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Powered Up!: An Earth Prime Anthology
by Green Ronin Publishing

Powered Up is the superheroes of Green Ronin’s Mutants & Masterminds setting like you’ve never seen them before. Featuring a selection of reprinted and previously unpublished stories, this collection dives into the lives, battles, and relationships of the heroes and villains of Freedom City, Emerald City, and even the distant past.

Powered Up!: An Earth Prime Anthology
 
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MechWarrior 5 Mercenaries: A Skein of Schemes (An Origins Series Story, #7)

MechWarrior 5 Mercenaries: A Skein of Schemes (An Origins Series Story, #7)


On December 10th you will take the helm of Nik's Cavaliers, a new mercenary command on a mission of vengeance that will stretch across the Inner Sphere. The MechWarrior 5 Origins series of short stories immerses players in the backstories of the most important Cavaliers characters. Dive back into the universe you love and prepare for the coming action of MechWarrior 5! Sebastian...   [click here for more]
Stonehenge Editorial   FREE 

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MechWarrior 5 Mercenaries: Obligation's Forge (An Origins Series Story, #8)

MechWarrior 5 Mercenaries: Obligation's Forge (An Origins Series Story, #8)


On December 10th you will take the helm of Nik's Cavaliers, a new mercenary command on a mission of vengeance that will stretch across the Inner Sphere. The MechWarrior 5 Origins series of short stories immerses players in the backstories of the most important Cavaliers characters. Dive back into the universe you love and prepare for the coming action of MechWarrior 5! Under another...   [click here for more]
Stonehenge Editorial   FREE 

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MechWarrior 5 Mercenaries: Origins (Installments 1-8)

MechWarrior 5 Mercenaries: Origins (Installments 1-8)


On December 10th you will take the helm of Nik's Cavaliers, a new mercenary command on a mission of vengeance that will stretch across the Inner Sphere. The MechWarrior 5 Origins series of short stories immerses players in the backstories of the most important Cavaliers characters. Dive back into the universe you love and prepare for the coming action of MechWarrior 5! The Origins...   [click here for more]
Stonehenge Editorial   FREE 

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BattleTech Legends: Decision at Thunder Rift (The Gray Death Legion Saga, Book 1)

BattleTech Legends: Decision at Thunder Rift (The Gray Death Legion Saga, Book 1)


30 years before the Clan invasion, the crumbling empires of the Inner Sphere were locked in the horror of the Third Succession War. The great Houses, whose territories spanned the stars, used BattleMechs to smash each other into rubble... Grayson Death Carlyle had been training to be a MechWarrior since he was 10 years old, but his graduation came sooner than expected. With his friends and family...   [click here for more]
Catalyst Game Labs  $0.99

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BattleTech Legends: Wolves on the Border

BattleTech Legends: Wolves on the Border


LIFE, DEATH, HONOR, FEALTY. Bushido governs all these concepts. As a MechWarrior of the Draconis Combine, Monobu Tetsuhara was bound by Bushido—a code that demands loyal service—to the devious Warlord Grieg Samsonov. But when Minobu came upon a strange blue-and-gold Archer, the field littered with its vanquished opponents and its weapons now empty, Bushido also dictated...   [click here for more]
Catalyst Game Labs  $0.99

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Iron Kingdoms Excursions: Season One, Volume One

Iron Kingdoms Excursions: Season One, Volume One


Take a short journey to adventure with Iron Kingdoms Excursions! Each volume in this series features three brief tales about the people, creatures, and machines of Immoren. Explore the Iron Kingdoms—from the depths of the Thornwood Forest to the trenches of the Cygnaran front lines—for only pocket change. In Iron Kingdoms Excursions: Season One, Volume One: Go on...   [click here for more]
Privateer Press  $0.99

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Iron Kingdoms Excursions: Season One, Volume Two

Iron Kingdoms Excursions: Season One, Volume Two


Take a short journey to adventure with Iron Kingdoms Excursions! Each volume in this series features three brief tales about the people, creatures, and machines of Immoren. Explore the Iron Kingdoms—from the frozen battlefields of northern Khador to the pirate-haunted waters of the Scharde Islands—for only pocket change. In Iron Kingdoms Excursions: Season One, Volume Two: Travel...   [click here for more]
Privateer Press  $0.99

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Iron Kingdoms Excursions: Season Two, Volume Two

