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Iron Kingdoms Excursions: Season One, Volume One

Iron Kingdoms Excursions: Season One, Volume One


Take a short journey to adventure with Iron Kingdoms Excursions! Each volume in this series features three brief tales about the people, creatures, and machines of Immoren. Explore the Iron Kingdoms—from the depths of the Thornwood Forest to the trenches of the Cygnaran front lines—for only pocket change. In Iron Kingdoms Excursions: Season One, Volume One: Go on...   [click here for more]
Privateer Press  $0.99

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Iron Kingdoms Excursions: Season One, Volume Two

Iron Kingdoms Excursions: Season One, Volume Two


Take a short journey to adventure with Iron Kingdoms Excursions! Each volume in this series features three brief tales about the people, creatures, and machines of Immoren. Explore the Iron Kingdoms—from the frozen battlefields of northern Khador to the pirate-haunted waters of the Scharde Islands—for only pocket change. In Iron Kingdoms Excursions: Season One, Volume Two: Travel...   [click here for more]
Privateer Press  $0.99

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Iron Kingdoms Excursions: Season Two, Volume Three

Iron Kingdoms Excursions: Season Two, Volume Three


Take a short journey to adventure with Iron Kingdoms Excursions! Each volume in this series features three very brief tales about the people, creatures, and machines of Immoren. Explore the Iron Kingdoms and all the alliances, betrayals, and bloodshed of a war-torn continent for only pocket change. In Iron Kingdoms Excursions: Season Two, Volume Three: Put your faith in the Creator of...   [click here for more]
Privateer Press  $0.99

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Through the Darkness: The Story of Machinations

Through the Darkness: The Story of Machinations


Fear breeds the unlikeliest of allies . . . The mercenary Rutger Shaw doesn’t have many friends, but to the ones he’s earned he’s loyal to the death. That’s just what his partner Taryn di la Rovissi is afraid of, and it’s one reason she’s not thrilled when Rutger dodges another contract so they can help out his old Steelhead captain, Brunner Ainsworth....   [click here for more]
Privateer Press  $0.99

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BattleTech: Conflicts of Interest (Eridani Light Horse Chronicles, Part One)

BattleTech: Conflicts of Interest (Eridani Light Horse Chronicles, Part One)


TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental...   [click here for more]
Catalyst Game Labs  $1.99

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BattleTech: The Spider Dances (The Proliferation Cycle, #6)

BattleTech: The Spider Dances (The Proliferation Cycle, #6)


THEIR MISSION: ACQUIRE BATTLEMECH PLANS, NO MATTER THE COST... There are three ways to accomplish a difficult objective: Be first. Be smarter. Or cheat. The Intelligence Directorate of the Capellan Confederation, otherwise known as the Maskirovka, is well-versed in all three. But when the first two methods do not achieve the desired results, they have no problem resorting to the...   [click here for more]
Catalyst Game Labs  $1.99

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Tales of Blue Rose: Heartsong

Tales of Blue Rose: Heartsong


An agent of the Silence finds himself at a moral crossroads when he meets a rhy-bonded Jarzoni priest-adept. About Lindsay Smith Lindsay Smith is the author of several YA novels, including Sekret and A Darkly Beating Heart, and is the showrunner for Serial Box's The Witch Who Came In From the Cold. Her work has appeared on Tor.com, in the short story anthologies A...   [click here for more]
Green Ronin Publishing  $1.99

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BattleCorps: Fiction: Eclipse E-Pub

BattleCorps: Fiction: Eclipse E-Pub


It is 3072, and holy Jihad rages in the Inner Sphere. Soon after they launched their Jihad in 3067, the mystical Word of Blake sprung out from their base on Terra and claimed dozens of worlds, creating a Word of Blake Protectorate. While many of those worlds joined voluntarily, some others hosted resistance movements. On one such world, Ruchbah, the resistance hired mercenary help. Captain Jeremiah...   [click here for more]
Catalyst Game Labs  $2.99

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BattleCorps: Fiction: Sniper

BattleCorps: Fiction: Sniper


It is the year 3027, and the Inner Sphere is at war. Thousand of worlds, controlled by the feuding lords of the Successor States. Centuries of near-constant warfare have left the feudal realms exhausted and near collapse, but none will surrender. National armies clash on hundreds of worlds, and proxies bought for coin—mercenaries—fight on countless more. Mighty MechWarriors lead their...   [click here for more]
Catalyst Game Labs  $2.99

