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KOBOLD Guide to Gamemastering
by Kobold Press
Decades of GMing Experience at Your Fingertips!

Kobold Press builds on its excellent track record with another great release—new and provocative.
—Mike Mearls

With advice from the dawn of RPGs and ideas from a new generation, these 21 essays will improve your GMing skills and create fun, amazing, mem

KOBOLD Guide to Gamemastering
 
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Biology for Fantasy Settings

Biology for Fantasy Settings


When designing a fantasy setting, the biology of our home world can provide a wonderfully rich resource for generating a new world and the creatures inhabiting it. But a world creator should not forget the fantasy aspect, or feel restricted to using Earth’s biosphere as an unyielding template, and otherwise excellent resources often suffer from just this flaw and apply real-world ecology to fantasy...   [click here for more]
Skirmisher Publishing  $1.99

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KOBOLD Guide to Gamemastering

KOBOLD Guide to Gamemastering


Decades of GMing Experience at Your Fingertips! “Kobold Press builds on its excellent track record with another great release—new and provocative.” —Mike Mearls Whether it’s advice from grognards who were running games at the dawn of RPGs, or suggestions from the new generation of game designers, these 21 essays by experts are here to help you improve your...   [click here for more]
Kobold Press  $19.99 $9.99

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Complete KOBOLD Guide to Game Design

Complete KOBOLD Guide to Game Design


Got Questions About RPG Design? Wolfgang Baur, Monte Cook, Ed Greenwood, Michael Stackpole, and other industry veterans have the answers you asked for...and the advice you need! Get ready to create great new adventures, monsters and magic for your RPG campaign! The Complete Kobold Guide to Game Design offers 240 pages of in-depth essays on what makes RPGs tick. Get...   [click here for more]
Kobold Press  $14.99

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Mythos Horror Creation System

Mythos Horror Creation System


H. P. Lovecraft created a whole genre of horror with his mythos stories, a genre that others have taken and expanded upon or with which they have created their own visions and of cosmic horror. Gaming has been no less active in bringing Lovecraft’s horror to the masses with the advent of the Call of Cthulhu RPG, few horror classics RPGs can bring players to a place of thrills like a good CoC...   [click here for more]
Avalon Game Company  $14.99

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Jester David’s How-To Guide to Fantasy Worldbuilding

Jester David’s How-To Guide to Fantasy Worldbuilding


Inside this 150-page tome you will learn how to: Sculpt a continent Design a nation Plan a city or village Create a Pantheon And build your owm fantasy world! Over its eighteen chapters, this book walks you through the steps needed to create a fantasy world for your roleplaying game, from the initial brainstorming to the niggling details. Included is advice on geology & climate, culture...   [click here for more]
5 Minute Workday Publishing  $4.00

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Smuggler's Tunnel

Smuggler's Tunnel


"Smuggler's Tunnel" is a rules-free description of a specific sort of place that might be found in many different sorts of communities and cultures. It is formatted like the more than 70 places found in Skirmisher Publishing's Platinum bestselling sourcebook City Builder: A Guide to Designing Communities and intended to stand by itself or serve as bonus content to that volume....   [click here for more]
Skirmisher Publishing  Pay What You Want

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KOBOLD Guide to Board Game Design

KOBOLD Guide to Board Game Design


Pull up a chair and see how the world's top game designers roll. You want your games to be many things: Creative. Innovative. Playable. Fun. If you're a designer, add "published" to that list. The Kobold Guide to Board Game Design gives you an insider's view on how to make a game that people will want to play again and again. Author Mike Selinker (Betrayal at House...   [click here for more]
Kobold Press  $14.95 $9.99

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Game Retailer Guide

Game Retailer Guide


Written by a veteran game store owner, the Game Retailer Guide is a how-to industry manual that contains everything you need to know in order to start and run a successful game-selling business. Topics the Game Retailer Guide covers include: * Administration & Planning * Building and Equipping the Store * Competitive Analysis * Products and Services * Marketing &...   [click here for more]
Skirmisher Publishing  $9.99

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Horror Video Games: Essays on the Fusion of Fear and Play