Iron Kingdoms Excursions: Season Two, Volume Two


Take a short journey to adventure with Iron Kingdoms Excursions! Each volume in this series features three very brief tales about the people, creatures, and machines of Immoren. Explore the Iron Kingdoms and all the alliances, betrayals, and bloodshed of a war-torn continent for only pocket change. In Iron Kingdoms Excursions: Season Two, Volume Two:   Lay in wait to ambush...   [click here for more]
Privateer Press  $0.99

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Shadowrun: Fire & Frost

Shadowrun: Fire & Frost


The Coldest Shadows Arcano-archaeologist Elijah knows that digging into the past can be its own reward—or peril. When he’s hired to find an ancient map purported to lead to a mysterious location at the bottom of the world, his professional curiosity is more than roused. But his quest to simply get his hands on the map is more dangerous than he expected—even for a shadow runner. He...   [click here for more]
Catalyst Game Labs  $0.99

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The Dark Prophecy of Oz - Part 1: Shadows Under Oz

The Dark Prophecy of Oz - Part 1: Shadows Under Oz


In an enchanted land where no one can die, can Death truly be kept away? Oz is about to find out. Directly following the events of Glinda of Oz, Princess Ozma experiences horrible nightmares of impending death and destruction of her beloved fairy country. Despite the comfort of her best friend, Dorothy Gale, and her other companions, Ozma can't shake the feeling that something bad truly...   [click here for more]
Darkstar Eclectic Media  Pay What You Want

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Through the Darkness: The Story of Machinations

Through the Darkness: The Story of Machinations


Fear breeds the unlikeliest of allies . . . The mercenary Rutger Shaw doesn’t have many friends, but to the ones he’s earned he’s loyal to the death. That’s just what his partner Taryn di la Rovissi is afraid of, and it’s one reason she’s not thrilled when Rutger dodges another contract so they can help out his old Steelhead captain, Brunner Ainsworth....   [click here for more]
Privateer Press  $0.99

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Shadowsfall Legends: Pawn, Deception, and Sacrifice—Valdia's Tale

Shadowsfall Legends: Pawn, Deception, and Sacrifice—Valdia's Tale


When the half-vampire protector of the village of Shoel races to rescue a child stolen away by ghouls, she discovers their more dastardly intent. Can she overcome the odds stacked against her or will she succumb to her darker side? What is her vampiric father's stake in the outcome? Pawn, Deception and Sacrifice is the first in the Shadowsfall Legends line of short...   [click here for more]
Jon Brazer Enterprises  $1.00

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Shadowsfall Legends: Storm of Shadows—Sebesten's Tale

Shadowsfall Legends: Storm of Shadows—Sebesten's Tale


When a group of zombie hunters encounters a walker that's just a little too fresh, the fetchling ranger Sebesten discovers far more danger in the Outlands than he expected. Can he evade the dead that walk? Will he discover what terrible force is behind this menace—and can he make it back to Blackbat in time to warn the stronghold of the approaching horde? Find out more in this exciting new Shadowsfall...   [click here for more]
Jon Brazer Enterprises  $1.00

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Shadowsfall Legends: The Gem That Caught Fire - Kurdag's Tale

Shadowsfall Legends: The Gem That Caught Fire - Kurdag's Tale


When the umbral kobold owner of the Exploding Herb alchemy shop is questioned about a magical gem that he may or may not have enchanted, both danger and bombs fly. Will Kurdag find a mortal enemy among the Hookblades? Will the neighbor's wagon be smashed to splinters or explode into woodchips? The Gem That Caught Fire is the second in the Shadowsfall Legends line...   [click here for more]
Jon Brazer Enterprises  $1.00

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Dawn of Heresies

Dawn of Heresies


Rawhead and bloody bones    Steals naughty children from their homes,    Takes them to his dirty den   And they are never seen again.    So says the nursery rhyme that gives birth to Rawhead, the most fearsome entity to imperil the living since the infamous Roller. Once an obedient mummy by name of Benefre, a desperate...   [click here for more]
Onyx Path Publishing  $1.79

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A Sense-of-Wonderful Century

A Sense-of-Wonderful Century


Explorations of Science Fiction and Fantasy Films This book gathers together many of the illuminating essays on science fiction and fantasy film penned by a major critic in the SF field. The pieces are roughly organized in the chronological order of when the movies and television programs being discussed first appeared, with essays providing more general overviews clustered near the beginning...   [click here for more]
Wildside Press  $1.99

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BattleTech: A Dish Served Cold (The Proliferation Cycle, #5)

