mercenary unit The Kell Hounds, toppling a criminal kingpin from atop his illegal empire on Galatea. But while enjoying their recent success, the brothers Kell, along with the capital city of Galaport, come under threat by a new...   [click here for more]
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BattleTech: Not the Way the Smart Money Bets (Kell Hounds Ascendant 1)

BattleTech: Not the Way the Smart Money Bets (Kell Hounds Ascendant 1)


THE RULES OF THE GAME HAVE JUST CHANGED… Morgan and Patrick Kell have just landed on Galatea, the mercenary planet known for its brutal arena ’Mech combat games. They intend to found their own merc unit, building it from the ground up, but there are a few obstacles in their way. The first is a corrupt general fronting for the second, a local crime lord named Haskell...   [click here for more]
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Shadowrun: The Frame Job, Part 3: Rude

Shadowrun: The Frame Job, Part 3: Rude


PART THREE OF THE ORIGINAL SHADOWRUN SIXTH WORLD EDITION NOVELLA SERIES! FIVE RUNNERS. ONE JOB. AND A WHOLE LOT OF TROUBLE... After being double-crossed by one of the largest megacorps in the Sixth World, the shadowrunner team sets their own plans in motion: clear their names and deliver payback with a vengeance. Rude didn't have much planned after the Telestrian run…sleep...   [click here for more]
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Shadowrun: The Frame Job, Part 5: Zipfile

Shadowrun: The Frame Job, Part 5: Zipfile


PART FIVE OF THE ORIGINAL SHADOWRUN SIXTH WORLD EDITION NOVELLA SERIES! FIVE RUNNERS. ONE JOB. AND A WHOLE LOT OF TROUBLE... After being double-crossed by one of the largest megacorps in the Sixth World, the shadowrunner team sets their own plans in motion: clear their names and deliver payback with a vengeance. While everyone else is running around in the real world,...   [click here for more]
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BattleTech: The Spider Dances (The Proliferation Cycle, #6)

BattleTech: The Spider Dances (The Proliferation Cycle, #6)


THEIR MISSION: ACQUIRE BATTLEMECH PLANS, NO MATTER THE COST... There are three ways to accomplish a difficult objective: Be first. Be smarter. Or cheat. The Intelligence Directorate of the Capellan Confederation, otherwise known as the Maskirovka, is well-versed in all three. But when the first two methods do not achieve the desired results, they have no problem resorting to the...   [click here for more]
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BattleCorps: Fiction: Eclipse E-Pub

BattleCorps: Fiction: Eclipse E-Pub


It is 3072, and holy Jihad rages in the Inner Sphere. Soon after they launched their Jihad in 3067, the mystical Word of Blake sprung out from their base on Terra and claimed dozens of worlds, creating a Word of Blake Protectorate. While many of those worlds joined voluntarily, some others hosted resistance movements. On one such world, Ruchbah, the resistance hired mercenary help. Captain Jeremiah...   [click here for more]
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BattleCorps: Fiction: Hector E-Pub

BattleCorps: Fiction: Hector E-Pub


Since their appearance in the Inner Sphere in 3005, the mercenary regiments known as Wolf’s Dragoons have proven themselves the masters of the battlefield, the equal of any regiment of any of the five warring Successor States. Now under contract to House Marik’s Free Worlds League, the Dragoons have undertaken their most daring mission yet: an attack on House Steiner’s impregnable...   [click here for more]
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BattleCorps: Fiction: Sniper

BattleCorps: Fiction: Sniper


It is the year 3027, and the Inner Sphere is at war. Thousand of worlds, controlled by the feuding lords of the Successor States. Centuries of near-constant warfare have left the feudal realms exhausted and near collapse, but none will surrender. National armies clash on hundreds of worlds, and proxies bought for coin—mercenaries—fight on countless more. Mighty MechWarriors lead their...   [click here for more]
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BattleCorps: Fiction: The Edge of the Storm

BattleCorps: Fiction: The Edge of the Storm


The Inner Sphere is a realm of constant combat, as the Successor States to the mighty Star League vie for the ancient and conflicted First Lord’s throne. Their ancient feuds are thrown into even greater conflict with the coming of the Clans in 3050, invaders from beyond the Periphery. Not even the hundreds of worlds of a Successor State can field an army large enough for their leaders’...   [click here for more]
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BattleTech Legends: Assumption of Risk

