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KOBOLD Guide to Monsters
by Kobold Press
How to Design Epic Monsters!

If you have ever wanted to create new, original, and effective monsters for your RPG, the KOBOLD Guide to Monsters brings together an award-winning array of RPG talent to show you how! Optimize for playability, encounters, both at the table and during the first steps of the design phase. Let this monstrous crew of tabletop pros show you their secrets!

KOBOLD Guide to Monsters
 
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The Game Master’s Book of Legendary Dragons

The Game Master’s Book of Legendary Dragons


Game Masters and players alike are familiar with dragons and the threat they present in the world’s most popular tabletop roleplaying game. They’ve become so well-known, however, that some might say the magic has worn off them a bit. Even with the benefit of high-profile gaming supplements, they've become generic monsters, making the dragons in “Dungeons & Dragons” a shadow of their former...   [click here for more]
Topix Media Lab  $14.99

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Kicking It: Successful Crowdfunding

Kicking It: Successful Crowdfunding


In Kicking It, game designer Monte Cook (D&D 3rd Edition, Numenera) and author/editor Shanna Germain (Geek Love, The Lure of Dangerous Women) each use their experience in running recent, successful Kickstarter campaigns to provide a step-by-step guide for you to plan, create, manage, and fund a money-making crowdfunding venture. You'll find a comparison of the various crowdfunding sites,...   [click here for more]
Stone Box Press  $5.99

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Mythos Society Guide to New England

Mythos Society Guide to New England


The Mythos Society Guide to New England is an expansive universal sourcebook that can be used to enhance any horror, mystery, or adventure roleplaying scenarios set in New England. This fictional travel guide is intended to be a fun and provocative read for anyone interested in the esoteric history of New England, and a resource for stories or other projects that have horror or the weird as...   [click here for more]
Skirmisher Publishing  $9.99 $7.49

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KOBOLD Guide to Worldbuilding

KOBOLD Guide to Worldbuilding


The Essential Elements for Building a World Roleplaying games and fantasy fiction are filled with rich and fascinating worlds: the Forgotten Realms, Glorantha, Narnia, R'lyeh, Middle-Earth, Barsoom, and so many more. It took startling leaps of imagination as well as careful thought and planning to create places like these: places that readers and players want to come back to again and again. Now,...   [click here for more]
Kobold Press  $14.99

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The Unofficial Ultimate Harry Potter Spellbook

The Unofficial Ultimate Harry Potter Spellbook


The Unofficial Harry Potter Spell Book is a beautiful, elegantly designed reference that details all of the known spells cast in the Harry Potter films, books, video games, and card games, as well as, official Harry Potter spinoffs, such as Fantastic Beasts and Where to Find Them. Each spell is given its own entry including spell name, pronunciation details, a description of the spell effects, spell...   [click here for more]
Topix Media Lab  $14.99 $9.99

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Terra Incognito: A Guide to Building the Worlds of Your Imagination

Terra Incognito: A Guide to Building the Worlds of Your Imagination


Lao Tzu said, “A journey of a thousand miles begins with a single step.” But the journey of imagination begins with a single idea—one that can shape entire worlds, if you so choose. And no one knows that better than bestselling fantasy author Richard C. White, who brings his expertise for world building to this reference guide for writers interested in crafting their own storytelling environments....   [click here for more]
Starwarp Concepts  $4.99

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The Unofficial Harry Potter Character Compendium

The Unofficial Harry Potter Character Compendium


MuggleNet’s Ultimate Guide To Who’s Who In The Wizarding World This compendium showcases EVERY character ever mentioned in the Harry Potter books, films and play: the good, the bad and the misunderstood. With more than 700 entries, this book is packed from cover to cover! J.K. Rowling’s collection of mystical multitudes is what makes the wizarding world so enchanting. To dive...   [click here for more]
Topix Media Lab  $9.99

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Biology for Fantasy Settings

Biology for Fantasy Settings


When designing a fantasy setting, the biology of our home world can provide a wonderfully rich resource for generating a new world and the creatures inhabiting it. But a world creator should not forget the fantasy aspect, or feel restricted to using Earth’s biosphere as an unyielding template, and otherwise excellent resources often suffer from just this flaw and apply real-world ecology to fantasy...   [click here for more]
Skirmisher Publishing  $1.99

