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Shadowrun: Neat (A Shadowrun Novella)
by Catalyst Game Labs

James Kincaid is down on his luck. Like so many people in the shadows of Seattle, he’s trying to get by with what he has. In his case, that includes a lively spirit, a sadly diminished magical talent, quick wits, and good knowledge of the twists and turns of Seattle’s streets. With any luck, he’ll scrape up enough nuyen to buy his favorite drink—whiskey, neat.

Shadowrun: Neat (A Shadowrun Novella)
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BattleTech: No Dust, No Wear (Eridani Light Horse Chronicles, Part Eight)

BattleTech: No Dust, No Wear (Eridani Light Horse Chronicles, Part Eight)


TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental...   [click here for more]
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BattleTech: No Substitute for Victory

BattleTech: No Substitute for Victory


TOO OLD TO FIGHT, TOO YOUNG TO DIE… For nearly a decade, the relentless warriors of Clan Jade Falcon have held the world of Jangso in the A Place system, using it as a training ground for their next generation of warriors. When the planet’s garrison departs to join other Falcon forces in the fight for Terra, the Clans’ ultimate prize, aging Star Commander Hasara is ordered to remain behind. Deemed...   [click here for more]
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BattleTech: No Tears (Eridani Light Horse Chronicles, Part Two)

BattleTech: No Tears (Eridani Light Horse Chronicles, Part Two)


TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental...   [click here for more]
Catalyst Game Labs  $1.99

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BattleTech: Not the Way the Smart Money Bets (A Kell Hounds Story, #1)

BattleTech: Not the Way the Smart Money Bets (A Kell Hounds Story, #1)


THE RULES OF THE GAME HAVE JUST CHANGED… Morgan and Patrick Kell have just landed on Galatea, the mercenary planet known for its brutal arena ’Mech combat games. They intend to found their own merc unit, building it from the ground up, but there are a few obstacles in their way. The first is a corrupt general fronting for the second, a local crime lord named Haskell Blizzard who...   [click here for more]
Catalyst Game Labs  $3.99

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BattleTech: Nothing Ventured (The Proliferation Cycle, #3)

BattleTech: Nothing Ventured (The Proliferation Cycle, #3)


THERE'S MORE THAN ONE WAY TO ACQUIRE A BATTLEMECH... In the year 2456, the Great House of the Federated Suns is between the rock of the Terran Hegemony and its fielded BattleMechs, and the hard place of the Lyran Commonwealth, which has just acquired the plans to build its own walking war machines. Beset by enemies on all sides, what is Prince Simon Davion to do? Why, employ his...   [click here for more]
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BattleTech: Operation: Ice Storm (Part Two)

BattleTech: Operation: Ice Storm (Part Two)


It is 3071, and holy Jihad rages in the Inner Sphere. Safe on worlds claimed two decades earlier, Clan Jade Falcon watches its enemies tear themselves apart. But a new threat is bearing down on the Falcons. Clan Ice Hellion, another of Kerensky's Clans, has traveled the winding Exodus Road to attack its warrior brethren--for while the Clans hunger to conquer the Inner Sphere, they are warriors--and...   [click here for more]
Catalyst Game Labs  $2.99

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BattleTech: Perception of Victory (The Mercenary Tales, #3)

BattleTech: Perception of Victory (The Mercenary Tales, #3)


A WORLD UNDER SIEGE… After repelling the brutal Capellan Confederation’s vain attempt to capture their planet’s working HPG, the people of Northwind had hoped to get a break from the growing conflict in the wake of the splintering of the Republic of the Sphere. But Capellan ruler Daoshen Liao has other plans for the beleaguered world, sending wave after wave of mercenaries to...   [click here for more]
Catalyst Game Labs  $1.99

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BattleTech: Prometheus Unbound (The Proliferation Cycle, #2)

BattleTech: Prometheus Unbound (The Proliferation Cycle, #2)


