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Complete KOBOLD Guide to Game Design, 2nd Edition
by Kobold Press
A Master Class in RPG Design

Practical, thought-provoking essays on worldbuilding, creating magic systems, conflict, and compelling stories, working as a design professional, and much more. Conceptual chapters examine what game design is and how good design can create the best games. A Gold ENnie winner, now revised and updated!

Complete KOBOLD Guide to Game Design, 2nd Edition
 
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The Glorantha Sourcebook

The Glorantha Sourcebook


A Guide to the Mythic Fantasy World of Glorantha The Glorantha Sourcebook is an essential resource for Greg Stafford’s world of Glorantha, one of the most extensively developed and renowned fantasy settings of all time. A world of mythology, gods, and heroes, Glorantha has inspired roleplaying games, board games, computer games, comics, fiction, and more, a setting beloved and revered worldwide....   [click here for more]
Chaosium  $19.95

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Entropy RPG - Shadow Wars Volume One - Mission Assassin

Entropy RPG - Shadow Wars Volume One - Mission Assassin


Enter Entropy: Shadow Wars, a sci-fi horror adventure that can weave tales of espionage and political intrigue to genetic mutation, viral pandemics, and even long thought mythical monstrosities resurrected through science and other-worldly technologies. Entropy: Shadow Wars is a game about action, creativity, and horror. Decades into our future exists an underworld...   [click here for more]
Asylum Ink  $2.99 $2.39

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Entropy RPG - Inside the Shadow Wars - 1st Edition

Entropy RPG - Inside the Shadow Wars - 1st Edition


Enter Entropy: Shadow Wars, a sci-fi horror adventure that can weave tales of espionage and political intrigue to genetic mutation, viral pandemics, and even long thought mythical monstrosities resurrected through science and other-worldly technologies. Entropy: Shadow Wars is a game about action, creativity, and horror. Decades into our future exists an underworld of espionage, powerful...   [click here for more]
Asylum Ink  Pay What You Want

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Strictly Fantasy: The Cultural Roots of Tabletop Role-Playing Games

Strictly Fantasy: The Cultural Roots of Tabletop Role-Playing Games


Role-playing games seemed to appear of nowhere in the early 1970s and have been a quiet but steady presence in American culture ever since. This new look at the hobby searches for the historical origins of role-playing games deep in the imaginative worlds of Western culture. It looks at the earliest fantasy stories from the nineteenth and twentieth centuries, at the fans--both readers and writers--who...   [click here for more]
McFarland  $45.00 $20.99

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The Horizon War Volume 1: The Road to Hell

The Horizon War Volume 1: The Road to Hell


The Horizon War Volume One, The battle for reality ignites as mages of all stripes vie for the fabled Horizon Realms, the dimensions juxtaposing Earth and ... elsewhere. A villain from the mages’ past returns to claim his legacy, embroiling both Earth’s magick makers and the vampiric Kindred in a struggle both for survival and for dominance of all known c r e a t i o...   [click here for more]
White Wolf  $1.00 $0.70

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Entropy RPG - Shadow Wars Volume Two - Mission Bioweapon

Entropy RPG - Shadow Wars Volume Two - Mission Bioweapon


Enter Entropy: Shadow Wars, a sci-fi horror adventure that can weave tales of espionage and political intrigue to genetic mutation, viral pandemics, and even long thought mythical monstrosities resurrected through science and other-worldly technologies. Entropy: Shadow Wars is a game about action, creativity, and horror. Decades into our future exists an underworld...   [click here for more]
Asylum Ink  Pay What You Want

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The Toybox

The Toybox


To mortal eyes... It is just another cheap antique. But to faerie eyes, the trunk sitting in the corner of The Toybox Coffee Shop radiates an unmistakeable Glamour that marks it as a magical treasure. It is the key to a powerful plan, which could destroy changling society... forever. To mortal eyes... They were an unlikely group of companions: a waitress, a con-man, a street performer, a tramp and...   [click here for more]
White Wolf  $0.99