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The Salt Cyclopedia of Comparative Mythology

The Salt Cyclopedia of Comparative Mythology


Your average book on mythology will tell about, say, Hades, and in the course of it mention that he was a death divinity. If you want to learn about death divinities in general, then you've still got a lot of work ahead of you.  This book approaches things from the opposite direction, which should be useful for worldbuilders. Rather than tell you about individual gods, this book explains...   [click here for more]
WMB Saltworks  $4.95 $3.71

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Strictly Fantasy: The Cultural Roots of Tabletop Role-Playing Games

Strictly Fantasy: The Cultural Roots of Tabletop Role-Playing Games


Role-playing games seemed to appear of nowhere in the early 1970s and have been a quiet but steady presence in American culture ever since. This new look at the hobby searches for the historical origins of role-playing games deep in the imaginative worlds of Western culture. It looks at the earliest fantasy stories from the nineteenth and twentieth centuries, at the fans--both readers and writers--who...   [click here for more]
McFarland  $45.00 $20.99

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RAINN Charity PWYW Donation

RAINN Charity PWYW Donation


RAINN (Rape, Abuse & Incest National Network) is the nation's largest anti-sexual violence organization and was named one of "America's 100 Best Charities" by Worth magazine. RAINN created and operates the National Sexual Assault Hotline (800.656.HOPE and online.rainn.org) in partnership with more than 1,100 local sexual assault service providers across the country and operates the DoD Safe...   [click here for more]
RAINN  Pay What You Want

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KOBOLD Guide to Monsters

KOBOLD Guide to Monsters


Let the Monster Masters Guide You Classic monsters can get stale, and Game Masters often need to generate their own monstrosities to properly challenge players. But concepting, creating, and using monsters is no easy feat for any Game Master—and that’s where this book comes in. In these pages, 15 of the brightest stars in the gaming industry share their wisdom for conceptualizing, developing, and...   [click here for more]
Kobold Press  $12.99 $10.39

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Tour de Lovecraft: The Tales, Expanded Edition

Tour de Lovecraft: The Tales, Expanded Edition


A wide-ranging and friendly journey through H.P. Lovecraft’s tales of cosmic terror and wonder, Tour de Lovecraft: The Tales provides the ideal companion to the work of the twentieth century’s greatest American horrorist.  Kenneth Hite turns his game designer’s eye on the structures and connections of Lovecraft’s stories, revealing the threads and themes running between them. Hite...   [click here for more]
Atomic Overmind Press  $12.95 $9.71

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Ideas and Inspiration for Fantasy and Science Fiction Writers

Ideas and Inspiration for Fantasy and Science Fiction Writers


If you want to spark new ideas for worlds, plots or characters, you want Ideas and Inspiration for Fantasy and Science Fiction Writers. Medicinal corpses, the jargons of thieves and carnies, Nazi UFOs, the colonization of space and green children from nowhere are only a few of the topics covered. This sourcebook is for all writers of fantasy or science fiction--whether novels, short stories,...   [click here for more]
Good Looking Corpse  $0.99

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Charting History: Worldbuilding with Historical Cycles

Charting History: Worldbuilding with Historical Cycles


It can be all too easy to create a history for your world which feels lifeless and static, and carrying out the research necessary to address that can be a daunting task that seems increasingly impossible the longer you try to work at it.  Luckily, worldbuilding doesn't need to be real, it just needs to feel real, and that's where this book comes in. Charting History covers the...   [click here for more]
WMB Saltworks  $2.95

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Ideas and Inspiration for Fantasy and Science Fiction Writers volume II

Ideas and Inspiration for Fantasy and Science Fiction Writers volume II


This sourcebook is for all writers of fantasy or science fiction--whether novels, short stories, games, or any other form of storytelling. The following topics are covered: Animals Without Ancestors Armor Made From Unusual Materials Battle Hymn of Lieutenant Calley, The Bayer Corporation and Haemophiliac Blood Products Bees, the, Telling Big Alien Theory, The Births Booth, Mark Castaneda,...   [click here for more]
Good Looking Corpse  $0.99