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BattleCorps: Fiction: The Edge of the Storm

BattleCorps: Fiction: The Edge of the Storm


The Inner Sphere is a realm of constant combat, as the Successor States to the mighty Star League vie for the ancient and conflicted First Lord’s throne. Their ancient feuds are thrown into even greater conflict with the coming of the Clans in 3050, invaders from beyond the Periphery. Not even the hundreds of worlds of a Successor State can field an army large enough for their leaders’...   [click here for more]
Catalyst Game Labs  $2.99

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BattleTech: Gray Markets (A BattleTech Anthology)

BattleTech: Gray Markets (A BattleTech Anthology)


COMBAT IS THEIR BUSINESS… And business is good in the 31st century as the Third Succession War rages on battlefields ruled by the almighty BattleMech: ten-meter-tall humanoid machines of pure destruction. Continuous warfare between the five Great Houses of the Inner Sphere has led to a steep technological decline, forcing the nobility of these vast interstellar empires to rely...   [click here for more]
Catalyst Game Labs  $2.99

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BattleTech: Operation: Ice Storm (Part Two)

BattleTech: Operation: Ice Storm (Part Two)


It is 3071, and holy Jihad rages in the Inner Sphere. Safe on worlds claimed two decades earlier, Clan Jade Falcon watches its enemies tear themselves apart. But a new threat is bearing down on the Falcons. Clan Ice Hellion, another of Kerensky's Clans, has traveled the winding Exodus Road to attack its warrior brethren--for while the Clans hunger to conquer the Inner Sphere, they are warriors--and...   [click here for more]
Catalyst Game Labs  $2.99

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BattleTech: Slack Tide (A BattleTech Anthology)

BattleTech: Slack Tide (A BattleTech Anthology)


PEACE MAY SELL…BUT WHAT IF NO ONE’S BUYING? On 21 May 3052, the seemingly unstoppable military juggernaut of the invading Clans was defeated in a pitched campaign on the quiet world of Tukayyid. This astonishing victory bought the weary armies of the Inner Sphere a fifteen-year stay before the invasion can resume. But despite the truce, the fire driving the Clans’...   [click here for more]
Catalyst Game Labs  $2.99

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BattleTech: Vengeance

BattleTech: Vengeance


When the armies of the Draconis Combine killed his parents, Galen Cox swore vengeance. Now an elite MechWarrior with the Armed Forces of the Federated Commonwealth, Galen will have a chance to exact his justice when the Combine raids the planet Ryde with a BattleMech battalion. As two armies clash on this snow-and-ash covered world, two men will be forced to examine exactly why they're fighting even...   [click here for more]
Catalyst Game Labs  $2.99

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Canoe Cops vs. the Mummy

Canoe Cops vs. the Mummy


A new retro-horror-comedy from the author of MANOS: THE HANDS OF FATE -- Winner of the 2016 Scribe Award! An Egyptian mummy rises from the depths to wreak havoc upon the sleepy Wisconsin town of Phantom Lake. Now, only the bravest Canoe Cops, led by Lieutenant Richard Agar, and auxiliary Paddle Girl (and expert diver) Julie Browning stand between their city and the mummy’s...   [click here for more]
Walkabout Publishing  $2.99

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Judge Dredd: City Fathers

Judge Dredd: City Fathers


THE MAKING OF THE LAWMAN... Mega-City One, 2080. It is Joe Dredd's first year as a full-eagle Judge – he may have been created from the genes of Eustace Fargo, the ‘Father of Justice’, and thus part of an illustrious lineage, but right now Dredd is not long graduated from the Academy, and yet to establish himself as the metropolis’s toughest, greatest cop. His reputation will...   [click here for more]
Rebellion  $2.99

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Scars of Caen: The Collected Edition

Scars of Caen: The Collected Edition


The dragons are on the move, and Caen bleeds.   Two servants of the ancient Circle Orboros—the young druid Caelan the Waykeeper and the monstrous warpwolf Rochlof—have been tasked with uncovering the source of corruption in Caen’s ley lines, vital rivers of natural power flowing beneath the world. For reasons unknown, Immoren’s mightiest creatures, the dragons, have begun...   [click here for more]
Privateer Press  $2.99

