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The Worlds of Android
by Fantasy Flight Games

The Worlds of Android is your definitive guide to the Android setting and its unique vision of the future. The Worlds of Android features full-color art and a polyphony of narrative voices that convey the immense diversity of human experience in the rich, fictional universe made famous by Android: Netrunner and the Android board game.

The Worlds of Android
 
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Shadowrun Legends: Steel Rain

Shadowrun Legends: Steel Rain


Sword Of The Serpent Machiko is second-in-command of the Green Serpent Guard, an elite corps of Elven samurai who are sworn to defend the Chairman of Nagato Corporation. But she soon gets a promotion - after her superior is ruthlessly cut down in a slew of attacks aimed at the famous Guard itself. Only the wealthiest can afford assassins with enough muscle to take on the Green Serpent Guard, and...   [click here for more]
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Shadowrun Legends: Striper Assassin

Shadowrun Legends: Striper Assassin


Prey For The Hunter For the world of humans knows her as Striper, the deadly Asian assassin and kick-artist. She has come to the City of Brotherly Love seeking revenge and made it her killing ground. But she is not the only predator stalking the dark underbelly of the Philadelphia metroplex. There are other hunters prowling the night, and some possess a power even greater than hers. Some may even...   [click here for more]
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Shadowrun Legends: Tails You Lose

Shadowrun Legends: Tails You Lose


TWO SIDES OF THE SAME COIN When a shadowrunner managed to extract PCI's most vital employee, it was Alma's job as security expert to get him back--no matter the cost. But all the evidence pointed to the one person who couldn't have done it...herself. Branded a traitor, Alma has one shot at redemption: find the real culprit. But she's never faced an enemy like this one. This 'runner not only looks...   [click here for more]
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Shadowrun Legends: Technobabel

Shadowrun Legends: Technobabel


A MEGA-BYTE BLOW-OUT IN 21ST CENTURY BOSTON He awoke in a body bag, his brain fried, a black hole where his memory should be. If not for the cool carbon-fiber blade concealed in the bones of his arm, he would've been dead for sure. But Michael Bishop--a.k.a. Babel, messiah of the Matrix--is back in the game. Renraku Computer Systems has defied the accords of the Corporate Court. Now they must decipher...   [click here for more]
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Shadowrun Legends: The Burning Time

Shadowrun Legends: The Burning Time


HOT ALL OVER Low-level programmer Roy Kilaro wants nothing more than to become a Seraphim--an elite corporation operative--and experience some real action in the shadow ops between the megacorporations. He gets more than he ever wanted when a routine business trip to Boston lands him at ground zero of a running battle for survival. The combatants: a group of hardened 'runners trying to finish a...   [click here for more]
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Shadowrun Legends: The Forever Drug

Shadowrun Legends: The Forever Drug


The Biggest--and Last--High of Your Life There's a new "drug" on the streets, promising a phenomenal--and deadly--high. But this time the dealers aren't selling a substance. They're working with a creature called a "corpse light"--a creature of pure magic that gives the customer a euphoric rush...as it drains the poor sap's life away. Romulus was the first to see this new scourge...   [click here for more]
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Shadowrun Legends: Who Hunts the Hunter

Shadowrun Legends: Who Hunts the Hunter


Hunter and Hunted From the distant forests of Maine comes the deadly Weretiger known as Striper, seeking nature's own special justice. From the shadowed heart of the South Bronx comes the shaman called Bandit, interested only in the pursuit of his arcane arts, and the reconciliation with nature that Raccoon demands. From the nightmare streets of Newark come Monk and Minx, seeking life itself....   [click here for more]
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Shadowrun Legends: Worlds Without End

Shadowrun Legends: Worlds Without End


Spawned in the realm between the worlds, a Horror comes. Defeated in battle centuries before by the elven mage Aina, it walks again, seeking vengeance on the mortal lands. If Aina fails to convince the courts of Tir na nOg and Tir Tairngire of the danger, she will have to face the Horror alone once more--or watch the world end. Note: This digital edition includes the ePub and...   [click here for more]
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Shadowrun: Deniable Assets

Shadowrun: Deniable Assets


LOST SECRETS ARE THE DEADLIEST SECRETS OF ALL... Shadowrunner Katar Hawke knows the score on the streets. Every job is to be executed swiftly and simply—no muss, no fuss, and with as little help as possible. But when an extraction of a seemingly ordinary grad student from a Central American dig goes south in a big way, Hawke has to keep them both alive while he figures out what he’s stumbled...   [click here for more]
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Shadowrun: Hong Kong

