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The Unofficial Ultimate Harry Potter Spellbook
by Topix Media Lab

There are more than 200 spells in all, plus suggestions for strategic spell use and methods for creating original spells.

Readers will also find trivia related to each spell, such as who it was used against, what the outcome was, or what a spell's unusual history might be.

The Unofficial Ultimate Harry Potter Spellbook
 
 Hottest Non-Fiction, English
 
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Normal Tarot

Normal Tarot


The Normal Tarot, in all its glory. For help reading this deck, consider buying the companion book, How to Normal Tarot. This is the second printing of the deck, and unlike the original printing does not come with silvered edges or a deck box. The simple reason being that this printer doesn't make deck boxes large enough for this behemoth of a tarot deck.  - The full 99 card deck,...   [click here for more]
Seven Thirteen Books  $45.00

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Rokugan: The Art of the Legend of the Five Rings [PRE-ORDER]

Rokugan: The Art of the Legend of the Five Rings [PRE-ORDER]


Stunning art and illustration from the Japanese-inspired fantasy realms of Rokugan, setting for the famed Legend of the Five Rings series of games. For more than a quarter of a century, Rokugan has provided the setting for one of tabletop gaming’s most beloved sagas, the Legend of the Five Rings. Now, the land of Rokugan, its Imperial rulers and the Great Clans who vie for their favor are set center-stage...   [click here for more]
Aconyte Books  $29.95

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Mythos Society Guide to New England

Mythos Society Guide to New England


The Mythos Society Guide to New England is an expansive universal sourcebook that can be used to enhance any horror, mystery, or adventure roleplaying scenarios set in New England. This fictional travel guide is intended to be a fun and provocative read for anyone interested in the esoteric history of New England, and a resource for stories or other projects that have horror or the weird as...   [click here for more]
Skirmisher Publishing  $9.99

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The Unofficial Ultimate Harry Potter Spellbook

The Unofficial Ultimate Harry Potter Spellbook


The Unofficial Harry Potter Spell Book is a beautiful, elegantly designed reference that details all of the known spells cast in the Harry Potter films, books, video games, and card games, as well as, official Harry Potter spinoffs, such as Fantastic Beasts and Where to Find Them. Each spell is given its own entry including spell name, pronunciation details, a description of the spell effects, spell...   [click here for more]
Topix Media Lab  $14.99 $9.99

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The Cheater's Guide to Writing Erotic Romance

The Cheater's Guide to Writing Erotic Romance


With step-by-step how-to instructions on: Building Characters Building a Plot Writing Action Scenes Writing Sex Scenes The difference between Fiction and Reality? Fiction has to make sense. There are lots of Creative Writing books out there. This isn’t one of them. There is very little that is actually creative about writing for profit. The trick to NOT getting burned-out writing professionally--figure...   [click here for more]
Untreed Reads Publishing  $5.99

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Dark Minds & Bright Souls

Dark Minds & Bright Souls


Dark Minds & Bright Souls collects some of the previously published poetry of little-known poet and author Steve Thompson.  Inside, you’ll find poems about love, depression, madness, insecurity, anxiety, fear, heartbreak, dating and various other morbid subjects. It’s enough to turn you to drink. Oh, there are poems about that, too. A collection of poems for various...   [click here for more]
Laidback DM  $20.00 $10.00

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Eyes On The Stars: Writing Science Fiction & Fantasy

Eyes On The Stars: Writing Science Fiction & Fantasy


“I'm not going to lie to you. There are no secret handshakes or rules that will get you on your particular dream-path. If there was, we'd all be on our own already. If you want to be a successful writer, be prepared to have to make up most of it as you go along.” In these essays, Sean Williams—the best-selling author of over 120 short stories and fifty novels—shares his thoughts on...   [click here for more]
Brian Jar Press  $2.99

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Strictly Fantasy: The Cultural Roots of Tabletop Role-Playing Games

Strictly Fantasy: The Cultural Roots of Tabletop Role-Playing Games


Role-playing games seemed to appear of nowhere in the early 1970s and have been a quiet but steady presence in American culture ever since. This new look at the hobby searches for the historical origins of role-playing games deep in the imaginative worlds of Western culture. It looks at the earliest fantasy stories from the nineteenth and twentieth centuries, at the fans--both readers and writers--who...   [click here for more]
McFarland  $45.00 $20.99