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Shadowrun: Best Laid Plans (A Shadowrun Novella)

Shadowrun: Best Laid Plans (A Shadowrun Novella)


TWO AGAINST THE WORLD… Two-gun hacker William “Billy” Bonney and laconic street samurai Cheveyo are holed up after what should have been a straightforward job testing security for one of the megacorporations in the Sixth World. But when a megacorp is involved, nothing is ever easy, and when law enforcement comes looking for the pair of shadowrunners, Billy knows someone’s either...   [click here for more]
Catalyst Game Labs  $2.99

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Shadowrun: The Frame Job, Part 3: Rude

Shadowrun: The Frame Job, Part 3: Rude


PART THREE OF THE ORIGINAL SHADOWRUN SIXTH WORLD EDITION NOVELLA SERIES! FIVE RUNNERS. ONE JOB. AND A WHOLE LOT OF TROUBLE... After being double-crossed by one of the largest megacorps in the Sixth World, the shadowrunner team sets their own plans in motion: clear their names and deliver payback with a vengeance. Rude didn't have much planned after the Telestrian run…sleep...   [click here for more]
Catalyst Game Labs  $2.99

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Shadowrun: The Frame Job, Part 5: Zipfile

Shadowrun: The Frame Job, Part 5: Zipfile


PART FIVE OF THE ORIGINAL SHADOWRUN SIXTH WORLD EDITION NOVELLA SERIES! FIVE RUNNERS. ONE JOB. AND A WHOLE LOT OF TROUBLE... After being double-crossed by one of the largest megacorps in the Sixth World, the shadowrunner team sets their own plans in motion: clear their names and deliver payback with a vengeance. While everyone else is running around in the real world,...   [click here for more]
Catalyst Game Labs  $2.99

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Shadowrun: Under Pressure (A Shadowrun Novella)

Shadowrun: Under Pressure (A Shadowrun Novella)


SEARCH AND RECOVER… It should have been an easy job for Tycho and his team: Travel to the Sioux Nation, in the region that was once the state of Montana, and investigate what happened to the previous shadowrunning team that had gone up there to check out…something. But of course, things are never easy in the shadows, and soon Tycho and his fellow runners are up to their eyeballs...   [click here for more]
Catalyst Game Labs  $2.99

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Vigilant: Through Shadow and Dreams Book One

Vigilant: Through Shadow and Dreams Book One


Eochaid Lenahr is dying...  ... having given everything to protect one of Scarn’s most dangerous artifacts. But how did the young son of a Venirian farmer ever come to be fighting on the side of the enemy, the nation of Vesh?  Meet the brave, driven Veshian vigilants who stand between a recovering nation and the poisoned, half-mad wilds of Ghelspad. Learn the story behind the Scarred Lands’...   [click here for more]
Onyx Path Publishing  $2.99

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BattleTech Legends: Natural Selection

BattleTech Legends: Natural Selection


The Clan War had ended in an uneasy peace. Sporadic Clan incursions into Inner Sphere territory supply mercenaries like the Kell Hounds with more work than they can handle... border raids sharply divide the Federated Commonwealth's political factions, bringing further instability to the realm standing between Clan's goals and anarchy. And while secret ambitions drive plans to rip the Commonwealth...   [click here for more]
Catalyst Game Labs  $3.99

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BattleTech: A Clever Bit of Fiction (A Kell Hounds Story, #3)

BattleTech: A Clever Bit of Fiction (A Kell Hounds Story, #3)


A LETHAL MIX OF POLITICS AND PERIL… Morgan and Patrick Kell, founders of the Kell Hounds mercenary unit, are riding high. First, they deposed the crime lord that had been ruling the mercenary world of Galatea, then they saved that planet again from a religious zealot who tried to starve the government into submitting to his new theocracy. Along the way, they assembled a crack team...   [click here for more]
Catalyst Game Labs  $3.99

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BattleTech: A Tiny Spot of Rebellion (A Kell Hounds Story, #2)

BattleTech: A Tiny Spot of Rebellion (A Kell Hounds Story, #2)