BattleTech: A Dish Served Cold (The Proliferation Cycle, #5)


SOMETIMES THE BEST PRIZES AREN'T FOUND ON THE BATTLEFIELD... In the 25th century, the Free Worlds League is fighting for its life against the encroaching Lyran Commonwealth and its new weapon, the BattleMech. With a new, untested leader on the FWL throne, a precarious plan is hatched to gain the Great House the edge to fight off the invaders. Using guile and seduction, a small team of infiltrators...   [click here for more]
Catalyst Game Labs  $1.99

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BattleTech: Break-Away (The Proliferation Cycle, #1)

BattleTech: Break-Away (The Proliferation Cycle, #1)


THE UNTOLD STORY OF THE INVENTION OF THE BATTLEMECH... Break-Away is the first of six novellas detailing the struggle to create the next awesome weapon to rule the battlefield—the BattleMech. In the mid-25th century, factions of mankind are desperate to invent the next technological leap in warfare—a machine that would give each group an overwhelming advantage...   [click here for more]
Catalyst Game Labs  $1.99

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BattleTech: Fall Down Seven Times, Get Up Eight (The Proliferation Cycle, #4)

BattleTech: Fall Down Seven Times, Get Up Eight (The Proliferation Cycle, #4)


THE QUEST FOR BATTLEMECHS TAKES ITS TOLL ON ALL WHO SEEK THEM... The BattleMech. King of the battlefield. Prized. Feared. Coveted. Fearing being left behind in the arms race among the other Great Houses, the Draconis Combine will do anything—anything—to possess this fearsome technology. Even grind its most loyal subject into useless husks in a decades-long attempt...   [click here for more]
Catalyst Game Labs  $1.99

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BattleTech: Nothing Ventured (The Proliferation Cycle, #3)

BattleTech: Nothing Ventured (The Proliferation Cycle, #3)


THERE'S MORE THAN ONE WAY TO ACQUIRE A BATTLEMECH... In the year 2456, the Great House of the Federated Suns is between the rock of the Terran Hegemony and its fielded BattleMechs, and the hard place of the Lyran Commonwealth, which has just acquired the plans to build its own walking war machines. Beset by enemies on all sides, what is Prince Simon Davion to do? Why, employ his...   [click here for more]
Catalyst Game Labs  $1.99

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BattleTech: Prometheus Unbound (The Proliferation Cycle, #2)

BattleTech: Prometheus Unbound (The Proliferation Cycle, #2)


THE STRUGGLE FOR BATTLEMECH SUPREMACY CONTINUES... Fifteen years after the Terran Hegemony first fielded the Mackie, the very first BattleMech, the Great House has been running rampant over the other Houses in the Inner Sphere. Any who try to fight the Terrans and their death machines are utterly defeated. But there are other ways to level the battlefield... And the Lyran Commonwealth...   [click here for more]
Catalyst Game Labs  $1.99

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BattleTech: The Spider Dances (The Proliferation Cycle, #6)

BattleTech: The Spider Dances (The Proliferation Cycle, #6)


THEIR MISSION: ACQUIRE BATTLEMECH PLANS, NO MATTER THE COST... There are three ways to accomplish a difficult objective: Be first. Be smarter. Or cheat. The Intelligence Directorate of the Capellan Confederation, otherwise known as the Maskirovka, is well-versed in all three. But when the first two methods do not achieve the desired results, they have no problem resorting to the...   [click here for more]
Catalyst Game Labs  $1.99

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Called to Battle: Face Value

Called to Battle: Face Value


In the Nightmare Empire, death is just the beginning.   Deep within the bowels of Lord Venethrax’s citadel, muffled cries of agony escape the cages of the lich lord’s vast soul collection. Tending to this prison is Lord Venethrax’s most trusted servant, Grendov, a skarlock who uniquely maintains some shred of his free will and former self. Plagued by his fractured...   [click here for more]
Privateer Press  $1.99

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Predation: The Age of Crest and Bone

Predation: The Age of Crest and Bone


A little sci-fi. A little post-apocalypse. A whole lot of dinosaurs. Welcome to the Cretaceous. Our ancestors won’t climb down from the trees for another 66 million years, but here we are now. Time travel seemed like a good idea. Exploring the ancient world. Building. Creating an entire society here in the jungles of our primordial Earth. Until those SATI guys messed it all up. We’ve...   [click here for more]
Monte Cook Games  $1.99

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Shadowrun: Another Rainy Night

