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BattleTech: Break-Away (The Proliferation Cycle, #1)
by Catalyst Game Labs

THE UNTOLD STORY OF THE INVENTION OF THE BATTLEMECH...

Break-Away is the first of six novellas detailing the struggle to create the next awesome weapon to rule the battlefield—the BattleMech.

BattleTech: Break-Away (The Proliferation Cycle, #1)
 
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BattleTech: Mercenary's Honor (A Gray Death Legion Novella)

BattleTech: Mercenary's Honor (A Gray Death Legion Novella)


CONTRACTS MAKE STRANGE ALLIES… For new mercenary groups just starting out, one of the primary rules is “Follow the money.” Even when it’s being paid by the same people who forced you to become a mercenary unit in the first place. Ronan and Isobel Carlyle are experiencing this right now, having accepted a contract from the newly-formed Tamar Pact, the cluster of planets that...   [click here for more]
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BattleTech: Shrapnel, Issue #9 (The Official BattleTech Magazine)

BattleTech: Shrapnel, Issue #9 (The Official BattleTech Magazine)


FIGHT WITH CONFIDENCE Shrapnel: The Official BattleTech Magazine drops you right into the action as BattleMechs and their pilots forge ahead on the battlefields of the 31st century and beyond! A rookie MechWarrior fights for independence during the Andurien Wars. The Fox Patrol finds itself on the Mercenary’s Star—and in the middle of a deal gone wrong. In these pages,...   [click here for more]
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BattleTech: Redemption Rites

BattleTech: Redemption Rites


OUT FOR BLOOD… Wolf's Dragoons, the most storied and elite mercenary unit in the Inner Sphere, has been utterly shattered for the first time in its centuries-long history. In 3151, most of the Dragoons listened to Marotta Kerensky and followed Alaric Ward to Terra. There, they helped him destroy the Republic of the Sphere and establish the ilClan. Four out of five Dragoons died...   [click here for more]
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BattleTech: Shrapnel, Issue #8 (The Official BattleTech Magazine)

BattleTech: Shrapnel, Issue #8 (The Official BattleTech Magazine)


STAY FROSTY! Shrapnel: The Official BattleTech Magazine delivers tales of tragedy and triumph amid the struggles of BattleMechs on the battlefields of the 31st century and beyond! A spurned Solaris gladiator enacts a unique brand of payback. A Federated Suns mission to take down the infamous “Lady Death” Trevaline runs afoul of pirate ingenuity. A ex-mercenary...   [click here for more]
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BattleTech: No Greater Honor (The Complete Eridani Light Horse Chronicles)

BattleTech: No Greater Honor (The Complete Eridani Light Horse Chronicles)


TRADITIONS RUN DEEP… Most mercenary units fly flags on two flagpoles at their headquarters: one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental...   [click here for more]
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BattleTech Legends: A Rending of Falcons

BattleTech Legends: A Rending of Falcons


A DARK WARRIOR RISES… Jade Falcon Galaxy Commander Malvina Hazen and her warriors are in their Occupation Zone, overseeing the consolidation of power on the worlds they've wrested from the collapsing Republic of the Sphere. When a ship appears at Skye's jump point and its commander declares a Trial of Possession for the Mongol Doctrine, the warfare strategy he claims Malvina stole...   [click here for more]
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BattleTech: Shrapnel, Issue #7 (The Official BattleTech Magazine)

BattleTech: Shrapnel, Issue #7 (The Official BattleTech Magazine)


NEVER SURRENDER! Shrapnel: The Official BattleTech Magazine brings you more heavy-hitting action and heroism in the war-torn BattleMech-dominated future of the 31st century and beyond! A young Periphery volunteer struggles against marauding pirates who have long overstayed their welcome. A small-but-growing mercenary unit faces off against a formidable foe...   [click here for more]
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Leviathans: Armored Skies

Leviathans: Armored Skies


IT IS THE DAWN OF A NEW AGE… At the beginning of the 20th century, the world was forever changed by the discovery of electroid, a strange liquid that allowed for lighter-than-air travel. Militaries around the world rushed to develop new vessels based on this amazing invention, resulting in a class of flying ships unlike anything ever seen before…the leviathan. Now, the skies are...   [click here for more]
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BattleTech: Elements of Treason: Duty

