Title |
Publisher |
Price ▼ |
The Edgar Rice Burroughs 100 Year Art Chronology This massive set contains over 1,200 pages of material, spread over four volumes and includes 5000+ illustrations and 140,000 words. Its massive in scope and scale. Michael Tierney, gives the narrative history of Burroughs' work and the often legendary artists who visualized it, featuring untold stories, art that hasn't been seen... [click here for more] |
Troll Lord Games |
$115.49
|
The Normal Tarot, in all its glory.
For help reading this deck, consider buying the companion book, How to Normal Tarot.
This is the second printing of the deck, and unlike the original printing does not come with silvered edges or a deck box. The simple reason being that this printer doesn't make deck boxes large enough for this behemoth of a tarot deck.
- The full 99 card deck,... [click here for more] |
Seven Thirteen Books |
$46.53
|
The Normal Tarot, in all its golden glory.
Follow the Caretaker, the author of Normal Horoscopes and Furiously Prognosticating, and divine the future with their totally unique tarot deck. Follow along on their Tumblr for more esoteric advice, research, tools, and general fuckery.
This deck is illustrated by Samantha Dow, and is unique from the original deck and the silver deck.
The Normal Tarot:... [click here for more] |
Seven Thirteen Books |
$46.53
|
The Normal Tarot, in all its silver glory, and updated, darker edition of the original deck.
Follow the Caretaker, the author of Normal Horoscopes and Furiously Prognosticating, and divine the future with their totally unique tarot deck. Follow along on their Tumblr for more esoteric advice, research, tools, and general fuckery.
This deck is illustrated by Amy Smith, and is unique completely from... [click here for more] |
Seven Thirteen Books |
$46.53
|
This very special 80% off bundle contains 22 titles, including two works on gaming by H.G. Wells; a reminiscence on a months-long wargame by Robert Louis Stevenson; our "Stories from the Northern Myths," "Guns and Super-Guns," and "Ironclads"; Andrew Lang’s “The Story of the Golden Fleece” and eight other short stories; four copies of a World War I comic; a... [click here for more] |
Skirmisher Publishing |
$44.79 $8.99
|
Welcome to the Swords of Kos Fantasy Campaign Setting, a swords-and-sorcery milieu based on a Dark Ages fantasy version of the Mediterranean and the lands surrounding it! It is set a century after a Great Cataclysm destroyed the old world, plunged it into chaos, and reawakened magic and all form of ancient races and monsters. Now, the agents of Gods and Titans struggle against each other on... [click here for more] |
Skirmisher Publishing |
$34.95
|
The 2nd volume in the hit art book series, covering the history, artwork, and sound design of independent video games!
Indie Games 2 explores the major developments in independent games since 2018. Superbly illustrated and documented, for enthusiasts and curious amateurs alike, this book gives voice to those who drive this cultural industry. Featuring exclusive interviews, and more than 300 illustrations,... [click here for more] |
Ablaze |
$39.99 $32.99
|
Come away, O human child!
To the waters and the wild
With a faery, hand in hand,
For the world's more full of weeping than you can understand.
- Yeats (1886)
The Celtic Cyclopedia delves deeply into the 6 Celtic kingdoms:
Ireland
Manx
Scotland
Wales
Cornwall
Brittany
The book explores the religions,... [click here for more] |
Pendelhaven |
$29.98
|
The Viking tales of gods, giants and heroes come alive within the pages of the Illuminated Edda. Visit the majestic city of Asgard- home of the gods. Fight legendary dragons alongside Sigurd, renowned hero. Witness the creation of the world tree Yggdrasil along with the awesome worlds that hang upon its branches. Get entwined in Loki’s schemes as he saves the gods from disaster, and then witness... [click here for more] |
Pendelhaven |
$29.98
|
Stunning art and illustration from the Japanese-inspired fantasy realms of Rokugan, setting for the famed Legend of the Five Rings series of games.
For more than a quarter of a century, Rokugan has provided the setting for one of tabletop gaming’s most beloved sagas, the Legend of the Five Rings. Now, the land of Rokugan, its Imperial rulers and the Great Clans who vie for their favor are set center-stage... [click here for more] |
Aconyte Books |
$29.95
|
What comes to mind when you think about superheroes?
Strength, bravery, and heroism are common answers.
However, superheroes do not only have physical strength, but they also have mental strengths and skills. Superheroes tend to have intelligence and detection skills which allow them to develop other skills.
In this analysis of superhero literacy aimed at students, the connection between superhero... [click here for more] |
McFarland |
$45.00 $27.99
|
This special bundle product contains the following titles. 108 Ancient Egyptian Beverages, Dishes, & Snacks Regular price: €0,96 Bundle price: €0,72 Format: Watermarked PDF This is exactly what it says on the tin: a list of 108 beverages, dishes, and snacks from Ancient Egypt. If your players want to know what they're eating and you don't have a PhD... [click here for more] |
WMB Saltworks |
$27.58 $20.69
|
The J. Lloyd Eaton Conferences on Science Fiction and Fantasy Literature--long held at the University of California, Riverside--have been a major influence in the study of science fiction and fantasy for thirty years. The conferences have attracted leading scholars whose papers are published in Eaton volumes found in university libraries throughout the world.