DANGER FROM AN UNLIKELY SOURCE… MechWarrior brothers Morgan and Patrick Kell have successfully faced their first challenge in forming their new mercenary unit The Kell Hounds, toppling a criminal kingpin from atop his illegal empire on Galatea. But while enjoying their recent success, the brothers Kell, along with the capital city of Galaport, come under threat by a new enemy—Bishop...   [click here for more]
Catalyst Game Labs  $3.99

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BattleTech: Not the Way the Smart Money Bets (A Kell Hounds Story, #1)

BattleTech: Not the Way the Smart Money Bets (A Kell Hounds Story, #1)


THE RULES OF THE GAME HAVE JUST CHANGED… Morgan and Patrick Kell have just landed on Galatea, the mercenary planet known for its brutal arena ’Mech combat games. They intend to found their own merc unit, building it from the ground up, but there are a few obstacles in their way. The first is a corrupt general fronting for the second, a local crime lord named Haskell Blizzard who...   [click here for more]
Catalyst Game Labs  $3.99

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BattleTech Legends: Ghost War

BattleTech Legends: Ghost War


IN A TIME OF PEACE… For generations, the Republic of the Sphere has known a Golden Age of peace. Mighty BattleMechs, once kings of the battlefields, now aid the reconstruction of war-torn worlds. But when terrorists destroy the interstellar communications net, each planet is thrust into isolation. Suddenly old hatreds resurface, and a people who have never known war face the prospect...   [click here for more]
Catalyst Game Labs  $4.99

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BattleTech: Counterattack (BattleCorps Anthology Volume 5)

BattleTech: Counterattack (BattleCorps Anthology Volume 5)


COMRADESHIP. HONOR. REBELLION. JIHAD. A Star League Gunslinger fights against overwhelming odds during a rebellion. A dauntless warrior faces his most painful trial yet, far from home and all but alone. Mercenaries, betrayed from within, lash out at all who threaten them. And the Word of Blake, always present, plots and schemes and maneuvers allies against each other. Thirteen stories...   [click here for more]
Catalyst Game Labs  $4.99

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BattleTech: Redemption Rift

BattleTech: Redemption Rift


ON THE HUNT AGAIN… It is the Dark Age—3139—and the famed mercenary regiments of Wolf’s Dragoons have returned to the employ of House Kurita after a century of bitter enmity. Somehow, mercenaries and Kuritans must find a way to work together in a combined invasion of the Dragon’s oldest enemy, House Davion. Thrust into the middle of this new conflict, Colonel Henry Kincaid...   [click here for more]
Catalyst Game Labs  $4.99

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BattleTech: Weapons Free: BattleCorps Anthology Vol. 3

BattleTech: Weapons Free: BattleCorps Anthology Vol. 3


COMBAT, HONOR, BETRAYAL, DEATH A man scrabbles to find the BattleMech that will make his fortune. A deadly tank gunner ponders the cost of his calling. An iconic battalion fights its last battle. And in the Deep Periphery, desperate stirrings of horrible weapons breed rumor and betrayal. Sixteen stories of combat, honor, betrayal and death fill the pages of Weapons Free: BattleCorps Anthology...   [click here for more]
Catalyst Game Labs  $4.99

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Demon: Interface

Demon: Interface


The Unchained don't take anything for granted.  They recognize four Incarnations, based on the types of angels they were. Four Agendas, based on the types of demons they've become. Four Keys to the Cipher, creating a series of Interlocks. They understand all of this, but they strive to remember that what has been is not necessarily what must be. Included herein are eight stories...   [click here for more]
Onyx Path Publishing  $4.99

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Shadowrun Legends: The Forever Drug

Shadowrun Legends: The Forever Drug


The Biggest--and Last--High of Your Life There's a new "drug" on the streets, promising a phenomenal--and deadly--high. But this time the dealers aren't selling a substance. They're working with a creature called a "corpse light"--a creature of pure magic that gives the customer a euphoric rush...as it drains the poor sap's life away. Romulus was the first to see this new scourge in action. As a shapeshifter,...   [click here for more]
Catalyst Game Labs  $4.99

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Shadowrun Legends: The Lucifer Deck

Shadowrun Legends: The Lucifer Deck


A CONJURED KILLER IS LOOSE… Life on the streets of 21st-century Seattle can be tough, especially for a young ork like Pita. And it gets a lot tougher when she witnesses a corporate mage murdered by the violent spirit he just conjured from another dimension. Now she's in a heap of trouble with the dead mage's employer, an organization with something to hide. Fortunately, KKRU reporter Carla...   [click here for more]
Catalyst Game Labs  $4.99