BattleTech: Elements of Treason: Duty


ABANDONED BY THE ARCHON… Once the founding capital and a vital planet in the Lyran Commonwealth, Arcturus has been held by the Clans for more than two decades, most recently by the Jade Falcons. But when the Falcons suddenly abandon the planet in early 3151, Arcturus is left to fend for itself, with no support from Archon Trillian Steiner or former-Commonwealth worlds. For Hauptmann-General...   [click here for more]
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BattleTech Legends: Masters of War

BattleTech Legends: Masters of War


A CLASH OF WARRIORS… As Clan Wolf launches a daring campaign of reprisal against the splintering Republic, three warriors will find their destinies intertwined on the field of battle and in the fight for their futures... Alaric is a living legend among the Wolves: fearless, merciless, ruthless. But his own lust for victory may mean his undoing, unless he learns to see beyond himself—and recognize...   [click here for more]
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BattleTech: The Price of Duty (A BattleTech Novella)

BattleTech: The Price of Duty (A BattleTech Novella)


A STRUGGLE TO SURVIVE… Former hauptmann Ronan Carlyle is a man without a nation. After his former commanding officer declared herself governor-general of a reborn Tamar Pact, Ronan, a loyal Steiner officer, led a group of soldiers and techs including his sister, Isobel, back for Garrison for reassignment. But on Garrison, his troubles multiply. The senior Lyran officer...   [click here for more]
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BattleTech: Shrapnel, Issue #3

BattleTech: Shrapnel, Issue #3


THE DAY THE STAR LEAGUE DIED! Shrapnel: The Official BattleTech Magazine brings you more BattleMech action from the war-torn 31st century and beyond! Celebrate Star League Day with tales of a long-abandoned ’Mech rediscovered and pressed into service, a quest for vengeance in enemy territory, the resurgence of old ghosts, and the threat of bitter betrayal in the face of...   [click here for more]
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BattleTech: Shrapnel, Issue #6 (The Official BattleTech Magazine)

BattleTech: Shrapnel, Issue #6 (The Official BattleTech Magazine)


FIGHT FOR THE FUTURE! Shrapnel: The Official BattleTech Magazine surges onward, waging wars that will decide the fate of the BattleMech-dominated future of the 31st century and beyond! Follow a quest for quick cash that yields unusual Star League relics. Commiserate with an aging MechWarrior convinced he is cursed with the devil’s luck—which is about to...   [click here for more]
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BattleTech: No Substitute for Victory

BattleTech: No Substitute for Victory


TOO OLD TO FIGHT, TOO YOUNG TO DIE… For nearly a decade, the relentless warriors of Clan Jade Falcon have held the world of Jangso in the A Place system, using it as a training ground for their next generation of warriors. When the planet’s garrison departs to join other Falcon forces in the fight for Terra, the Clans’ ultimate prize, aging Star Commander Hasara is ordered to remain behind. Deemed...   [click here for more]
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BattleTech: A Rock and a Hard Place (A Gray Death Legion novel)

BattleTech: A Rock and a Hard Place (A Gray Death Legion novel)


ALIVE OR DEAD… Just a few months after their universe-shaking campaign on Helm, and the distribution of the Helm Memory Core, all Grayson Carlyle and his Gray Death Legion want is to settle into their new home on Glengarry. But they barely touch down on-planet when a Lyran Commonwealth general contacts the GDL, intent on hiring them to track down and capture Draconis Combine agents...   [click here for more]
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BattleTech: Conflicts of Interest (Eridani Light Horse Chronicles, Part One)

BattleTech: Conflicts of Interest (Eridani Light Horse Chronicles, Part One)


TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental...   [click here for more]
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BattleTech: Shrapnel, Issue #2

BattleTech: Shrapnel, Issue #2


THE WAR RAGES ON! Shrapnel: The Official BattleTech Magazine returns with more explosive BattleMech action from the 31st century! Experience tales of hard-won survival from the gaming world of Solaris VII, the wilds of the Deep Periphery, and the annals of Clan history. Dive deep into in-depth technology articles, technical readouts, conspiracy theories, war-game and role-playing...   [click here for more]
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BattleTech: Shrapnel, Issue #5 (The Official BattleTech Magazine)

BattleTech: Shrapnel, Issue #5 (The Official BattleTech Magazine)


CONTINUING THE FIGHT... Shrapnel: The Official BattleTech Magazine charges toward victory on the war-ravaged, BattleMech-dominated battlefields of 31st century! In these tales, a Republic of the Sphere operative undertakes a personal quest to track down a missing family member, a small, untested mercenary command faces off against vicious pirate raiders, an aging soldier...   [click here for more]
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BattleTech: The Day When Heaven Was Falling (Eridani Light Horse Chronicles, Part Nine)

