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Classics Illustrated: A Cultural History, 2d ed.

Classics Illustrated: A Cultural History, 2d ed.


A significant expansion of the critically acclaimed first edition, Classics Illustrated: A Cultural History, 2d ed., carries the story of the Kanter family's series of comics-style adaptations of literary masterpieces from 1941 into the 21st century. This book features additional material on the 70-year history of Classics Illustrated and the careers and contributions of such artists as Alex A....   [click here for more]
McFarland  $12.99

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Comics Writing: Communicating with Comic Books

Comics Writing: Communicating with Comic Books


Comics Writing: Communicating With Comic Books unveils the basics in comics writing from Steven Philip Jones, a professional comic book writer and instructor. Comics Writing shows you the step-by-step process of creating a comics script and how it is turned into a finished comics page. With the help of examples and comic book illustrations, this book will introduce you to: the different...   [click here for more]
Caliber Comics  $7.99 $4.79

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Crossing Boundaries in Graphic Narrative: Essays on Forms, Series and Genres

Crossing Boundaries in Graphic Narrative: Essays on Forms, Series and Genres


Although the idea that graphic narratives represent an important literary form is still debated in academic circles, in recent years comics scholarship has emerged into wider contexts. This collection of new essays considers various literary approaches to graphic narrative and sequential art. The authors examine the politics of comic form and narrative, the ways in which graphic narrative and sequential...   [click here for more]
McFarland  $19.99

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GhostBusting 101

GhostBusting 101


A beginner's guide to the paranormal, through the eyes of a professional paranormal investigator. If you’ve ever wanted to head out on your very own ghost hunt, but don’t quite know how to get started, this guide will get you on your way. Learn the basic information for a successful ghost investigation, plus a handy reference of vocabulary and investigative forms to use to keep you organized....   [click here for more]
Deslisle Publications  $3.99

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H. P. Lovecraft: The Decline of the West

H. P. Lovecraft: The Decline of the West


The author writes: This book began as an expansion of my essay, "H. P. Lovecraft: The Decline of the West," in The Weird Tale, but very quickly became something quite different, to the degree that the two works have little save the title in common. I have always been interested in Lovecraft the philosopher, and in my Starmont Reader's Guide to Lovecraft (1982) I attempted a very compressed...   [click here for more]
Wildside Press  $4.99

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Intercultural Communication in Action

Intercultural Communication in Action


The informative and wide-ranging essays in this second volume of Borgo Perspectives on Intercultural Communication, by authors from Britain, Bulgaria, Germany, India, Russia and Spain, look at intercultural communication in action--whether in television or the movies, in the press, on the internet, in student life, in school, in the work of translators and interpreters, or simply in the attempt to...   [click here for more]
Wildside Press  $7.99

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Life of Death

Life of Death


A rarely done quick sketch commentary by Katrina "Death" Joyner of the Writers of the Apocalypse regarding random events in her life. They're sloppily drawn, they're funny, and they're (exaggerated) true stories. Maybe you can relate. NOTICE: This book is best read on larger ereaders with larger screens such as the Nook Color or Kindle Fire ...   [click here for more]
Writers of the Apocalypse  $2.99

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Machinima: The Art and Practice of Virtual Filmmaking

Machinima: The Art and Practice of Virtual Filmmaking


Unlike traditional animation techniques that use specialized 3D animation software, machinima--a term derived from the words "machine" and "cinema"--records the action in real-time interactive 3D environments, such as those found in video games, to create a cinematic production. No longer solely the province of hard-core gamers, machinima has become central to the convergence...   [click here for more]
McFarland  $19.99

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The Book of Genesis

The Book of Genesis


Utilizing the prints of the famed artist, Gustave Dore, this one shot looks at some of the important and crucial scenes of the opening book of the Bible, Genesis. Each full page illustration from Dore is accompanied by the corresponding text paraphrased from the appropriate section of Genesis....   [click here for more]
Caliber Comics  $0.99

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The Book of the Apocrypha

The Book of the Apocrypha


Utilizing the prints of the famed artist, Gustave Dore, this one shot looks at some of the important and crucial scenes of the Apocrypha. The term was first used by St. Jerome to denote material in the Greek version of the biblical books that were not included in the Hebrew Bible of the Old Testament. Sometimes listed in the appendices and other times, totally omitted altogether, the Apocrypha still...   [click here for more]
Caliber Comics  $0.99

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The Life and Death of Jesus Christ

The Life and Death of Jesus Christ


Featuring one of the most acclaimed artists ever, Gustave Dore, Eric Jackson utilizes the full sized plates of Dore’s Bible works to showcase the scenes dealing with the Life and Death of Jesus Christ. In addition to over 35 full page plates, Jackson provides information on The Time Before Christ, The Travels of Christ, information on The Gospels, and The Messiah. This serves as a great summary...   [click here for more]
Caliber Comics  $0.99

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The Page of Cups

The Page of Cups


Mead making is an ancient craft that predates even yesterday that has been passed on from beekeeper to drunk to drunk. Some say this skill predates the Dark Ages, or Microsoft Word. Want to make mead (honey wine), don't know how, find all other texts dry and boring? Spice a little humor into your cup and brew a tasty batch the sarcastic way. Illustrated, illuminated with humor, and informative. ...   [click here for more]
Writers of the Apocalypse  $3.99

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Toy Stories: The Toy as Hero in Literature, Comics and Film

Toy Stories: The Toy as Hero in Literature, Comics and Film


Toys--those celebrated childhood cohorts and lead actors in children's imaginative play--have a fantastic history of heroism in fiction. From teddy bears that guard sleeping babies to plastic soldiers and cowboys who lay siege to wooden block castles, toys are often the heroes of the stories children inspire authors to tell. In this collection of new essays, scholars from a range of disciplines...   [click here for more]
McFarland  $15.99

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Winning Streak: Tales and Trivia of the 40 Most Popular Board Games

Winning Streak: Tales and Trivia of the 40 Most Popular Board Games


Gaming History Meets Bathroom Reader Did you ever wonder: ♞ What makes Clue the best movie based on a game franchise? ♝ What does the doubling cube in backgammon do? ♜ How trains are even supposed to operate in Ticket to Ride: Antarctica? ♛ How the designer of the board game Pandemic feels now that he's living through an actual global pandemic? ♚ Whatever happened to the...   [click here for more]
John-Michael Gariepy  $4.99

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  Weird Works of Robert E. Howard [BUNDLE]