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The Worldbuilder's Guide to Kaiju

The Worldbuilder's Guide to Kaiju


Are you lacking big, stompy monsters? Have you been to see the new Godzilla movie and want to find out where to start with including such things in your stories? Look no further, because this mini-guide is here to help. Thirteen pages to give you an idea about what kaiju are, how they're used in the movies and which movies are the best ones to watch for ideas. This is a Pay What You Want title,...   [click here for more]
Games 4 Geeks  $0.95

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Ideas and Inspiration for Fantasy and Science Fiction Writers

Ideas and Inspiration for Fantasy and Science Fiction Writers


If you want to spark new ideas for worlds, plots or characters, you want Ideas and Inspiration for Fantasy and Science Fiction Writers. Medicinal corpses, the jargons of thieves and carnies, Nazi UFOs, the colonization of space and green children from nowhere are only a few of the topics covered. This sourcebook is for all writers of fantasy or science fiction--whether novels, short stories,...   [click here for more]
Good Looking Corpse  $0.99

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Ruthless Advice: Lessons from Machiavelli’s The Prince in a Nutshell

Ruthless Advice: Lessons from Machiavelli’s The Prince in a Nutshell


This pamphlet is a short summary of the leadership lessons from Machiavelli’s The Prince that I wrote as a quick reference for a story. I thought that game masters, authors, strategy gamers and others might find it useful too. There are two sections: the Short Version, which summarizes the book’s lessons by subject, and the Long Version, which provides the lessons by chapter from the original. ...   [click here for more]
Cerberus Games  $0.99

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What Should I Write? 101 Holiday Wishes for Greeting Cards

What Should I Write? 101 Holiday Wishes for Greeting Cards


Do you freeze up every time a greeting card gets passed your way? Everybody else seems to know exactly what to write. Why does your mind goes blank? What do you do? Consult this book!  It contains 101 unique sentiments you can write in holiday cards for friends, family, or co-workers. Included are general seasonal greetings as well as wishes for a happy Christmas,...   [click here for more]
Rainbow Crush  $2.99 $0.99

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Cooking for Orcs & Goblins

Cooking for Orcs & Goblins


Whether you're hosting a block party and need to figure out what to serve the bugbears that moved next door, or just running an RPG campaign and looking for ways to flesh out your world, Cooking for Monsters will tell you what you want to know.  In Cooking for Hags & Zombies, you'll learn about the dietary needs (and tolerances) of orcs, goblins, and their cousins, fungal...   [click here for more]
WMB Saltworks  $1.95

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Alien Body Plans #1: Hexapods and Other Ecdysozoa

Alien Body Plans #1: Hexapods and Other Ecdysozoa


It's easy to make aliens: take a person or a dog, slap some antennae on 'em, maybe some ooze and some spooky talons, and then put some random letters together in a nigh-unpronounceable combination.  As I said, it's easy to make aliens. What isn't easy is making them well.  Even when you're working hard to be creative, it can sometimes be hard to get out of the rut of familiarity, to go...   [click here for more]
WMB Saltworks  $2.95

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Becoming a Better Writer Through Roleplaying & Other Essays on Writing

Becoming a Better Writer Through Roleplaying & Other Essays on Writing


Becoming a Better Writer Through Roleplaying is a series of essays on using RPGs to improve your writing, how and why you should build a fandom, horror and the heroine's journey, writing fight scenes, and point of view (both the fourth person point of view, if such a thing even exists, and the second person point of view).  This content previously appeared on Seventh Sanctum, The...   [click here for more]
WMB Saltworks  $2.95

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How-To: Far North Peoples

How-To: Far North Peoples


Generally, designing a culture for a book or a game presents you with a choice: either you base it on real-world cultures and likely end up with something that could be described as "Fantasy Bedouin with some Navajo bits tacked on" or you run hog wild and run the risk of overlooking something that, however innocuous, turns out to be vitally important for that type of culture.  There's another way...   [click here for more]
WMB Saltworks  $2.95

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How-To: Hill Tribes

How-To: Hill Tribes


Generally, designing a culture for a book or a game presents you with a choice: either you base it on real-world cultures and likely end up with something that could be described as "Fantasy Bedouin with some Navajo bits tacked on" or you run hog wild and run the risk of overlooking something that, however innocuous, turns out to be vitally important for that type of culture.  There's another way...   [click here for more]
WMB Saltworks  $2.95