Shadowrun: Hong Kong


THE SHADOWS ARE EVEN DARKER ON THE OTHER SIDE OF THE SIXTH WORLD… Based on Harebrained Schemes latest installment for their Shadowrun Returns game and written by long-time Shadowrun author Mel Odom, Shadowrun: Hong Kong is a wild ride into the seamy underbelly of on of the Sixth World’s most legendary cities. On a mission to find the mentor who saved you from the streets of Seattle...   [click here for more]
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Shadowrun: Makeda Red

Shadowrun: Makeda Red


ON A COLLISION COURSE… It was supposed be a simple extraction from the Brussels2Rome party train. With an eclectic crowd, a willing target, and a lot of nuyen at stake, what could go wrong? Everything—as Makeda Red discovers the hard way. There’s more than one target on the train, and more than one shadowrunner team in play. When someone sabotages the tracks...   [click here for more]
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Shadowrun: Shadows Down Under

Shadowrun: Shadows Down Under


A SAVAGE KILLER STALKS THE STREETS… Someone—or something—is killing nightclub entertainers in Kings Cross, Australia. Striking from the shadows, methodical, heinous, the murderer has wrapped the bawdy, colorful community in a suffocating blanket of terror. Ninniniru "Ninn" Tossinn, a troubled private investigator, joins forces with Baraka, an elderly Aborigine...   [click here for more]
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Shadowrun: Sprawl Stories, Volume 1

Shadowrun: Sprawl Stories, Volume 1


MEAN STREETS? YOU HAVE NO IDEA… The Sixth World is a dangerous place, and nowhere is that more obvious than in Seattle, the so-called Emerald City. Surrounding its neon-drenched heart is kilometer after kilometer of Sprawl, where millions of people scratch out a living among hazardous, slowly decaying neighborhoods and even more dangerous neighbors. Sprawl Stories...   [click here for more]
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Shadowrun: The Frame Job, Part 1: Yu

Shadowrun: The Frame Job, Part 1: Yu


THE FIRST SHADOWRUN FICTION SET IN THE SIXTH WORLD EDITION OF THE GAME! FIVE RUNNERS. ONE JOB. AND A WHOLE LOT OF TROUBLE... It should have been a simple walk in the corp. Stroll into a mid-level corporation disguised as a nameless mid-level manager in a suit, deliver an unknown data package to an isolated network, and stroll out again. But nothing is ever simple in...   [click here for more]
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Shadowrun: The Frame Job, Part 2: Emu

Shadowrun: The Frame Job, Part 2: Emu


PART TWO OF THE ORIGINAL SHADOWRUN SIXTH WORLD EDITION NOVELLA SERIES! FIVE RUNNERS. ONE JOB. AND A WHOLE LOT OF TROUBLE... Now that the team knows they've been double-crossed by one of the largest megacorps in the Sixth World, they've got two jobs to do: clear their name and deliver payback with a vengeance. While hiding out on the outskirts of Seattle, Aussie rigger...   [click here for more]
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Shadowrun: The Frame Job, Part 3: Rude

Shadowrun: The Frame Job, Part 3: Rude


PART THREE OF THE ORIGINAL SHADOWRUN SIXTH WORLD EDITION NOVELLA SERIES! FIVE RUNNERS. ONE JOB. AND A WHOLE LOT OF TROUBLE... After being double-crossed by one of the largest megacorps in the Sixth World, the shadowrunner team sets their own plans in motion: clear their names and deliver payback with a vengeance. Rude didn't have much planned after the Telestrian run…sleep...   [click here for more]
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Shadowrun: The Frame Job, Part 4: Frostburn

Shadowrun: The Frame Job, Part 4: Frostburn


PART THREE OF THE ORIGINAL SHADOWRUN SIXTH WORLD EDITION NOVELLA SERIES! FIVE RUNNERS. ONE JOB. AND A WHOLE LOT OF TROUBLE... After being double-crossed by one of the largest megacorps in the Sixth World, the shadowrunner team sets their own plans in motion: clear their names and deliver payback with a vengeance. Before they can put their plans into action, Frostburn...   [click here for more]
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Shadowrun: The Frame Job, Part 5: Zipfile

Shadowrun: The Frame Job, Part 5: Zipfile


PART THREE OF THE ORIGINAL SHADOWRUN SIXTH WORLD EDITION NOVELLA SERIES! FIVE RUNNERS. ONE JOB. AND A WHOLE LOT OF TROUBLE... After being double-crossed by one of the largest megacorps in the Sixth World, the shadowrunner team sets their own plans in motion: clear their names and deliver payback with a vengeance. While everyone else is running around in the real world,...   [click here for more]
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Shadowrun: The Seattle Gambit (Enhanced Fiction)

