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Hottest Non-Fiction, J, PDF
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Newest Titles in This Section
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Title |
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 The author writes:
This book began as an expansion of my essay, "H. P. Lovecraft: The Decline of the West," in The Weird Tale, but very quickly became something quite different, to the degree that the two works have little save the title in common. I have always been interested in Lovecraft the philosopher, and in my Starmont Reader's Guide to Lovecraft (1982) I attempted a very compressed... [click here for more] |
Wildside Press |
$4.99
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 Comics Writing: Communicating With Comic Books unveils the basics in comics writing from Steven Philip Jones, a professional comic book writer and instructor. Comics Writing shows you the step-by-step process of creating a comics script and how it is turned into a finished comics page. With the help of examples and comic book illustrations, this book will introduce you to: the different... [click here for more] |
Caliber Comics |
$7.99 $4.79
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 A significant expansion of the critically acclaimed first edition, Classics Illustrated: A Cultural History, 2d ed., carries the story of the Kanter family's series of comics-style adaptations of literary masterpieces from 1941 into the 21st century.
This book features additional material on the 70-year history of Classics Illustrated and the careers and contributions of such artists as Alex A.... [click here for more] |
McFarland |
$12.99
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 Toys--those celebrated childhood cohorts and lead actors in children's imaginative play--have a fantastic history of heroism in fiction. From teddy bears that guard sleeping babies to plastic soldiers and cowboys who lay siege to wooden block castles, toys are often the heroes of the stories children inspire authors to tell.
In this collection of new essays, scholars from a range of disciplines... [click here for more] |
McFarland |
$15.99
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 A beginner's guide to the paranormal, through the eyes of a professional paranormal investigator. If you’ve ever wanted to head out on your very own ghost hunt, but don’t quite know how to get started, this guide will get you on your way. Learn the basic information for a successful ghost investigation, plus a handy reference of vocabulary and investigative forms to use to keep you organized.... [click here for more] |
Deslisle Publications |
$3.99
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 The informative and wide-ranging essays in this second volume of Borgo Perspectives on Intercultural Communication, by authors from Britain, Bulgaria, Germany, India, Russia and Spain, look at intercultural communication in action--whether in television or the movies, in the press, on the internet, in student life, in school, in the work of translators and interpreters, or simply in the attempt to... [click here for more] |
Wildside Press |
$7.99
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 Although the idea that graphic narratives represent an important literary form is still debated in academic circles, in recent years comics scholarship has emerged into wider contexts.
This collection of new essays considers various literary approaches to graphic narrative and sequential art. The authors examine the politics of comic form and narrative, the ways in which graphic narrative and sequential... [click here for more] |
McFarland |
$19.99
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 Unlike traditional animation techniques that use specialized 3D animation software, machinima--a term derived from the words "machine" and "cinema"--records the action in real-time interactive 3D environments, such as those found in video games, to create a cinematic production.
No longer solely the province of hard-core gamers, machinima has become central to the convergence... [click here for more] |
McFarland |
$19.99
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 This cookbook provides 75 must-have recipes to make at the game or take along for tailgating. Recipes include everything from simple appetizers like beer boiled shrimp, to impressive grilled foods like Memphis-style babyback ribs, to sophisticated desserts like tiramisu. An introductory chapter provides tips on essential equipment and techniques for cooking up a great party in the parking lot. Tips... [click here for more] |
Untreed Reads Publishing |
$4.99
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 Gaming History Meets Bathroom Reader Did you ever wonder: ♞ What makes Clue the best movie based on a game franchise? ♝ What does the doubling cube in backgammon do? ♜ How trains are even supposed to operate in Ticket to Ride: Antarctica? ♛ How the designer of the board game Pandemic feels now that he's living through an actual global pandemic? ♚ Whatever happened to the... [click here for more] |
John-Michael Gariepy |
$4.99
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