Horror Video Games: Essays on the Fusion of Fear and Play


In this in-depth critical and theoretical analysis of the horror genre in video games, 14 essays explore the cultural underpinnings of horror's allure for gamers and the evolution of "survival" themes. The techniques and story effects of specific games such as Resident Evil, Call of Cthulhu, and Silent Hill are examined individually. ...   [click here for more]
McFarland  $29.95 $12.99

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The Really Geeky Sci-Fi Quiz Book

The Really Geeky Sci-Fi Quiz Book


Over 750 science fiction quiz questions in 7 different categories, each with its own multiple choice section. Challenge your friends to a geek-off to the death, or test your own sci-fi knowledge in a battle of wits against this awesome tome of useless geek trivia. ...   [click here for more]
SciFi Ideas  $0.95

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Game On, Hollywood!: Essays on the Intersection of Video Games and Cinema

Game On, Hollywood!: Essays on the Intersection of Video Games and Cinema


The 14 essays in Game on, Hollywood! take on several points of game and film intersection. They look at storylines, aesthetics, mechanics, and production. The book is about adaptation (video game to film, film to video game), but it is even more about narrative. The essays draw attention to the ways and possibilities of telling a story. They consider differences and similarities...   [click here for more]
McFarland  $29.95 $15.99

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L. A. R. P. S.

L. A. R. P. S.


Dream up any universe you can think of, then build it so your friends can experience it through live action role playing. Do you like Science Fiction? Westerns? Fantasy? Historical Intrigue, Modern Day Monsters? Victorian Steampunk? Film Noir Detective Stories? Some mix of all or none? Any genre can come to life with LARPS. Convert worlds you've made yourself, or turn your favorite existing worlds...   [click here for more]
Dreams of Deirdre Press  $29.99 $14.99

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40 Years of Gen Con

40 Years of Gen Con


In 40 Years of Gen Con, gaming guru Robin D. Laws chronicles the story of every gamer's lifetime. It's a history that reaches out to four decades of gamers to form a vast collage of the Gen Con experience from every point of view - from the gamers playing in the halls, to the staffers behind the scenes, to the exhibitors on the sales floor. 40 Years of Gen Con is a treasure trove...   [click here for more]
Atlas Games  $14.95

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A Trivia Book on Halloween

A Trivia Book on Halloween


What do you know about the spooky and creepy holiday celebrated in October every year in the United States of America? Here are but a few trivia questions that may interest you. 1. Out of what was the first Jack O’Lanterns made from? 2. What does Samhainophobia mean? 3. What kind of immigrants brought Halloween to the United States of America? 4. Why did people...   [click here for more]
Trivia Gamebook   FREE 

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CARTOMANCIE : l'initiation du joueur en SOLO

CARTOMANCIE : l'initiation du joueur en SOLO


Pour vous faire une petite idée du système de CARTOMANCIE voici un petit scénario solo pour en apprendre les grandes lignes. Vous y trouverez : - les atouts et leur signification - les attitudes et le curseur de choix tactique - les blessures. Attention, ce solo ne contient pas les règles de création de personnages. Par contre, celles-ci...   [click here for more]
Le Trip Fantastique  Pay What You Want

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H.G. Wells' Floor Games

H.G. Wells' Floor Games


Before Wells wrote Little Wars, he created what some would consider to be a sort of companion book to it. Published in 1912, Floor Games instructs creative children of all ages on some very imaginative activities for rainy days... or even sunny ones. This edition includes the photos from the original publication and faithfully retains the integrity of the antique font. ...   [click here for more]
5Realms Publishing  Pay What You Want

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The Great Way Tarot

The Great Way Tarot


THE GREAT WAY TAROT by Mel Wayne offers a spiritual gateway to understanding yourself. Once you understand your Self, you may understand the universe and begin to comprehend the mysteries of time and space. The deck of eighty-one divination cards reveals insights into your past, your present, and your future; therefore, the The Great Way Tarot cards have a divine purpose in the universal order...   [click here for more]
Freedom Within Foundation  $1.99

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