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Write or Wrong: A Writer's Guide to Creating Comics
by Caliber Comics

An invaluable tool fro anyone seeking to create comics, improve their knowledge of the industry and the craft, and/or be simultaneously entertained and informed by this remarkable, forthright and ultimately charming writer as he openly discusses how to overcome the odds and create comics - even if you can't draw them yourself.

Write or Wrong: A Writer's Guide to Creating Comics
 
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City Builder: A Guide to Designing Communities

City Builder: A Guide to Designing Communities


City Builder: A Guide to Designing Communities is a manual specifically designed to help guide storytellers through the process of creating exciting and compelling urban areas and other sorts of communities and places within them for their projects. It is a rules-free universal resource that is not specific to any particular game system and is intended to be compatible with the needs of almost...   [click here for more]
Skirmisher Publishing  $17.99

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Codex Guide to the Medieval Baltic

Codex Guide to the Medieval Baltic


Have you ever wanted to go to another world? The year is 1456. The place is the Southern Baltic. The Free City of Danzig is in rebellion against the Brother- Knights of the Teutonic Order. Privateers flying the Danzig colors patrol the waters of the Baltic all the way from Reval to Denmark. Bearing letters of marque they will intercept any vessels attempting to reach the Ordernstadt: the Monastic...   [click here for more]
Ire Games  $8.00

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Mythos Society Guide to New England

Mythos Society Guide to New England


The Mythos Society Guide to New England is an expansive universal sourcebook by veteran game designer Clint Staples that can be used to enhance any horror, mystery, or adventure roleplaying scenarios set in New England. It is particularly suited for Mythos-oriented games like Call of Cthulhu and Cthulhu Live. It is also a fun and provocative read...   [click here for more]
Skirmisher Publishing  $6.99 $4.99

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Biology for Fantasy Settings

Biology for Fantasy Settings


When designing a fantasy setting, the biology of our home world can provide a wonderfully rich resource for generating a new world and the creatures inhabiting it. But a world creator should not forget the fantasy aspect, or feel restricted to using Earth’s biosphere as an unyielding template, and otherwise excellent resources often suffer from just this flaw and apply real-world ecology to fantasy...   [click here for more]
Skirmisher Publishing  $1.99

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Guildhouses, Hospitals, & Other Professional Places (City Builder Volume 4)

Guildhouses, Hospitals, & Other Professional Places (City Builder Volume 4)


City Builder Volume 4: Professional Places is the fourth in a series of 11 complementary books designed to help guide Game Masters through the process of creating compelling and exciting urban areas and places within them for their campaigns. It is not specific to any particular game setting and is designed to be compatible with the needs of any ancient, Dark Ages, Middle Ages, Renaissance,...   [click here for more]
Skirmisher Publishing  $2.99

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Complete KOBOLD Guide to Game Design

Complete KOBOLD Guide to Game Design


Got Questions About RPG Design? Wolfgang Baur, Monte Cook, Ed Greenwood, Michael Stackpole, and other industry veterans have the answers you asked for...and the advice you need! Get ready to create great new adventures, monsters and magic for your RPG campaign! The Complete Kobold Guide to Game Design offers 240 pages of in-depth essays on what makes RPGs tick. Get...   [click here for more]
Kobold Press  $14.99

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KOBOLD Guide to Worldbuilding

KOBOLD Guide to Worldbuilding


The Essential Elements for Building a World Roleplaying games and fantasy fiction are filled with rich and fascinating worlds: the Forgotten Realms, Glorantha, Narnia, R'lyeh, Middle-Earth, Barsoom, and so many more. It took startling leaps of imagination as well as careful thought and planning to create places like these: places that readers and players want to come back to again and again. Now,...   [click here for more]
Kobold Press  $19.99 $14.99

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Banks, Trading Posts, & Other Mercantile Places (City Builder Volume 6)

Banks, Trading Posts, & Other Mercantile Places (City Builder Volume 6)