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The Nazi Occult

The Nazi Occult


In the dark dungeons beneath Nazi Germany, teams of occult experts delved into ancient and forbidden lore, searching for lost secrets of power. This book tells the complete history of the Nazi occult programs, from their quests for the Ark of the Covenant, the Spear of Destiny, and the Holy Grail, through their experiments with lycanthrope and zero-point energy. It also includes information on the...   [click here for more]
Osprey Publishing  $19.00 $9.95

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Alien Body Plans #1: Hexapods and Other Ecdysozoa

Alien Body Plans #1: Hexapods and Other Ecdysozoa


It's easy to make aliens: take a person or a dog, slap some antennae on 'em, maybe some ooze and some spooky talons, and then put some random letters together in a nigh-unpronounceable combination.  As I said, it's easy to make aliens. What isn't easy is making them well.  Even when you're working hard to be creative, it can sometimes be hard to get out of the rut of familiarity, to go...   [click here for more]
WMB Saltworks  $2.95 $2.21

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Clark Ashton Smith: A Critical Guide to the Man and His Work, Second Edition

Clark Ashton Smith: A Critical Guide to the Man and His Work, Second Edition


Clark Ashton Smith (1893-1961) was a major writer of fantasy and science fiction during the first half of the twentieth century. Together with H. P. Lovecraft and Robert E. Howard, Smith was one of the "Three Musketeers" of legendary Weird Tales magazine, and contributed some of the most distinctive (and controversial) fantastic fiction to ever appear in Hugo Gernsback's Wonder Stories. His...   [click here for more]
Wildside Press  $4.99 $3.74

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Ruthless Advice: Lessons from Machiavelli’s The Prince in a Nutshell

Ruthless Advice: Lessons from Machiavelli’s The Prince in a Nutshell


This pamphlet is a short summary of the leadership lessons from Machiavelli’s The Prince that I wrote as a quick reference for a story. I thought that game masters, authors, strategy gamers and others might find it useful too. There are two sections: the Short Version, which summarizes the book’s lessons by subject, and the Long Version, which provides the lessons by chapter from the original. ...   [click here for more]
Cerberus Games  $0.99

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King Arthur

King Arthur


From his court at Camelot, King Arthur ruled over a unified Britain in a mythical age of peace and prosperity. His glory, however, would be short-lived. For even as he drew the sword from the stone, a doom settled over Arthur that would see his kingdom fall to betrayal and war. In this book, Daniel Mersey retells the great stories of Arthur, from his winning of Excalibur and his marriage to Guinevere,...   [click here for more]
Osprey Publishing  $17.95 $9.95

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Michael Moorcock: Fiction, Fantasy and the World's Pain

Michael Moorcock: Fiction, Fantasy and the World's Pain


Prolific, popular and critically acclaimed, Michael Moorcock is the most important British fantasy author of his generation. His Elric of Melnibone is an iconic figure for millions of fans but Moorcock has also been a pioneer in science fiction and historical fiction. He was hailed as the central figure of the "New Wave" in science fiction, and has won numerous awards for his fantasy and SF, as well...   [click here for more]
McFarland  $11.99

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Thalassocracy: On Maritime and Spacefaring Empires (Political Fantasies #2)

Thalassocracy: On Maritime and Spacefaring Empires (Political Fantasies #2)


Political Fantasies is a series that takes names for governments and plays around with them to see how far they can be pulled. In the tradition of Strange Nations, the results of each exploration can be dropped into your setting with little-to-no adaptation required.  This volume explores thalassocracy, or "rule by the sea." The first section discusses the common traits...   [click here for more]
WMB Saltworks  $2.95

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Neil Gaiman in the 21st Century

Neil Gaiman in the 21st Century


Essays on the Novels, Children's Stories, Online Writings, Comics and Other Works Neil Gaiman has emerged as one of the most influential literary figures of the 21st century. To borrow a phrase from his viral 2012 University of the Arts commencement speech, Gaiman "makes good art," from his graphic novels to his social media collaborations, award-winning fantasy fiction...   [click here for more]
McFarland  $15.99