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Shadowrun Legends: Wolf and Raven

Shadowrun Legends: Wolf and Raven


WILD IN THE STREETS… Wolfgang Kies is a shadowrunner with a secret. He’s an untrained shaman whose totem is the Wolf. Struggling under the influence of the Old One's omnipotent powers, Wolfgang's only ally is Dr. Richard Raven, the elf and do-gooder vigilante Seattle turns to when all else fails. He knows Wolfgang's secret. He understands the pull of magical possession on vulnerable...   [click here for more]
Catalyst Game Labs  $4.99

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Shadowrun: World of Shadows

Shadowrun: World of Shadows


DARKNESS EVERYWHERE The Sixth World is a dangerous place, with deadly hazards lurking around every corner. Everywhere shadowrunners go, from the top of the world to the deepest, darkest Sprawl neighborhood, someone’s always looking to make their rep by taking you down. World of Shadows is the second anthology of original Shadowrun short stories, each one showcasing some of the most far-flung, treacherous...   [click here for more]
Catalyst Game Labs  $4.99

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The No Quarter Collection: Volume One

The No Quarter Collection: Volume One


For nearly a decade No Quarter magazine has published rousing fiction set in the Iron Kingdoms, expanding the stories of existing characters and introducing new ones to WARMACHINE and HORDES players. The No Quarter Collection series gathers these stories, some long out of print, and offers them in a single, easy-to-read format. The No Quarter Collection: Volume One contains...   [click here for more]
Privateer Press  $4.99

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The No Quarter Collection: Volume Two

The No Quarter Collection: Volume Two


For nearly a decade, No Quarter magazine has published rousing fiction set in the Iron Kingdoms, expanding the stories of existing characters and introducing new ones to WARMACHINE and HORDES players. The No Quarter Collection series gathers these stories, some long out of print, and offers them in a single, easy-to-read format. The No Quarter Collection: Volume Two contains stories...   [click here for more]
Privateer Press  $4.99

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Iron Kingdoms Excursions: Season One Collection

Iron Kingdoms Excursions: Season One Collection


Take a short journey to adventure with Iron Kingdoms Excursions! Each season features six volumes, each containing three very short tales—1,500 words or less—about the people, creatures, and machines of Immoren. The Season One Collection gathers all eighteen previously released tales from the first season of Iron Kingdom Excursions into one book. Experience the Iron Kingdoms through...   [click here for more]
Privateer Press  $5.99

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Judge Dredd: Deathmasques

Judge Dredd: Deathmasques


"The keesh-eater collapsed into a nerveless heap, smearing a thin trail of blood down the pillar. Armitage watched him until he was sure he wouldn't move, then rounded, scowling, on the uniformed Judges. 'You think you can clean this up noe, or do I have to do everything?'" Travelling to Brit-Cit on the trail of a bloodthirsty, body-hopping alien, Judge Dredd is forced to work with Detective Judge...   [click here for more]
Rebellion  $5.99

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Judge Dredd: The Final Cut

Judge Dredd: The Final Cut


PREPARE FOR JUDGEMENT! One of the world's greatest cult comic book stars, Judge Dredd, is back on the beat in Mega-City One - the crazy megalopolis of the future with a population of over four hundred million. The Judges rule with an iron fist, their word is law and their judgement can sometimes be fatal. When the reclamation work on a plaza eradicated during the Apocalypse War reveals freshly mutilated...   [click here for more]
Rebellion  $5.99

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Judge Dredd: The Medusa Seed

Judge Dredd: The Medusa Seed


When Detective Judge Armitage is sent to Mega-City One, he thinks that things can't get any worse. Then he runs into Judge Dredd - and discovers his problems have only just begun . . . Chicago, 1926: Mass-murderer Albert Fish is to be executed in the electric chair. But when the lever is pulled, a massive power surge opens a space-time gateway and sends Fish hurtling into the future. Mega-City...   [click here for more]
Rebellion  $5.99