BattleTech: The Day When Heaven Was Falling (Eridani Light Horse Chronicles, Part Nine)


TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental...   [click here for more]
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BattleTech: Shrapnel, Issue #1

BattleTech: Shrapnel, Issue #1


JUMP BACK INTO THE COCKPIT! Picking up the battle standard for BattleTech fiction, Shrapnel: The Official BattleTech Magazine continues the tradition of hard-hitting stories set in the war-torn interstellar future of the 31st century and beyond. Fire up your ’Mech’s fusion reactor, secure your neurohelmet, and wade into battle with stories from the merciless front...   [click here for more]
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BattleTech: Hour of the Wolf

BattleTech: Hour of the Wolf


MORE THAN A CENTURY IN THE MAKING… Since the Clan invasion of 3050 ended in failure, there have been those who have not forgotten Nicholas Kerensky’s ultimate goal: The conquering of Terra, and the rise of one Clan above all others…to become the ilClan, and rule over both the rest of the Clans and the Inner Sphere…regardless of what the Great Houses may say about it… THE...   [click here for more]
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BattleTech: Strong as Steel (Eridani Light Horse Chronicles, Part Ten)

BattleTech: Strong as Steel (Eridani Light Horse Chronicles, Part Ten)


TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental...   [click here for more]
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BattleTech: Hunting Season

BattleTech: Hunting Season


KNIVES IN THE DARK… Captain-General Jessica Marik is holding the reborn Free Worlds League together by the might of her indomitable will, and has managed to keep all of the interstellar nation’s foes at bay. But even the strongest and most inspiring leaders have chinks in their armor. After a personal tragedy, Jessica vanishes from the public eye, leaving no hand on the tiller...   [click here for more]
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BattleTech: Shrapnel, Issue #4

BattleTech: Shrapnel, Issue #4


HEROES OF ALL STRIPES Shrapnel: The Official BattleTech Magazine celebrates bravery in all its forms on the triumphant, BattleMech-dominated battlefields of 31st century and beyond! Witness the birth of a new mercenary command in the late Third Succession War, follow a combat medic tackling a precarious injury, learn the true meaning of loyalty during the FedCom Civil...   [click here for more]
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BattleTech: The Hunt for Jardine (Forgotten Worlds, Part One)

BattleTech: The Hunt for Jardine (Forgotten Worlds, Part One)


BURIED IN THE ASHES OF WAR… Freelance explorer and treasure hunter Dr. Brooklyn Stevens has made her career finding lost artifacts from Inner Sphere history, but during the waning days of the FedCom Civil War, a job offered by the academic organization known as Interstellar Expeditions affords her the chance to pursue the find of a lifetime: a missing planet, one lost in the ravages...   [click here for more]
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BattleTech: Activity Book

BattleTech: Activity Book


TAKE AIM AND FIRE! Join the Clans and all their friends on their fun-filled adventures against the Great Houses of the Inner Sphere! MechWarriors of all ages can take command—each page features ‘Mechs to color, puzzles, mazes, games, cutting activities and things to make and do. Your favorite ‘Mechs and characters are featured in other great BattleTech products. ...   [click here for more]
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BattleTech: Dying Dignity (Eridani Light Horse Chronicles, Part Three)

BattleTech: Dying Dignity (Eridani Light Horse Chronicles, Part Three)


TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental...   [click here for more]
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BattleTech: Shell Games

BattleTech: Shell Games


STRENGTH VS. HONOR For more than a decade, the Republic of the Sphere’s army hid in silence behind the mysterious, impregnable Wall of Fortress Republic. But now the Wall has come down, and Paladin Max Ergen, commander of Operation Eruptio, has his sights set on an invaluable prize. His target: Dieron, a Draconis Combine military district capital, a former Republic world harboring...   [click here for more]
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BattleTech: The Hand That Feeds (Eridani Light Horse Chronicles, Part Four)

BattleTech: The Hand That Feeds (Eridani Light Horse Chronicles, Part Four)


TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental...   [click here for more]
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BattleTech Legends: Dragon Rising

BattleTech Legends: Dragon Rising


CLAWS THAT CATCH… As a reward for her loyalty and cunning, Katana Tormark has been granted the rank of Warlord of Dieron—a somewhat dubious honor. For even as she is given her new title, she is also given a nearly impossible task to prove her worth—one that may usher in a new era of interplanetary chaos... Barely three generations ago, the Draconis Combine ceded control of dozens...   [click here for more]
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BattleTech: The Mercenary Life (A BattleTech Anthology)

