Title |
Publisher |
Price |
TWO AGAINST THE WORLD…
Two-gun hacker William “Billy” Bonney and laconic street samurai Cheveyo are holed up after what should have been a straightforward job testing security for one of the megacorporations in the Sixth World. But when a megacorp is involved, nothing is ever easy, and when law enforcement comes looking for the pair of shadowrunners, Billy knows someone’s either... [click here for more] |
Catalyst Game Labs |
$2.99
|
JUMP BACK INTO THE COCKPIT!
Picking up the battle standard for BattleTech fiction, Shrapnel: The Official BattleTech Magazine continues the tradition of hard-hitting stories set in the war-torn interstellar future of the 31st century and beyond. Fire up your ’Mech’s fusion reactor, secure your neurohelmet, and wade into battle with stories from the merciless front... [click here for more] |
Catalyst Game Labs |
$3.99
|
OUT FOR BLOOD…
Wolf's Dragoons, the most storied and elite mercenary unit in the Inner Sphere, has been utterly shattered for the first time in its centuries-long history.
In 3151, most of the Dragoons listened to Marotta Kerensky and followed Alaric Ward to Terra. There, they helped him destroy the Republic of the Sphere and establish the ilClan. Four out of five Dragoons died... [click here for more] |
Catalyst Game Labs |
$6.99
|
THE DAY THE STAR LEAGUE DIED!
Shrapnel: The Official BattleTech Magazine brings you more BattleMech action from the war-torn 31st century and beyond! Celebrate Star League Day with tales of a long-abandoned ’Mech rediscovered and pressed into service, a quest for vengeance in enemy territory, the resurgence of old ghosts, and the threat of bitter betrayal in the face of... [click here for more] |
Catalyst Game Labs |
$5.99
|
THE WAR RAGES ON!
Shrapnel: The Official BattleTech Magazine returns with more explosive BattleMech action from the 31st century! Experience tales of hard-won survival from the gaming world of Solaris VII, the wilds of the Deep Periphery, and the annals of Clan history. Dive deep into in-depth technology articles, technical readouts, conspiracy theories, war-game and role-playing... [click here for more] |
Catalyst Game Labs |
$5.99
|
TRADITIONS RUN DEEP…
Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental... [click here for more] |
Catalyst Game Labs |
$1.99
|
DARKNESS EVERYWHERE
The Sixth World is a dangerous place, with deadly hazards lurking around every corner. Everywhere shadowrunners go, from the top of the world to the deepest, darkest Sprawl neighborhood, someone’s always looking to make their rep by taking you down. World of Shadows is the second anthology of original Shadowrun short stories, each one showcasing some of the most far-flung, treacherous... [click here for more] |
Catalyst Game Labs |
$4.99
|
CONTINUING THE FIGHT...
Shrapnel: The Official BattleTech Magazine charges toward victory on the war-ravaged, BattleMech-dominated battlefields of 31st century! In these tales, a Republic of the Sphere operative undertakes a personal quest to track down a missing family member, a small, untested mercenary command faces off against vicious pirate raiders, an aging soldier... [click here for more] |
Catalyst Game Labs |
$5.99
|
HEROES OF ALL STRIPES
Shrapnel: The Official BattleTech Magazine celebrates bravery in all its forms on the triumphant, BattleMech-dominated battlefields of 31st century and beyond! Witness the birth of a new mercenary command in the late Third Succession War, follow a combat medic tackling a precarious injury, learn the true meaning of loyalty during the FedCom Civil... [click here for more] |
Catalyst Game Labs |
$5.99
|
SOMETHING LURKS IN THE SHADOWS…
During the chaos of the Word of Blake’s Jihad, the MechWarriors of the Federated Suns will go to any lengths to defend their nation from the Blakists’ unholy terror—including making deals with the devil. But that devil might just be a literal one: an all-black Marauder, hidden for several decades, that carries an aura of dread that infects everyone... [click here for more] |
Catalyst Game Labs |
$4.99
|
STRANGER IN A STRANGE LAND…
When what should have been a simple hack-and-grab heist in the Dallas metroplex goes terribly wrong, shadowrunner Gilabyte is advised by his Mr. Johnson to lay low for a while, even take a trip out of town. Which is how the technomancer finds himself relaxing in the far wilds of…Toronto.
