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Shadowrun: Back of Beyond (A Top Drek Story, #2)

Shadowrun: Back of Beyond (A Top Drek Story, #2)


YOU CAN’T GO HOME AGAIN… When things got a bit too hot for hard-charging rock-and-roll (and sometimes shadowrunning) band Top Drek after their latest doorbusting show in the UCAS, they decide to slip over the border into the Republic of Québec. But its capital, Québec City, is anything but a safe haven. The moment they arrive, the band’s bus—and all of their instruments—is stolen....   [click here for more]
Catalyst Game Labs  $2.99

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BattleTech: Blood Will Rise

BattleTech: Blood Will Rise


FOR THE GOOD OF THE STATE… Danai Centrella-Liao rose to prominence on the gladiator world of Solaris VII before being sent to McCarron’s Armored Cavalry, where her victories on innumerable battlefields garnered her the position of shàng-xiào of the Second MAC. Her brother, Capellan Chancellor Daoshen Liao, now uses Danai as a powerful chess piece in his relentless quest to conquer...   [click here for more]
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BattleTech: Honor Code (A BattleTech Anthology)

BattleTech: Honor Code (A BattleTech Anthology)


STRONGER THAN STEEL… In the samurai-steeped culture of the Draconis Combine, no concept holds more power and strength than honor. It can topple monarchs, defy warlords, even stop mighty BattleMechs in their tracks without firing a single shot. Be it in service of the Coordinator, the Combine itself, one’s family, or even oneself, honor is an undeniable way of life for House Kurita’s...   [click here for more]
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Shadowrun: Bad Faith

Shadowrun: Bad Faith


SOMETHING TO HIDE… Booker Coleman’s got a secret. He’s got a new job at a powerful law firm, earning more than he ever thought he could. He also has a past that, if key people knew about it, could bring his whole life crashing down. But everyone around him has secrets, too. The mysterious client telling tales about disappearing corpses? The imperious senior partner? The too-confident consultant...   [click here for more]
Catalyst Game Labs  $6.99

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Shadowrun: Through the Decades (A Shadowrun Anthology)

Shadowrun: Through the Decades (A Shadowrun Anthology)


INTO A DARK, DISTANT FUTURE…  The year 2084 may be decades away for us, but in the Sixth World, it’s now. However, the decades in between are filled with wild events: The Awakening. SURGE. The Night of Rage. The assassination of the dragon elected president, Dunkelzahn. Through the Decades takes you from now to then, with seven original stories by grizzled veterans and brash newcomers...   [click here for more]
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BattleTech: A Night at the Lake (A Death Kangaroos Story)

BattleTech: A Night at the Lake (A Death Kangaroos Story)


APPEARANCES CAN BE DECEIVING…  On the mercenary hiring planet of Galatea, Quarrel Hamilton, a lone BattleMech pilot/technician with a flair for the theatrical, has a reputation for being morally flexible but loyal to his employers. When local business magnate Ephram Wheeler seeks to hire him and his mysterious associate Mykaellie to retrieve some lost property, Quarrel must look the part...   [click here for more]
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BattleTech: Hungry Like the Wolf

BattleTech: Hungry Like the Wolf


THE WAY TO THE ILKHAN’S HEART… In the aftermath of the bloody, brutal campaign for Terra, Alaric Ward’s Clan Wolf is victorious, but has paid a fearsome price. Their touman nearly crushed, the Clan must rebuild quickly, for there are more adversaries outside the Fortress Wall. Alaric, however, is resolute in his ability to not only restore the Wolves to their former glory, but to...   [click here for more]
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BattleTech: Heir Apparent (The Crown Ascendancy, Part One)

BattleTech: Heir Apparent (The Crown Ascendancy, Part One)


AN UNFAMILIAR BATTLEGROUND… A man on the run, Walter de Mesnil has found sanctuary with the mercenary company Angleton’s Angels, who have taken an unusual mission on the planet of Maldives, in the nascent Aurigan Coalition. Their job is to train the heir of the planet in BattleMech operation, enough to allow him to survive a “mission” in the wilderness as part of his ascension to rule....   [click here for more]
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Shadowrun: Magic, Machines, and Mayhem (A Shadowrun Anthology)

Shadowrun: Magic, Machines, and Mayhem (A Shadowrun Anthology)


IT’S A WILD, WILD, WILD SIXTH WORLD… There are a million stories in the dark, gritty world of Shadowrun, and this all-new volume brings sixteen of the best together for an in-depth look at this dark future of megacorps and the street warriors fighting against them. Featuring established authors as well as brand-new voices, each tale is a vicious slice of life in the Sixth World....   [click here for more]
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Shadowrun: Off Beat (A Top Drek Story, #1)

