This is exactly what it says on the tin: a list of 108 solutions to the Fermi Paradox. Never again will you wonder where your setting's aliens are, or why Earth apparently has been contacted yet.
Inside, your interstellar explorers will find that...
...there is no one out there, because the evolution of sapient life cannot occur without the presence of "diversification pumps" like regular meteor... [click here for more]
It's easy to make aliens: take a person or a dog, slap some antennae on 'em, maybe some ooze and some spooky talons, and then put some random letters together in a nigh-unpronounceable combination.
As I said, it's easy to make aliens. What isn't easy is making them well.
Even when you're working hard to be creative, it can sometimes be hard to get out of the rut of familiarity, to go... [click here for more]
Political Fantasiesis a series that takes names for governments and plays around with them to see how far they can be pulled. In the tradition of Strange Nations, the results of each exploration can be dropped into your setting with little-to-no adaptation required.
This volume explores necrocracy or "rule by the dead," with possibilities like restricting the... [click here for more]