Shadowrun: Another Rainy Night


Blood Runs Red Every day in the Sixth World people die in a thousand different ways. Every day blood is spilled. Every place that rain falls, it washes away some of the red that stains the streets. Eliminating every killer in the Sixth World is as impossible as drying up every raindrop in a storm, but Thomas McAllister doesn’t want to get rid of all of them. Just one. He’s been...   [click here for more]
Catalyst Game Labs  $1.99

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Shadowrun: Nothing Personal (Enhanced Fiction)

Shadowrun: Nothing Personal (Enhanced Fiction)


Johnson Meets Street Mr. Johnson. You know the name. You probably know the face—smooth, implacable, professional. He’s got the nuyen and resources you want, and he knows it. He may not have your skills, but he doesn’t care. That’s what he has the nuyen for—so he can buy yours. He’s corporate through and through, and you can’t ever forget that, because...   [click here for more]
Catalyst Game Labs  $1.99

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Shadowrun: The Vladivostok Gauntlet

Shadowrun: The Vladivostok Gauntlet


Rules for the Breaking Yuri Yehzov has been off the streets for a long while, surviving by following a few simple rules. Don’t stick your neck out. Don’t get involved in something that is none of your business. And above all, don’t piss off the ferocious mobsters of the Vory y Zakone. Yuri doesn’t have much left from his shadowrunning days except his cyberears, but...   [click here for more]
Catalyst Game Labs  $1.99

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Unleashed Tales: Blood in the Water

Unleashed Tales: Blood in the Water


Something huge and hungry stalks the Cloutsdown Fen.   In northern Cygnar, the Gnasir make their living fishing the marsh. But when they become the prey of a savage monster thought to be little more than a legend, they are forced to turn to outsiders to save their people from the relentless horror. An unlikely trio assembles to combat the menace: the bog trog mystic Lurk, the gatorman...   [click here for more]
Privateer Press  $1.99

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2000 AD: The Creator Interviews #1

2000 AD: The Creator Interviews #1


Exclusive interviews and career overviews of key comics creators taken from the pages of the Judge Dredd Megazine. In this first collection Pat Mills, Carlos Ezquerra, Ron Smith and Mick McMahon discuss their work in comics, 2000 AD and many other titles in great detail. This digital edition includes the ePub and Mobi (Kindle) versions of the book. Note: Due to territory restrictions...   [click here for more]
Rebellion Publishing Ltd  $2.99

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2000 AD: The Creator Interviews #2

2000 AD: The Creator Interviews #2


Exclusive interviews and career overviews of key comics creators taken from the pages of the Judge Dredd Megazine. In this second collection Alex Garland, Jim McCarthy, Jock, Greg STaples, Chris Weston, Will Simpson, Karl Urban and Arthur Wyatt discuss their work in comics, 2000 AD and many other titles in great detail. This digital edition includes the ePub and Mobi (Kindle) versions of the...   [click here for more]
Rebellion Publishing Ltd  $2.99

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2000 AD: The Creator Interviews #3

2000 AD: The Creator Interviews #3


Exclusive interviews and career overviews of key comics creators taken from the pages of the Judge Dredd Megazine. In this third collection Dave Gibbons, Simon Fraser, Kevin O'Neill, Jesus Redondo, David Roach, John Hicklenton, John Cooper and Dave Taylor discuss their work in comics, 2000 AD and many other titles in great detail. This digital edition includes the ePub and Mobi (Kindle) versions...   [click here for more]
Rebellion Publishing Ltd  $2.99

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2000 AD: The Creator Interviews #4

2000 AD: The Creator Interviews #4


Exclusive interviews and career overviews of key comics creators taken from the pages of the Judge Dredd Megazine. In this fourth collection Alan Moore, Brett Ewins, Liam McCormick-Sharp, John Higgins, Colin Wilson, Dylan Teague and Peter Doherty discuss their work in comics, 2000 AD and many other titles in great detail. This digital edition includes the ePub and Mobi (Kindle) versions of...   [click here for more]
Rebellion Publishing Ltd  $2.99

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2000 AD: The Creator Interviews #5

2000 AD: The Creator Interviews #5


Exclusive interviews and career overviews of key comics creators taken from the pages of the Judge Dredd Megazine. In this fifth collection Frazer Irving, Dom Reardon, Simon Davis, Gordon Rennie, TC Eglington, Simon Spurrier, Richard Elson and Neil Googe discuss their work in comics, 2000 AD and many other titles in great detail. This digital edition includes the ePub and Mobi (Kindle) versions...   [click here for more]
Rebellion Publishing Ltd  $2.99