Shadowrun: The Seattle Gambit (Enhanced Fiction)


Sucked Back In Former shadowrunner Yuri Yehzov has discovered that the shadows have long tendrils. Life pushed him and Soren, his new partner in crime (and everything else), to Seattle, where they’ll have to do what thousands have done before them—figure out how to scrape by and attempt to build a life. If there’s one thing the darker corners of the Sixth World have in common,...   [click here for more]
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Shadowrun: World of Shadows

Shadowrun: World of Shadows


DARKNESS EVERYWHERE The Sixth World is a dangerous place, with deadly hazards lurking around every corner. Everywhere shadowrunners go, from the top of the world to the deepest, darkest Sprawl neighborhood, someone’s always looking to make their rep by taking you down. World of Shadows is the second anthology of original Shadowrun short stories, each one showcasing some of the most far-flung,...   [click here for more]
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Stargate SG1-02: Sacrifice Moon

Stargate SG1-02: Sacrifice Moon


The Goddess hunts... Just four days after Major Kawalsky's death, Colonel Jack O'Neill leads the newly commissioned SG-1 on their first mission through the Stargate. Their destination is Chalcis, a peaceful society at the heart of the Helos Confederacy of planets. But Chalcis harbors a dark secret, one that pitches SG-1 into a world of bloody chaos, betrayal and madness. ...   [click here for more]
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Stargate SG1-03: A Matter of Honor

Stargate SG1-03: A Matter of Honor


Five years after Major Henry Boyd and his team, SG-10, were trapped on the edge of a black hole, Colonel Jack O'Neill discovers a device that could bring them home. But it's owned by the Kinahhi, an advanced and paranoid people, besieged by a ruthless foe. Unwilling to share the technology, the Kinahhi are pursuing their own agenda in the negotiations with Earth's diplomatic delegation. ...   [click here for more]
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Stargate SG1-04: City of the Gods

Stargate SG1-04: City of the Gods


When a Crystal Skull is discovered beneath the pyramid of the Sun in Mexico, it ignites a cataclysmic chain of events that maroons SG-1 on a dying world. Xalótcan is a brutal society, steeped in death and sacrifice, where the bloody gods of the Aztecs demand tribute from a fearful and superstitious population. But that's the least of Colonel Jack O'Neill's problems. ...   [click here for more]
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Stargate SG1-05: The Cost of Honor

Stargate SG1-05: The Cost of Honor


No one gets left behind... Following on from the success of their first mission to recover ancient anti-gravity technology, SG-1 set off to rescue Major Henry Boyd and the rest of SG-10 from the edge of a black hole. But the rescue attempt has unforeseen ramifications which force them to confront a monstrous secret on the homeworld of the Kinahhi. ...   [click here for more]
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Stargate SG1-06: Siren Song

Stargate SG1-06: Siren Song


The enemy within... Bounty-hunter Aris Boch once more has his sights on SG-1. But this time Boch isn't interested in trading them for cash. He needs the unique talents of Dr. Daniel Jackson – and he'll do anything to get them. ...   [click here for more]
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Stargate SG1-07: Survival of the Fittest

Stargate SG1-07: Survival of the Fittest


An eye for an eye... Colonel Frank Simmons has never been a friend to SG-1. Working for the shadowy government organization, the NID, he has hatched a horrifying plan to create an army as devastatingly effective as that of any Goa'uld. ...   [click here for more]
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Stargate SG1-08: Alliances

Stargate SG1-08: Alliances


When Jacob Carter asks General Hammond for SG-1's participation in a mission for the Tok'ra, it seems like the answer to O'Neill's dilemma. The secretive Tok'ra are running out of hosts, and Jacob believes he's found the answer-but it means O'Neill and his team must risk their lives infiltrating a Goa'uld slave breeding farm to recruit humans willing to join the Tok'ra. ...   [click here for more]
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Stargate SG1-09: Roswell

Stargate SG1-09: Roswell


A stitch in time... When a Stargate malfunction throws Colonel Cameron Mitchell, Dr. Daniel Jackson, Colonel Sam Carter and Teal'c back in time, they only have minutes to live. ...   [click here for more]
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Stargate SG1-10: Relativity

Stargate SG1-10: Relativity


In their ongoing quest for new allies, Atlantis's flagship team travel to Halcyon, a grim industrial world where the Wraith are no longer feared--they are hunted. Horrified by the brutality of Halcyon's warlike people, Lieutenant Colonel John Sheppard soon becomes caught in the political machinations of Halcyon's aristocracy. ...   [click here for more]
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Stargate SG1-11: The Barque of Heaven