BattleTech Legends: Assumption of Risk


THE FUTURE OF THE REALM Solaris VII, the Game World, is the Inner Sphere in microcosm, and Kai Allard-Liao is its Champion, veteran of the war against challengers who wish his crown for their own. There is no place he would rather be. Then the political realities of the Federated Commonwealth intrude on Solaris. Ryan Steiner, a man sworn to dethrone Victor Steiner-Davion, comes to Solaris...   [click here for more]
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BattleTech Legends: Blood Legacy

BattleTech Legends: Blood Legacy


They have arrived! The Clan invaders have chosen their next objective - Luthien, capital of the Draconis Combine. House Kurita must now fight for survival on its homeworld. Nothing we have can stop them. Hanse Davion is presented with a situation undreamt of ... final defeat of the Dragon - House Kurita. Should he attack his distracted foe and destroy the enemy his family has battled for...   [click here for more]
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BattleTech Legends: Lethal Heritage

BattleTech Legends: Lethal Heritage


They are coming! From beyond the periphery comes a threat. A military force of unknown origin. Nothing we have can stop them. Their power, speed and ferocity are unparalleled. Some of the finest warriors and ablest units have challenged them and failed. No force from the Inner Sphere has faced them and won. The Clans! An alien juggernaut whose sole reason for being is battle. A race that...   [click here for more]
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BattleTech Legends: Lost Destiny

BattleTech Legends: Lost Destiny


They have conquered. The Clan invaders are driving toward their ultimate objective - Terra, cradle of humankind and hub of the ComStar communications network. Nothing we have can stop them. The heir to the throne of the Draconis Combine is missing. Whole regiments of BattleMechs lie smashed like abandoned toys. Rasalhague is overrun. The Clans are sweeping toward the center of the Inner Sphere...   [click here for more]
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BattleTech Legends: Natural Selection

BattleTech Legends: Natural Selection


The Clan War had ended in an uneasy peace. Sporadic Clan incursions into Inner Sphere territory supply mercenaries like the Kell Hounds with more work than they can handle... border raids sharply divide the Federated Commonwealth's political factions, bringing further instability to the realm standing between Clan's goals and anarchy. And while secret ambitions drive plans to rip the Commonwealth...   [click here for more]
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BattleTech: 25 Years of Art and Fiction

BattleTech: 25 Years of Art and Fiction


BattleTech: 25 Years of Art & Fiction is the ultimate chronicle of the BattleTech/MechWarrior universe. With 304 pages that are brimming with hundreds of color and B&W illustrations that span BattleTech's 25-year legacy. Additionally, the book contains: An 8-page, detailed treatise on the evolution of the BattleTech/MechWarrior computer games and...   [click here for more]
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BattleTech: BattleCorps Anthology Vol 1: The Corps

BattleTech: BattleCorps Anthology Vol 1: The Corps


The great Star League general, Aleksandr Kerensky. Colonel Archer Christifori, a man with a score to settle. Neilson Geist, on Christmas patrol. MechWarrior Joanna of Clan Jade Falcon. A Sandoval scion. An eleven-year-old girl. Northwind Highlanders. A prisoner of war. They all have two things in common. A universe torn apart by unending warfare. A mission, to stand up against the darkness. This...   [click here for more]
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BattleTech: Gray Markets (A BattleTech Anthology)

BattleTech: Gray Markets (A BattleTech Anthology)


COMBAT IS THEIR BUSINESS… And business is good in the 31st century as the Third Succession War rages on battlefields ruled by the almighty BattleMech: ten-meter-tall humanoid machines of pure destruction. Continuous warfare between the five Great Houses of the Inner Sphere has led to a steep technological decline, forcing the nobility of these vast interstellar empires to rely...   [click here for more]
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BattleTech: Operation: Ice Storm (Part One)

BattleTech: Operation: Ice Storm (Part One)


