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BattleTech Legends: The Gray Death Legion Trilogy Box Set

BattleTech Legends: The Gray Death Legion Trilogy Box Set


THE FIRST TRILOGY IN THE EPIC SAGA OF FUTURE WAR... Thirty meters tall, seventy tons of quick-striding death and destruction, the armored war machines called BattleMechs are the front-line forces of the crumbling star empire locked in the horror of the endless Succession Wars. Their pilots are MechWarriors, 31st-century knights riding armored machines powerful enough to destroy an entire city. AND...   [click here for more]
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Shadowrun Legends: Born to Run (The Kellen Colt Trilogy, Book #1)

Shadowrun Legends: Born to Run (The Kellen Colt Trilogy, Book #1)


NEW TO THE DARK STREETS… Megacorporations are the new world superpowers, ruling from the safety of vast arcologies. But outside the corporate enclaves, the dregs of society are at war. Organized crime gangs and other, more nefarious organizations struggle to carve out their own small empires. Sliding through the cracks in the between are shadowrunners—professionals of...   [click here for more]
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BattleTech Legends: Tactics of Duty

BattleTech Legends: Tactics of Duty


TYRANNY. REBELLION. WAR. Treachery, tribulation, and a relentless slide into the bloody jaws of Armageddon! Insurrection sweeps through the fragmenting Federated Commonwealth, pitting Steiner against Davion forces, and civilians against their petty oppressors. On Caledonia, it's no different—except that the mercenary Gray Death Legion is caught in the middle of it all. Alex...   [click here for more]
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BattleTech Legends: Blood of Heroes

BattleTech Legends: Blood of Heroes


GRAYSON CARLYLE FACES HIS BIGGEST CHALLENGE YET... Melissa Steiner's assassination ignited the fires of civil war, and now secessionist factions clamor for rebellion against the Federated Commonwealth, The rebels' plans hinge on gaining control of the Skye March, and thus controlling the crucial Terran Corridor. Throughout the March, civil and military leaders plot to take up arms...   [click here for more]
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BattleTech Legends: Decision at Thunder Rift (The Gray Death Legion Saga, Book 1)

BattleTech Legends: Decision at Thunder Rift (The Gray Death Legion Saga, Book 1)


30 years before the Clan invasion, the crumbling empires of the Inner Sphere were locked in the horror of the Third Succession War. The great Houses, whose territories spanned the stars, used BattleMechs to smash each other into rubble... Grayson Death Carlyle had been training to be a MechWarrior since he was 10 years old, but his graduation came sooner than expected. With his friends and family...   [click here for more]
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BattleTech Legends: Ghost of Winter

BattleTech Legends: Ghost of Winter


All his life, Sturm Kintaro wanted to be a MechWarrior. Now he is one—untested in combat, but eager to show his prowess and be transferred away from the backwater planet Kore. But he is about to get a bigger opportunity than he ever wanted when a band of interstellar pirates launches a surprise attack and takes control of the planet. After the rout, Sturm finds himself stranded in the frozen...   [click here for more]
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BattleTech Legends: Ideal War

BattleTech Legends: Ideal War


Captain Paul Masters, a knight of the House of Marik, is well versed in the art of BattleMech combat. A veteran of countless battles, he personifies the virtues of the Inner Sphere MechWarrior. But when he is sent to evaluate a counterinsurgency operation on a backwater planet, he doesn't find the ideal war he expects. Instead of valiant patriots fighting villainous rebels, he discovers a guerrilla...   [click here for more]
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BattleTech Legends: Mercenary's Star (The Gray Death Legion Saga, Book 2)

BattleTech Legends: Mercenary's Star (The Gray Death Legion Saga, Book 2)


BACKS AGAINST THE WALL… Galatea. The Mercenary's Star. Even the most down on their luck units can find work here. Leading the newly-formed Gray Death Legion has been challenging for Grayson Death Carlyle, so when a job comes their way, he’s only too happy to take it. The mission: train the local resistance on the planet Verthandi to resist their Draconis Combine masters....   [click here for more]
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BattleTech Legends: The Price of Glory (The Gray Death Legion Saga, Book 3)

BattleTech Legends: The Price of Glory (The Gray Death Legion Saga, Book 3)


NOWHERE TO RUN The Gray Death Legion is in the employ of the Free Worlds League, and has even been given a landhold on the planet Helm. But dark forces conspire against them, and the Legion soon finds themselves declared renegade war criminals, fair game for anyone to attack. Now they are on the run on their home planet, trying desperately to reach safety before the might of House...   [click here for more]
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BattleTech: 25 Years of Art and Fiction

BattleTech: 25 Years of Art and Fiction


BattleTech: 25 Years of Art & Fiction is the ultimate chronicle of the BattleTech/MechWarrior universe. With 304 pages that are brimming with hundreds of color and B&W illustrations that span BattleTech's 25-year legacy. Additionally, the book contains: An 8-page, detailed treatise on the evolution of the BattleTech/MechWarrior computer games and...   [click here for more]
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BattleTech: Chaos Born (Book One of the Chaos Irregulars)

BattleTech: Chaos Born (Book One of the Chaos Irregulars)