Shadowrun: Off Beat (A Top Drek Story, #1)


ALWAYS READY TO ROCK…AND RUN! It was supposed to be a Top Drek gig like any other: Play some tunes, have a fight, get wasted. How was I supposed to know the guy I cracked in two over a table was some corp bigwig? Like, not our usual crowd, y’know? (And look, I may be a bass player named Twinkle Toes, but I’m also a tall, red-skinned ork with a love for shouting, so there’s no way he...   [click here for more]
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Leviathans: Armored Skies

Leviathans: Armored Skies


IT IS THE DAWN OF A NEW AGE… At the beginning of the 20th century, the world was forever changed by the discovery of electroid, a strange liquid that allowed for lighter-than-air travel. Militaries around the world rushed to develop new vessels based on this amazing invention, resulting in a class of flying ships unlike anything ever seen before…the leviathan. Now, the skies are...   [click here for more]
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BattleTech: Fortunes of War, Volume 1

BattleTech: Fortunes of War, Volume 1


ON THE FRONT LINES… In the 32nd century, two things are a constant in the Inner Sphere: war, and the need to hire people to fight them. Mercenaries have been around nearly as long as organized warfare. Those skilled or lucky enough can make their fortune…and all they have to do is survive to spend it… This volume contains two novellas in the BattleTech Fortunes of War series: GIVING...   [click here for more]
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BattleTech: Fortunes of War, Volume 2

BattleTech: Fortunes of War, Volume 2


MASTERS OF WAR… In the 32nd century, two things are a constant in the Inner Sphere: war, and the need to hire people to fight them. Mercenaries have been around nearly as long as organized warfare. Those skilled or lucky enough can make their fortune…and all they have to do is survive to spend it… This volume contains two novellas in the BattleTech Fortunes of War series: HOUNDS...   [click here for more]
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The Cainite Conspiracies Anthology

The Cainite Conspiracies Anthology


Step back into the Dark Ages... ...into a time when the clans, high and low, battle for blood and power. Welcome to The Cainite Conspiracies This collection of short stories inspired by the 20th Anniversary edition of Vampire: The Masquerade Dark Ages features tales by Vampire developers such as Justin Achilli, Eddy Webb, David A. Hill, Jr., and...   [click here for more]
Onyx Path Publishing  $4.99

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BattleTech: Riptides (The Mercenary Tales, #1)

BattleTech: Riptides (The Mercenary Tales, #1)


A NEW ERA IS DAWNING… The Illician Lancers: a mercenary outfit with centuries of honorable tradition, yet somehow always missing the limelight. Especially recently, after their mission failure during the liberation of New Syrtis in 3147 tarnished their once-sterling reputation and left them languishing on the Capellan border. Can Colonel Luciana Araya Morales overcome the shame of...   [click here for more]
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Legend of the Five Rings: Whispers of Shadow and Steel

Legend of the Five Rings: Whispers of Shadow and Steel


In the City of Lies, whom do you think you can trust? Bayushi Yojiro is known as the “only honest Scorpion” in the samurai clan infamous for its liars, schemers, and secrets. As an Emerald Magistrate, his duty is to uphold the Emperor’s laws and ensure justice is done. As a Scorpion, his duty is to loyally serve the interests of his clan—even if that means sacrificing his...   [click here for more]
Aconyte Books  $14.95 $3.99

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Shadowrun: World of Shadows

Shadowrun: World of Shadows


DARKNESS EVERYWHERE The Sixth World is a dangerous place, with deadly hazards lurking around every corner. Everywhere shadowrunners go, from the top of the world to the deepest, darkest Sprawl neighborhood, someone’s always looking to make their rep by taking you down. World of Shadows is the second anthology of original Shadowrun short stories, each one showcasing some of the most far-flung, treacherous...   [click here for more]
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BattleTech: Conflicts of Interest (Eridani Light Horse Chronicles, Part One)

BattleTech: Conflicts of Interest (Eridani Light Horse Chronicles, Part One)


TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental...   [click here for more]
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Darkened Streets

Darkened Streets


Vagabond mages and Technocratic minions. Roadhouse kin and Wyrm-tainted Garou. Anarch Archons and Kindred smuggling crews. Plus the return of a beloved Lasombra from times past. They're all here in this Year of the Road exclusive anthology featuring the best the World of Darkness has to offer! Featuring stories of the road from WoD favorites and newcomers alike, including Brandon Steward, Aaron Rosenberg,...   [click here for more]
White Wolf  $5.99

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BattleTech: No Tears (Eridani Light Horse Chronicles, Part Two)