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Judge Dredd: Whiteout

Judge Dredd: Whiteout


PREPARE FOR JUDGEMENT! In the nightmare future of Mega-City One, the Judges are all that holds the teeming citizens from anarchy. Dredd is one such man - judge, jury and executioner. In his latest adventure, Dredd tries to put a stop to Wess Smyth - a small time hood - who has stumbled across the Skorpion: an unstable and powerful cybernetic firearm. Can Dredd prevent a deadly crime wave in this...   [click here for more]
Rebellion  $5.99

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Judge Dredd: Year Three

Judge Dredd: Year Three


World’s Changing. Doesn’t Mean Dredd Has To. Mega-City One, 2082. In two short years, Judge Joseph Dredd has tackled hardened killers and would-be revolutionaries; he’s taken beat-downs and bounced back; and he’s even arrested his own brother. There’s no such thing as a “normal year” in the Big Meg. In his third year on the sked, he’ll become embroiled in the growing anti-robot movement;...   [click here for more]
Rebellion  $5.99

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PSI Division: Fear the Darkness

PSI Division: Fear the Darkness


She knows what you're thinking... In a bleak future overrun with crime, Psi-Judge Cassandra Anderson and the PSI Division utilise their extraordinary abilities to protect the city from dangerous psychic criminals. Six felons have died in Sector House 12 - burned to death in the holding-cubes in mysterious circumstances. Called in to psychically read the crime scene, Psi-Judge Anderson encounters...   [click here for more]
Rebellion  $5.99

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Rogue Trooper: Blood Relative

Rogue Trooper: Blood Relative


BLOOD RELATIVE Sole surviving member of his unit, Rogue Trooper is cut off from Souther lines and hunted remorselessly by the Nort forces. He's hot on the trail of the Traitor General who sold out Rogue and his buddies, three of whom accompany him as sentient life-chips stored in his high-tech weaponry. When his latest lead takes him back to the site of the Quartz Zone Massacre, Rogue gets more than...   [click here for more]
Rebellion  $5.99

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Shadowrun: Tourist Trapped

Shadowrun: Tourist Trapped


STRANGER IN A STRANGE LAND… When what should have been a simple hack-and-grab heist in the Dallas metroplex goes terribly wrong, shadowrunner Gilabyte is advised by his Mr. Johnson to lay low for a while, even take a trip out of town. Which is how the technomancer finds himself relaxing in the far wilds of…Toronto. At first the enforced vacation is pretty sweet: plush digs, plenty...   [click here for more]
Catalyst Game Labs  $5.99

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Slaine: The Defiler

Slaine: The Defiler


The second verse in the Lay of Slaine Mac Roth Celtic warrior and son of the Sassair tribe, Slaine Mac Roth, learns of a murderous scheme by the evil Slough Feg to destroy his tribe. In order to thwart these plans and save his people Slaine must journey to the dangerous other realm of the Sidhe on a quest to retrieve a series of powerful magical items. With only luck, heroism and the help of his trusted...   [click here for more]
Rebellion  $5.99

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Slaine: The Exile

Slaine: The Exile


The first verse in the Lay of Slaine Mac Roth Tir-Nan-Og - a land of savage beauty where fierce warrior tribes fight for land, cattle and honour. Fate can be seen in every aspect of life in this kingdom, but none more so than in Slaine Mac Roth, son of the Sessair. Struggling to come to terms with his warrior's gift, the Warp Spasm, the young Slaine gets his first taste of bloody battle when his...   [click here for more]
Rebellion  $5.99

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Strontium Dog: Prophet Margin

Strontium Dog: Prophet Margin


Warped by the twisted effects of Strontium 90 fallout, mutants are a victimised underclass on Earth. Denied normal work, many have taken on the one job that is too dirty for norms: bounty-hunting. Across the vast frontier of space, they hunt the criminals too dangerous for the Galactic Crime Commission. Strontium Dog, Johnny Alpha is hot on the trail of crime lord Mister Grinn after a chance encounter...   [click here for more]
Rebellion  $5.99

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King's Reach: Twenty-Five Years at the Top of Comics

King's Reach: Twenty-Five Years at the Top of Comics


From within King's Reach Tower on the banks of the Thames, John Sanders masterminded the output of Britain's biggest comics publisher over twenty-five years. Overseeing the launch of hugely popular titles like Tammy, Battle and the revolutionary 2000 AD, Sanders fought corporate battles to expand the UKs' comics output, faced down the government and the media in censorship...   [click here for more]
Rebellion  $6.99

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