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Shadows on the Hill

Shadows on the Hill


Immortal Eyes Trilogy Book Two They were changelings, faerie spririts trapped in mortal flesh. They were six oathmates, sworn to each other and to the completion of a quest. Together they would search for four powerful faerie treasures that would open a lost gateway back to their timeless home, the land of the Dreaming - the land of Arcadia. Their travels take them from San Francisco to the islands...   [click here for more]
White Wolf  $0.99

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Biology for Fantasy Settings

Biology for Fantasy Settings


When designing a fantasy setting, the biology of our home world can provide a wonderfully rich resource for generating a new world and the creatures inhabiting it. But a world creator should not forget the fantasy aspect, or feel restricted to using Earth’s biosphere as an unyielding template, and otherwise excellent resources often suffer from just this flaw and apply real-world ecology to fantasy...   [click here for more]
Skirmisher Publishing  $1.99

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The Once and Future Prince

The Once and Future Prince


Prince Harrick stared out at the ruins of the once lush Royal Gardens through the glassteel wall of his office. Even though the immense space had been converted to hydroponics, the vast array of living plants had been beautiful. Only putrefying decay was left now. Death had overtaken every last green growing thing in the garden. Death that would come for his people too if he did not find them a new...   [click here for more]
Mongoose  $3.49

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Erciyes Fragments

Erciyes Fragments


  The Complete Book of Nod Has Been Found A young Cappadocian receives a mysterious invitation to a fear-shrouded monastery. There he finds fragments of the original Book of Nod in a language that has been dead for thousands of years. Who has led him to this place? What has he uncovered? And why has he been chosen to transcribe the words of one who could be Caine himself? Who Found it and Why? Written...   [click here for more]
White Wolf  $8.99 $6.29

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Book of Nod

Book of Nod


For the first time, the Book of Nod has been restored with new files that perfectly replicate the first edition, but cleaned up so that the text can all be read, and many previously-lost details of the art are finally able to be discerned. Legends of the Undead The first vampires remember their first nights, but do not speak of them. Others...   [click here for more]
White Wolf  $9.99 $6.99

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The Testament of Longinus

The Testament of Longinus


An Ancient Text Revealed and Re-Examined The story of Longinus is not a secret story, although some would hide it. But neither is it an open story. It requires study. It requires respect. To some it is the final source of wisdom, freedom, survival. To others it is an evil book, the source of all oppression. No matter what viewpoint you hold, the fact remains that the Testament of Longinus cannot...   [click here for more]
White Wolf  $2.99 $2.09

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Revelations of the Dark Mother

Revelations of the Dark Mother


Even The Book of Nod speaks of her but little. She is Lilith, the Dark Queen, the Harlot of the Damned. It was she, some whisper, who taught Caine his shadowed gifts. And it is she, the legends continue, who will rise to herald the Final Nights, the great Gehenna.Come, childer, and hear the Dark Mothers tale. Embraces Her Children for the Final Nights A Book of Nod-style tome of vampire myths and...   [click here for more]
White Wolf  $4.99 $3.49

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Meadowshire Fairies Adult Coloring Book

Meadowshire Fairies Adult Coloring Book


Come visit the enchanted realm of Meadowshire in these 35 magical images just waiting for you to color them.  ...   [click here for more]
Spare Change Games  $2.00

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Prince of the City

Prince of the City


The Price of Power At the height of the American Revolution, Virginia aristocrat Vannevar Thomas fell victim to a rogue vampire. The newly Embraced Vannevar was taken in by a secretive organization of vampires known as the Camarilla and sent to San Francisco in 1849. Here Vannevar found a newborn, vibrant city, ripe for the taking - but other powers also cast covetous eyes on the growing town. Ascending...   [click here for more]
White Wolf  $3.59 $2.51

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Rites of the Dragon

Rites of the Dragon


"I shall sleep but not rest." Slain by his enemies and cursed by God, Vlad Dracula arose from the battlefield as a ravening beast, hungry for the blood of men. For centuries the son of the Dragon has haunted the earth, driven by an implacable will to unravel the mysteries of the Embrace and to master them. The Requiem is no mournful elegy to one such as the Impaler. It is the riddle...   [click here for more]
White Wolf  $4.99 $3.49