THE STRUGGLE FOR BATTLEMECH SUPREMACY CONTINUES... Fifteen years after the Terran Hegemony first fielded the Mackie, the very first BattleMech, the Great House has been running rampant over the other Houses in the Inner Sphere. Any who try to fight the Terrans and their death machines are utterly defeated. But there are other ways to level the battlefield... And the Lyran Commonwealth...   [click here for more]
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BattleTech: Redemption Rift

BattleTech: Redemption Rift


ON THE HUNT AGAIN… It is the Dark Age—3139—and the famed mercenary regiments of Wolf’s Dragoons have returned to the employ of House Kurita after a century of bitter enmity. Somehow, mercenaries and Kuritans must find a way to work together in a combined invasion of the Dragon’s oldest enemy, House Davion. Thrust into the middle of this new conflict, Colonel Henry Kincaid...   [click here for more]
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BattleTech: Redemption Rites

BattleTech: Redemption Rites


OUT FOR BLOOD… Wolf's Dragoons, the most storied and elite mercenary unit in the Inner Sphere, has been utterly shattered for the first time in its centuries-long history. In 3151, most of the Dragoons listened to Marotta Kerensky and followed Alaric Ward to Terra. There, they helped him destroy the Republic of the Sphere and establish the ilClan. Four out of five Dragoons died...   [click here for more]
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BattleTech: Riptides (The Mercenary Tales, #1)

BattleTech: Riptides (The Mercenary Tales, #1)


A NEW ERA IS DAWNING… The Illician Lancers: a mercenary outfit with centuries of honorable tradition, yet somehow always missing the limelight. Especially recently, after their mission failure during the liberation of New Syrtis in 3147 tarnished their once-sterling reputation and left them languishing on the Capellan border. Can Colonel Luciana Araya Morales overcome the shame of...   [click here for more]
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BattleTech: Shell Games

BattleTech: Shell Games


STRENGTH VS. HONOR For more than a decade, the Republic of the Sphere’s army hid in silence behind the mysterious, impregnable Wall of Fortress Republic. But now the Wall has come down, and Paladin Max Ergen, commander of Operation Eruptio, has his sights set on an invaluable prize. His target: Dieron, a Draconis Combine military district capital, a former Republic world harboring...   [click here for more]
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BattleTech: Strong as Steel (Eridani Light Horse Chronicles, Part Ten)

BattleTech: Strong as Steel (Eridani Light Horse Chronicles, Part Ten)


TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental...   [click here for more]
Catalyst Game Labs  $1.99

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BattleTech: The Day When Heaven Was Falling (Eridani Light Horse Chronicles, Part Nine)

BattleTech: The Day When Heaven Was Falling (Eridani Light Horse Chronicles, Part Nine)


TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental...   [click here for more]
Catalyst Game Labs  $1.99

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BattleTech: The Hand That Feeds (Eridani Light Horse Chronicles, Part Four)

BattleTech: The Hand That Feeds (Eridani Light Horse Chronicles, Part Four)


TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental...   [click here for more]
Catalyst Game Labs  $1.99

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BattleTech: The Hunt for Jardine (Forgotten Worlds, Part One)

BattleTech: The Hunt for Jardine (Forgotten Worlds, Part One)


BURIED IN THE ASHES OF WAR… Freelance explorer and treasure hunter Dr. Brooklyn Stevens has made her career finding lost artifacts from Inner Sphere history, but during the waning days of the FedCom Civil War, a job offered by the academic organization known as Interstellar Expeditions affords her the chance to pursue the find of a lifetime: a missing planet, one lost in the ravages...   [click here for more]
Catalyst Game Labs  $1.99

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BattleTech: The Price of Duty (A BattleTech Novella)

BattleTech: The Price of Duty (A BattleTech Novella)


A STRUGGLE TO SURVIVE… Former hauptmann Ronan Carlyle is a man without a nation. After his former commanding officer declared herself governor-general of a reborn Tamar Pact, Ronan, a loyal Steiner officer, led a group of soldiers and techs including his sister, Isobel, back for Garrison for reassignment. But on Garrison, his troubles multiply. The senior Lyran officer...   [click here for more]
Catalyst Game Labs  $2.99

