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BattleTech: Break-Away (The Proliferation Cycle, #1)
by Catalyst Game Labs

THE UNTOLD STORY OF THE INVENTION OF THE BATTLEMECH...

Break-Away is the first of six novellas detailing the struggle to create the next awesome weapon to rule the battlefield—the BattleMech.

BattleTech: Break-Away (The Proliferation Cycle, #1)
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Shadowrun: Auditions (A Mosaic Run Collection)

Shadowrun: Auditions (A Mosaic Run Collection)


FOUR SECRET AUDITIONS… Fixer BlotterBabe must have exactly the right actors for a production that requires very specialized talent. The actors must not only be skilled, they need to have the right attitude and an ability to adapt to extraordinary circumstances.   A Kiss to Die For: Kintsugi and Sartorial choose love over duty, but their respective families will do everything...   [click here for more]
Catalyst Game Labs  $4.99

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Shadowrun: The Kilimanjaro Run (A Shadowrun Novella)

Shadowrun: The Kilimanjaro Run (A Shadowrun Novella)


AN UNEXPECTED ADVENTURE… Charlotte lives with her expatriate family in Dar es Salaam, Tanzania. While visiting her best friend Neema, a hippopotamus shaman, a commotion next door interrupts their weekend plans. Neema’s older cousin has been arrested, leaving her younger cousin Elijah responsible for a “job.” Charlotte insists on helping Elijah complete what seems like a simple task:...   [click here for more]
Catalyst Game Labs  $2.99

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Shadowrun: Corporate Business (A Shadowrun Novella)

Shadowrun: Corporate Business (A Shadowrun Novella)


A CORP’S SHADOWS ARE EVEN LONGER… A “cleaner” for the megacorporation Ares Macrotechnology, Maria Payne is a model employee—efficient, attentive to detail, and very deadly. She navigates every danger that comes at her, whether it’s on a mission in the field, or walking the political tightropes in her own corp. But when Internal Affairs takes an interest in her, Maria begins...   [click here for more]
Catalyst Game Labs  $2.99

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BattleTech: View from the Ground (Eridani Light Horse Chronicles, Part Seven)

BattleTech: View from the Ground (Eridani Light Horse Chronicles, Part Seven)


TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental...   [click here for more]
Catalyst Game Labs  $1.99

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BattleTech: Break-Away (The Proliferation Cycle, #1)

BattleTech: Break-Away (The Proliferation Cycle, #1)


THE UNTOLD STORY OF THE INVENTION OF THE BATTLEMECH... Break-Away is the first of six novellas detailing the struggle to create the next awesome weapon to rule the battlefield—the BattleMech. In the mid-25th century, factions of mankind are desperate to invent the next technological leap in warfare—a machine that would give each group an overwhelming advantage on the...   [click here for more]
Catalyst Game Labs  $1.99

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BattleTech: Prometheus Unbound (The Proliferation Cycle, #2)

BattleTech: Prometheus Unbound (The Proliferation Cycle, #2)


THE STRUGGLE FOR BATTLEMECH SUPREMACY CONTINUES... Fifteen years after the Terran Hegemony first fielded the Mackie, the very first BattleMech, the Great House has been running rampant over the other Houses in the Inner Sphere. Any who try to fight the Terrans and their death machines are utterly defeated. But there are other ways to level the battlefield... And the Lyran Commonwealth...   [click here for more]
Catalyst Game Labs  $1.99

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