At first the enforced vacation is pretty sweet: plush digs, plenty... [click here for more] |
Catalyst Game Labs |
$5.99
|
A LETHAL MIX OF POLITICS AND PERIL…
Morgan and Patrick Kell, founders of the Kell Hounds mercenary unit, are riding high. First, they deposed the crime lord that had been ruling the mercenary world of Galatea, then they saved that planet again from a religious zealot who tried to starve the government into submitting to his new theocracy. Along the way, they assembled a crack team... [click here for more] |
Catalyst Game Labs |
$3.99
|
In the Age of Sorrows heroes were chosen by the gods to stand or fall as champions of Creation. Whether they narrowly escaped death, struck a death-bargain with the goddess of sharks, or faced hellish aberrations, their heroic deeds ring throughout the ages.
Tales from the Age of Sorrows gathers a dozen tales about the Solar Exalted, Chosen of the Unconquered Sun, and their mighty foes.
Stories are... [click here for more] |
Onyx Path Publishing |
$2.99
|
SEARCH AND RECOVER…
It should have been an easy job for Tycho and his team: Travel to the Sioux Nation, in the region that was once the state of Montana, and investigate what happened to the previous shadowrunning team that had gone up there to check out…something.
But of course, things are never easy in the shadows, and soon Tycho and his fellow runners are up to their eyeballs... [click here for more] |
Catalyst Game Labs |
$2.99
|
THE RULES OF THE GAME HAVE JUST CHANGED…
Morgan and Patrick Kell have just landed on Galatea, the mercenary planet known for its brutal arena ’Mech combat games. They intend to found their own merc unit, building it from the ground up, but there are a few obstacles in their way. The first is a corrupt general fronting for the second, a local crime lord named Haskell Blizzard who... [click here for more] |
Catalyst Game Labs |
$3.99
|
DANGER FROM AN UNLIKELY SOURCE…
MechWarrior brothers Morgan and Patrick Kell have successfully faced their first challenge in forming their new mercenary unit The Kell Hounds, toppling a criminal kingpin from atop his illegal empire on Galatea.
But while enjoying their recent success, the brothers Kell, along with the capital city of Galaport, come under threat by a new enemy—Bishop... [click here for more] |
Catalyst Game Labs |
$3.99
|
ONE PROGRAM TO CONTROL IT ALL…
Janus is a pro shadowrunner who’s been in the game long enough to roll with the curveballs the Sixth World can throw at him. Whether it’s traveling halfway around the world for a job or finding out his new employer has a much longer lifespan than the average metahuman, the dual-natured hacker/mage has always come out on top—and made a good living... [click here for more] |
Catalyst Game Labs |
$5.99
|
COMBAT IS THEIR BUSINESS…
And business is good in the 31st century as the Third Succession War rages on battlefields ruled by the almighty BattleMech: ten-meter-tall humanoid machines of pure destruction. Continuous warfare between the five Great Houses of the Inner Sphere has led to a steep technological decline, forcing the nobility of these vast interstellar empires to rely... [click here for more] |
Catalyst Game Labs |
$2.99
|
ON THE HUNT AGAIN…
It is the Dark Age—3139—and the famed mercenary regiments of Wolf’s Dragoons have returned to the employ of House Kurita after a century of bitter enmity. Somehow, mercenaries and Kuritans must find a way to work together in a combined invasion of the Dragon’s oldest enemy, House Davion.
Thrust into the middle of this new conflict, Colonel Henry Kincaid... [click here for more] |
Catalyst Game Labs |
$4.99
|
100 years after Karel Capek coined the word, “robots” are an everyday idea, and the inspiration for countless stories in books, film, TV and games. They are often among the least privileged, most unfairly used of us, and the more robots are like humans, the more interesting they become. This collection of stories is where robots stand in for us, where both we and they are disadvantaged, and where... [click here for more] |
Rebellion |
$6.99
|
THREE COMPLETE BATTLETECH NOVELS FEATURING THE DEADLIEST FOE TO EVER INVADE THE INNER SPHERE…THE CLANS!
In the late 28th century, the Star League collapsed, and the Five Successor States were born. For the last three hundred years, these mortal enemies have fought over space, land, and politics, but now a new threat looms just outside the Inner Sphere.
The descendants of an old... [click here for more] |
Catalyst Game Labs |
$4.99
|
PEACE MAY SELL…BUT WHAT IF NO ONE’S BUYING?
