THE FIRST SHADOWRUN FICTION SET IN THE SIXTH WORLD EDITION OF THE GAME!FIVE RUNNERS. ONE JOB. AND A WHOLE LOT OF TROUBLE...
It should have been a simple walk in the corp. Stroll into a mid-level corporation disguised as a nameless mid-level manager in a suit, deliver an unknown data package to an isolated network, and stroll out again.
But nothing is ever simple in the... [click here for more]
THE UNTOLD STORY OF THE INVENTION OF THE BATTLEMECH...Break-Away is the first of six novellas detailing the struggle to create the next awesome weapon to rule the battlefield—the BattleMech.
In the mid-25th century, factions of mankind are desperate to invent the next technological leap in warfare—a machine that would give each group an overwhelming advantage on the... [click here for more]
THE STRUGGLE FOR BATTLEMECH SUPREMACY CONTINUES...
Fifteen years after the Terran Hegemony first fielded the Mackie, the very first BattleMech, the Great House has been running rampant over the other Houses in the Inner Sphere. Any who try to fight the Terrans and their death machines are utterly defeated. But there are other ways to level the battlefield...
And the Lyran Commonwealth... [click here for more]
THE QUEST FOR BATTLEMECHS TAKES ITS TOLL ON ALL WHO SEEK THEM...
The BattleMech. King of the battlefield. Prized. Feared. Coveted.
Fearing being left behind in the arms race among the other Great Houses, the Draconis Combine will do anything—anything—to possess this fearsome technology.
Even grind its most loyal subject into useless husks in a decades-long attempt... [click here for more]