Stargate SG1-11: The Barque of Heaven


Through the underworld... Millennia ago, at the height of his power, the System Lord Ra decreed that any Goa'uld wishing to serve him must endure a great trial. Victory meant power and prestige, defeat brought banishment and death. ...   [click here for more]
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Stargate SG1-12: Do No Harm

Stargate SG1-12: Do No Harm


Killing time... Stargate Command is in crisis--too many teams wounded, too many dead. Tensions are running high and, with the pressure to deliver tangible results never greater, General Hammond is forced to call in the Pentagon strike team to plug the holes. ...   [click here for more]
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Stargate SG1-13: Hydra

Stargate SG1-13: Hydra


The faces of evil Rumours and accusations are reaching Stargate Command, and nothing is making sense. When SG-1 is met with fear and loathing on a peaceful world, and Master Bra'tac lays allegations of war crimes at their feet, they know they must investigate. ...   [click here for more]
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Stargate SG1-14: Valhalla

Stargate SG1-14: Valhalla


Fields of dreams Upon the legendary fields of Valhalla, the spirits of Viking warriors do eternal battle in service to their god, Odin. By night they feast and toast the fallen, but at dawn the dead are restored to fight until the end of times. ...   [click here for more]
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Stargate SG1-15: The Power Behind the Throne

Stargate SG1-15: The Power Behind the Throne


SG-1 are asked by the Tok'ra to rescue a creature known as Mujina. The last of its species, Mujina is devoid of face or form and draws its substance from the needs of those around it. The creature is an archetype - a hero for all, a villain for all, depending upon whose influence it falls under. And the Goa'uld Apophis, understanding the potential for havoc Mujina offers, has set his heart on possessing...   [click here for more]
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Stargate SG1-16: Four Dragons

Stargate SG1-16: Four Dragons


Shortly after Daniel Jackson returns from his time among the ascended Ancients, he volunteers to join an archaeological survey of Chinese ruins on P3Y-702. But after accidentally activating a Goa'uld transport ring, Daniel finds himself the prisoner of the Goa'uld Lord Yu. Blaming himself for Daniel's capture, Jack O'Neill vows to go to any lengths to get him back - even if it means taking matters...   [click here for more]
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Stargate SG1-17: Sunrise

Stargate SG1-17: Sunrise


After the events of season 4 episode, Beneath the Surface, SG-1 find themselves on a lifeless world. They discover long-dead bodies frozen in the snow and a clue to a device promising protection from the Goa'uld forever. They go in search of the Shield of the Gods, but all is not as it seems and SG-1 find themselves entangled with a people facing annihilation on a drowning world. ...   [click here for more]
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Stargate SG1-18: Transitions

Stargate SG1-18: Transitions


After her mother's death, Cassie Fraiser is moving on. So she thinks. But there are dangerous forces at work and she soon finds herself caught up in a situation far beyond her control. It's a good thing Colonel Carter was keeping an eye on her. ...   [click here for more]
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Stargate SG1-19: Oceans of Dust

Stargate SG1-19: Oceans of Dust


SG-1 discover a creature of unimaginable evil lurking beneath the ancient sands of Egypt - a creature the insane Goa'uld Neheb-Kau wants as a terrible weapon. With Teal'c and Major Carter in the hands of the enemy, Colonel O'Neill and Daniel Jackson enlist Master Bra'tac. They track the creature across the galaxy in a desperate bid to destroy it before it turns their friends - and the galaxy -...   [click here for more]
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Stargate SG1-20: Heart's Desire

Stargate SG1-20: Heart's Desire


Colonel Jack O'Neill wants a relaxing mission for SG-1 as they recover from Sha're's death at the hands of Teal'c and the horrors of Sokar's prison world of Ne'tu. The trade negotiations on Saday look like just the ticket--until the pirates show up. Captured by rival bands of treasure hunters in search of the mythical Heart's Desire, the team must fight to stay alive. ...   [click here for more]
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Stargate SG1-21: The Drift

Stargate SG1-21: The Drift


Truth and lies... With Earth's Ancient weapons chair at the center of an international dispute, Dr. Daniel Jackson is sent to Antarctica to sooth diplomatic tensions. Meanwhile, General Jack O'Neill reluctantly takes charge of a radical new weapons chair training program. But when a natural disaster hits Antarctica, the future of the Ancient outpost – and of Earth itself – is thrown into...   [click here for more]
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Stargate SG1-22: Moebius Squared