This collection brings together 22 of... [click here for more] |
McFarland |
$26.99
|
Essays on Radical Transformations of Original Works
Some film and novel revisions go so far beyond adaptation that they demand a new designation. This critical collection explores movies, plays, essays, comics and video games that supersede adaptation to radically transform their original sources.
Fifteen essays investigate a variety of texts that rework everything from literary... [click here for more] |
McFarland |
$24.99
|
Created around the world and available only on the web, Internet "television" series are independently produced, mostly low budget shows that often feature talented but unknown performers. Typically financed through crowd-funding, they are filmed with borrowed equipment and volunteer casts and crews, and viewers find them through word of mouth or by chance.
The fourth in a series covering... [click here for more] |
McFarland |
$24.99
|
With their rakish characters, sensationalist plots, improbable adventures and objectionable language (like swell and golly), dime novels in their heyday were widely considered a threat to the morals of impressionable youth. Roundly criticized by church leaders and educators of the time, these short, quick-moving, pocket-sized publications were also, inevitably, wildly popular with readers of all ages.... [click here for more] |
McFarland |
$24.99
|
Director, producer and screenwriter Joss Whedon is a creative force in film, television, comic books and a host of other media. This book provides an authoritative survey of all of Whedon’s work, ranging from his earliest scriptwriting on Roseanne, through his many movie and TV undertakings—Toy Story, Buffy the Vampire Slayer, Angel, Firefly/Serenity, Dr. Horrible, The Cabin in... [click here for more] |
McFarland |
$24.99
|
City Builder: A Guide to Designing Communities is a resource specifically designed to help storytellers create exciting and compelling urban areas and other sorts of communities and places within them. It is a universal sourcebook that can support the needs of any ancient, Dark Ages, Middle Ages, Renaissance, or fantasy fiction or role-playing game setting.
This comprehensive, fully-illustrated... [click here for more] |
Skirmisher Publishing |
$24.99 $24.95
|
Essays on The Punisher in Print and on Screen
Since the Punisher's first appearance in the pages of Spider-Man #129, the character has become one of the most popular and controversial figures in Marvel's vast universe.
The Punisher represents one of the most recognizable types of anti-heroes. His iconic skull insignia stands for a unique type of justice: protecting the innocent while violently eliminating... [click here for more] |
McFarland |
$39.95 $23.99
|
Dragons. They reign above the eternal snows or in the depths of the abyss... They are marvelous, magical, malicious creatures... But where do these winged crea-tures with sparkling scales and fearsome claws come from?
This collection of illustrations on the theme of dragons brings together the best illustrators and comic book authors from around the world: French, English, Dan-ish, Spanish, Italian,... [click here for more] |
Ablaze |
$23.99
|
Superman is the original superhero, an American icon, and arguably the most famous character in the world--and he's Jewish!
Introduced in June 1938, the Man of Steel was created by two Jewish teens, Jerry Siegel, the son of immigrants from Eastern Europe, and Joe Shuster, an immigrant. They based their hero's origin story on Moses, his strength on Samson, his mission on the golem, and his nebbish... [click here for more] |
McFarland |
$45.00 $21.99
|
Role-playing games seemed to appear of nowhere in the early 1970s and have been a quiet but steady presence in American culture ever since.
This new look at the hobby searches for the historical origins of role-playing games deep in the imaginative worlds of Western culture. It looks at the earliest fantasy stories from the nineteenth and twentieth centuries, at the fans--both readers and writers--who... [click here for more] |
McFarland |
$45.00 $20.99
|
We are now certain: FAIRIES exist!
Our world is made up of mysterious and elusive spirits: the Elves and the Faes. Once we accept this evidence, we still have to recognize them, approach them, and sometimes be wary of them… It took our illustrator all his dexterity to be able to approach them, sketch them, and give us this guide to the most remarkable Faes and Elves.
The Fairy Universe offers the... [click here for more] |
Ablaze |
$20.99
|
These essays from various critical disciplines examine how comic books and graphic narratives move between various media, while merging youth and adult cultures and popular and high art.
The articles feature international perspectives on comics and graphic novels published in the U.S., Canada, Great Britain, Portugal, Germany, Turkey, India, and Japan. Topics range from film adaptation, to journalism... [click here for more] |
McFarland |
$19.99
|
Although the idea that graphic narratives represent an important literary form is still debated in academic circles, in recent years comics scholarship has emerged into wider contexts.