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BattleTech: The Spider Dances (The Proliferation Cycle, #6)

BattleTech: The Spider Dances (The Proliferation Cycle, #6)


THEIR MISSION: ACQUIRE BATTLEMECH PLANS, NO MATTER THE COST... There are three ways to accomplish a difficult objective: Be first. Be smarter. Or cheat. The Intelligence Directorate of the Capellan Confederation, otherwise known as the Maskirovka, is well-versed in all three. But when the first two methods do not achieve the desired results, they have no problem resorting to the...   [click here for more]
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BattleTech: The Trickster (The Proliferation Cycle, #7)

BattleTech: The Trickster (The Proliferation Cycle, #7)


IMBALANCE OF POWER… On the faraway Clan Homeworlds during the Golden Century, Nicholas Kerensky’s vision of the Clans has blossomed into a thriving, varied culture where the warrior is esteemed above all…and MechWarriors, in their armored war machines, are at the pinnacle of Clan hierarchy. The eighteen Clans have existed in relative technological parity as well…until the...   [click here for more]
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BattleTech: There's No We in Mercenary (Eridani Light Horse Chronicles, Part Five)

BattleTech: There's No We in Mercenary (Eridani Light Horse Chronicles, Part Five)


TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental...   [click here for more]
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BattleTech: Vengeance

BattleTech: Vengeance


When the armies of the Draconis Combine killed his parents, Galen Cox swore vengeance. Now an elite MechWarrior with the Armed Forces of the Federated Commonwealth, Galen will have a chance to exact his justice when the Combine raids the planet Ryde with a BattleMech battalion. As two armies clash on this snow-and-ash covered world, two men will be forced to examine exactly why they're fighting even...   [click here for more]
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BattleTech: View from the Ground (Eridani Light Horse Chronicles, Part Seven)

BattleTech: View from the Ground (Eridani Light Horse Chronicles, Part Seven)


TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental...   [click here for more]
Catalyst Game Labs  $1.99

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BattleTech: Weapons Free: BattleCorps Anthology Vol. 3

BattleTech: Weapons Free: BattleCorps Anthology Vol. 3


COMBAT, HONOR, BETRAYAL, DEATH A man scrabbles to find the BattleMech that will make his fortune. A deadly tank gunner ponders the cost of his calling. An iconic battalion fights its last battle. And in the Deep Periphery, desperate stirrings of horrible weapons breed rumor and betrayal. Sixteen stories of combat, honor, betrayal and death fill the pages of Weapons Free: BattleCorps Anthology...   [click here for more]
Catalyst Game Labs  $4.99

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Leviathans: Armored Skies

Leviathans: Armored Skies


IT IS THE DAWN OF A NEW AGE… At the beginning of the 20th century, the world was forever changed by the discovery of electroid, a strange liquid that allowed for lighter-than-air travel. Militaries around the world rushed to develop new vessels based on this amazing invention, resulting in a class of flying ships unlike anything ever seen before…the leviathan. Now, the skies are...   [click here for more]
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Shadowrun Legends: A Fistful of Data

Shadowrun Legends: A Fistful of Data


In the abandoned factory known as the Crypt, society's castoffs have found a place to call home. Some of the Crypt's denizens are hiding or on the run; some have nowhere left to go. But the Crypt protects its own, providing care for street kids as well as medical and magical healing for those in need. It also sports an illegal tap into the Matrix, and hosts a coven of some of the most successful shadowrunners...   [click here for more]
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Shadowrun Legends: Aftershocks

Shadowrun Legends: Aftershocks


The troll known as Hood and his fellow Shadowrunners steal some biotechnological agriculture from the Plantech Corporation--only to find themselves framed for murder and tied to an even greater conspiracy. Note: This zip file includes ePub and Mobi (Kindle) versions of the novel. ...   [click here for more]
Catalyst Game Labs  $4.99

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Shadowrun Legends: Beyond the Pale (The Dragon Heart Saga, Book 3)

