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Featured Product | Complete KOBOLD Guide to Game Design, 2nd Edition by Kobold Press A Master Class in RPG Design
Practical, thought-provoking essays on worldbuilding, creating magic systems, conflict, and compelling stories, working as a design professional, and much more. Conceptual chapters examine what game design is and how good design can create the best games. A Gold ENnie winner, now revised and updated! |
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Newest Titles in This Section
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The Normal Tarot, in all its glory.
For help reading this deck, consider buying the companion book, How to Normal Tarot.
This is the second printing of the deck, and unlike the original printing does not come with silvered edges or a deck box. The simple reason being that this printer doesn't make deck boxes large enough for this behemoth of a tarot deck.
- The full 99 card deck,... [click here for more] |
Seven Thirteen Books |
$45.01
|
 The Normal Tarot, in all its silver glory, and updated, darker edition of the original deck.
Follow the Caretaker, the author of Normal Horoscopes and Furiously Prognosticating, and divine the future with their totally unique tarot deck. Follow along on their Tumblr for more esoteric advice, research, tools, and general fuckery.
This deck is illustrated by Amy Smith, and is unique completely from... [click here for more] |
Seven Thirteen Books |
$45.01
|
 The Normal Tarot, in all its golden glory.
Follow the Caretaker, the author of Normal Horoscopes and Furiously Prognosticating, and divine the future with their totally unique tarot deck. Follow along on their Tumblr for more esoteric advice, research, tools, and general fuckery.
This deck is illustrated by Samantha Dow, and is unique from the original deck and the silver deck.
The Normal Tarot:... [click here for more] |
Seven Thirteen Books |
$45.01
|
 The revolution in tabletop gaming revealed and reviewed, in this entertaining and informative look at over 40 years of award-winning games.
The annual Spiel des Jahres (Game of the Year) Awards are like the Oscars of the tabletop. Acclaimed British author and games expert James Wallis investigates the winners and losers of each year’s contest to track the incredible explosion in... [click here for more] |
Aconyte Books |
$19.95
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 An in-depth examination of the ways in which the comic strip Judge Dredd, published in 2000 AD, has predicted the changing face of policing in Britain over the last 45 years.
He is the law - and you better believe it!
Judge, jury and executioner, Judge Dredd is the brutal comic book cop policing the chaotic future urban jungle of Mega-City One, created by John Wagner and Carlos Ezquerra... [click here for more] |
Rebellion Publishing Ltd |
$6.99
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Learn to Build Worlds with Titans of Fantasy and Tabletop!
The Kobold Guide to Worldbuilding, Volume 2, features 15 stars of tabletop roleplaying games and fantasy fiction, including Gail Simone, Keith Baker, Veronica Roth, Ken Liu, Kate Elliott, Mike Shea, Tobias S. Buckell, Shanna Germain, Gabe Hicks, the Dungeon Dudes (Monty Martin & Kelly McLaughlin), Jeff Grubb, and more.
Middle-Earth,... [click here for more] |
Kobold Press |
$14.99
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 The second issue of Eclectic Projects features four original short stories and more from Aurealis and Ditmar award-winning author Peter M. Ball. The fantasy, horror, and science fiction stories in this issue include:
The realities of high density living prove difficult for the sensitive ears of a troll in The Bridge Troll’s Upstairs Neighbours.
A time travel agent’s night off turns violent... [click here for more] |
Brain Jar Press |
$3.99
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In Kicking It, game designer Monte Cook (D&D 3rd Edition, Numenera) and author/editor Shanna Germain (Geek Love, The Lure of Dangerous Women) each use their experience in running recent, successful Kickstarter campaigns to provide a step-by-step guide for you to plan, create, manage, and fund a money-making crowdfunding venture. You'll find a comparison of the various crowdfunding sites,... [click here for more] |
Stone Box Press |
$5.99
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The Mythos Society Guide to New England is an expansive universal sourcebook that can be used to enhance any horror, mystery, or adventure roleplaying scenarios set in New England. This fictional travel guide is intended to be a fun and provocative read for anyone interested in the esoteric history of New England, and a resource for stories or other projects that have horror or the weird as... [click here for more] |
Skirmisher Publishing |
$9.99
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The Essential Elements for Building a World
Roleplaying games and fantasy fiction are filled with rich and fascinating worlds: the Forgotten Realms, Glorantha, Narnia, R'lyeh, Middle-Earth, Barsoom, and so many more. It took startling leaps of imagination as well as careful thought and planning to create places like these: places that readers and players want to come back to again and again.