City Builder Volume 6: Mercantile Places is the sixth offering in a series of 11 complementary books designed to help guide Game Masters through the process of creating exciting and compelling urban areas and places within them for their campaigns. It is a universal resource that is not specific to any particular game system and is intended to be compatible with the needs of almost any ancient,...   [click here for more]
Skirmisher Publishing  $1.99

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Palaces, Prisons, & Other Governmental Places (City Builder Volume 10)

Palaces, Prisons, & Other Governmental Places (City Builder Volume 10)


City Builder Volume 10: Governmental Places is the tenth volume in a series of 11 complementary books designed to help guide Game Masters through the process of creating exciting and compelling urban areas and places within them for their campaigns. It is a universal resource that is not specific to any particular game system and is intended to be compatible with the needs of almost any ancient,...   [click here for more]
Skirmisher Publishing  $1.99

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Szent István: Hungary's Battleship

Szent István: Hungary's Battleship


Despite being a land-locked country, Hungary once had a dreadnought battleship - SMS Szent István. This article describes the ship and its short wartime career. ...   [click here for more]
Shilka Publishing  Pay What You Want

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DragonArt

DragonArt


Nothing makes your imagination catch fire like a dragon! And now you can breathe fire with the best of them as you create dragons and other mythical beasts that will awe, delight, and disturb. More than 30 lessons break down each creature into simple color-coded steps, from basic shapes, to details including claws and wings, to spectacular finished dragons and beasts. All you need is a pencil,...   [click here for more]
F+W Media  $19.99 $11.99

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The Nazi Occult

The Nazi Occult


In the dark dungeons beneath Nazi Germany, teams of occult experts delved into ancient and forbidden lore, searching for lost secrets of power. This book tells the complete history of the Nazi occult programs, from their quests for the Ark of the Covenant, the Spear of Destiny, and the Holy Grail, through their experiments with lycanthrope and zero-point energy. It also includes information on the...   [click here for more]
Osprey Publishing  $9.95

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KOBOLD Guide to Magic

KOBOLD Guide to Magic


Kobolds Work a Little Magic The popular and wildly useful Kobold Guide series tackles the biggest subject in fantasy: Magic! What makes a fantasy fantastic? Magic, of course! Whether it’s unearthly beasts, scheming sorcerers, legendary swords or locales that defy logic and physics, a compelling fantasy story needs magical elements. The tricky part is that in order for the story to...   [click here for more]
Kobold Press  $24.99 $14.99

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The Salt Cyclopedia of Comparative Mythology

The Salt Cyclopedia of Comparative Mythology


Your average book on mythology will tell about, say, Hades, and in the course of it mention that he was a death divinity. If you want to learn about death divinities in general, then you've still got a lot of work ahead of you. This book approaches things from the opposite direction, which should be useful for worldbuilders. Rather than tell you about individual gods, this book explains...   [click here for more]
WMB Saltworks  $4.95

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Communities (City Builder Volume 1)

Communities (City Builder Volume 1)


City Builder Volume 1: Communities is the first in a series of 11 complementary books that will help guide Game Masters through the process of designing exciting and compelling urban areas and places within them for their campaigns. It is not specific to any particular game setting and is designed to be compatible with the needs of any ancient, Dark Ages, Middle Ages, Renaissance, or fantasy...   [click here for more]
Skirmisher Publishing  $3.99

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Breweries, Mills, & Other Tradesman Places (City Builder Volume 5)

Breweries, Mills, & Other Tradesman Places (City Builder Volume 5)


City Builder Volume 5: Tradesman Places is the fifth offering in a series of 11 complementary books designed to help guide Game Masters through the process of creating exciting and compelling urban areas and places within them for their campaigns. It is a universal resource that is not specific to any specific game system and is intended to be compatible with the needs of almost any ancient, Dark Ages,...   [click here for more]
Skirmisher Publishing  $1.99

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Inns, Taverns, & Other Service Places (City Builder Volume 7)

Inns, Taverns, & Other Service Places (City Builder Volume 7)