Shadowrun Legends: Beyond the Pale (The Dragon Heart Saga, Book 3)


ONE WRONG MOVE COULD BE HIS LAST... Continuing the mission given to him by the Dragon Dunkelzahn, Ryan Mercury promises to deliver the magical Dragon Heart safely to the metaplanes, where Thayla and her song are all that defend the earth against the onslaught of the Enemy. But when the protector of the world is swallowed by the Chasm, all hope for the future disappears with her. Now...   [click here for more]
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Shadowrun Legends: Blood Sport

Shadowrun Legends: Blood Sport


Let The Games Begin Mama Grande streaked through Leni's life like a bad dream. She arrived out of nowhere, claiming to be the ex-Lone Star detective's grandmother. She prophesied rivers of blood and an earth in flames. But her murder was even more bizarre: she died at the hands of two Yucatán missionaries hiding a secret of the Gods. With combat biker wannabe Rafael in tow, Leni dives into Mama Grande's...   [click here for more]
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Shadowrun Legends: Born to Run (The Kellen Colt Trilogy, Book #1)

Shadowrun Legends: Born to Run (The Kellen Colt Trilogy, Book #1)


NEW TO THE DARK STREETS… Megacorporations are the new world superpowers, ruling from the safety of vast arcologies. But outside the corporate enclaves, the dregs of society are at war. Organized crime gangs and other, more nefarious organizations struggle to carve out their own small empires. Sliding through the cracks in the between are shadowrunners—professionals of the underworld...   [click here for more]
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Shadowrun Legends: Burning Bright

Shadowrun Legends: Burning Bright


SPARE NO EXPENSE MISSING: Mitch Truman, heir apparent to an entertainment megacorporation. He may have fled his parents for the sake of love, but if magic is involved the reason could be darker... WEALTHY: Dan Truman, CEO of media giant Truman Technologies, doesn't care how much it costs--he wants his son back. He'll hire the best to find his heir, even if their motives are suspect... EXPERIENCED:...   [click here for more]
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Shadowrun Legends: Choose Your Enemies Carefully (The Secrets of Power Trilogy, Book Two)

Shadowrun Legends: Choose Your Enemies Carefully (The Secrets of Power Trilogy, Book Two)


DEADLY DANGER ON UNFAMILIAR STREETS... When Magic Returns to the Earth its power calls Sam Verner. As Sam searches for his sister through the slick and scary streets of 2050, his quest leads him across the ocean to England, where druids rule the streets...and the throne. But all is not what it seems, and Sam and his new shadow friends are plunged into a maze of madness on the trail...   [click here for more]
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Shadowrun Legends: Clockwork Asylum (The Dragon Heart Saga, Book 2)

Shadowrun Legends: Clockwork Asylum (The Dragon Heart Saga, Book 2)


In this second book of the greatest epic in Shadowrun history--the maelstrom of cyber-magic and political intrigue following President Dunkelzahn's assassination rages out of control. Ryan Mercury, Dunkelzahn's secret agent, is torn between his duty and his desire to find a killer. But when a spirit wrongly concludes that Ryan is working for the enemy, he anoints a cyberzombie to carry out a hit of...   [click here for more]
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Shadowrun Legends: Crossroads

Shadowrun Legends: Crossroads


Battle Beneath the Streets of Boston! In the magical world of 2060, street mage Tommy Talon has hit the big time. He's a member of Assets, Inc., one of the best shadow-teams in the business, but now he's drawn back to his home town of Boston by secrets from his past. Secrets that lead him into conflicts with megacorporations, yakuza gangsters, and a powerful spirit that's hunting for him. Talon must...   [click here for more]
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Shadowrun Legends: Dead Air

Shadowrun Legends: Dead Air


JACKED-IN, REVVED-UP... It's fast and furious inside the Combat Biker maze, where armor-plated hogs and juiced-up rice grinders blast, pound, and pummel each other for points. But it's just barely up to speed for Jonathon and Tamara, two elven bikers at the head of the Los Angeles Sabers. With a simsense link between them that allows them to act virtually as one, they're been tearing...   [click here for more]
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Shadowrun Legends: Drops of Corruption