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Hunter: Apocrypha

Hunter: Apocrypha


The End Is Nigh Once, hunters were normal people who lived regular lives, just like you and me. That was before. Now that the Messengers have touched them, the imbued recognize the real horrific world ruled by monsters. But who are the Messengers, where did monsters come from and why were these once-blind people chosen to inherit the Earth? The answers lie in the ravings of a madman. Its Just the...   [click here for more]
White Wolf  $8.99 $6.29

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Days of Fire

Days of Fire


Heed the Signs and Beware The seals of the Abyss are sundered and demons walk the earth again, claiming souls as they vie for dominance across the globe. Hidden within their ancient sanctums, the Earthbound stir after millennia of sleep, summoning their scattered worshippers and forging chains of slavery for fallen and mortal alike. Now come the words of Lucifer himself, lost Prince of the Fallen,...   [click here for more]
White Wolf  $4.99 $3.49

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Hunter Horror Recognition Guide

Hunter Horror Recognition Guide


Strange Encounters The Vigil brings no easy explanations — every night is a new mystery, a bizarre creature, an unknown terror. But hunters are humans, and humans must categorize — they take notes, keep journals, snap pictures and attempt to illustrate the horrors they meet on the hunt. By doing so, hunter cells try to find patterns, solve enigmas, and most important of all, keep hold...   [click here for more]
White Wolf  $8.99 $6.29

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Meadowshire Fairies Celebration Coloring Book

Meadowshire Fairies Celebration Coloring Book


Meadowshire Fairies Celebration Coloring Book contains every image from the Meadowshire Fairies Coloring Book and the Meadowshire Fairies Adult Coloring Book plus 21 bonus images for 105 fun filled fantasy images to color to your heart's content. From Eric K. Lindgren (aka The Fairyman) and Meadowshire Studio Facebook Group. ...   [click here for more]
Spare Change Games  $3.50

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Mindjammer - The Novel

Mindjammer - The Novel


IT IS THE SECOND AGE OF SPACE... In the seventeenth millennium, the New Commonality of Humankind is expanding, using newly-discovered faster-than-light travel to rediscover lost worlds colonised in the distant past. It's a time of turmoil, of clashing cultures, as civilisations shudder and collapse before the might of a benevolent empire ten millennia old. In the Solenine Cluster, things are...   [click here for more]
Modiphius  $3.99

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Complete KOBOLD Guide to Game Design

Complete KOBOLD Guide to Game Design


Got Questions About RPG Design? Wolfgang Baur, Monte Cook, Ed Greenwood, Michael Stackpole, and other industry veterans have the answers you asked for...and the advice you need! Get ready to create great new adventures, monsters and magic for your RPG campaign! The Complete Kobold Guide to Game Design offers 240 pages of in-depth essays on what makes RPGs tick. Get...   [click here for more]
Kobold Press  $14.99

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Performance: A Red Markets Novel (Audiobook)

Performance: A Red Markets Novel (Audiobook) (audio product)


This audiobook reading of Performance: A Red Markets Novel was recorded by Fae Kells of Thrilling Intent and other fine voice acting projects.  Synopisis: When the tired joke of the zombie apocalypse clawed its way out of the subconscious and into terrifying reality, society's cultural obsession killed as many as it saved. After the chaos finally subsided, the apocalypse ended up unevenly distributed...just...   [click here for more]
Hebanon Games  $15.00

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Worlds Without Master, Issue 10

Worlds Without Master, Issue 10


Issue ten of Worlds Without Master, an adventure fiction and gaming magazine featuring sword & sorcery short fiction and games from Epidiah Ravachol and many others. In this issue: "Because I Clasp the Clouds As Mine," a tale of a shifting identity by Osmond Arnesto. "The Hoard of Yengra," a tale of commerce and justice by Epidiah Ravachol. Illustrations by Wendy Martin, Vlada...   [click here for more]
Dig a Thousand Holes Publishing  $3.99 $2.79