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How-To: Horse Nomads

How-To: Horse Nomads


Generally, designing a culture for a book or a game presents you with a choice: either you base it on real-world cultures and likely end up with something that could be described as "Fantasy Bedouin with some Navajo bits tacked on" or you run hog wild and run the risk of overlooking something that, however innocuous, turns out to be vitally important for that type of culture.  There's another way...   [click here for more]
WMB Saltworks  $2.95

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Necrocracies: Eight Governments of the Dead (Political Fantasies #1)

Necrocracies: Eight Governments of the Dead (Political Fantasies #1)


Political Fantasies is a series that takes names for governments and plays around with them to see how far they can be pulled. In the tradition of Strange Nations, the results of each exploration can be dropped into your setting with little-to-no adaptation required.  This volume explores necrocracy or "rule by the dead," with possibilities like restricting the...   [click here for more]
WMB Saltworks  $2.95

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The Meaning of Names: Landforms, Terrain, and Cities

The Meaning of Names: Landforms, Terrain, and Cities


There are many good resources out there for creating new languages, but they tend to focus more on how words change over time than on the meanings of place-names. This booklet is intended to fill the gap. It not only includes lists of historical place-names but discusses the patterns and logic behind these names.  Don't forget to buy the companion to this booklet, The Meaning of Names: Persons and...   [click here for more]
WMB Saltworks  $2.95

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The Meaning of Names: Persons and Peoples

The Meaning of Names: Persons and Peoples


There are many good resources out there for creating new languages, but they tend to focus more on how words change over time than on the meanings of personal or group names. This booklet is intended to fill the gap. It not only includes lists of historical names (personal, family, and ethnic) but discusses the patterns and logic behind these names.  Don't forget to buy the companion to this booklet,...   [click here for more]
WMB Saltworks  $2.95

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101 Wishes of Congratulations for Greeting Cards

101 Wishes of Congratulations for Greeting Cards


Do you freeze up every time a greeting card gets passed your way? Everybody else seems to know exactly what to write. Why does your mind goes blank? What do you do? Consult this book!  It contains 101 unique sentiments you can write in congratulatory cards for friends, family, or co-workers. Is someone in your life having a baby? Getting married? Buying a new house?...   [click here for more]
Rainbow Crush  $2.99

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Capturing Ghosts On The Page: Writing Horror & Dark Fiction

Capturing Ghosts On The Page: Writing Horror & Dark Fiction


“Don’t write merely to shock. People are used to shock-horror. You need to get beneath the skin. Use a flensing knife and keep it sharp. It’s good to shock, but only as part of the story you tell.” In these essays, Kaaron Warren—the Shirley Jackson Award-winning writer behind Slights, The Greif Hole, and Into Bones Like Oil—explores the craft...   [click here for more]
Brain Jar Press  $2.99

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Eyes On The Stars: Writing Science Fiction & Fantasy

Eyes On The Stars: Writing Science Fiction & Fantasy


“I'm not going to lie to you. There are no secret handshakes or rules that will get you on your particular dream-path. If there was, we'd all be on our own already. If you want to be a successful writer, be prepared to have to make up most of it as you go along.” In these essays, Sean Williams—the best-selling author of over 120 short stories and fifty novels—shares his thoughts on...   [click here for more]
Brain Jar Press  $2.99

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From Baby Brain to Writer Brain: Writing Through A World of Parenting Distractions

From Baby Brain to Writer Brain: Writing Through A World of Parenting Distractions


In this chapbook, Tansy Rayner Roberts—the Hugo-award winning podcaster and author of Musketeer Space, the Creature Court series, and more—explores the paths taken to reclaim and re-envision her writing career after becoming a mother. Drawn from her popular blog, From Baby Brain to Writer Brain charts Robert’s journey and offers advice to any new parent trying to balance a writing...   [click here for more]
Brain Jar Press  $2.99

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Pantheon Building

Pantheon Building


Whether you are designing a new campaign setting for a roleplaying game or looking to create a world for your fantasy fiction, the creation of a pantheon will be an important part of the process. Pantheon Building provides a short primer on the issues to consider while developing your pantheon. This booklet discusses Maslow's Hierarchy of Needs, the role of government in the development of...   [click here for more]
Bards and Sages  $2.99