Now,... [click here for more] |
Kobold Press |
$14.99
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 This first issue of Eclectic Projects features four original short stories, the launch of an ongoing serial, and one feature essay from Aurealis and Ditmar award-winning author Peter M. Ball Featuring a blend of fantasy, science fiction, and horror, this issue includes:
Two ex-lovers with a bloody, magical secret who reunite in On Meeting An Ex-Girlfriend For Drinks At The Bar Of The Hotel... [click here for more] |
Brain Jar Press |
$3.99
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 With step-by-step how-to instructions on:
Building Characters Building a Plot Writing Action Scenes Writing Sex Scenes
The difference between Fiction and Reality?
Fiction has to make sense.
There are lots of Creative Writing books out there. This isn’t one of them. There is very little that is actually creative about writing for profit.
The trick to NOT getting burned-out writing professionally--figure... [click here for more] |
Untreed Reads Publishing |
$5.99
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Lao Tzu said, “A journey of a thousand miles begins with a single step.” But the journey of imagination begins with a single idea—one that can shape entire worlds, if you so choose. And no one knows that better than bestselling fantasy author Richard C. White, who brings his expertise for world building to this reference guide for writers interested in crafting their own storytelling environments.... [click here for more] |
Starwarp Concepts |
$4.99
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 Role-playing games seemed to appear of nowhere in the early 1970s and have been a quiet but steady presence in American culture ever since.
This new look at the hobby searches for the historical origins of role-playing games deep in the imaginative worlds of Western culture. It looks at the earliest fantasy stories from the nineteenth and twentieth centuries, at the fans--both readers and writers--who... [click here for more] |
McFarland |
$45.00 $20.99
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When designing a fantasy setting, the biology of our home world can provide a wonderfully rich resource for generating a new world and the creatures inhabiting it. But a world creator should not forget the fantasy aspect, or feel restricted to using Earth’s biosphere as an unyielding template, and otherwise excellent resources often suffer from just this flaw and apply real-world ecology to fantasy... [click here for more] |
Skirmisher Publishing |
$2.99
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Food is Life
We are what we eat. As mages throughout history have realized, the foods that sustain our bodies sustain enlightenment as well. Such foods become extensions of the people and cultures that create them. Now Brother Oliver Lyon, Knight Templar and a humble baker’s son, travels around the world hunting the Fallen and gathering fine recipes along the way.
Enchanting... [click here for more] |
Onyx Path Publishing |
$4.99
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 What you write can change someone’s life.
In this engaging collection of short essays for writers, Keiko O’Leary explores what it means to live life as a writer, offers encouragement and inspiration, and suggests practical techniques to cultivate your writing life. Drawing on her experience as a writer, writing group leader, and workshop instructor, Keiko writes about topics such as:
MOTIVATION:... [click here for more] |
Untreed Reads Publishing |
$4.99
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The Unofficial Harry Potter Spell Book is a beautiful, elegantly designed reference that details all of the known spells cast in the Harry Potter films, books, video games, and card games, as well as, official Harry Potter spinoffs, such as Fantastic Beasts and Where to Find Them.
Each spell is given its own entry including spell name, pronunciation details, a description of the spell effects, spell... [click here for more] |
Topix Media Lab |
$14.99 $9.99
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A definitive look at the life and work of horror writer H.P. Lovecraft, by a leading scholar of the fantasy and horror field.
INTRODUCTION, by Darrell Schweitzer
NOTES ON AN ENTITY, by Robert Bloch
A LITERARY COPERNICUS, by Fritz Leiber, Jr.
