USA Today bestselling fantasy Gamelit! What if a high-tech game opened a gateway to the treacherous Realm of Faerie? WHEN A GAME…
Feyland is the most immersive game ever designed, and Jennet Carter is the first to play the prototype. But she doesn’t suspect the virtual world is close enough to touch — or that she’ll be battling for her life against... [click here for more]
Book 3 in the USA Today bestselling serieswhere an immersive game opens a gateway to the treacherous Realm of Faerie...THEIR LAST CHANCE... Jennet Carter and Tam Linn are almost out of time. Feyland, the most immersive computer game ever designed, is about to be released into the world--along with the Realm of Faerie's dangerous magic. WIN THE GAME...... [click here for more]
Stolen away by the faeries... Two parallel tales of a changeling's adventures in the real world and a boy's experience in the treacherous and magical Dark Court of the Faerie Realm. Making unexpected allies along the way, will either of them be rescued, or will Korrigan and The Bug be forced to dwell forever in a world not their own? Includes How to Babysit a Changeling and The... [click here for more]
April, 1985: superhumans exist! Do you know what your children are..?
"I was used to eating alone..."
High school sophomore Nate Charters is barely making it. His unusual appearance, hair-trigger nervous system, and over-active metabolism marked him as a target for the jocks and cool kids long ago, and it's not getting any better.
Then, on Declaration Day, Nate is astounded... [click here for more]
The evil Empress is defeated, but her inhuman allies remain. Far across the world, the city of Karak Nam Psarrion stands beside a lake of fire. There the Automaton serve the demonic Process, plotting the conquest of the world. With six of her knights, Sabra sets out for distant Psarrion to bring war to the enemy. ... [click here for more]