The audio drama based on the sci-fi horror novel by Mike Gagnon, The Island of Dr. Morose
In this chapter, Doctor Romero scrambles to his home, struggling for survival, desperate the safeguard his experiments and find Jeremy in the suspense-filled conclusion of The Island of Dr. Morose.
While the world was recovering and rebuilding from the zombie apocalypse, one eccentric genius, Dr. Dieter Schmidt,... [click here for more]
Check out this mythical creature as it might behave in its natural habitat. A mix of both ape and man, you can now download and print this gentle giant as a figure or statue and customize it with your own paint job, or print straight to full color! Based on a lifelong interest in the legends and alleged sightings and how some suppose this creature may exist in the wild. Though not a gorilla, he is... [click here for more]
A shriek pierces the solitude of the silent forest. In the ebbing evening light you see a form plowing toward you, not in the trees, but through the trees, snapping saplings with the force of a steam engine. The figure bursts forth, stepping into the fading light of early evening. Unbelievably, the enormous hairy form reares back, letting out an ungodly scream of rage before leveling his gaze directly... [click here for more]
This is exactly what it says on the tin: a list of 108 solutions to the Fermi Paradox. Never again will you wonder where your setting's aliens are, or why Earth apparently has been contacted yet.
Inside, your interstellar explorers will find that...
...there is no one out there, because the evolution of sapient life cannot occur without the presence of "diversification pumps" like regular meteor... [click here for more]
It's easy to make aliens: take a person or a dog, slap some antennae on 'em, maybe some ooze and some spooky talons, and then put some random letters together in a nigh-unpronounceable combination.
As I said, it's easy to make aliens. What isn't easy is making them well.
Even when you're working hard to be creative, it can sometimes be hard to get out of the rut of familiarity, to go... [click here for more]
Political Fantasiesis a series that takes names for governments and plays around with them to see how far they can be pulled. In the tradition of Strange Nations, the results of each exploration can be dropped into your setting with little-to-no adaptation required.
This volume explores necrocracy or "rule by the dead," with possibilities like restricting the... [click here for more]