This collection of new essays considers various literary approaches to graphic narrative and sequential art. The authors examine the politics of comic form and narrative, the ways in which graphic narrative and sequential... [click here for more] |
McFarland |
$19.99
|
Created around the world and available only on the Web, internet "television" series are independently produced, mostly low budget shows that often feature talented but unknown performers. Typically financed through online crowd-funding, they are produced with borrowed equipment and volunteer casts and crews, and viewers find them through word of mouth or by chance.
The second in a first-ever... [click here for more] |
McFarland |
$19.99
|
Created around the world and available only on the Web, internet ""television"" series are independently produced, mostly low budget shows that often feature talented but unknown performers. Typically financed through crowd-funding, they are filmed with borrowed equipment and volunteer casts and crews, and viewers find them through word of mouth or by chance.
The third of five... [click here for more] |
McFarland |
$19.99
|
Unlike traditional animation techniques that use specialized 3D animation software, machinima--a term derived from the words "machine" and "cinema"--records the action in real-time interactive 3D environments, such as those found in video games, to create a cinematic production.
No longer solely the province of hard-core gamers, machinima has become central to the convergence... [click here for more] |
McFarland |
$19.99
|
This collection of new essays covers the myriad portrayals of the figure of the pirate in historical records, literary narratives, films, television series, opera, anime and games. Contributors explore the nuances of both real and fictional pirates, giving attention to renowned works such as Robert Louis Stevenson’s Treasure Island, J.M. Barrie’s Peter Pan, the Pirates of the... [click here for more] |
McFarland |
$19.99
|
Few scholars nursed on the literary canon would dispute that knowledge of Western literature benefits readers and writers of the superhero genre. This analysis of superhero comics as Romance literature shows that the reverse is true--knowledge of the superhero romance has something to teach critics of traditional literature.
Establishing the comic genre as a cousin to Arthurian myth, Spenser, and... [click here for more] |
McFarland |
$19.99
|
A Comprehensive Catalog of the Fiction, Nonfiction, Poetry, Screenplays, Film Appearances, Speeches and Other Works, with a Concise Biography
Although he is most remembered for his vast collection of science fiction memorabilia; his influential magazine, Famous Monsters of Filmland; and his frequent sci-fi convention appearances, Forrest J Ackerman (1916-2008) also left a sizeable... [click here for more] |
McFarland |
$19.99
|
A Critical Study of the Black and White Publications of the 1950s, 1960s and 1970s
This is a critical overview of monster magazines from the 1950s through the 1970s. "Monster magazine" is a blanket term to describe both magazines that focus primarily on popular horror movies and magazines that contain stories featuring monsters, both of which are illustrated in comic book... [click here for more] |
McFarland |
$19.99
|
"Who knows what evil lurks in the hearts of men? . . . The Shadow knows!"
And who knew The Shadow better than his creator, Walter B. Gibson. Relatively few people have heard of Gibson, but many more are familiar with The Shadow having heard the program on the Blue Coal Radio Program in the 1930s and read the Street & Smith Shadow novels. Walter B. Gibson's life and career come out from... [click here for more] |
McFarland |
$19.99
|
“An exceptional survey of the form... thoroughly researched and full of joy.” —Emily Short (Galatea)
“An awesome exploration of the long history of the genre.” —Nick Walton (AI Dungeon)
Since a winter morning in 1971 when a teacher wheeled a teletype into his classroom to debut a game about the Oregon Trail, people have been... [click here for more] |
Aaron A. Reed |
$24.95 $19.95
|
The revolution in tabletop gaming revealed and reviewed, in this entertaining and informative look at over 40 years of award-winning games.
The annual Spiel des Jahres (Game of the Year) Awards are like the Oscars of the tabletop. Acclaimed British author and games expert James Wallis investigates the winners and losers of each year’s contest to track the incredible explosion in... [click here for more] |
Aconyte Books |
$19.95
|
From Buffy the Vampire Slayer to the Marvel Cinematic Universe, Joss Whedon's work presents various representations of home spaces that give depth to his stories and storytelling. Through the spaceship in Firefly, a farmhouse in Avengers: Age of Ultron or Whedon's own house in Much Ado About Nothing, his work collectively offers audiences the opportunity to question the ways we relate to and inhabit... [click here for more] |
McFarland |
$18.99
|
Marvel Studios’ approach to its Cinematic Universe—beginning with the release of Iron Man (2008)—has become the template for successful management of blockbuster film properties. Yet films featuring Marvel characters can be traced back to the 1940s, when the Captain America serial first appeared on the screen.