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KOBOLD Guide to Gamemastering

KOBOLD Guide to Gamemastering


Decades of GMing Experience at Your Fingertips! “Kobold Press builds on its excellent track record with another great release—new and provocative.” —Mike Mearls Whether it’s advice from grognards who were running games at the dawn of RPGs, or suggestions from the new generation of game designers, these 21 essays by experts are here to help you improve your GMing skills and create...   [click here for more]
Kobold Press  $9.99

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Shotguns & Sorcery: The Roleplaying Game

Shotguns & Sorcery: The Roleplaying Game


Welcome to Dragon City, a grim, gritty metropolis ruled over by the Dragon Emperor, with legions of zombies scratching at the city walls by night. Whether in the streets of Goblintown or the prestigious halls of the Academy of Arcane Apprenticeship, people try to scrape by, make a living, and survive from one day to the next. You, however, are looking for something...   [click here for more]
Full Moon Enterprises  $29.95

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Thousand Correct Actions

Thousand Correct Actions


This abridged version of The Thousand Correct Actions of the Upright Soldier contains wisdom sufficient for the enlisted or conscripted mortal soldier, distilling the Five Elemental Wisdoms of the martial era in which it was originally recorded. It is the responsibility of every soldier who owns one to study his Thousand Correct Actions daily. Copies of the Thousand Correct Actions that...   [click here for more]
White Wolf  $4.99

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Jester David’s How-To Guide to Fantasy Worldbuilding

Jester David’s How-To Guide to Fantasy Worldbuilding


Inside this 150-page tome you will learn how to: Sculpt a continent Design a nation Plan a city or village Create a Pantheon And build your owm fantasy world! Over its eighteen chapters, this book walks you through the steps needed to create a fantasy world for your roleplaying game, from the initial brainstorming to the niggling details. Included is advice on geology & climate, culture &...   [click here for more]
5 Minute Workday Publishing  $4.00

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Champions of Aetaltis

Champions of Aetaltis


Discover a new world of adventure in this collection of pulse-pounding stories written by some of the greatest fantasy authors around, all set in the World of Aetaltis campaign setting. From the vine enshrouded ruins of a lost jungle temple to the seedy back alleys of the villainous city of Port Vale, experience the thrill of heroic fantasy with these gripping tales of action and adventure. Featuring...   [click here for more]
Mechanical Muse  $14.99

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H.G. Wells' Little Wars

H.G. Wells' Little Wars


   Published in 1913, and strongly influenced by Kriegspiel, H.G. Wells chronicles the creation of his miniature wargame, and lays out its fascinating rules in Little Wars.     This edition has kept the original text intact, while updating the formatting and layout, and condensing the number of pages.  It has also been complimented with both original and modern illustrations and photographs....   [click here for more]
5Realms Publishing  $0.50

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Game Retailer Guide

Game Retailer Guide


Written by a veteran game store owner, the Game Retailer Guide is a how-to industry manual that contains everything you need to know in order to start and run a successful game-selling business. Topics the Game Retailer Guide covers include:  * Administration & Planning * Building and Equipping the Store * Competitive Analysis * Products and Services * Marketing & Advertising...   [click here for more]
Skirmisher Publishing  $9.99

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Ken Hite's Dubious Shards

Ken Hite's Dubious Shards


Published by Ronin Arts, sold under permission by Atomic Overmind Press He has exposed The Cainite Heresy, and dug up the Secrets of the Ruined Temple. He has broadcast the Suppressed Transmissions, and ventured through Infinite Worlds. Now, horror heresiarch Kenneth Hite, the author of GURPS Horror 3rd Edition and Nightmares of...   [click here for more]
Atomic Overmind Press  $11.95 $8.37

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Mythos Horror Creation System