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How-To: Far North Peoples

How-To: Far North Peoples


Generally, designing a culture for a book or a game presents you with a choice: either you base it on real-world cultures and likely end up with something that could be described as "Fantasy Bedouin with some Navajo bits tacked on" or you run hog wild and run the risk of overlooking something that, however innocuous, turns out to be vitally important for that type of culture.  There's another way...   [click here for more]
WMB Saltworks  $2.95 $2.21

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Game Retailer Guide

Game Retailer Guide


Written by a veteran game store owner, the Game Retailer Guide is a how-to industry manual that contains everything you need to know in order to start and run a successful game-selling business. Topics the Game Retailer Guide covers include:  * Administration & Planning * Building and Equipping the Store * Competitive Analysis * Products and Services * Marketing & Advertising...   [click here for more]
Skirmisher Publishing  $9.95

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The Wars of Atlantis

The Wars of Atlantis


On the very edge of recorded history, the fabled island of Atlantis formed the centre of a vast and powerful empire. From there, the divinely-descended lords of the western ocean made war on the rest of the world, until a brave resistance drove them back, and the gods punished them for their hubris. In that last cataclysmic struggle between gods and mortals, the whole island continent sank beneath...   [click here for more]
Osprey Publishing  $17.95 $13.95

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Companions: Fifty Years of Doctor Who Assistants

Companions: Fifty Years of Doctor Who Assistants


Companions: Fifty Years of Doctor Who Assistants is an unofficial guide to the travels and experiences of the companions of each of the eleven incarnations of the Doctor. Written by a true fan, Andy Frankham-Allen provides an in-depth account of each character's struggles, experiences and relationships as he outlines their significance in the TV series as well as other Doctor Who media. The...   [click here for more]
Untreed Reads Publishing  $2.99 $1.79

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How-To: Hill Tribes

How-To: Hill Tribes


Generally, designing a culture for a book or a game presents you with a choice: either you base it on real-world cultures and likely end up with something that could be described as "Fantasy Bedouin with some Navajo bits tacked on" or you run hog wild and run the risk of overlooking something that, however innocuous, turns out to be vitally important for that type of culture.  There's another way...   [click here for more]
WMB Saltworks  $2.95 $2.21

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How-To: Horse Nomads

How-To: Horse Nomads


Generally, designing a culture for a book or a game presents you with a choice: either you base it on real-world cultures and likely end up with something that could be described as "Fantasy Bedouin with some Navajo bits tacked on" or you run hog wild and run the risk of overlooking something that, however innocuous, turns out to be vitally important for that type of culture.  There's another way...   [click here for more]
WMB Saltworks  $2.95

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Artillery of the Warsaw Pact

Artillery of the Warsaw Pact


Considered to be “the god of modern war” by the Soviet army, artillery played a vital role in the Cold War period. The armies of the Warsaw Pact made artillery a cornerstone of their military strategies. And the importance they placed on this type of weaponry saw them use their technology and expertise to develop a wide range of munitions including mortars, rocket launchers, missiles and large-calibre...   [click here for more]
Shilka Publishing  $3.99

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Alien Body Plans #2: Mollusks & Other Lophotrochozoans

Alien Body Plans #2: Mollusks & Other Lophotrochozoans


It's easy to make aliens: take a person or a dog, slap some antennae on 'em, maybe some ooze and some spooky talons, and then put some random letters together in a nigh-unpronounceable combination.  As I said, it's easy to make aliens. What isn't easy is making them well.  Even when you're working hard to be creative, it can sometimes be hard to get out of the rut of familiarity, to go...   [click here for more]
WMB Saltworks  $2.95 $2.21

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From the Stars...a Vampiress: An Unauthorized Guide to Vampirella's Classic Horror Adventures

From the Stars...a Vampiress: An Unauthorized Guide to Vampirella's Classic Horror Adventures