BattleTech: No Tears (Eridani Light Horse Chronicles, Part Two)


TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental...   [click here for more]
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Shadowrun: The Complete Frame Job

Shadowrun: The Complete Frame Job


FIVE RUNNERS. ONE JOB. And a Whole Lot of Trouble... It should have been a simple walk in the corp. Stroll into a mid-level corporation disguised as a nameless mid-level manager in a suit, deliver an unknown data package to an isolated network, and stroll out again. But nothing is ever simple in the shadows. Now five shadowrunners are...   [click here for more]
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Fifth Imperative

Fifth Imperative


A novel by Robin D. Laws A new day has dawned, and elections are coming. The corrupt, covertly supernatural regime of the Castaigne family has been consigned to history. After a century of American dictatorship, the hard work of self-government begins. Reluctantly, one of the revolutionary heroes who helped put them away has agreed to run for public office. How else can he put the Government...   [click here for more]
Pelgrane Press  $6.40

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BattleTech: If Auld Acquaintance Be Forgot… (A Kell Hounds Story, #4)

BattleTech: If Auld Acquaintance Be Forgot… (A Kell Hounds Story, #4)


NEVER BET AGAINST THE KELL BROTHERS…  Since their first appearance in the Warrior Trilogy, the Kell Hounds have become one of the most storied mercenary units in BattleTech. Now, New York Times-bestselling author and Kell Hounds creator Michael A. Stackpole goes back to the Hounds’ beginnings, when Morgan and Patrick Kell were just two smart, ambitious brothers—with...   [click here for more]
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Android: Monster Slayer

Android: Monster Slayer


A veteran of the War, Reina can’t stop fighting. Only now, she’s no longer on Mars, and she’s no longer a soldier. Scarred by her time as an Electronic Warfare Service drone operator, Reina has transformed herself into a notorious cybercriminal, and she’s turned her hatred of the Weyland Consortium into a personal crusade. Her goal? Expose the corp’s machinations and exact vigilante justice....   [click here for more]
Aconyte Books  $3.99

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BattleTech: A Clever Bit of Fiction (A Kell Hounds Story, #3)

BattleTech: A Clever Bit of Fiction (A Kell Hounds Story, #3)


A LETHAL MIX OF POLITICS AND PERIL… Morgan and Patrick Kell, founders of the Kell Hounds mercenary unit, are riding high. First, they deposed the crime lord that had been ruling the mercenary world of Galatea, then they saved that planet again from a religious zealot who tried to starve the government into submitting to his new theocracy. Along the way, they assembled a crack team...   [click here for more]
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BattleTech: Not the Way the Smart Money Bets (A Kell Hounds Story, #1)

BattleTech: Not the Way the Smart Money Bets (A Kell Hounds Story, #1)


THE RULES OF THE GAME HAVE JUST CHANGED… Morgan and Patrick Kell have just landed on Galatea, the mercenary planet known for its brutal arena ’Mech combat games. They intend to found their own merc unit, building it from the ground up, but there are a few obstacles in their way. The first is a corrupt general fronting for the second, a local crime lord named Haskell Blizzard who...   [click here for more]
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BattleTech: A Tiny Spot of Rebellion (A Kell Hounds Story, #2)

BattleTech: A Tiny Spot of Rebellion (A Kell Hounds Story, #2)


DANGER FROM AN UNLIKELY SOURCE… MechWarrior brothers Morgan and Patrick Kell have successfully faced their first challenge in forming their new mercenary unit The Kell Hounds, toppling a criminal kingpin from atop his illegal empire on Galatea. But while enjoying their recent success, the brothers Kell, along with the capital city of Galaport, come under threat by a new enemy—Bishop...   [click here for more]
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Dark Prince

Dark Prince


Vampire Cannibalism — The Ultimate Crime Sullivan was a working stiff, a before-the-mast sailor, when he was taken in by the Family almost 150 years ago. They gave him immortality — and an undying hunger for human blood. Since then, Sullivan has been on the prowl. And what better place for a night creature than modern San Francisco, its streets crowded with runaways, drifters,...   [click here for more]
Crossroad Press Publishing  $4.99

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BattleTech: Dying Dignity (Eridani Light Horse Chronicles, Part Three)

BattleTech: Dying Dignity (Eridani Light Horse Chronicles, Part Three)


TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental...   [click here for more]
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Android: Monitor

Android: Monitor


Three young Breaker Bay grads dream of making a difference in the world— and becoming Network celebrities— away from the desks of their dreary MegaBuy call center jobs. After they recover an NBN executive’s PAD at a protest in Broadcast Square, it seems Lana Rael and her friends, Johnny and Tim, might finally have their chance to discover the truth behind NBN’s saccharine and explosively...   [click here for more]
Aconyte Books  $3.99