It is 3071, and holy Jihad rages in the Inner Sphere. Safe on worlds claimed two decades earlier, Clan Jade Falcon watches its enemies tear themselves apart. But a new threat is bearing down on the Falcons. Clan Ice Hellion, another of Kerensky's Clans, has traveled the winding Exodus Road to attack its warrior brethren--for while the Clans hunger to conquer the Inner Sphere, they are warriors--and...   [click here for more]
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BattleTech: Operation: Ice Storm (Part Two)

BattleTech: Operation: Ice Storm (Part Two)


It is 3071, and holy Jihad rages in the Inner Sphere. Safe on worlds claimed two decades earlier, Clan Jade Falcon watches its enemies tear themselves apart. But a new threat is bearing down on the Falcons. Clan Ice Hellion, another of Kerensky's Clans, has traveled the winding Exodus Road to attack its warrior brethren--for while the Clans hunger to conquer the Inner Sphere, they are warriors--and...   [click here for more]
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BattleTech: Vengeance

BattleTech: Vengeance


When the armies of the Draconis Combine killed his parents, Galen Cox swore vengeance. Now an elite MechWarrior with the Armed Forces of the Federated Commonwealth, Galen will have a chance to exact his justice when the Combine raids the planet Ryde with a BattleMech battalion. As two armies clash on this snow-and-ash covered world, two men will be forced to examine exactly why they're fighting even...   [click here for more]
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BattleTech: Weapons Free: BattleCorps Anthology Vol. 3

BattleTech: Weapons Free: BattleCorps Anthology Vol. 3


COMBAT, HONOR, BETRAYAL, DEATH A man scrabbles to find the BattleMech that will make his fortune. A deadly tank gunner ponders the cost of his calling. An iconic battalion fights its last battle. And in the Deep Periphery, desperate stirrings of horrible weapons breed rumor and betrayal. Sixteen stories of combat, honor, betrayal and death fill the pages of Weapons Free: BattleCorps Anthology...   [click here for more]
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Counterattack: BattleCorps Anthology Volume 5

Counterattack: BattleCorps Anthology Volume 5


COMRADESHIP. HONOR. REBELLION. JIHAD. A Star League Gunslinger fights against overwhelming odds during a rebellion. A dauntless warrior faces his most painful trial yet, far from home and all but alone. Mercenaries, betrayed from within, lash out at all who threaten them. And the Word of Blake, always present, plots and schemes and maneuvers allies against each other. Thirteen stories...   [click here for more]
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Kell Hounds Ascendant Trilogy [BUNDLE]

Kell Hounds Ascendant Trilogy [BUNDLE]


This special bundle product contains the following titles. BattleTech: A Clever Bit of Fiction (Kell Hounds Ascendent 3) Regular price: $3.99 Bundle price: $3.33 Format: ZIP File A LETHAL MIX OF POLITICS AND PERIL… Morgan and Patrick Kell, founders of the Kell Hounds mercenary unit, are riding high. First, they deposed the crime...   [click here for more]
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Shadowrun Legends: The Forever Drug

Shadowrun Legends: The Forever Drug


The Biggest--and Last--High of Your Life There's a new "drug" on the streets, promising a phenomenal--and deadly--high. But this time the dealers aren't selling a substance. They're working with a creature called a "corpse light"--a creature of pure magic that gives the customer a euphoric rush...as it drains the poor sap's life away. Romulus was the first to see this new scourge...   [click here for more]
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Shadowrun: World of Shadows

Shadowrun: World of Shadows


DARKNESS EVERYWHERE The Sixth World is a dangerous place, with deadly hazards lurking around every corner. Everywhere shadowrunners go, from the top of the world to the deepest, darkest Sprawl neighborhood, someone’s always looking to make their rep by taking you down. World of Shadows is the second anthology of original Shadowrun short stories, each one showcasing some of the most far-flung,...   [click here for more]
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The Warrior Trilogy [BUNDLE]

The Warrior Trilogy [BUNDLE]


This special bundle product contains the following titles. BattleTech Legends: Warrior: Coupé (The Warrior Trilogy, Book Three) Regular price: $4.99 Bundle price: $4.33 Format: ePub (Nook, Sony, eReaders) THE FINAL ENGAGEMENT… The minions of Maximilian Liao are about to deliver a crippling blow to the forces of Prince...   [click here for more]
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