She came from a dying world in search of adventure, love...and blood! The year was 1969. Neil Armstrong became the first man to walk on the moon. Over 300,000 music lovers flooded into a farm outside Woodstock, NY for the ultimate concert. The Beatles recorded their final album. And crashing to Earth aboard a damaged spacecraft was a refugee from the distant planet Drakulon,...   [click here for more]
Starwarp Concepts  $9.99

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Encyclopedia of Demons in World Religions and Cultures

Encyclopedia of Demons in World Religions and Cultures


This exhaustive volume catalogs nearly three thousand demons in the mythologies and lore of virtually every ancient society and most religions. From Aamon, the demon of life and reproduction with the head of a serpent and the body of a wolf in Christian demonology, to Zu, the half-man, half-bird personification of the southern wind and thunder clouds in Sumero-Akkadian mythology, entries offer descriptions...   [click here for more]
McFarland  $37.95 $17.99

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Classics Illustrated: A Cultural History, 2d ed.

Classics Illustrated: A Cultural History, 2d ed.


A significant expansion of the critically acclaimed first edition, Classics Illustrated: A Cultural History, 2d ed., carries the story of the Kanter family's series of comics-style adaptations of literary masterpieces from 1941 into the 21st century. This book features additional material on the 70-year history of Classics Illustrated and the careers and contributions of such artists as Alex A....   [click here for more]
McFarland  $12.99

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The Meaning of Names: Landforms, Terrain, and Cities

The Meaning of Names: Landforms, Terrain, and Cities


There are many good resources out there for creating new languages, but they tend to focus more on how words change over time than on the meanings of place-names. This booklet is intended to fill the gap. It not only includes lists of historical place-names but discusses the patterns and logic behind these names.  Don't forget to buy the companion to this booklet, The Meaning of Names: Persons and...   [click here for more]
WMB Saltworks  $2.95

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Encyclopedia of Cryptozoology

Encyclopedia of Cryptozoology


On every continent and in every nation, animals unrecognized by modern science are reported on a daily basis. People passionately pursue these creatures--the name given to their field of study is cryptozoology. Coined in the 1950's, the term literally means the science of hidden animals. When the International Society of Cryptozoology (ISC) was formed in 1982, the founders declared that the branch...   [click here for more]
McFarland  $14.99

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108 Swords, Polearms, & Other Sharp Things from Europe

108 Swords, Polearms, & Other Sharp Things from Europe


This is exactly what it says on the tin: a list of 108 swords, polearms, and other sharp things from Europe. If you've ever wanted to give a little more detail to your character's sword or give some flavor to the weapons of your NPCs, then look no further. This list includes 42 swords, 42 polearms & javelins, and 24 other sharp things like bodkin arrows, morning stars, and throwing darts. It...   [click here for more]
WMB Saltworks  $1.00

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Bats and Primates: Speculative Psychology for Uplifted Animals

Bats and Primates: Speculative Psychology for Uplifted Animals


Are you looking to mine a few ideas for the batfolk in your upcoming adventure, The Diamond Mines of Camazotz? Writing some Planet of the Apes fanfiction and wondering what kind of sports gorillas might play?  If so, then look no further! Whether you're working on uplifted animals, animal folk, or just plain talking animals, this book can be used for it all.  Primates and...   [click here for more]
WMB Saltworks  $2.95

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Zine Making 101

Zine Making 101


Zine Making, a wikibook on how to make your zines, by contributes Mcld and Thenub314, is licensed under the Creative Commons-Attribution-ShareAlike 3.0 imported license, and here is the URL Address: http://creativecommons.org/licenses/by-sa/3.0/ You wanna make a zine? Now's your chance to make your very own zine! This very Wiki Book will guide you in the process of making the zine you have always...   [click here for more]
RLS777  $2.00 $1.00

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Combat Engineering Equipment of the Warsaw Pact

Combat Engineering Equipment of the Warsaw Pact


The ability to advance rapidly over sometimes difficult terrain was a key part of the Warsaw Pact's strategy. The Eastern European nations which formed this historic alliance wanted to be able to move quickly and effectively so they didn't give their enemies an advantage. The vital tools which helped the Warsaw Pact overcome the challenges it faced included a whole range of combat engineering equipment....   [click here for more]
Shilka Publishing  $3.99