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Airship Daedalus: A Shield Against the Darkness

Airship Daedalus: A Shield Against the Darkness


April, 1925 finds ace pilot Jack McGraw fleeing hostile fighter planes and a mysterious zeppelin over the skies of New Jersey. Then a woman from his past invites him to dinner at Thomas Edison's home and drafts him into the A.E.G.I.S. foundation. And that's just Monday. Jack's mission is to fly an experimental aircraft and lead a crew consisting of his comrades from the Great War against a well-funded...   [click here for more]
Deep7  $2.99

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Airship Daedalus: Assassins of the Lost Kingdom

Airship Daedalus: Assassins of the Lost Kingdom


July, 1926 finds ace pilot Jack McGraw and scientist Dorothy “Doc” Starr hot on the trail of evil agents murdering prominent captains of industry—a trail that leads them to face an old enemy they thought vanquished. With the backing of Thomas Edison's A.E.G.I.S. foundation, Jack and Doc use their light reconnaissance airship Daedalus to travel to the Himalayas, where a deeper mystery...   [click here for more]
Deep7  $2.99

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BattleCorps: Fiction: Eclipse E-Pub

BattleCorps: Fiction: Eclipse E-Pub


It is 3072, and holy Jihad rages in the Inner Sphere. Soon after they launched their Jihad in 3067, the mystical Word of Blake sprung out from their base on Terra and claimed dozens of worlds, creating a Word of Blake Protectorate. While many of those worlds joined voluntarily, some others hosted resistance movements. On one such world, Ruchbah, the resistance hired mercenary help. Captain Jeremiah...   [click here for more]
Catalyst Game Labs  $2.99

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BattleCorps: Fiction: Red Khopesh

BattleCorps: Fiction: Red Khopesh


Life in the sparsely populated periphery is rustic—and dangerous. Small settlements means small defense forces. No wonder the outer worlds often fall prey to piracy. So when Mark Castor shows up on the World of Randis with relief aid in tow and an assault ’Mech to protect it, the locals are overjoyed to see him. But Castor isn’t at all what he appears to be—and before he’s...   [click here for more]
Catalyst Game Labs  $2.99

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BattleCorps: Fiction: Sniper

BattleCorps: Fiction: Sniper


It is the year 3027, and the Inner Sphere is at war. Thousand of worlds, controlled by the feuding lords of the Successor States. Centuries of near-constant warfare have left the feudal realms exhausted and near collapse, but none will surrender. National armies clash on hundreds of worlds, and proxies bought for coin—mercenaries—fight on countless more. Mighty MechWarriors lead their...   [click here for more]
Catalyst Game Labs  $2.99

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BattleCorps: Fiction: The Edge of the Storm

BattleCorps: Fiction: The Edge of the Storm


The Inner Sphere is a realm of constant combat, as the Successor States to the mighty Star League vie for the ancient and conflicted First Lord’s throne. Their ancient feuds are thrown into even greater conflict with the coming of the Clans in 3050, invaders from beyond the Periphery. Not even the hundreds of worlds of a Successor State can field an army large enough for their leaders’...   [click here for more]
Catalyst Game Labs  $2.99

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BattleTech Legends: Mercenary's Star (The Gray Death Legion Saga, Book 2)

BattleTech Legends: Mercenary's Star (The Gray Death Legion Saga, Book 2)


BACKS AGAINST THE WALL… Galatea. The Mercenary's Star. Even the most down on their luck units can find work here. Leading the newly-formed Gray Death Legion has been challenging for Grayson Death Carlyle, so when a job comes their way, he’s only too happy to take it. The mission: train the local resistance on the planet Verthandi to resist their Draconis Combine masters....   [click here for more]
Catalyst Game Labs  $2.99

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BattleTech Legends: Wolf Pack

BattleTech Legends: Wolf Pack


The Succession Wars. The Marik Civil War. The War of '39. The Clan Invasion. Wolf's Dragoons were victorious in them all. For fifty years, the five mercenary regiments of Wolf's Dragoons have been the toughest MechWarriors in the Inner Sphere. Whatever the job, whatever the odds, Jaime Wolf's Dragoons always won. Now an aging Colonel Wolf is facing the biggest challenge of his career. And...   [click here for more]
Catalyst Game Labs  $2.99

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BattleTech: A Splinter of Hope