The battlefields of the 31st century are commanded by the BattleMech, twelve-meter-tall, 100-ton bipedal engines of destruction. Fought by MechWarriors, commanded by neo-feudal officers, owned by national governments and band of mercenaries, loyal to one of the interstellar Successor States or the martial Clans, these ’Mechs make every other ground combat vehicle obsolete. This is the warfare...   [click here for more]
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BattleTech: Chaos Formed (Book Two of the Chaos Irregulars)

BattleTech: Chaos Formed (Book Two of the Chaos Irregulars)


The battlefields of the 31st century are commanded by the BattleMech, twelve-meter-tall, 100-ton bipedal engines of destruction. Fought by MechWarriors, commanded by neo-feudal officers, owned by national governments and band of mercenaries, loyal to one of the interstellar Successor States or the martial Clans, these ’Mechs make every other ground combat vehicle obsolete. This is the warfare...   [click here for more]
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Shadowrun Legends: Beyond the Pale (The Dragon Heart Saga, Book 3)

Shadowrun Legends: Beyond the Pale (The Dragon Heart Saga, Book 3)


ONE WRONG MOVE COULD BE HIS LAST... Continuing the mission given to him by the Dragon Dunkelzahn, Ryan Mercury promises to deliver the magical Dragon Heart safely to the metaplanes, where Thayla and her song are all that defend the earth against the onslaught of the Enemy. But when the protector of the world is swallowed by the Chasm, all hope for the future disappears with her. Now...   [click here for more]
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Shadowrun Legends: Clockwork Asylum (The Dragon Heart Saga, Book 2)

Shadowrun Legends: Clockwork Asylum (The Dragon Heart Saga, Book 2)


In this second book of the greatest epic in Shadowrun history--the maelstrom of cyber-magic and political intrigue following President Dunkelzahn's assassination rages out of control. Ryan Mercury, Dunkelzahn's secret agent, is torn between his duty and his desire to find a killer. But when a spirit wrongly concludes that Ryan is working for the enemy, he anoints a cyberzombie to carry out a hit of...   [click here for more]
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Shadowrun Legends: Dead Air

Shadowrun Legends: Dead Air


JACKED-IN, REVVED-UP... It's fast and furious inside the Combat Biker maze, where armor-plated hogs and juiced-up rice grinders blast, pound, and pummel each other for points. But it's just barely up to speed for Jonathon and Tamara, two elven bikers at the head of the Los Angeles Sabers. With a simsense link between them that allows them to act virtually as one, they're been tearing...   [click here for more]
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Shadowrun Legends: Fallen Angels (The Kellen Colt Trilogy, Book #3)

Shadowrun Legends: Fallen Angels (The Kellen Colt Trilogy, Book #3)


Kellan Colt has come far in her magical training. but all her accomplishments haven't satisfied her desire to know the truth about her shadowrunner mother, and to learn the secrets of the amulet she found among her mother's possessions. Kellan is determined to find answers - and to earn the respect of her fellow runners in the process. Lately Kellan has been troubled by disturbing dreams. Something...   [click here for more]
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Shadowrun Legends: Poison Agendas (The Kellen Colt Trilogy, Book #2)

Shadowrun Legends: Poison Agendas (The Kellen Colt Trilogy, Book #2)


DEEP IN THE SHADOWS... Kellan Colt has been making a name for herself as one of Seattle's up-and-coming shadowrunners, and she believes she's ready to break out on her own. Opportunity knocks when she learns the location of a secret weapons cache abandoned by the U.S. military. With the right buyer, a score this big has the potential to secure Kellan's reputation - and her bank account....   [click here for more]
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Shadowrun Legends: Stranger Souls (The Dragon Heart Saga, Book 1)

Shadowrun Legends: Stranger Souls (The Dragon Heart Saga, Book 1)


DEATH OF A DRAGON Dunkelzahn the dragon's election as President of the United Canadian American States promised the dawn of a new era. But the hopes of a nation disintegrate with the powerful explosion that assassinates him. On that same fateful evening Dunkelzahn's most trusted special agent, Ryan Mercury, is on a secret mission of great urgency involving dangerous magic. And only a miracle can save...   [click here for more]
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Shadowrun: Borrowed Time

Shadowrun: Borrowed Time


Out of Time, Out of Options JackPointer mage Winterhawk left the shadows at the top of his game: these days he indulges his curiosity about all things mysterious and magical on his own terms. But he’s about to discover that the shadows are hard to leave behind, and old enemies have their ways of drawing him back in. Dosed with an exotic arcane poison that will kill him in days unless he retrieves...   [click here for more]
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Shadowrun: Spells & Chrome

Shadowrun: Spells & Chrome


Welcome to the year 2072… …And a world unlike anything you’ve ever imagined. A world where magic and machines exist side-by-side. Where cybernetics can replace organs or entire limbs with ease, and arcane spells can make the impossible happen. Where the Matrix has become an artificial world of its own, filled with all kinds of pleasure, treasure, and trouble. Where dwarves,...   [click here for more]
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Shadowrun: Wolf & Buffalo

Shadowrun: Wolf & Buffalo


WAKING SPIRITS The Sixth World doesn’t give people much time to grow up. Whoever you are, wherever you live, there’s going to come a time when the world is going to throw you some serious curveballs, and if all you can do is bitch and moan about how you’re not ready for what’s coming your way, you’re not going to last long. Get strong, grow up, and figure out how to survive—that’s...   [click here for more]
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