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Capturing Ghosts On The Page: Writing Horror & Dark Fiction

Capturing Ghosts On The Page: Writing Horror & Dark Fiction


“Don’t write merely to shock. People are used to shock-horror. You need to get beneath the skin. Use a flensing knife and keep it sharp. It’s good to shock, but only as part of the story you tell.” In these essays, Kaaron Warren—the Shirley Jackson Award-winning writer behind Slights, The Greif Hole, and Into Bones Like Oil—explores the craft...   [click here for more]
Brian Jar Press  $2.99

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H. P. Lovecraft: The Decline of the West

H. P. Lovecraft: The Decline of the West


The author writes: This book began as an expansion of my essay, "H. P. Lovecraft: The Decline of the West," in The Weird Tale, but very quickly became something quite different, to the degree that the two works have little save the title in common. I have always been interested in Lovecraft the philosopher, and in my Starmont Reader's Guide to Lovecraft (1982) I attempted a very compressed...   [click here for more]
Wildside Press  $4.99

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The Salt Cyclopedia of Comparative Mythology

The Salt Cyclopedia of Comparative Mythology


Your average book on mythology will tell about, say, Hades, and in the course of it mention that he was a death divinity. If you want to learn about death divinities in general, then you've still got a lot of work ahead of you.  This book approaches things from the opposite direction, which should be useful for worldbuilders. Rather than tell you about individual gods, this book explains...   [click here for more]
WMB Saltworks  $4.95

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You Are Not Your Writing & Other Sage Advice

You Are Not Your Writing & Other Sage Advice


"Sure, writers have demons and inner critics that whisper horrible, discouraging things to us. But some of us give them undignified pet names and enrol them in short courses to get them off our hands..." In these essays, Angela Slatter—the World Fantasy Award-winning author of the Sourdough Stories, the Verity Fassbinder Series, and more—explores the relationship between the writer, their work,...   [click here for more]
Brian Jar Press  $2.99

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The Colouring Book Out of Space

The Colouring Book Out of Space


This coloring book has all your favorite monsters to color! From Great Cthulhu to the lowliest Nightgaunt, this book has it all – forty enormous and enormously terrifying black and white illustrations along with descriptions (on facing pages). This digital edition includes the PDF version of the book.   ...   [click here for more]
Petersen Games  $14.99 $4.99

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Charting History: Worldbuilding with Historical Cycles

Charting History: Worldbuilding with Historical Cycles


It can be all too easy to create a history for your world which feels lifeless and static, and carrying out the research necessary to address that can be a daunting task that seems increasingly impossible the longer you try to work at it.  Luckily, worldbuilding doesn't need to be real, it just needs to feel real, and that's where this book comes in. Charting History covers the...   [click here for more]
WMB Saltworks  $2.95

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You Don't Want To Be Published & Other Things Nobody Tell You When You First Start Writing

You Don't Want To Be Published & Other Things Nobody Tell You When You First Start Writing


In these essays, Peter M. Ball-Aurealis award-winning author and founder of Brian Jar Press-explores the seemingly unintuitive lessons he's learned over twenty years of writing, educating other writers, and running writing conferences attended by hundreds of authors at every level of experience. Drawn from some of his most popular blog posts, author presentations, and articles, You Don't Want...   [click here for more]
Brian Jar Press  $4.99

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KOBOLD Guide to Monsters

KOBOLD Guide to Monsters


Let the Monster Masters Guide You Classic monsters can get stale, and Game Masters often need to generate their own monstrosities to properly challenge players. But concepting, creating, and using monsters is no easy feat for any Game Master—and that’s where this book comes in. In these pages, 15 of the brightest stars in the gaming industry share their wisdom for conceptualizing, developing, and...   [click here for more]
Kobold Press  $12.99 $10.39

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Ideas and Inspiration for Fantasy and Science Fiction Writers

Ideas and Inspiration for Fantasy and Science Fiction Writers


If you want to spark new ideas for worlds, plots or characters, you want Ideas and Inspiration for Fantasy and Science Fiction Writers. Medicinal corpses, the jargons of thieves and carnies, Nazi UFOs, the colonization of space and green children from nowhere are only a few of the topics covered. This sourcebook is for all writers of fantasy or science fiction--whether novels, short stories,...   [click here for more]
Good Looking Corpse  $0.99