Mythos Horror Creation System


H. P. Lovecraft created a whole genre of horror with his mythos stories, a genre that others have taken and expanded upon or with which they have created their own visions and of cosmic horror. Gaming has been no less active in bringing Lovecraft’s horror to the masses with the advent of the Call of Cthulhu RPG, few horror classics RPGs can bring players to a place of thrills like a good CoC game....   [click here for more]
Avalon Game Company  $14.99 $10.49

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Silver Record

Silver Record


Tales from the First Days When the first Garou howled the tales of their bravery into the night skies, it was begun. It was carefully preserved by the wisest Galliards throughout time, who added the stories of the greatest Garou. It has grown into more than a book, but into a collection of epics that preserves the history of the Garou Nation itself. It is the Silver Record. Tales of the Last Heroes Two...   [click here for more]
White Wolf  $8.99 $6.29

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Yesterday's Hero, Traveller Fiction

Yesterday's Hero, Traveller Fiction


Yesterday's Hero is an episodic novel set in the Official Traveller Universe, in the years 1200-1215. It charts the career of captain Lisa Davies from her first mission to the Battle of Nicosia in a fictionalised format put together from her own records, the official histories of the era and eyewitness accounts. First accepted for publication by GDW in 1994, Yesterday's Hero has been out of print...   [click here for more]
Avalon Game Company  $5.99

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The Sword of the Bastard Elf

The Sword of the Bastard Elf


Kicked out of home at the cruelly young age of 60, you're left to fend for yourself in the wilds surrounding Bilgeton. You are the Bastard Elf: embark on an epic quest in search of your human father and his fabled couch upon which you might crash, or blow that off as soon as something better comes along. Can you survive in this strange and vicious fantasy realm? The Sword of the Bastard...   [click here for more]
Two-Fisted Fantasy  $4.99

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Deadlands: One Shot

Deadlands: One Shot


Ronan Lynch, Velvet van Helter, and Bad Luck Betty go up against one of the toughest opponents in the Weird West--the Hangin' Judge! This awesome comic was written by Matt Forbeck and drawn by veteran Deadlands artists Kevin Sharpe and Richard "Rico" Pollard! ...   [click here for more]
Pinnacle Entertainment  $0.99 $0.69

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Lost in Dream (Fiction)

Lost in Dream (Fiction)


Dream a surreal realm where delusions roam free and nightmares hold court. A man called Rube is on a perilous quest, searching this unhinged land for something more precious than life or sanity – his own lost child. Captive on a black ship crewed by the dreaded Men of Leng, he finds himself crossing the Slumbering Sea in chains, brought face-to-face with a mischievous...   [click here for more]
Rite Publishing  $7.49 $5.24

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Random Solo Adventure: Jungle Quest

Random Solo Adventure: Jungle Quest


The heavy rain floods your ship. The waves are getting higher and higher. In the distance you see a coast line – but what island this is, you don’t know. Suddenly a huge wave drains you and your ship. Wood breaks, the sail comes crushing down into the heavy sea. There’s nothing you can do to stop the ship from sinking now... Random Solo Adventure:...   [click here for more]
PenguinComics  $3.95

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Complete KOBOLD Guide to Game Design, 2nd Edition

Complete KOBOLD Guide to Game Design, 2nd Edition


The Ultimate Resource for Gamers, Game Masters, and Designers The first edition of the COMPLETE KOBOLD GUIDE TO GAME DESIGN laid out concepts, techniques and advice for designing roleplaying games and enhancing adventures. This second edition brings together essays from the original volume by Wolfgang Baur, Monte Cook, Keith Baker, Ed Greenwood, and others, many updated to reflect...   [click here for more]
Kobold Press  $14.99

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Zombocalypse Now

Zombocalypse Now


Novel-length branching path interactive fiction in the Choose Your Own Adventure vein! You'll get a mobi file, an epub, and a pdf. You're a stuffed bunny and it's the end of the world.  Between you and safety are forty or fifty ­zombies gorging ­themselves on the flesh of the living. If you disguise yourself as one of them and try to sneak past the feeding frenzy,...   [click here for more]
Chooseomatic Books  $3.99 $2.79