Shadowrun Legends: Drops of Corruption


Bannickburn is a burned-out Scottish mage with little power and fewer prospects when he falls into fast company. A notorious crime boss, Bigio family caporegime Quinn Bailey offers him a job that could turn hs life around. Soon Bannickburn is living once again in the style he's accustomed to. But then Bannickburn tries to leave the family, Bailey calls in his markers, and Bannickburn must aid the...   [click here for more]
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Shadowrun Legends: Fade to Black

Shadowrun Legends: Fade to Black


In 2055, Newark is an over-crowded urban nightmare populated by hordes of SINless indigents. Millions live in abject poverty. Violence is rampant. Brutal gangs and vicious criminals control many sections of the city like feudal lords. Amid this harrowing landscape, Rico gathers his team: Shank, Thorvin, Piper, and the eccentric shaman known as Bandit. The job is to free a man from a corporate contract...   [click here for more]
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Shadowrun Legends: Fallen Angels (The Kellen Colt Trilogy, Book #3)

Shadowrun Legends: Fallen Angels (The Kellen Colt Trilogy, Book #3)


Kellan Colt has come far in her magical training. but all her accomplishments haven't satisfied her desire to know the truth about her shadowrunner mother, and to learn the secrets of the amulet she found among her mother's possessions. Kellan is determined to find answers - and to earn the respect of her fellow runners in the process. Lately Kellan has been troubled by disturbing dreams. Something...   [click here for more]
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Shadowrun Legends: Find Your Own Truth (The Secrets of Power Trilogy, Book Three)

Shadowrun Legends: Find Your Own Truth (The Secrets of Power Trilogy, Book Three)


He was only a "beginner" shaman, but Sam Verner had to find a cure to ward off the curse on his sister. Only something of great magic would do the trick. It was this quest that took him to a mystical citadel in Australia, where, with the aid of his shadowrunner friends, he recovered the strange artifact he hoped would prove helpful. But instead of anything that even remotely resembled help, an unexpected...   [click here for more]
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Shadowrun Legends: Headhunters

Shadowrun Legends: Headhunters


NEVER TELL A DEAD MAN YOUR SECRETS Somebody aced the dragon Dunkelzahn, and one of the mysterious links to the assassination is flat on his back in slab city: a double agent with two identities--both out of commission. Now he's the most-wanted carcass in Tacoma. Jack Skater's mission? Sleaze past the high-tech funeral security, outwit the Knight Errants, cop the stiff, and keep it on ice long enough...   [click here for more]
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Shadowrun Legends: Just Compensation

Shadowrun Legends: Just Compensation


WASHINGTON IS BURNING! Andy is happy as a shadowrunner wannabe, but when he accidentally gets involved with real runners, the game of Let's Pretend is over. So is his safe corporate life. Andy's half brother, UCAS Army Major Tom Rocquette, has some doubts about what he's involved with too. Why, for example, is he being ordered to mercilessly massacre the Compensation Army, a group that, like him, only...   [click here for more]
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Shadowrun Legends: Never Deal with a Dragon (The Secrets of Power Trilogy, Book One)

Shadowrun Legends: Never Deal with a Dragon (The Secrets of Power Trilogy, Book One)


WHERE MAN MEETS MAGIC AND MACHINE... The year is 2050. The power of magic and the creatures it brings have returned to the earth, and many of the ancient races have re-emerged. Elves, Orks, Mages, and lethal Dragons find a home in a world where mana, technology, and human flesh have melded into deadly urban predators. And the multinational mega-corporations that run the world hoard the only thing of...   [click here for more]
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Shadowrun Legends: Never Trust an Elf

Shadowrun Legends: Never Trust an Elf


When Kham, an ork living in the Seattle ghetto in the year 2053, is suddenly snatched from his day-to-day existence and thrust into a world of dragons, he learns the hard way whom to trust. (This zip file contains two versions of Never Trust an Elf: one epub file (for use with many popular e-readers) and one azw file (for use with the Amazon Kindle). This book is based on an advanced reader copy of...   [click here for more]
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Shadowrun Legends: Night's Pawn