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The Canister X Transmission: The Long Year Five - Collected Newsletters

The Canister X Transmission: The Long Year Five - Collected Newsletters


Begin transmission . . . Running from May 2018 to June 2020, The Canister X Transmission was sent via email to readers worldwide. Readers received updates straight from A.P. Fuchs that were meant to entertain, educate, and inform. The Long Year Five was a long time in the making with A.P. Fuchs battling an illness which prevented him from sending out newsletters every week. During this tumultous...   [click here for more]
Coscom Entertainment  $2.99

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The Martial Art of Writing & Other Essays

The Martial Art of Writing & Other Essays


“The thing about an art — and one of the things I love about both Kung Fu and writing — is that you’re never finished. No matter how good you get, no matter how much you achieve, you can always get better.” In these essays, Alan Baxter—the author of cult horror hits like The Roo, the Eli Carver series, and the Australian Shadows Award-winners Crow Shine and Served...   [click here for more]
Brain Jar Press  $2.99

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What To Do When You Don't Have A Book Coming Out and Even More Sage Advice

What To Do When You Don't Have A Book Coming Out and Even More Sage Advice


“Your career is unlikely to be a constant stream of hits, accolades, festival circuits — and that’s kind of good, because if you’re constantly on-the-road, it’s hard to write and create.” In these essays, Angela Slatter — the celebrated author of the Sourdough stories, the Verity Fassbinder series, and (as A.G. Slatter) All The Murmuring Bones — tackles...   [click here for more]
Brain Jar Press  $2.99

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You Are Not Your Writing & Other Sage Advice

You Are Not Your Writing & Other Sage Advice


"Sure, writers have demons and inner critics that whisper horrible, discouraging things to us. But some of us give them undignified pet names and enrol them in short courses to get them off our hands..." In these essays, Angela Slatter—the World Fantasy Award-winning author of the Sourdough Stories, the Verity Fassbinder Series, and more—explores the relationship between the writer, their work,...   [click here for more]
Brain Jar Press  $2.99

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Buried Bones: Creating in the Realms of Pugmire

Buried Bones: Creating in the Realms of Pugmire


"Is Pugmire a joke? No. Because it can be so much more." - Eddy Webb Since the release of Pugmire, creator Eddy Webb has gotten a lot of questions. Is Pugmire a “funny” game? Can I play my favorite dog? What products inspired the game? How can I make my Pugmire game as authentic as possible? Collecting a variety of internal documents, email exchanges, blog posts,...   [click here for more]
Onyx Path Publishing  $3.99

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Book Publishing Checklist

Book Publishing Checklist


So you want to write a novel, but don't know where to start? Well, have I got a surprise for you.  The following is a list of 30 items that guide you through the entire process from the germ of an idea to being fully published.  This is a step-by-step guide to what to do and when. I have used this list to publish three novels, two audiobooks, multiple Traveller gaming supplements, and dozens of RPG...   [click here for more]
Donovan D. Corzo  $4.99

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IT'S A LIVING: Surviving as a Freelancer in the 21st Century, The Ultimate Guide to Success for Artists and Creative Professionals

IT'S A LIVING: Surviving as a Freelancer in the 21st Century, The Ultimate Guide to Success for Artists and Creative Professionals


FOLLOW YOUR DREAMS AND WORK FOR YOURSELF ★★★★★ "The Artist's Way for the 21st century!" Whether you want to quit your 9-5 job to be self-employed or you want to streamline your career to be more efficient, IT'S A LIVING is for you! According to this year's most comprehensive study, there are over 57 million freelancers in the U.S. alone and growing. The...   [click here for more]
Cristian S. Aluas  $4.99

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Terra Incognito: A Guide to Building the Worlds of Your Imagination

Terra Incognito: A Guide to Building the Worlds of Your Imagination


Lao Tzu said, “A journey of a thousand miles begins with a single step.” But the journey of imagination begins with a single idea—one that can shape entire worlds, if you so choose. And no one knows that better than bestselling fantasy author Richard C. White, who brings his expertise for world building to this reference guide for writers interested in crafting their own storytelling environments....   [click here for more]
Starwarp Concepts  $4.99