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M20 The Art of Mage: 20 Years and More

M20 The Art of Mage: 20 Years and More


For over 20 years, the artists of Mage: The Ascension have conjured spirits and constructed hypertech that can transform reality on a whim.  Within this retrospective, those artists and images depict the ever-changing face of magick. From the debut edition to the twenty-first century, this book explores the people behind the pictures, the process of putting such books together, the story behind...   [click here for more]
Onyx Path Publishing  $4.99 $3.49

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KOBOLD Guide to Board Game Design

KOBOLD Guide to Board Game Design


Pull up a chair and see how the world's top game designers roll. You want your games to be many things: Creative. Innovative. Playable. Fun. If you're a designer, add "published" to that list. The Kobold Guide to Board Game Design gives you an insider's view on how to make a game that people will want to play again and again. Author Mike Selinker (Betrayal at House...   [click here for more]
Kobold Press  $9.99

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For the Glory of the Empire (Star Fleet Journal #1)

For the Glory of the Empire (Star Fleet Journal #1)


It is our honor to bring glory to the Empire! This is the Star Fleet Universe, based on Star Trek: The Original Series. Meet Klingons who have missions, wars, and battles of their own to fight! In “For the Good of the Empire” Klingon military intelligence hires an Orion ship (Orions are notoriously known for skirting the edge of the law) to carry their agents into...   [click here for more]
Amarillo Design Bureau  $3.95

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Who's Who Among Vampires: Children of the Inquisition

Who's Who Among Vampires: Children of the Inquisition


Prepare yourself for for a shocking journey into the depths of immortal evil. The living dead have walked among us for centuries. Their feuds firing humanity's bloodiest wars. Now learn the secrets of the most powerful vampires, and the origins of their ancient hatred. Who's Who Among Vampires: Children of the Inquisition is set in the world of Vampire: the Masquerade. ...   [click here for more]
White Wolf  $9.99 $6.99

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Hazard to Navigation, A Tale of Adventure in Reft Sector

Hazard to Navigation, A Tale of Adventure in Reft Sector


Sir Anders Miracru, a man who hates space travel and starships, inherits a vessel too crippled to even sell for scrap. His only hope is to find a crew that can repair the ship as they go, and a patron who will hire a vessel that is a hazard to navigation. Fortunately for Sir Anders, the Scout Service needs a ship — any ship — for an urgent mission out in the Great Rift. There, facing...   [click here for more]
Avalon Game Company  $5.99

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A Brief History of Gnolls: Anthropophagy & Emeralds from Wales to Wisconsin & Beyond

A Brief History of Gnolls: Anthropophagy & Emeralds from Wales to Wisconsin & Beyond


A Brief History of Gnolls: Anthropophagy and Emeralds from Wales to Wisconsin and Beyond traces the history of the title fantasy creatures in literature and gaming, from when they were first introduced more than a century ago up through the present. Features of this unique and intriguing volume include two entertaining quasi-academic essays by writer Paul Haynie that examine the literary history...   [click here for more]
Skirmisher Publishing  $2.99 $2.09

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Art of Vampire: The Masquerade

Art of Vampire: The Masquerade


FROM THE LONG NIGHT The Kindred: predators and monsters to the last.  A race of biblically cursed parasites, these vampires hide among humanity, eking out a damned existence under the eyes of God and the noses of mortals.  Each night, the Kindred steal forth to take the sustenance they need for their continued survival - human blood. ...TO THE FINAL NIGHTS The Art of Vampire:...   [click here for more]
White Wolf  $7.99 $5.59

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Herbert West, Re-Animator

Herbert West, Re-Animator


DEATH IS STRICTLY OPTIONAL When Herbert West claimed he'd discovered a chemical formula that would restore life to the dead, they called him mad. He spent the rest of his life proving his formula worked... and that was indeed mad. He vanished mysteriously in 1922, but now the facts surrounding those events, as well as the terrifying fruits of his labor, have been discovered and revealed...   [click here for more]
NUELOW Games  $1.50 $1.05

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