City Builder Volume 7: Service Places is the seventh offering in a series of 11 complementary books designed to help guide Game Masters through the process of creating exciting and compelling urban areas and places within them for their campaigns. It is a universal resource that is not specific to any particular game system and is intended to be compatible with the needs of almost any ancient,...   [click here for more]
Skirmisher Publishing  $2.99

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Alchemists' Workshops, Wizards' Towers, & Other Scholarly Places (City Builder Volume 8)

Alchemists' Workshops, Wizards' Towers, & Other Scholarly Places (City Builder Volume 8)


City Builder Volume 8: Scholarly Places is the eight offering in a series of 11 complementary books designed to help guide Game Masters through the process of creating exciting and compelling urban areas and places within them for their campaigns. It is a universal resource that is not specific to any particular game system and is intended to be compatible with the needs of almost any ancient,...   [click here for more]
Skirmisher Publishing  $2.99

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Temples, Cemeteries, & Other Religious Places (City Builder Volume 9)

Temples, Cemeteries, & Other Religious Places (City Builder Volume 9)


City Builder Volume 9: Religious Places is the ninth volume in a series of 11 complementary books designed to help guide Game Masters through the process of creating exciting and compelling urban areas and places within them for their campaigns. It is a universal resource that is not specific to any particular game system and is intended to be compatible with the needs of almost any ancient,...   [click here for more]
Skirmisher Publishing  $1.99

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Thieves' Guilds, Brothels, & Other Underworld Places (City Builder Volume 11)

Thieves' Guilds, Brothels, & Other Underworld Places (City Builder Volume 11)


City Builder Volume 11: Underworld Places is the final volume in a series of 11 complementary books designed to help guide Game Masters create exciting and compelling urban areas and places within them for their campaigns. It is a universal game resource that is not specific to any particular system and is intended to be compatible with the needs of almost any ancient, Dark Ages, Middle Ages,...   [click here for more]
Skirmisher Publishing  $1.99

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Jester David’s How-To Guide to Fantasy Worldbuilding

Jester David’s How-To Guide to Fantasy Worldbuilding


Inside this 200-page tome you will learn how to: Sculpt a continent Design a nation Plan a city or village Create a Pantheon And build your owm fantasy world! Over its eighteen chapters, this book walks you through the steps needed to create a fantasy world, from the initial brainstorming to the niggling details. Each chapter ends with an example, demonstrating the advice of that chapter...   [click here for more]
5 Minute Workday Publishing  $4.00

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The Skeptic's Guide to Conspiracies

The Skeptic's Guide to Conspiracies


From the Knights Templar to the JFK Assassination: Uncovering the [Real] Truth Behind the World's Most Controversial Conspiracy Theories Did the noble order of the Knights Templar guard a secret about Jesus’ birth?   Was the moon landing faked in a Hollywood movie studio?   Is the government keeping the remains of an alien spacecraft in the top-secret...   [click here for more]
F+W Media  $14.95 $9.99

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Kicking It: Successful Crowdfunding

Kicking It: Successful Crowdfunding


In Kicking It, game designer Monte Cook (D&D 3rd Edition, Numenera) and author/editor Shanna Germain (Geek Love, The Lure of Dangerous Women) each use their experience in running recent, successful Kickstarter campaigns to provide a step-by-step guide for you to plan, create, manage, and fund a money-making crowdfunding venture. You'll find a comparison of the various crowdfunding sites,...   [click here for more]
Stone Box Press  $5.99

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RAINN Charity PWYW Donation

RAINN Charity PWYW Donation


RAINN (Rape, Abuse & Incest National Network) is the nation's largest anti-sexual violence organization and was named one of "America's 100 Best Charities" by Worth magazine. RAINN created and operates the National Sexual Assault Hotline (800.656.HOPE and online.rainn.org) in partnership with more than 1,100 local sexual assault service providers across the country and operates the...   [click here for more]
RAINN  Pay What You Want

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DragonArt Fantasy Characters

