Pierced Heart at a Glance
Get lost in this fantasy novel by award-winning game designer Robin D. Laws.
A compelling storyline set in the world of the Over the Edge RPG and On the Edge CCG.
Read for enjoyment, or use the material within to fuel your next campaign.
More about Pierced Heart
An American singer dies under strange circumstances on Al... [click here for more]
Is this the end? Or is this the beginning? Was there ever really a difference?
The Von Star System is home to dozens of inhabited worlds protected by the Gates. Spiritual barriers designed to allow the good to pass through while keeping evil out. Each world is watched over by a Gatekeeper. are beings chosen long ago to govern the Gates as they see fit.
When a forgotten planet appears in the System,... [click here for more]
If you want to spark new ideas for worlds, plots or characters, you want Ideas and Inspiration for Fantasy and Science Fiction Writers. Medicinal corpses, the jargons of thieves and carnies, Nazi UFOs, the colonization of space and green children from nowhere are only a few of the topics covered. This sourcebook is for all writers of fantasy or science fiction--whether novels, short stories,... [click here for more]
In a world of transhuman survival and horror, technology allows the re-shaping of bodies and minds, but also creates opportunities for oppression and puts the capability for mass destruction in the hands of everyone. Other threats lurk in the devastated habitats of the Fall, dangers both familiar and alien.
After the Fall is the first anthology from Posthuman Studios, set in the world of... [click here for more]
Kicked out of home at the cruelly young age of 60, you're left to fend for yourself in the wilds surrounding Bilgeton. You are the Bastard Elf: embark on an epic quest in search of your human father and his fabled couch upon which you might crash, or blow that off as soon as something better comes along. Can you survive in this strange and vicious fantasy realm?The Sword of the Bastard... [click here for more]
In the land of Eranon, the Reach is a desolate place where people journey to forget who they are. Now, a menace rises from this wasteland, and he is hunting for someone. To keep the madman and his chaos behind the Reach, four adventurers with haunted pasts must rise to the challenge. But how can failed heroes bring hope to others when they doubt themselves?
Originally published in 2006 as a tie-in... [click here for more]