A complete history of Travellerfrom its inspirations in the early ’70s, though its initial publication, and across seven distinct editions of its original 2d6 gaming system. It reveals the stories of Traveller’s three major publishers; GDW, Imperium Games, and Mongoose, as well many third party publishers.
BUILDING TOWARDS TOMORROW
Sense of wonder is the lifeblood of science fiction. When we encounter something on a truly staggering scale - metal spheres wrapped around stars, planets rebuilt and repurposed, landscapes re-engineered, starships bigger than worlds - the only response we have is reverence, admiration, and possibly fear at something that is grand, sublime, and extremely powerful.
Bridging... [click here for more]
From the inner realms of humanity to the far reaches of space, these are the science fiction and fantasy tales that are shaping the genre and the way we think about the future. Multi-award winning editor Jonathan Strahan continues to shine a light on the very best writing, featuring both established authors and exciting new talents.
Within you will find twenty-eight incredible tales, showing the... [click here for more]
This is Free Trader Beowulf, calling anyone … Mayday, Mayday. A box emblazoned with those words went on sale for the first time on July 22, 1977, at the Origins III Game Fair, heralding the advent of the Traveller roleplaying game from GDW. It wasn’t the first science-fiction roleplaying game, but through its innovative design and through the development of its evocative universe... [click here for more]