THE FOUR FACES OF THE OUTSIDER, by Dirk W. Mosig
THE FIRST LEWIS THEOBALD, by R. Boerem
STORY-WRITING: A Letter from H. P. Lovecraft
CHARACTER GULLIBILITY IN... [click here for more] |
Wildside Press |
$4.99
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Kobolds Work a Little Magic
The popular and wildly useful Kobold Guide series tackles the biggest subject in fantasy: Magic!
What makes a fantasy fantastic? Magic, of course! Whether it’s unearthly beasts, scheming sorcerers, legendary swords or locales that defy logic and physics, a compelling fantasy story needs magical elements. The tricky part is that in order for the story to work,... [click here for more] |
Kobold Press |
$14.99
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Game Masters and players alike are familiar with dragons and the threat they present in the world’s most popular tabletop roleplaying game. They’ve become so well-known, however, that some might say the magic has worn off them a bit. Even with the benefit of high-profile gaming supplements, they've become generic monsters, making the dragons in “Dungeons & Dragons” a shadow of their former... [click here for more] |
Topix Media Lab |
$14.99
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Your average book on mythology will tell about, say, Hades, and in the course of it mention that he was a death divinity. If you want to learn about death divinities in general, then you've still got a lot of work ahead of you.
This book approaches things from the opposite direction, which should be useful for worldbuilders. Rather than tell you about individual gods, this book explains... [click here for more] |
WMB Saltworks |
$4.95
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 The author writes:
This book began as an expansion of my essay, "H. P. Lovecraft: The Decline of the West," in The Weird Tale, but very quickly became something quite different, to the degree that the two works have little save the title in common. I have always been interested in Lovecraft the philosopher, and in my Starmont Reader's Guide to Lovecraft (1982) I attempted a very compressed... [click here for more] |
Wildside Press |
$4.99
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 “The path to happiness in writing is always in the process: the imagining and the writing.”
In these essays, Kim Wilkins—the celebrated author behind Daughters of the Storm, Giants of the Frost, and (as Kimberley Freeman) Wildflower Hill and Stars Across The Ocean—offers the collected writing wisdom she’s accumulated across... [click here for more] |
Brain Jar Press |
$2.99
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 “Well-conceived goals, when acted upon, can prevent you from getting distracted and wasting time on other less vital tasks. In short, they give you direction, and get you there faster.”
In this chapbook, Lee Murray—the Bram Stoker Award-winning author of the Taine McKenna series and editor of Black Cranes: Tales of Unquiet Women—lays out a systematic approach to establishing... [click here for more] |
Brain Jar Press |
$2.99
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 “I'm not going to lie to you. There are no secret handshakes or rules that will get you on your particular dream-path. If there was, we'd all be on our own already. If you want to be a successful writer, be prepared to have to make up most of it as you go along.”
In these essays, Sean Williams—the best-selling author of over 120 short stories and fifty novels—shares his thoughts on... [click here for more] |
Brain Jar Press |
$2.99
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“Don’t write merely to shock. People are used to shock-horror. You need to get beneath the skin. Use a flensing knife and keep it sharp. It’s good to shock, but only as part of the story you tell.”
In these essays, Kaaron Warren—the Shirley Jackson Award-winning writer behind Slights, The Greif Hole, and Into Bones Like Oil—explores the craft... [click here for more] |
Brain Jar Press |
$2.99
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RAINN (Rape, Abuse & Incest National Network) is the nation's largest anti-sexual violence organization and was named one of "America's 100 Best Charities" by Worth magazine.
RAINN created and operates the National Sexual Assault Hotline (800.656.HOPE and online.rainn.org) in partnership with more than 1,100 local sexual assault service providers across the country and operates the DoD Safe... [click here for more] |
RAINN |
Pay What You Want
|
 The modern political environment is not the first time America’s paranoia infected the world.
Every generation the media is blamed for the unruly behaviour of the young. in the 80s it was Heavy Metal, during the 90s it was rap and computer games. Well, there was once a time when comic books were branded public menace #1. Statistics showed one hundred million Americans were reading the newspaper... [click here for more] |
AAM Markosia |
$19.99 $4.99
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 "Sure, writers have demons and inner critics that whisper horrible, discouraging things to us. But some of us give them undignified pet names and enrol them in short courses to get them off our hands..."