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A Cure for the Common Word

A Cure for the Common Word


Your brain holds an impressive vocabulary of more than 20,000 words, but chances are you only use a small fraction of them. That fraction is usually filled with worn-out oldies that have lost their impact, such as interesting, good, and nice. Inside, you’ll find more than fifteen alternatives for each of the one hundred most commonly overused words in the English...   [click here for more]
Untreed Reads Publishing  $4.99

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Meadowshire Coloring Coloring Book

Meadowshire Coloring Coloring Book


Enter the magical woods of Meadowshire!  43 pages of images just waiting for you to color them! Fun for all ages! PDF: Now with all 43 pages!    Printable pdf format lets you print just one, some, or all of them as you wish!  Want to try a different color scheme for an image or want to print a favorite image again?  Do it!  POD: 43 #70 paper pages with laminated color softcover .    Features...   [click here for more]
Spare Change Games  $1.00

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Ideas and Inspiration for Fantasy and Science Fiction Writers volume II

Ideas and Inspiration for Fantasy and Science Fiction Writers volume II


This sourcebook is for all writers of fantasy or science fiction--whether novels, short stories, games, or any other form of storytelling. The following topics are covered: Animals Without Ancestors Armor Made From Unusual Materials Battle Hymn of Lieutenant Calley, The Bayer Corporation and Haemophiliac Blood Products Bees, the, Telling Big Alien Theory, The Births Booth, Mark Castaneda,...   [click here for more]
Good Looking Corpse  $0.99

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Alien Body Plans #1: Hexapods and Other Ecdysozoa

Alien Body Plans #1: Hexapods and Other Ecdysozoa


It's easy to make aliens: take a person or a dog, slap some antennae on 'em, maybe some ooze and some spooky talons, and then put some random letters together in a nigh-unpronounceable combination. As I said, it's easy to make aliens. What isn't easy is making them well. Even when you're working hard to be creative, it can sometimes be hard to get out of the rut of familiarity, to go...   [click here for more]
WMB Saltworks  $2.95

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KOBOLD Guide to Gamemastering

KOBOLD Guide to Gamemastering


Decades of GMing Experience at Your Fingertips! “Kobold Press builds on its excellent track record with another great release—new and provocative.” —Mike Mearls Whether it’s advice from grognards who were running games at the dawn of RPGs, or suggestions from the new generation of game designers, these 21 essays by experts are here to help you improve your GMing skills and create...   [click here for more]
Kobold Press  $9.99

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From Baby Brain to Writer Brain: Writing Through A World of Parenting Distractions

From Baby Brain to Writer Brain: Writing Through A World of Parenting Distractions


In this chapbook, Tansy Rayner Roberts—the Hugo-award winning podcaster and author of Musketeer Space, the Creature Court series, and more—explores the paths taken to reclaim and re-envision her writing career after becoming a mother. Drawn from her popular blog, From Baby Brain to Writer Brain charts Robert’s journey and offers advice to any new parent trying to balance a writing...   [click here for more]
Brian Jar Press  $2.99

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Generation Decks: The Unofficial History of Gaming Phenomenon Magic: The Gathering

Generation Decks: The Unofficial History of Gaming Phenomenon Magic: The Gathering


The incredible true story behind the global gaming phenomenon. Generation Decks tells the story of the mould-breaking fantasy card game, Magic: The Gathering. The brainchild of misfit maths genius Richard Garfield, Magic combines complex gameplay with collectability. When it came out in 1993 it transformed the lives of quiet braniacs who had longed for a way to connect and compete. It made millionaires...   [click here for more]
Rebellion Publishing Ltd  $6.99

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Tanks and Combat Vehicles of the Warsaw Pact

Tanks and Combat Vehicles of the Warsaw Pact


When East and West survived on a knife-edge between peace and war, both sides were busy preparing themselves for military action. But what exactly would NATO's troops have faced if the Cold War had suddenly turned hot? Tanks and Combat Vehicles of the Warsaw Pact is a fascinating reference book looking at the wide variety of combat vehicles which were poised and ready for action throughout the long...   [click here for more]
Shilka Publishing  $4.99