This collection of new essays is the first to explore the historical,... [click here for more] |
McFarland |
$18.99
|
A Complete Guide to Buffy the Vampire Slayer and Angel in Print, Film, Television, Comics, Games and Other Media, 1992-2010
This bibliographic guide covers the "Buffyverse"--the fictional worlds of the acclaimed television series Buffy the Vampire Slayer (1997-2003) and its spinoff Angel (1999-2004), as well as the original Buffy feature film of 1992. It is the largest... [click here for more] |
McFarland |
$18.99
|
Superheroes have been an integral part of popular society for decades and have given rise to a collective mythology familiar in popular culture worldwide.
Though scholars and fans have recognized and commented on this mythology, its structure has gone largely unexplored. This book provides a model and lexicon for identifying the superhero mythos.
The author examines the myth in several narratives--including... [click here for more] |
McFarland |
$18.99
|
Making plausible and dynamic characters and social structures that meet both audience expectations and the needs of the narrative is a daunting challenge to authors and gamemasters of all experience levels. This guide presents governments as dynamic systems that affect, and are affected by, unfolding world events. The focus of this guide is on presenting options and discussing how various choices... [click here for more] |
Ether Games LLC |
$18.56
|
A Critical Analysis of The Prisoner, Twin Peaks, The X-Files, Buffy the Vampire Slayer, Lost, Heroes, Doctor Who and Star Trek
From The Prisoner in the 1960s to the more recent Heroes and Lost, a group of television series with strong elements of fantasy have achieved cult status. Focusing on eight such series, this work analyzes their respective innovations and influences.
Assessing the strategies... [click here for more] |
McFarland |
$17.99
|
This exhaustive volume catalogs nearly three thousand demons in the mythologies and lore of virtually every ancient society and most religions.
From Aamon, the demon of life and reproduction with the head of a serpent and the body of a wolf in Christian demonology, to Zu, the half-man, half-bird personification of the southern wind and thunder clouds in Sumero-Akkadian mythology, entries offer descriptions... [click here for more] |
McFarland |
$37.95 $17.99
|
From 1985 to 1995, Mark Gruenwald was the head writer for Captain America. During this decade, Gruenwald wrote some of the most essential stories in Captain America's history and guided the comic through an eventful period of both world history and comic book history.
This book dissects the influence of the world at large on Gruenwald's stories and the subsequent influence of Gruenwald's work on... [click here for more] |
McFarland |
$39.95 $17.99
|
Essays on the Power of Science Fiction and Fantasy Literature, Films and Games
Contemporary myths, particularly science fiction and fantasy texts, can provide commentary on who we are as a culture, what we have created, and where we are going. These nine essays from a variety of disciplines expand upon the writings of Joseph Campbell and the hero's journey.
Modern examples of myths... [click here for more] |
McFarland |
$17.99
|
Breaking box office records, the Marvel Cinematic Universe has achieved an unparalleled level of success with fans across the world, raising the films to a higher level of narrative: myth.
This is the first book to analyze the Marvel output as modern myth, comparing it to epics, symbols, rituals, and stories from world religious traditions.
This book places the exploits of Iron Man, Captain America,... [click here for more] |
McFarland |
$39.95 $17.99
|
Beginning with the structural features of design and play, this book explores video games as both compelling examples of story-telling and important cultural artifacts.
The author analyzes fundamentals like immersion, world building and player agency and their role in crafting narratives in the Mass Effect series, BioShock, The Last of Us, Fallout 4 and many more. The text-focused "visual... [click here for more] |
McFarland |
$17.99
|
Essays on Children's Science Fiction Film and Television
Through spaceships, aliens, ray guns and other familiar trappings, science fiction uses the future (and sometimes the past) to comment on current social, cultural and political ideologies; the same is true of science fiction in children's film and television.
This collection of essays analyzes the confluences of science fiction... [click here for more] |
McFarland |
$17.99
|
Watchmen has been hailed as the quintessential graphic novel and has spawned a body of literary criticism since its 1986 initial appearance in installments.
This work explores the graphic novel's reception in both popular and scholarly arenas and how the conceptual relationship between images and words affects the reading experience.
Other topics include heroism as a stereotype, the hero's journey,... [click here for more] |
McFarland |
$17.99
|
This special bundle product contains the following titles. Capturing Ghosts On The Page: Writing Horror & Dark Fiction Regular price: $2.99 Bundle price: $2.33 Format: ePub (Nook, Sony, eReaders)
“Don’t write merely to shock. People are used to shock-horror. You need to get beneath the skin. Use a flensing knife and keep it sharp. It’s good to shock, but... [click here for more] |
Brain Jar Press |
$17.94 $13.99
|
A brilliant investigation into the motivations and methods behind the actions of Hogwarts's renowned Headmaster! Albus Percival Wulfric Brian Dumbledore, Headmaster of Hogwarts, is one of the most recognizable and mysterious figures in the Harry Potter series. As an unscrupulous beetle-like journalist once said, he's "a biographer's dream." Is he omniscient or limited? Is he benevolent or malevolent?... [click here for more] |
Topix Media Lab |
$16.99
|