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Kicking It: Successful Crowdfunding

Kicking It: Successful Crowdfunding


In Kicking It, game designer Monte Cook (D&D 3rd Edition, Numenera) and author/editor Shanna Germain (Geek Love, The Lure of Dangerous Women) each use their experience in running recent, successful Kickstarter campaigns to provide a step-by-step guide for you to plan, create, manage, and fund a money-making crowdfunding venture. You'll find a comparison of the various crowdfunding sites,...   [click here for more]
Stone Box Press  $5.99

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Comics Writing: Communicating with Comic Books

Comics Writing: Communicating with Comic Books


Comics Writing: Communicating With Comic Books unveils the basics in comics writing from Steven Philip Jones, a professional comic book writer and instructor. Comics Writing shows you the step-by-step process of creating a comics script and how it is turned into a finished comics page. With the help of examples and comic book illustrations, this book will introduce you to: the different...   [click here for more]
Caliber Comics  $14.99 $7.99

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Intercultural Communication in Action

Intercultural Communication in Action


The informative and wide-ranging essays in this second volume of Borgo Perspectives on Intercultural Communication, by authors from Britain, Bulgaria, Germany, India, Russia and Spain, look at intercultural communication in action--whether in television or the movies, in the press, on the internet, in student life, in school, in the work of translators and interpreters, or simply in the attempt to...   [click here for more]
Wildside Press  $7.99

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KOBOLD Guide to Monsters

KOBOLD Guide to Monsters


Let the Monster Masters Guide You Classic monsters can get stale, and Game Masters often need to generate their own monstrosities to properly challenge players. But concepting, creating, and using monsters is no easy feat for any Game Master—and that’s where this book comes in. In these pages, 15 of the brightest stars in the gaming industry share their wisdom for conceptualizing, developing, and...   [click here for more]
Kobold Press  $19.99 $12.99

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KOBOLD Guide to Magic

KOBOLD Guide to Magic


Kobolds Work a Little Magic The popular and wildly useful Kobold Guide series tackles the biggest subject in fantasy: Magic! What makes a fantasy fantastic? Magic, of course! Whether it’s unearthly beasts, scheming sorcerers, legendary swords or locales that defy logic and physics, a compelling fantasy story needs magical elements. The tricky part is that in order for the story to work,...   [click here for more]
Kobold Press  $14.99

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Storytelling in Video Games: The Art of the Digital Narrative

Storytelling in Video Games: The Art of the Digital Narrative


Beginning with the structural features of design and play, this book explores video games as both compelling examples of story-telling and important cultural artifacts. The author analyzes fundamentals like immersion, world building and player agency and their role in crafting narratives in the Mass Effect series, BioShock, The Last of Us, Fallout 4 and many more. The text-focused "visual...   [click here for more]
McFarland  $17.99

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Narrative-Crafter's Guide to Government

Narrative-Crafter's Guide to Government


Making plausible and dynamic characters and social structures that meet both audience expectations and the needs of the narrative is a daunting challenge to authors and gamemasters of all experience levels.  This guide presents governments as dynamic systems that affect, and are affected by, unfolding world events.  The focus of this guide is on presenting options and discussing how various choices...   [click here for more]
Ether Games LLC  $18.56

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City Builder: A Guide to Designing Communities

City Builder: A Guide to Designing Communities


City Builder: A Guide to Designing Communities is a resource specifically designed to help storytellers create exciting and compelling urban areas and other sorts of communities and places within them. It is a universal sourcebook that can support the needs of any ancient, Dark Ages, Middle Ages, Renaissance, or fantasy fiction or role-playing game setting.  This comprehensive, fully-illustrated...   [click here for more]
Skirmisher Publishing  $24.99 $24.95

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Swords of Kos Fantasy Campaign Setting

Swords of Kos Fantasy Campaign Setting


Welcome to the Swords of Kos Fantasy Campaign Setting, a swords-and-sorcery milieu based on a Dark Ages fantasy version of the Mediterranean and the lands surrounding it! It is set a century after a Great Cataclysm destroyed the old world, plunged it into chaos, and reawakened magic and all form of ancient races and monsters. Now, the agents of Gods and Titans struggle against each other on...   [click here for more]
Skirmisher Publishing  $34.95

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  The Best of Tomes of the Dead, Volume 1