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Humans Are Weird: Making Humans Unique Without Making Them Ridiculous

Humans Are Weird: Making Humans Unique Without Making Them Ridiculous


Humans Are Weird is chock full ideas for making humans stand out from other beings in your setting, letting you avoid both well-worn tropes like "Humans are average at everything" or "Humans are, um, adaptable, I guess?" and nonsensical traits like "Only humans come from a multi-biome world."  This book contains 21 scenarios, from a galaxy where humans are the only bipeds to a fantasy world...   [click here for more]
WMB Saltworks  $2.95

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St. Francis of Assisi

St. Francis of Assisi


The life of Francis of Assisi, patron saint of animals, is chronicled in a spiritual biography by Christian and mystery author G.K. Chesterton—himself a convert to Catholicism. It covers the saint’s calling, his exceptional life, and his influence in the Catholic Church. A volume sure to appeal to all lovers of animals and nature, as well as those interested in the history of Christianity. This...   [click here for more]
Wildside Press  $0.99

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Aliens, Dystopias, & Monster Ecologies: Worldbuilding Essays for Writers and GMs

Aliens, Dystopias, & Monster Ecologies: Worldbuilding Essays for Writers and GMs


Aliens, Dystopias, & Monster Ecologies is a series of worldbuilding essays on alien psychologies and ethical systems, functional dystopias, recreating vampires and werewolves, original elemental systems, and figuring out just how many human-eating monsters your setting can support.  This content previously appeared on Seventh Sanctum, The Oak Wheel, Sanitarium...   [click here for more]
WMB Saltworks  $4.95

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Ruthless Advice: Lessons from Machiavelli’s The Prince in a Nutshell

Ruthless Advice: Lessons from Machiavelli’s The Prince in a Nutshell


This pamphlet is a short summary of the leadership lessons from Machiavelli’s The Prince that I wrote as a quick reference for a story. I thought that game masters, authors, strategy gamers and others might find it useful too. There are two sections: the Short Version, which summarizes the book’s lessons by subject, and the Long Version, which provides the lessons by chapter from the original. ...   [click here for more]
Cerberus Games  $0.99

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Becoming a Better Writer Through Roleplaying & Other Essays on Writing

Becoming a Better Writer Through Roleplaying & Other Essays on Writing


Becoming a Better Writer Through Roleplaying is a series of essays on using RPGs to improve your writing, how and why you should build a fandom, horror and the heroine's journey, writing fight scenes, and point of view (both the fourth person point of view, if such a thing even exists, and the second person point of view).  This content previously appeared on Seventh Sanctum, The...   [click here for more]
WMB Saltworks  $2.95

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IT'S A LIVING: Surviving as a Freelancer in the 21st Century, The Ultimate Guide to Success for Artists and Creative Professionals

IT'S A LIVING: Surviving as a Freelancer in the 21st Century, The Ultimate Guide to Success for Artists and Creative Professionals


FOLLOW YOUR DREAMS AND WORK FOR YOURSELF ★★★★★ "The Artist's Way for the 21st century!" Whether you want to quit your 9-5 job to be self-employed or you want to streamline your career to be more efficient, IT'S A LIVING is for you! According to this year's most comprehensive study, there are over 57 million freelancers in the U.S. alone and growing. The...   [click here for more]
Cristian S. Aluas  $4.99

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Thalassocracy: On Maritime and Spacefaring Empires (Political Fantasies #2)

Thalassocracy: On Maritime and Spacefaring Empires (Political Fantasies #2)


Political Fantasies is a series that takes names for governments and plays around with them to see how far they can be pulled. In the tradition of Strange Nations, the results of each exploration can be dropped into your setting with little-to-no adaptation required.  This volume explores thalassocracy, or "rule by the sea." The first section discusses the common traits...   [click here for more]
WMB Saltworks  $2.95

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Michael Moorcock: Fiction, Fantasy and the World's Pain

Michael Moorcock: Fiction, Fantasy and the World's Pain


Prolific, popular and critically acclaimed, Michael Moorcock is the most important British fantasy author of his generation. His Elric of Melnibone is an iconic figure for millions of fans but Moorcock has also been a pioneer in science fiction and historical fiction. He was hailed as the central figure of the "New Wave" in science fiction, and has won numerous awards for his fantasy and SF, as well...   [click here for more]
McFarland  $11.99