Shadowrun Legends: Night's Pawn


For years, Jason Chase was at the head of the pack, shadowrunning with the best in the business. When time dulled his flesh and cybernetic edge, he knew it was time to get out, or get dead. Now, his past has come back to haunt him. To protect a young girl from the terrorists who want her dead, Chase must rely on his years of experience, and whatever his body has left to give. And everything he's got,...   [click here for more]
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Shadowrun Legends: Poison Agendas (The Kellen Colt Trilogy, Book #2)

Shadowrun Legends: Poison Agendas (The Kellen Colt Trilogy, Book #2)


DEEP IN THE SHADOWS... Kellan Colt has been making a name for herself as one of Seattle's up-and-coming shadowrunners, and she believes she's ready to break out on her own. Opportunity knocks when she learns the location of a secret weapons cache abandoned by the U.S. military. With the right buyer, a score this big has the potential to secure Kellan's reputation - and her bank account....   [click here for more]
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Shadowrun Legends: Preying for Keeps

Shadowrun Legends: Preying for Keeps


Played For A Sucker When ace shadowrunner Jack Skater leads his team of commandos in a raid on an elven ocean freighter, things get a little sticky. Yakuza hitmen crash the party, and a Japanese shaman whips up a titanic sea creature just to make sure nobody gets out alive. Now, having escaped with his troops by the skin of their teeth, Skater wants to find out who set him up. But it isn't going to...   [click here for more]
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Shadowrun Legends: Psychotrope

Shadowrun Legends: Psychotrope


LIFE SPAN: 12 MINUTES It started out as a simple Matrix run, but now five deckers are trapped inside a nightmarish virtual landscape where jacking out is an impossibility--and what waits has all the hallmarks of the afterlife: tunnels of brilliant light, greetings from long-dead friends and family...and the terrifying sense of being juggled between Heaven and Hell. But in this computer-generated netherworld,...   [click here for more]
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Shadowrun Legends: Ragnarock

Shadowrun Legends: Ragnarock


DIGGING FOR DANGER In the twenty-first century, magic brings out the best in people--and the worst. Tommy Talon should know. As head of a successful shadow-running team, it's the dark side of people that brings him business. This time he's hired to hunt a murderous archaeologist and recover a magical relic. But Talon's not hunting alone. Someone else wants the artifact too--someone very powerful....   [click here for more]
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Shadowrun Legends: Run Hard, Die Fast

Shadowrun Legends: Run Hard, Die Fast


A MEGACORP BACKSTAB! Argent is the best shadowrunner in the biz...with one flaw: he's got a conscience. That's why he can't leave a chummer hanging. Only Andi Sencio is more than just a friend. She's his former partner--and lover. And now she's in the deepest drekpot of her life. Heading an op on a datasnatch turned bad, she's been stranded by the megacorp she works for--and targeted for flatlining...   [click here for more]
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Shadowrun Legends: Secrets of Power Box Set

Shadowrun Legends: Secrets of Power Box Set


THREE COMPLETE SHADOWRUN NOVELS IN ONE VOLUME! The year is 2050. The power of magic and the creatures it brings have returned to the earth, and many of the ancient races have re-emerged. Elves, Orks, Mages, and lethal Dragons find a home in a world where technology and human flesh have melded into deadly urban predators. And the multinational megacorporations hoard the only thing of...   [click here for more]
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Shadowrun Legends: Shadowboxer

Shadowrun Legends: Shadowboxer


Too Hot To Handle For Two Bears, a dwarf mercenary accustomed to running the shadows, the job sounded like an easy way to make a huge stack of cash: track down and discover the meaning of the word "IronHell." But when the decker he approaches for help gets her brain fried on the Matrix, Two Bears konws he's up to his stout little shoulders in drek. Too Cool To Give Up Realizing that IronHell must...   [click here for more]
Catalyst Game Labs  $4.99

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