In these essays, Angela Slatter—the World Fantasy Award-winning author of the Sourdough Stories, the Verity Fassbinder Series, and more—explores the relationship between the writer, their work,... [click here for more] |
Brain Jar Press |
$2.99
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 An autobiography, a travelogue and a history, A PRIVILEGED LIFE documents nearly ninety years of adventures. Pym Trueman has been a pioneer, a homemaker, and from time to time a fairy godmother of the highest order. From Australia to India, Samoa and back again, she has expended her life's energies on nurturing healthy communities inclusive of all cultures, ages, genders, ethnicities, abilities and... [click here for more] |
VDL |
$3.00
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 MuggleNet’s Ultimate Guide To Who’s Who In The Wizarding World
This compendium showcases EVERY character ever mentioned in the Harry Potter books, films and play: the good, the bad and the misunderstood. With more than 700 entries, this book is packed from cover to cover! J.K. Rowling’s collection of mystical multitudes is what makes the wizarding world so enchanting. To dive... [click here for more] |
Topix Media Lab |
$9.99
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 Your brain holds an impressive vocabulary of more than 20,000 words, but chances are you only use a small fraction of them. That fraction is usually filled with worn-out oldies that have lost their impact, such as interesting, good, and nice.
Inside, you’ll find more than fifteen alternatives for each of the one hundred most commonly overused words in the English... [click here for more] |
Untreed Reads Publishing |
$4.99
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 MuggleNet's Complete Guide to the Fantastic Creatures of the Wizarding World
All scales, fins and feathers considered, there’s so much to explore when it comes to the endlessly exciting and dramatically diverse inhabitants of the wizarding world! From Acromantulas to Thestrals, this beautiful book details every monster, beast or creature that has ever appeared in any official Harry... [click here for more] |
Topix Media Lab |
$9.99
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Kenneth Hite guided readers through H.P. Lovecraft’s horror plots and themes in his earlier book Tour de Lovecraft: The Tales. Now, expanding on his “Lost in Lovecraft” column in Weird Tales magazine, he conducts a second tour of Lovecraft’s settings: from Arkham to Antarctica, and from New York City to Hyperspace. Tour de Lovecraft: The Destinations drives... [click here for more] |
Atomic Overmind Press |
$14.95
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This is exactly what it says on the tin: a list of 108 solutions to the Fermi Paradox. Never again will you wonder where your setting's aliens are, or why Earth apparently has been contacted yet.
Inside, your interstellar explorers will find that...
...there is no one out there, because the evolution of sapient life cannot occur without the presence of "diversification pumps" like regular meteor... [click here for more] |
WMB Saltworks |
$1.00
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Let the Monster Masters Guide You
Classic monsters can get stale, and Game Masters often need to generate their own monstrosities to properly challenge players. But concepting, creating, and using monsters is no easy feat for any Game Master—and that’s where this book comes in. In these pages, 15 of the brightest stars in the gaming industry share their wisdom for conceptualizing, developing, and... [click here for more] |
Kobold Press |
$19.99 $12.99
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What does it take to become a Hugo and Stoker Award-nominated editor and publisher?
Follow Jason Sizemore’s unconventional professional path as it winds through a tiny, overheated Baptist church deep within the coal fields of Appalachia, Kentucky, past a busted printer and a self-serving boss that triggered an early mid-life crisis and the epiphany that he should open a magazine spreading the... [click here for more] |
Apex Book Company |
$2.99
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 Thomas Griffiths Wainewright, a talented 19th Century writer and artist, was also a notorious dandy, profligate and swindler, transported to Australia for audacious frauds on the Bank of England to pay for his excesses. He was accused of far greater crimes - poisoning his sister-in-law after insuring her for a huge amount, and possibly killing his mother-in-law and uncle - all to pay off his huge debts.... [click here for more] |
AAM Markosia |
$24.99 $4.99
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 Source criticism--analysis of a writer's source material--has emerged as one of the most popular approaches in exploring the work of J.R.R. Tolkien.