DragonArt Fantasy Characters


You will experience immediate success by starting with extremely easy, basic anatomy that most fantasy characters share (simple shapes, easy views, easy to copy) then be able to move on to more interesting and complex characters that go past initial pencils into a shaded and colored finish. Many of the features in the first book are carried over into Fantasy Characters such as historical facts about...   [click here for more]
F+W Media  $19.99 $11.99

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Orbit: JRR Tolkien: The True Lord of the Rings

Orbit: JRR Tolkien: The True Lord of the Rings


He imagined realms of wizards, orcs and hobbits and elevated fantasy from pulp to respected literature. J.R.R. Tolkien, the iconic author who captivated generations with his rich and complex mythology of Middle Earth, is the subject of his own tale in a special edition of Bluewater Productions’ latest biography comic title “Orbit.” ...   [click here for more]
TidalWave Productions  $3.99 $1.99

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The Writer's Digest Guide to Science Fiction & Fantasy

The Writer's Digest Guide to Science Fiction & Fantasy


Craft an otherworldly experience for your readers! Do you dream of writing tales that pull readers into extraordinary realms? The Writer's Digest Guide to Science Fiction & Fantasy gives you everything you need to build a fantastic world, inhabit it with original and believable characters, and create an authentic and enthralling story. Two complete books in one, this comprehensive guide...   [click here for more]
F+W Media  $24.99 $14.99

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Look, Up on the Screen! The Big Book of Superhero Movie Reviews

Look, Up on the Screen! The Big Book of Superhero Movie Reviews


Superheroes have invaded film more in the past decade and a half than they have in their entire history. From major blockbusters like Man of Steel and The Dark Knight Trilogy, to DC Entertainment's line of fantastic direct-to-video animated films, to other super-flicks like The Incredibles, superheroes are enjoying a major resurgence in popular culture and fans have now entered...   [click here for more]
Coscom Entertainment  $12.99 $3.99

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A Study in Storytelling: The Red-Headed League

A Study in Storytelling: The Red-Headed League


How can you adapt a classic Sherlock Holmes mystery into your own adventure? The Red-Headed League (A Study in Storytelling #2) helps you to deconstruct the original story by Sir Arthur Conan Doyle. You can then reimagine, remix, and recycle the story elements into any genre or setting. Designed for writers and roleplayers, use it to create original fiction or tabletop adventures!...   [click here for more]
Dancing Lights Press  $2.00

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KOBOLD Guide to Gamemastering

KOBOLD Guide to Gamemastering


Decades of GMing Experience at Your Fingertips! “Kobold Press builds on its excellent track record with another great release—new and provocative.” —Mike Mearls Whether it’s advice from grognards who were running games at the dawn of RPGs, or suggestions from the new generation of game designers, these 21 essays by experts are here to help you improve your...   [click here for more]
Kobold Press  $19.99 $9.99

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Necrocracies: Eight Governments of the Dead (Political Fantasies #1)

Necrocracies: Eight Governments of the Dead (Political Fantasies #1)


Political Fantasies is a series that takes names for governments and plays around with them to see how far they can be pulled. In the tradition of Strange Nations, the results of each exploration can be dropped into your setting with little-to-no adaptation required. This volume explores necrocracy or "rule by the dead," with possibilities like restricting the...   [click here for more]
WMB Saltworks  $2.95

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Alien Body Plans: Hexapods and Other Ecdysozoa

Alien Body Plans: Hexapods and Other Ecdysozoa


It's easy to make aliens: take a person or a dog, slap some antennae on 'em, maybe some ooze and some spooky talons, and then put some random letters together in a nigh-unpronounceable combination. As I said, it's easy to make aliens. What isn't easy is making them well. Even when you're working hard to be creative, it can sometimes be hard to get out of the rut of familiarity, to go...   [click here for more]
WMB Saltworks  $2.95

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An Ineffective System: The M247 Sergeant York

An Ineffective System: The M247 Sergeant York


In the 1970's, the US Army decided that it needed a self-propelled anti-aircraft gun, similar to the West German Gepard or Soviet ZSU-23-4. The result was the M247 Sergeant York. This article describes the M247 itself, the procurement process, and all the problems that led to Caspar Weinberger describing it as "basically an ineffective system" when it was cancelled in 1985. ...   [click here for more]
Shilka Publishing  Pay What You Want