Stargate SG1-22: Moebius Squared


Stranded in Ancient Egypt at the end of the STARGATE SG-1 episode Moebius, Jack O'Neill, Sam Carter, Teal'c and Daniel Jackson are enjoying the simple lives they've forged in the years since Ra was driven from Earth. But life never stays simple for long... Back in the twenty-first century, trouble strikes the SGC. With one of their own people snatched by renegade Tok'ra, Colonel Cameron Mitchell...   [click here for more]
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Stargate SG1-24: Two Roads

Stargate SG1-24: Two Roads


The spoils of war... The Goa'uld have been defeated, and the Jaffa are free. In the power vacuum left behind, the dark underbelly of the galaxy is fighting over the spoils. Among these thieves and rogues is Vala Mal Doran, on the trail of the fabulous treasure left behind by the System Lord Kali. But Vala is not the only one seeking the hoard. Back at Stargate Command, Dr Daniel Jackson has made...   [click here for more]
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Stargate SG1-26: Murder at the SGC

Stargate SG1-26: Murder at the SGC


To catch a killer... A civilian contractor has been murdered at Stargate Command. Colonel Mitchell and SG-1, off-world at the time of the crime, are tapped by General Landry to investigate the death before it draws unwelcome attention from the Pentagon. While Mitchell, Vala and Teal'c return to the SGC, Daniel Jackson and Colonel Carter continue their search for the Sangraal. But when it becomes...   [click here for more]
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Stargate SG1-27: Exile

Stargate SG1-27: Exile


The long road home... Reeling from the shocking revelation at the end of STARGATE SG-1: Hostile Ground, Colonel O'Neill's team continues its quest to find a way home. But as SG-1 comes to terms with new circumstances, they find themselves divided. With tensions mounting, the team undertakes a dangerous rescue mission on behalf of their new allies – and O'Neill makes a decision that will threaten...   [click here for more]
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Stargate SG1-28: Kali's Wrath

Stargate SG1-28: Kali's Wrath


Hell hath no fury... When the only surviving member of SG-7 brings Kali's injured First Prime back to Stargate Command, Colonel O'Neill and his team are called on to investigate an attack by the Reetou on one of Kali's homeworlds. But when a sabotaged Stargate leaves O'Neill, Carter and Daniel trapped off-world, Teal'c must team up with Jacob Carter, Bra'tac and Kali's First Prime to rescue his missing...   [click here for more]
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Stargate SG1-29: The Hall of Two Truths

Stargate SG1-29: The Hall of Two Truths


The road less traveled... After suffering a brutal attack off-world, each member of SG-1 fi nds themselves stranded alone in the Ancient Egyptian afterlife--and on a journey through the Book of the Dead. With reality shifting around them, Colonel O'Neill, Dr. Daniel Jackson, Major Carter and Teal'c must each navigate a treacherous path toward fi nal judgment in the Hall of the Two Truths. On the...   [click here for more]
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Stargate SG1-30 Insurrection

Stargate SG1-30 Insurrection


Between a rock and a hard place... SG-1 faces a terrible choice. With the lines between friends and enemies blurring, the team must choose where their loyalties lie—and how much they're willing to risk to save their world. While Dr Daniel Jackson and Teal'c return to the refugee colony on Arbella, in search of allies in the coming battle for Earth, Colonel O'Neill and Major Carter discover...   [click here for more]
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Stargate SG1-31: Female of the Species

Stargate SG1-31: Female of the Species


Here come the girls... Vala Mal Doran, SG-1's newest recruit, simply can't ignore the plea for help she receives from her old friend, Tanis Reynard. And with vital intel up for grabs, Vala ensures SG-1 can't ignore it either... However, as the mission quickly unravels, Colonel Carter and Vala find themselves bound for the 'inescapable' prison world Viaxeiro Caldera, leaving Colonel Mitchell, Teal'c,...   [click here for more]
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Stargate SGA-01: Rising

Stargate SGA-01: Rising


Atlantis will rise again... Following the discovery of an Ancient outpost buried deep in the Antarctic ice sheet, Stargate Command sends a new team of explorers through the Stargate to the distant Pegasus galaxy. Emerging in an abandoned Ancient city, the team quickly confirms that they have found the Lost City of Atlantis. But, submerged beneath the sea on an alien planet, the city is in danger...   [click here for more]
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Stargate SGA-02: Reliquary

Stargate SGA-02: Reliquary


Knowledge is power... While exploring the unused sections of the Ancient city of Atlantis, Major John Sheppard and Dr. Rodney McKay stumble on a recording device that reveals a mysterious new Stargate address. Believing that the address may lead them to a vast repository of Ancient knowledge, the team embarks on a mission to this uncharted world. There they discover a ruined city, full of whispered...   [click here for more]
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