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Shadowrun: DocWagon 19

Shadowrun: DocWagon 19


THE LIFE OF A LIFESAVER DocWagon—saviors of the needy, rescuers of the desperate. Willing to go anywhere, rescue anyone, as long as that “anyone” has forked out enough advance cash to justify the effort. Reporter Simone Hart has embedded herself with a DocWagon team to see what their life is really like, and she’s in for a wild ride. From an OD’ing celebrity to an aggressive team of hackers,...   [click here for more]
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BattleTech: The Hand That Feeds (Eridani Light Horse Chronicles, Part Four)

BattleTech: The Hand That Feeds (Eridani Light Horse Chronicles, Part Four)


TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental...   [click here for more]
Catalyst Game Labs  $1.99

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BattleTech: Kell Hounds Ascendant (A BattleTech Collection)

BattleTech: Kell Hounds Ascendant (A BattleTech Collection)


NEVER BET AGAINST THE KELL BROTHERS… The Kell Hounds are one of the most storied mercenary units in the Inner Sphere. NowThe Way-bestselling author and Kell Hounds creator Michael A. Stackpole goes back to the Hounds’ beginnings in these three short novels, when Morgan and Patrick Kell were just two smart, ambitious brothers—with a plan to revolutionize the world of mercenaries...   [click here for more]
Catalyst Game Labs  $4.99

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Android: Exodus

Android: Exodus


Ken “Express” Tenma was built for speed, which helps when you’re on the run from Jinteki Biotech, the corp that made him. After his underworld contact is murdered, he receives one last delivery job from her: rescue a clone and help her get to ChiLo, the “promised land” clones whisper of. Express isn’t wild about playing chauffeur, but the money’s too good to refuse. When he picks...   [click here for more]
Aconyte Books  $3.99

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BattleTech: Icons of War

BattleTech: Icons of War


SYMBOLS OF POWER… After the Word of Blake exacts an incalculable toll on Clan Wolf, Elemental warrior Garmen Kerensky is tasked by Wolf Khan Vlad Ward to undertake an audacious, top-secret mission in the Clan Homeworlds. While other covert teams help the Wolves evacuate Clan Space, Garmen’s command will steal the most prized relic of Clan history: the body of the Great Father,...   [click here for more]
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BattleTech Legends: Warrior: En Garde (The Warrior Trilogy, Book One)

BattleTech Legends: Warrior: En Garde (The Warrior Trilogy, Book One)


’MECHS AT THE READY… Betrayed by his own House and stripped of his rank, exiled Mechwarrior Justin Allard is given one last chance to save his honor—by risking his life in the gladiatorial arenas of Solaris VII. But his newest Game World opponent—more skilled at 'Mech-to-'Mech combat than any other rival—raises the stakes even higher. It's Philip Capet, former mechwarrior...   [click here for more]
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BattleTech Legends: Decision at Thunder Rift (The Gray Death Legion Trilogy, Book One)

BattleTech Legends: Decision at Thunder Rift (The Gray Death Legion Trilogy, Book One)


THE EPIC FIRST NOVEL OF THE LEGENDARY SCIENCE FICTION SERIES... 30 years before the Clan invasion, the crumbling empires of the Inner Sphere were locked in the horror of the Third Succession War. The great Houses, whose territories spanned the stars, used BattleMechs to smash each other into rubble... Grayson Death Carlyle had been training to be a MechWarrior since he was 10 years old, but his graduation...   [click here for more]
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BattleTech Legends: Warrior: Riposte (The Warrior Trilogy, Book Two)

BattleTech Legends: Warrior: Riposte (The Warrior Trilogy, Book Two)


THE GAUNTLET IS THROWN… Hanse Davion and Melissa Steiner have united two Great Houses of the Inner Sphere in a marriage that upsets the balance of power among the stars. Though some hope this may bring an end to centuries of war, Maximilian Liao of the Capellan Confederation has enlisted the aid of two highly placed Davion traitors to destroy Hanse Davion and the Federated Suns...   [click here for more]
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BattleTech Legends: Warrior: Coupé (The Warrior Trilogy, Book Three)

BattleTech Legends: Warrior: Coupé (The Warrior Trilogy, Book Three)


THE FINAL ENGAGEMENT… The minions of Maximilian Liao are about to deliver a crippling blow to the forces of Prince Hanse Davion—discovering a way to use Hanse’s own technology against him. Half a galaxy away, assassins stalk Hanse's wife, Melissa Steiner, and her mother, Archon Katrina Steiner, in the passageways of their own palace. Invasion is imminent. The only ’Mech...   [click here for more]
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Dark Kingdoms Trilogy