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Madagascar: Land of the Man-Eating Tree

Madagascar: Land of the Man-Eating Tree


Madagascar: Land of the Man-Eating Tree presents the facts, myths, and legends of Madagascar as viewed by a former governor of Michigan. Learn about cultures and creatures, pirates and castaways, and the interesting scientific and political beliefs of a highly educated and well traveled author of the 1920s. Originally published in 1924, this unabridged edition retains every word of the first...   [click here for more]
Heliograph, Inc.  $19.95 $3.95

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Industry Talk: An Insider's Look at Writing RPGs and Editing Anthologies

Industry Talk: An Insider's Look at Writing RPGs and Editing Anthologies


Industry Talk is a collection of two previously published columns by Jennifer Brozek, Dice and Deadlines and The Making of an Anthology. The collection also contains brand-new content including step-by-step instructions on how to pitch an anthology and advice on managing a freelance career. “Want to write for games? Want to navigate the dark labyrinths and endless...   [click here for more]
Apocalypse Ink Productions  $7.99 $2.99

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The Big Book of Comic Layouts

The Big Book of Comic Layouts


Do you want your pages to have a great layout that really helps tell the story? Are you having trouble thinking of how and where to put each panel? The Big Book if Comic Layouts is the book for you! You will find 317 different layout templates ready for you to use for your book. This book also has the basic blue line measurement template for your page and a thumbnail sheet to help you get your comic...   [click here for more]
Broken Gear Studios  $10.00 $5.00

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Game Geek #37

Game Geek #37


New gaming goodness in this issue along with over $5.00 in free games and discounts. Musing of the Avalon Stogie Behind the Game Coral Throne, Chapter XXIV Heroes Wear Masks Dicing With Life Today’s Promise Excerpt Avalon Pathfinder Sorceress Issue #6 BedRock Interview Artist Spotlight....   [click here for more]
Avalon Game Company  $1.00

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Horror Stories (Genre Structure Vol. 1)

Horror Stories (Genre Structure Vol. 1)


Add more terror and suspense to your horror adventures! Horror Stories (Genre Structure Vol. 1) helps you to develop and tell frightful tales of dread and darkness. It is an essential sourcebook for creating fiction and tabletop adventures. Written for writers and roleplayers, with clear step-by-step instructions, you can: Determine which horror genre elements you wish...   [click here for more]
Dancing Lights Press  $7.00 $4.99

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Science Fiction (Genre Structure Vol. 2)

Science Fiction (Genre Structure Vol. 2)


How can you add more excitement and bold vision to your science fiction adventures? Science Fiction (Genre Structure Vol. 2) helps you to develop and tell tales of discovery and possibility. It is an essential sourcebook for creating fiction and tabletop adventures. Written for writers and roleplayers, with clear step-by-step instructions, you can: Determine which science...   [click here for more]
Dancing Lights Press  $7.00 $4.99

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A Study in Storytelling: A Case of Identity

A Study in Storytelling: A Case of Identity


How can you adapt a classic Sherlock Holmes mystery into your own adventure? A Case of Identity (A Study in Storytelling #3) helps you to deconstruct the original story by Sir Arthur Conan Doyle. You can then reimagine, remix, and recycle the story elements into any genre or setting. Designed for writers and roleplayers, use it to create original fiction or tabletop adventures!...   [click here for more]
Dancing Lights Press  $2.00

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The Quarry

The Quarry


"The Quarry" is a rules-free description of a specific sort of place that might be found in many different sorts of communities and cultures. It is formatted like the more than 70 places found in Skirmisher Publishing's Platinum bestselling sourcebook City Builder: A Guide to Designing Communities and intended to stand by itself or serve as bonus content to that volume. A...   [click here for more]
Skirmisher Publishing   FREE 