Since Tolkien drew from many disparate sources, an understanding of these sources, as well as how and why he incorporated them, can enhance readers' appreciation.
This set of new essays by leading Tolkien scholars describes the theory and methodology... [click here for more] |
McFarland |
$15.99
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Welcome to the Swords of Kos Fantasy Campaign Setting, a swords-and-sorcery milieu based on a Dark Ages fantasy version of the Mediterranean and the lands surrounding it! It is set a century after a Great Cataclysm destroyed the old world, plunged it into chaos, and reawakened magic and all form of ancient races and monsters. Now, the agents of Gods and Titans struggle against each other on... [click here for more] |
Skirmisher Publishing |
$29.99
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 In these essays, Peter M. Ball-Aurealis award-winning author and founder of Brian Jar Press-explores the seemingly unintuitive lessons he's learned over twenty years of writing, educating other writers, and running writing conferences attended by hundreds of authors at every level of experience.
Drawn from some of his most popular blog posts, author presentations, and articles, You Don't Want... [click here for more] |
Brain Jar Press |
$4.99
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If you want to spark new ideas for worlds, plots or characters, you want Ideas and Inspiration for Fantasy and Science Fiction Writers. Medicinal corpses, the jargons of thieves and carnies, Nazi UFOs, the colonization of space and green children from nowhere are only a few of the topics covered. This sourcebook is for all writers of fantasy or science fiction--whether novels, short stories,... [click here for more] |
Good Looking Corpse |
$0.99
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 "Writers of great horror don’t hold back when it comes to subject matter: nothing is off limits. Their stories go to places that make readers shudder, sweat, squirm.”
In these columns, Lisa L. Hannett – the award-winning author behind Bluegrass Symphony, Lament for the Afterlife, and Song For Dark Seasons — turns her attention to the topics of writing,... [click here for more] |
Brain Jar Press |
$2.99
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Decades of GMing Experience at Your Fingertips!
“Kobold Press builds on its excellent track record with another great release—new and provocative.” —Mike Mearls
Whether it’s advice from grognards who were running games at the dawn of RPGs, or suggestions from the new generation of game designers, these 21 essays by experts are here to help you improve your GMing skills and create... [click here for more] |
Kobold Press |
$12.99
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In the dark dungeons beneath Nazi Germany, teams of occult experts delved into ancient and forbidden lore, searching for lost secrets of power. This book tells the complete history of the Nazi occult programs, from their quests for the Ark of the Covenant, the Spear of Destiny, and the Holy Grail, through their experiments with lycanthrope and zero-point energy.
It also includes information on the... [click here for more] |
Osprey Publishing |
$19.00 $7.46
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 “Your career is unlikely to be a constant stream of hits, accolades, festival circuits — and that’s kind of good, because if you’re constantly on-the-road, it’s hard to write and create.”
In these essays, Angela Slatter — the celebrated author of the Sourdough stories, the Verity Fassbinder series, and (as A.G. Slatter) All The Murmuring Bones — tackles... [click here for more] |
Brain Jar Press |
$2.99
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 This coloring book has all your favorite monsters to color!
From Great Cthulhu to the lowliest Nightgaunt, this book has it all – forty enormous and enormously terrifying black and white illustrations along with descriptions (on facing pages).
This digital edition includes the PDF version of the book.
... [click here for more] |
Petersen Games |
$14.99 $4.99
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It's easy to make aliens: take a person or a dog, slap some antennae on 'em, maybe some ooze and some spooky talons, and then put some random letters together in a nigh-unpronounceable combination.
As I said, it's easy to make aliens. What isn't easy is making them well.
Even when you're working hard to be creative, it can sometimes be hard to get out of the rut of familiarity, to go... [click here for more] |
WMB Saltworks |
$2.95
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 The incredible true story behind the global gaming phenomenon.
Generation Decks tells the story of the mould-breaking fantasy card game, Magic: The Gathering. The brainchild of misfit maths genius Richard Garfield, Magic combines complex gameplay with collectability. When it came out in 1993 it transformed the lives of quiet braniacs who had longed for a way to connect and compete. It made millionaires... [click here for more] |
Rebellion Publishing Ltd |
$6.99
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