BattleTech: A Splinter of Hope


The Federated Suns stand at the edge of a precipice… Violent expansion of the Capellan Confederation and the Draconis Combine has cost recently crowned First Prince Julian Davion more than just countless strategic worlds. The war’s toll claimed a mentor and close friend, and righteous vengeance burns bright. To rally his people and preserve the future of the...   [click here for more]
Catalyst Game Labs  $2.99

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BattleTech: Ghost Bear's Lament (Part Two)

BattleTech: Ghost Bear's Lament (Part Two)


A ruthless predator is stalking Star Colonel Richard Bekker of Clan Ghost Bear—time. Once he was a rising star, the hero of the Damian disaster. But all that ended on the world of Tukayyid where Bekker’s bright future—and the entire Clan invasion of the Inner Sphere—were stopped cold. Two decades later, Bekker is a warrior with an undistinguished history that hides a shameful...   [click here for more]
Catalyst Game Labs  $2.99

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BattleTech: Operation: Ice Storm (Part Two)

BattleTech: Operation: Ice Storm (Part Two)


It is 3071, and holy Jihad rages in the Inner Sphere. Safe on worlds claimed two decades earlier, Clan Jade Falcon watches its enemies tear themselves apart. But a new threat is bearing down on the Falcons. Clan Ice Hellion, another of Kerensky's Clans, has traveled the winding Exodus Road to attack its warrior brethren--for while the Clans hunger to conquer the Inner Sphere, they are warriors--and...   [click here for more]
Catalyst Game Labs  $2.99

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BattleTech: Vengeance

BattleTech: Vengeance


When the armies of the Draconis Combine killed his parents, Galen Cox swore vengeance. Now an elite MechWarrior with the Armed Forces of the Federated Commonwealth, Galen will have a chance to exact his justice when the Combine raids the planet Ryde with a BattleMech battalion. As two armies clash on this snow-and-ash covered world, two men will be forced to examine exactly why they're fighting even...   [click here for more]
Catalyst Game Labs  $2.99

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Canoe Cops vs. the Mummy

Canoe Cops vs. the Mummy


A new retro-horror-comedy from the author of MANOS: THE HANDS OF FATE -- Winner of the 2016 Scribe Award! An Egyptian mummy rises from the depths to wreak havoc upon the sleepy Wisconsin town of Phantom Lake. Now, only the bravest Canoe Cops, led by Lieutenant Richard Agar, and auxiliary Paddle Girl (and expert diver) Julie Browning stand between their city and the mummy’s...   [click here for more]
Walkabout Publishing  $2.99

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Champions of the Scarred Lands

Champions of the Scarred Lands


A Time of New Legends The ancient races of the world known as Scarn still remember a time of relative peace, when they were ruled by titans and the land was whole. Now those times are gone. Over a hundred years ago, the race of young gods overthrew the titans in a bloody war. Their battles shattered mountains, blighted forests and decimated the inhabitants of Scarn....   [click here for more]
Onyx Path Publishing  $2.99

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Companions: Fifty Years of Doctor Who Assistants

Companions: Fifty Years of Doctor Who Assistants


Companions: Fifty Years of Doctor Who Assistants is an unofficial guide to the travels and experiences of the companions of each of the eleven incarnations of the Doctor. Written by a true fan, Andy Frankham-Allen provides an in-depth account of each character's struggles, experiences and relationships as he outlines their significance in the TV series as well as other Doctor Who media. The...   [click here for more]
Untreed Reads Publishing  $2.99

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Deadlands Noir: Memories of Yesterday

Deadlands Noir: Memories of Yesterday


A bald man with a bad memory wanders the Big Easy. The stranger needs a hand--but finds only the Black Hand, New Orleans' mafia. They've learned the stranger has escaped from a secret government program up north, and want to see if his weird abilities are a match for their rivals--the Red Sect! Memories of Yesterday is the third Dime Novel for Deadlands Noir. Written by John...   [click here for more]
Pinnacle Entertainment  $2.99

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Judge Dredd: City Fathers

Judge Dredd: City Fathers


THE MAKING OF THE LAWMAN... Mega-City One, 2080. It is Joe Dredd's first year as a full-eagle Judge – he may have been created from the genes of Eustace Fargo, the ‘Father of Justice’, and thus part of an illustrious lineage, but right now Dredd is not long graduated from the Academy, and yet to establish himself as the metropolis’s toughest, greatest cop. His reputation will...   [click here for more]
Rebellion Publishing Ltd  $2.99

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