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Pantheon Building

Pantheon Building


Whether you are designing a new campaign setting for a roleplaying game or looking to create a world for your fantasy fiction, the creation of a pantheon will be an important part of the process. Pantheon Building provides a short primer on the issues to consider while developing your pantheon. This booklet discusses Maslow's Hierarchy of Needs, the role of government in the development of...   [click here for more]
Bards and Sages  $2.99

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Eighth Day Genesis:  A Worldbuilding Codex

Eighth Day Genesis: A Worldbuilding Codex


2013 Origins Award Nominee You want to build a world. Twenty authors want to help. It begins when you have that moment when you can close your eyes and see a world no-one has seen before. It might start from a grain of sand, the way light filters through the trees, the feel of satin robes, the smell of cooking soup, or simply a wish for somewhere, somewhen else. It happens...   [click here for more]
Alliteration Ink  $14.99 $4.95

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Writing the Paranormal Novel

Writing the Paranormal Novel


Techniques and Exercises for Weaving Supernatural Elements Into Your Story Vampires, werewolves, and zombies, oh my! Writing a paranormal novel takes more than casting an alluring vampire or arming your hero with a magic wand. It takes an original idea, believable characters, a compelling plot, and surprising twists, not to mention great writing. This helpful guide gives...   [click here for more]
F+W Media  $17.99 $10.99

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Hobby Games: The 100 Best

Hobby Games: The 100 Best


In Hobby Games: The 100 Best, the top designers, authors, and publishers in the hobby games field write about the most enjoyable and cleverly designed games of the last fifty years. Their essays cover the gamut of the hobby market, from roleplaying games to collectible card games, and miniatures games to wargames to board games, with titles both familiar and esoteric. These are the games that...   [click here for more]
Green Ronin  $9.99

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Family Games: The 100 Best

Family Games: The 100 Best


In Family Games: The 100 Best, top game designers and publishers write about the most enjoyable, most cleverly designed titles of the last one hundred years. Their essays cover the spectrum from board games to card games, wargames to miniatures games to role-playing games, including old favorites and little known gems. These are the games that the designers themselves play, the ones that have...   [click here for more]
Green Ronin  $9.95

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Voices from the World of Jane Austen

Voices from the World of Jane Austen


A fascinating collection of first-hand accounts of life in the time of Jane Austen (1775-1817), showing how social standing and etiquette were prime considerations of the period, and revealing the stark contrast between "upstairs" and "downstairs" and the lives of men and women. With extracts from Jane Austen's novels, letters, biographies, memoirs and newspapers, including previously...   [click here for more]
F+W Media  $12.99 $7.99

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King Arthur

King Arthur


From his court at Camelot, King Arthur ruled over a unified Britain in a mythical age of peace and prosperity. His glory, however, would be short-lived. For even as he drew the sword from the stone, a doom settled over Arthur that would see his kingdom fall to betrayal and war. In this book, Daniel Mersey retells the great stories of Arthur, from his winning of Excalibur and his marriage to Guinevere,...   [click here for more]
Osprey Publishing  $17.95 $9.95

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Beating the Story: How to Map, Understand, and Elevate Any Narrative

Beating the Story: How to Map, Understand, and Elevate Any Narrative


See How Stories Work The most compelling stories move us emotionally. Up and down, between hope and fear, in ways we don’t always expect—but that you can harness as a writer, editor, and critic. This book shows you how to track, map, and understand the rhythm of a story. Whether you’re writing or rewriting, editing a manuscript or dismantling your favorite television episode,...   [click here for more]
Gameplaywright  $7.95

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Armories, Blacksmithies, & Other Craftsman Places (City Builder Volume 2)

Armories, Blacksmithies, & Other Craftsman Places (City Builder Volume 2)


City Builder Volume 2: Craftsman Places is the second in a series of 11 complementary books that will help guide Game Masters through the process of designing exciting and compelling urban areas and places within them for their campaigns. It is not specific to any particular game setting and is designed to be compatible with the needs of any ancient, Dark Ages, Middle Ages, Renaissance, or fantasy...   [click here for more]
Skirmisher Publishing  $1.99

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