BattleTech: The Mercenary Life (A BattleTech Anthology)


A COST IS ALWAYS PAID… Nikolai Reed is a trader on a Lyran JumpShip plying the space lanes… Chloe Mason is a hot-shot tech with the Hsien Hotheads mercenaries… Leaving the Northwind Highlanders, MechWarrior Ryana Nikol fills a billet with the Eridani Light Horse… Disparate lives, but a unified dream that will bring them all together on a fateful course that will span decades,...   [click here for more]
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BattleTech: View from the Ground (Eridani Light Horse Chronicles, Part Seven)

BattleTech: View from the Ground (Eridani Light Horse Chronicles, Part Seven)


TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental...   [click here for more]
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BattleTech: Divided We Fall (A BattleTech Novella)

BattleTech: Divided We Fall (A BattleTech Novella)


BROTHERS IN ARMS… At long last, the Clans’ campaign for the Inner Sphere is coming to a head. Khan Alaric Wolf is preparing for his biggest moves yet…and is willing to enlist just about anyone who can help him achieve his ultimate goal—the conquest of Terra. To that end, he sends one of his own on a special assignment. Marotta Kerensky is a Clan Wolf warrior unlike any other—the...   [click here for more]
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BattleTech: Failings in Teaching (Eridani Light Horse Chronicles, Part Six)

BattleTech: Failings in Teaching (Eridani Light Horse Chronicles, Part Six)


TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental...   [click here for more]
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BattleTech: The Battle for Tukayyid (A BattleTech Anthology)

BattleTech: The Battle for Tukayyid (A BattleTech Anthology)


ALL OR NOTHING... On 1 May 3052, twenty-five Galaxies from seven Clans clashed with twelve armies of ComStar’s Com Guards on the pastoral planet of Tukayyid. For twenty-one days, one of the largest campaigns in BattleMech warfare unfolded to decide the fate of the Inner Sphere. The Battle of Tukayyid is one of BattleTech’s most pivotal conflicts. Now, explore this crucial campaign...   [click here for more]
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BattleTech: No Dust, No Wear (Eridani Light Horse Chronicles, Part Eight)

BattleTech: No Dust, No Wear (Eridani Light Horse Chronicles, Part Eight)


TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental...   [click here for more]
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BattleTech: Visions of Rebirth (Founding of the Clans, Book Two)

BattleTech: Visions of Rebirth (Founding of the Clans, Book Two)


THE DREAM DESTROYED... General Aleksandr Kerensky is dead. The Pentagon Worlds are in flames. The dream of a Star League-in-Exile is over, shattered by civil war. Amid the chaos, Nicholas Kerensky leads those who will follow him into a second exodus to the world of Strana Mechty. Yet unlike his father, Nicholas Kerensky must choose a different path: He wants to do away with all that was, and create...   [click here for more]
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BattleTech: 25 Years of Art and Fiction

BattleTech: 25 Years of Art and Fiction


BattleTech: 25 Years of Art & Fiction is the ultimate chronicle of the BattleTech/MechWarrior universe. With 304 pages that are brimming with hundreds of color and B&W illustrations that span BattleTech's 25-year legacy. Additionally, the book contains: An 8-page, detailed treatise on the evolution of the BattleTech/MechWarrior computer games and the...   [click here for more]
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BattleTech: There's No We in Mercenary (Eridani Light Horse Chronicles, Part Five)

BattleTech: There's No We in Mercenary (Eridani Light Horse Chronicles, Part Five)


TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental...   [click here for more]
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BattleTech: Children of Kerensky

BattleTech: Children of Kerensky


A RACE TO VICTORY… Terra. Birthplace of humankind. Cradle of the Inner Sphere. For centuries, it has been the Clans’ ultimate prize. As prophesied by their founder, Nicholas Kerensky, the Clan that conquers Terra shall ascend above all others to become the ilClan, ruler over the rest of the Clans. And its leader shall become the ilKhan, and will lead the Inner Sphere into a new...   [click here for more]
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BattleTech: Rock of the Republic

BattleTech: Rock of the Republic


FAR FROM HOME… Exarch Devlin Stone, hero of the Word of Blake Jihad and architect of the Republic of the Sphere, has returned to Terra only to find his beloved nation under siege and in danger of breaking apart. As threats bear down on the Republic from all sides, Stone and his inner circle must move fast to bolster Terra’s defenses from all who seek to conquer the birthplace of...   [click here for more]
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BattleTech: Fall From Glory (Founding of the Clans, Book One)