Dark Kingdoms Trilogy


Something truly evil is stirring. Something cunning and malign, that threatens the living and the dead alike… Greek oracle and voodoo queen, FBI agent and young punk, Pretender’s champion and heretic nun, wizened shaman and transsexual mage—many lives, many worlds, many goals… but one common enemy. Amidst the collision of ideals in the afterlife, a maelstrom forms. Who is the god Smoking...   [click here for more]
White Wolf  $6.99

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BattleTech: There's No We in Mercenary (Eridani Light Horse Chronicles, Part Five)

BattleTech: There's No We in Mercenary (Eridani Light Horse Chronicles, Part Five)


TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental...   [click here for more]
Catalyst Game Labs  $1.99

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BattleTech: View from the Ground (Eridani Light Horse Chronicles, Part Seven)

BattleTech: View from the Ground (Eridani Light Horse Chronicles, Part Seven)


TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental...   [click here for more]
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Shadowrun: Undershadows

Shadowrun: Undershadows


DARK RUINS, DARKER SECRETS... Vaquita has had a rough go of it lately. She was doing all right, building a career as a London-based rigger, when something went wrong inside her head. Suddenly the mental space she used to have all to herself was shared as a foreign personality carved out a section of brain for herself. It wasn’t exactly madness, but it sure felt like it. It also...   [click here for more]
Catalyst Game Labs  $4.99

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BattleTech: Counterattack (BattleCorps Anthology Volume 5)

BattleTech: Counterattack (BattleCorps Anthology Volume 5)


COMRADESHIP. HONOR. REBELLION. JIHAD. A Star League Gunslinger fights against overwhelming odds during a rebellion. A dauntless warrior faces his most painful trial yet, far from home and all but alone. Mercenaries, betrayed from within, lash out at all who threaten them. And the Word of Blake, always present, plots and schemes and maneuvers allies against each other. Thirteen stories...   [click here for more]
Catalyst Game Labs  $4.99

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Shadowrun: The Frame Job, Part 1: Yu

Shadowrun: The Frame Job, Part 1: Yu


THE FIRST SHADOWRUN FICTION SET IN THE SIXTH WORLD EDITION OF THE GAME! FIVE RUNNERS. ONE JOB. AND A WHOLE LOT OF TROUBLE... It should have been a simple walk in the corp. Stroll into a mid-level corporation disguised as a nameless mid-level manager in a suit, deliver an unknown data package to an isolated network, and stroll out again. But nothing is ever simple in the...   [click here for more]
Catalyst Game Labs  $2.99

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BattleTech: Redemption Rift

BattleTech: Redemption Rift


ON THE HUNT AGAIN… It is the Dark Age—3139—and the famed mercenary regiments of Wolf’s Dragoons have returned to the employ of House Kurita after a century of bitter enmity. Somehow, mercenaries and Kuritans must find a way to work together in a combined invasion of the Dragon’s oldest enemy, House Davion. Thrust into the middle of this new conflict, Colonel Henry Kincaid...   [click here for more]
Catalyst Game Labs  $4.99

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BattleTech: The Day When Heaven Was Falling (Eridani Light Horse Chronicles, Part Nine)

BattleTech: The Day When Heaven Was Falling (Eridani Light Horse Chronicles, Part Nine)


TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental...   [click here for more]
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BattleTech: Failings in Teaching (Eridani Light Horse Chronicles, Part Six)

BattleTech: Failings in Teaching (Eridani Light Horse Chronicles, Part Six)


TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental...   [click here for more]
Catalyst Game Labs  $1.99

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Shadowrun: The Johnson Run

Shadowrun: The Johnson Run


AGE IS MORE THAN JUST A NUMBER Keandra’s been around for a long time, outliving most Shadowrunners twice over. With a legacy of runs under her belt, she has the solid reputation and wisdom that comes with surviving the shadows longer than most. Looking for a way to cash in on her street cred, Keandra comes up with a novel idea: Why not set herself up as a Johnson? With her rep,...   [click here for more]
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Shadowrun Legends: Never Trust an Elf

Shadowrun Legends: Never Trust an Elf


When Kham, an ork living in the Seattle ghetto in the year 2053, is suddenly snatched from his day-to-day existence and thrust into a world of dragons, he learns the hard way whom to trust. (This zip file contains two versions of Never Trust an Elf: one epub file (for use with many popular e-readers) and one azw file (for use with the Amazon Kindle). This book is based on an advanced reader copy of...   [click here for more]
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