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Complete KOBOLD Guide to Game Design, 2nd Edition

Complete KOBOLD Guide to Game Design, 2nd Edition


The Ultimate Resource for Gamers, Game Masters, and Designers The first edition of the COMPLETE KOBOLD GUIDE TO GAME DESIGN laid out concepts, techniques and advice for designing roleplaying games and enhancing adventures. This second edition brings together essays from the original volume by Wolfgang Baur, Monte Cook, Keith Baker, Ed Greenwood, and others, many updated to reflect...   [click here for more]
Kobold Press  $14.99 $8.99

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How-To: Far North Peoples

How-To: Far North Peoples


Generally, designing a culture for a book or a game presents you with a choice: either you base it on real-world cultures and likely end up with something that could be described as "Fantasy Bedouin with some Navajo bits tacked on" or you run hog wild and run the risk of overlooking something that, however innocuous, turns out to be vitally important for that type of culture.  There's another way...   [click here for more]
WMB Saltworks  $2.95

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Necrocracies: Eight Governments of the Dead (Political Fantasies #1)

Necrocracies: Eight Governments of the Dead (Political Fantasies #1)


Political Fantasies is a series that takes names for governments and plays around with them to see how far they can be pulled. In the tradition of Strange Nations, the results of each exploration can be dropped into your setting with little-to-no adaptation required.  This volume explores necrocracy or "rule by the dead," with possibilities like restricting the...   [click here for more]
WMB Saltworks  $2.95

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How-To: Hill Tribes

How-To: Hill Tribes


Generally, designing a culture for a book or a game presents you with a choice: either you base it on real-world cultures and likely end up with something that could be described as "Fantasy Bedouin with some Navajo bits tacked on" or you run hog wild and run the risk of overlooking something that, however innocuous, turns out to be vitally important for that type of culture.  There's another way...   [click here for more]
WMB Saltworks  $2.95

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A Ray of Light: Reinhard Heydrich, Lidice, and the North Staffordshire Miners

A Ray of Light: Reinhard Heydrich, Lidice, and the North Staffordshire Miners


This is the inspiring true story of what happens when ordinary people unite to make a stand against evil. Lidice was a peaceful and vibrant community in Czechoslovakia with a rich mining heritage. But an act of Nazi revenge saw this village wiped from existence in a horrifying chapter of European history. Disaster struck for Lidice in 1942 when the prominent Nazi official Reinhard Heydrich was assassinated....   [click here for more]
Shilka Publishing  $2.99

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Alien Body Plans #2: Mollusks & Other Lophotrochozoans

Alien Body Plans #2: Mollusks & Other Lophotrochozoans


It's easy to make aliens: take a person or a dog, slap some antennae on 'em, maybe some ooze and some spooky talons, and then put some random letters together in a nigh-unpronounceable combination.  As I said, it's easy to make aliens. What isn't easy is making them well.  Even when you're working hard to be creative, it can sometimes be hard to get out of the rut of familiarity, to go...   [click here for more]
WMB Saltworks  $2.95

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From the Stars...a Vampiress: An Unauthorized Guide to Vampirella's Classic Horror Adventures

From the Stars...a Vampiress: An Unauthorized Guide to Vampirella's Classic Horror Adventures


She came from a dying world in search of adventure, love...and blood! The year was 1969. Neil Armstrong became the first man to walk on the moon. Over 300,000 music lovers flooded into a farm outside Woodstock, NY for the ultimate concert. The Beatles recorded their final album. And crashing to Earth aboard a damaged spacecraft was a refugee from the distant planet Drakulon,...   [click here for more]
Starwarp Concepts  $9.99

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How-To: Horse Nomads

How-To: Horse Nomads


Generally, designing a culture for a book or a game presents you with a choice: either you base it on real-world cultures and likely end up with something that could be described as "Fantasy Bedouin with some Navajo bits tacked on" or you run hog wild and run the risk of overlooking something that, however innocuous, turns out to be vitally important for that type of culture.  There's another way...   [click here for more]
WMB Saltworks  $2.95