BattleTech: Fall From Glory (Founding of the Clans, Book One)


FLIGHT INTO THE UNKNOWN… 100 million dead. 500 million wounded. One billion homeless. The worst war in human history is over—and has left the Star League shattered. Jealousy and infighting from the five Great House Lords over who will be the next First Lord has the entire Inner Sphere already teetering on the brink of all-out conflict again. Against this grim backdrop, Aleksandr...   [click here for more]
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BattleTech Legends: The Gray Death Legion Trilogy Box Set

BattleTech Legends: The Gray Death Legion Trilogy Box Set


THE FIRST TRILOGY IN THE EPIC SAGA OF FUTURE WAR...THREE COMPLETE NOVELS! Thirty meters tall, seventy tons of quick-striding death and destruction, the armored war machines called BattleMechs are the front-line forces of the crumbling star empire locked in the horror of the endless Succession Wars. Their pilots are MechWarriors, 31st-century knights riding armored machines powerful enough to destroy...   [click here for more]
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BattleTech: Icons of War

BattleTech: Icons of War


SYMBOLS OF POWER… After the Word of Blake exacts an incalculable toll on Clan Wolf, Elemental warrior Garmen Kerensky is tasked by Wolf Khan Vlad Ward to undertake an audacious, top-secret mission in the Clan Homeworlds. While other covert teams help the Wolves evacuate Clan Space, Garmen’s command will steal the most prized relic of Clan history: the body of the Great Father,...   [click here for more]
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BattleTech Legends: Surrender Your Dreams

BattleTech Legends: Surrender Your Dreams


BEYOND THE WALLS… They are the Fidelis, a brotherhood of warriors whose devotion to honor and courage on the battlefield is unmatched. Their existence known only to a former exarch, they are a fighting force to be reckoned with—a force three knights must consider as they undertake missions that could save the Republic…or cripple it. Lady Crystal Synd embodies the vision of the...   [click here for more]
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BattleTech Legends: Principles of Desolation

BattleTech Legends: Principles of Desolation


ALL IN THE FAMILY… For more than a year, “divine leader” Daoshen Liao has relentlessly pushed his Capellan Confederation forces in their invasion of the Republic. Now the time has come for the next stage of his conquest—a conquest that will begin not with an enemy, but with his own family... Raised among royalty in the Magistracy of Canopus, where the superiority of women...   [click here for more]
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BattleTech: Finding Jardine (Forgotten Worlds, Part Two)

BattleTech: Finding Jardine (Forgotten Worlds, Part Two)


UNCOVERING THE SECRETS OF A LOST WORLD… Interstellar explorer and freelance treasure hunter Dr. Brooklyn Stevens has made the find of a lifetime—an entire planet thought lost for centuries. Jardine was supposedly wiped off the maps of the Inner Sphere during the hard-fought Succession Wars, but the verdant forested world she and her adventuring partner just crash-landed on tells a much different...   [click here for more]
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BattleTech Legends: Trial by Chaos

BattleTech Legends: Trial by Chaos


THE PRICE OF PEACE… The Raging Bears have begun their occupation of the planet Vega with the hope of restoring order on a planet beset by violence and civil ruin. But their bold move to stabilize Prefecture I for the Republic of the Sphere may be the chance their enemies have been waiting for… While the military takeover of Vega was no great challenge, setting up a new planetary government and...   [click here for more]
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BattleTech Legends: Hunters of the Deep

BattleTech Legends: Hunters of the Deep


DISSENT FROM WITHIN… Sea Fox Clansmen are space-bound, nomadic warrior-merchants who live and die aboard their naval vessels, going planetside only to negotiate a new deal or for combat—often the same thing for a Fox. Divided into five autonomous Khanates, they are led by the Khan of Clan Sea Fox. Their mission: to make deals and acquire the revenue needed to expand Sea Fox's honor,...   [click here for more]
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BattleTech: A Clever Bit of Fiction (Kell Hounds Ascendent, Part Three)

BattleTech: A Clever Bit of Fiction (Kell Hounds Ascendent, Part Three)


A LETHAL MIX OF POLITICS AND PERIL… Morgan and Patrick Kell, founders of the Kell Hounds mercenary unit, are riding high. First, they deposed the crime lord that had been ruling the mercenary world of Galatea, then they saved that planet again from a religious zealot who tried to starve the government into submitting to his new theocracy. Along the way, they assembled a crack team...   [click here for more]
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  The RuneQuest Coloring Book