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Archetypal Roles: An Introduction to Archetypes

Archetypal Roles: An Introduction to Archetypes


Ever wonder why you could quickly identify a character’s role in a story? How is it you can understand a character’s motivations from a few scant details? Can you leverage this same ability in your own stories? Archetypal Roles shows you this and more by hitting all the high and low points in character traits to create the seeds of more than a million types of characters...   [click here for more]
Richard T. Balsley  $5.99

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The Meaning of Names: Persons and Peoples

The Meaning of Names: Persons and Peoples


There are many good resources out there for creating new languages, but they tend to focus more on how words change over time than on the meanings of personal or group names. This booklet is intended to fill the gap. It not only includes lists of historical names (personal, family, and ethnic) but discusses the patterns and logic behind these names.  Don't forget to buy the companion to this booklet,...   [click here for more]
WMB Saltworks  $2.95

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GhostBusting 101

GhostBusting 101


A beginner's guide to the paranormal, through the eyes of a professional paranormal investigator. If you’ve ever wanted to head out on your very own ghost hunt, but don’t quite know how to get started, this guide will get you on your way. Learn the basic information for a successful ghost investigation, plus a handy reference of vocabulary and investigative forms to use to keep you organized....   [click here for more]
Deslisle Publications  $3.99

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Diary of a D.A.

Diary of a D.A.


"Contains the most fascinating true crime story I have ever read." --Earl Stanley Gardner Crime, criminals, and their prosecution and punishment, have, from the day Cain slew Abel and the Supreme Law Enforcer dealt with the first fratricide, provoked the interest, aroused the passions, and puzzled the minds of men. Because tales of dark deeds are quick to catch attention and stark sensationalism...   [click here for more]
Wildside Press  $2.99

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The Medieval Baltic, Volume I

The Medieval Baltic, Volume I


Have you ever wanted to go to another world? The year is 1456. The place is the Southern Baltic. The Free City of Danzig is in rebellion against the Brother- Knights of the Teutonic Order. Privateers flying the Danzig colors patrol the waters of the Baltic all the way from Reval to Denmark. Bearing letters of marque they will intercept any vessels attempting to reach the Ordernstadt: the Monastic...   [click here for more]
Codex Integrum LLC  $20.00 $12.99

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108 Forms of Money

108 Forms of Money


This is exactly what it says on the tin: a list of 108 forms of money. If you've ever wanted someone in your setting to use something other than cash or gold coins, then look no further. This list includes 16 food items, 19 animal products, 8 consumable items, 16 plant products, 27 forms of metal money from balls to nails, and 22 more forms of money that couldn't fit into a neat category like the...   [click here for more]
WMB Saltworks  $1.00

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Storytelling in Video Games: The Art of the Digital Narrative

Storytelling in Video Games: The Art of the Digital Narrative


Beginning with the structural features of design and play, this book explores video games as both compelling examples of story-telling and important cultural artifacts. The author analyzes fundamentals like immersion, world building and player agency and their role in crafting narratives in the Mass Effect series, BioShock, The Last of Us, Fallout 4 and many more. The text-focused "visual...   [click here for more]
McFarland  $17.99

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Essential Ethnographies #1 - Island Builders & Others

Essential Ethnographies #1 - Island Builders & Others


One of the quickest ways to start building cultures for your setting is to take inspiration from actually-existing cultures. What do you do when you don't want to crib off the same culture cultures that everyone else has used a hundred times before?  Essential Ethnographies offers the convenience of building from preexisting cultures and the flexibility and novelty of working with cultures...   [click here for more]
WMB Saltworks  $2.95

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Horror Video Games: Essays on the Fusion of Fear and Play

Horror Video Games: Essays on the Fusion of Fear and Play


In this in-depth critical and theoretical analysis of the horror genre in video games, 14 essays explore the cultural underpinnings of horror's allure for gamers and the evolution of "survival" themes. The techniques and story effects of specific games such as Resident Evil, Call of Cthulhu, and Silent Hill are examined individually. ...   [click here for more]
McFarland  $12.99 $9.74

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