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Mythos Horror Creation System

Mythos Horror Creation System


H. P. Lovecraft created a whole genre of horror with his mythos stories, a genre that others have taken and expanded upon or with which they have created their own visions and of cosmic horror. Gaming has been no less active in bringing Lovecraft’s horror to the masses with the advent of the Call of Cthulhu RPG, few horror classics RPGs can bring players to a place of thrills like a good CoC game....   [click here for more]
Avalon Game Company  $14.99

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Whitehall 1212: The Blitz Murder Case

Whitehall 1212: The Blitz Murder Case (audio product)


The first show of the series. A visit to the "Black Museum" and an exhibit of teacup fragments. A woman and her companion have been killed with a shotgun. Original release date: 11/18/1951 Total running time: 29:29:00 Author bio: Wyllis Cooper was an American writer and producer Series: Whitehall 1212 Whitehall 1212 was a 1951-1952 crime radio series based on facts. The...   [click here for more]
Nathan and Evan Inc.  $3.49 $2.99

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The Meaning of Names: Landforms, Terrain, and Cities

The Meaning of Names: Landforms, Terrain, and Cities


There are many good resources out there for creating new languages, but they tend to focus more on how words change over time than on the meanings of place-names. This booklet is intended to fill the gap. It not only includes lists of historical place-names but discusses the patterns and logic behind these names.  Don't forget to buy the companion to this booklet, The Meaning of Names: Persons and...   [click here for more]
WMB Saltworks  $2.95

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The Great Monster Magazines

The Great Monster Magazines


A Critical Study of the Black and White Publications of the 1950s, 1960s and 1970s This is a critical overview of monster magazines from the 1950s through the 1970s. "Monster magazine" is a blanket term to describe both magazines that focus primarily on popular horror movies and magazines that contain stories featuring monsters, both of which are illustrated in comic book...   [click here for more]
McFarland  $19.99

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The Who's Who of Human Rights

The Who's Who of Human Rights


The Who's Who of Human Rights is a digital encyclopedia of historical figures who have fought for human rights, presented in a kinetic novel format.  This is a free demo version. This project competes with all of our other projects for full version and updates based on fan and reader votes on our website. This project is meant to be a respectful, stirring and moving tribute to those who fight...   [click here for more]
All Day Breakfast Productions  Pay What You Want

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The Illusion of Freedom

The Illusion of Freedom


Look around at the world we live in. Isn't there something wrong? Don't you feel powerless to make a positive change? Don't the problems of the world feel so big, so overwhelming, that you feel defeated? Like you can't possibly make a difference? So you don't even start? What if I told you, you could change that? What if I said that the interests and influence of a select few groups have purposely...   [click here for more]
All Day Breakfast Productions  $7.99 $1.99

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Artillery of the Warsaw Pact

Artillery of the Warsaw Pact


Considered to be “the god of modern war” by the Soviet army, artillery played a vital role in the Cold War period. The armies of the Warsaw Pact made artillery a cornerstone of their military strategies. And the importance they placed on this type of weaponry saw them use their technology and expertise to develop a wide range of munitions including mortars, rocket launchers, missiles and large-calibre...   [click here for more]
Shilka Publishing  $3.99

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Toy Stories: The Toy as Hero in Literature, Comics and Film

Toy Stories: The Toy as Hero in Literature, Comics and Film


Toys--those celebrated childhood cohorts and lead actors in children's imaginative play--have a fantastic history of heroism in fiction. From teddy bears that guard sleeping babies to plastic soldiers and cowboys who lay siege to wooden block castles, toys are often the heroes of the stories children inspire authors to tell. In this collection of new essays, scholars from a range of disciplines...   [click here for more]
McFarland  $15.99

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108 Swords, Polearms, & Other Sharp Things from Europe

108 Swords, Polearms, & Other Sharp Things from Europe


This is exactly what it says on the tin: a list of 108 swords, polearms, and other sharp things from Europe. If you've ever wanted to give a little more detail to your character's sword or give some flavor to the weapons of your NPCs, then look no further. This list includes 42 swords, 42 polearms & javelins, and 24 other sharp things like bodkin arrows, morning stars, and throwing darts. It...   [click here for more]
WMB Saltworks  $1.00

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