On 21 May 3052, the seemingly unstoppable military juggernaut of the invading Clans was defeated in a pitched campaign on the quiet world of Tukayyid. This astonishing victory bought the weary armies of the Inner Sphere a fifteen-year stay before the invasion can resume. But despite the truce, the fire driving the Clans’... [click here for more] |
Catalyst Game Labs |
$2.99
|
A DANGEROUS NEW ENEMY APPROACHES…
Two decades after the events that nearly brought the Successor States to the brink of all-out war, the Great Houses exist in an uneasy peace.
But now, from out beyond the Periphery comes a new threat. A swift-moving military force of unknown origin.
Nothing the Inner Sphere has can stop them. Their power, speed, and ferocity are unparalleled. Some... [click here for more] |
Catalyst Game Labs |
$4.99
|
COMRADESHIP. HONOR. REBELLION. JIHAD.
A Star League Gunslinger fights against overwhelming odds during a rebellion. A dauntless warrior faces his most painful trial yet, far from home and all but alone. Mercenaries, betrayed from within, lash out at all who threaten them. And the Word of Blake, always present, plots and schemes and maneuvers allies against each other.
Thirteen stories... [click here for more] |
Catalyst Game Labs |
$4.99
|
Mystery, Murder and Magic…
When his nemesis from schoolboy days hires metaphysician Ned Mathey to investigate his father’s murder, Ned turns to his friend and sometime lover, detective Julian Lynes, for help.
Together, they must navigate a maze of deceit, danger, their painful past and, perhaps, a chance at a future together, in an Edwardian London as full of peril as it is with magic.... [click here for more] |
Queen of Swords Press |
$6.99
|
WILD IN THE STREETS…
Wolfgang Kies is a shadowrunner with a secret. He’s an untrained shaman whose totem is the Wolf. Struggling under the influence of the Old One's omnipotent powers, Wolfgang's only ally is Dr. Richard Raven, the elf and do-gooder vigilante Seattle turns to when all else fails. He knows Wolfgang's secret. He understands the pull of magical possession on vulnerable... [click here for more] |
Catalyst Game Labs |
$4.99
|
With stories by Alix E. Harrow, Sam J. Miller, Sheree Renée Thomas, Cassandra Khaw, and many more, Apex Magazine 2021 is a collection of darkly beautiful tales appearing originally in Apex Magazine January-December 2021. From a spaceship in the far-flung reaches of space to a cozy living room where a detective interviews a killer, this anthology explores the good and the ugly. It... [click here for more] |
Apex Book Company |
$8.99
|
A CLASH OF WARRIORS…
As Clan Wolf launches a daring campaign of reprisal against the splintering Republic, three warriors will find their destinies intertwined on the field of battle and in the fight for their futures...
Alaric is a living legend among the Wolves: fearless, merciless, ruthless. But his own lust for victory may mean his undoing, unless he learns to see beyond himself—and recognize... [click here for more] |
Catalyst Game Labs |
$4.99
|
PART THREE OF THE ORIGINAL SHADOWRUN SIXTH WORLD EDITION NOVELLA SERIES!
FIVE RUNNERS. ONE JOB. AND A WHOLE LOT OF TROUBLE...
After being double-crossed by one of the largest megacorps in the Sixth World, the shadowrunner team sets their own plans in motion: clear their names and deliver payback with a vengeance.
Rude didn't have much planned after the Telestrian run…sleep... [click here for more] |
Catalyst Game Labs |
$2.99
|
IN A TIME OF PEACE…
For generations, the Republic of the Sphere has known a Golden Age of peace. Mighty BattleMechs, once kings of the battlefields, now aid the reconstruction of war-torn worlds. But when terrorists destroy the interstellar communications net, each planet is thrust into isolation. Suddenly old hatreds resurface, and a people who have never known war face the prospect... [click here for more] |
Catalyst Game Labs |
$4.99
|
PART FIVE OF THE ORIGINAL SHADOWRUN SIXTH WORLD EDITION NOVELLA SERIES!
FIVE RUNNERS. ONE JOB. AND A WHOLE LOT OF TROUBLE...
After being double-crossed by one of the largest megacorps in the Sixth World, the shadowrunner team sets their own plans in motion: clear their names and deliver payback with a vengeance.
While everyone else is running around in the real world,... [click here for more] |
Catalyst Game Labs |
$2.99
|
Resistance. Revolution. Standing up and demanding to have your space, your say, your right to be. From small acts of defiance to protests that shut down cities, Do Not Go Quietly is an anthology of science fiction and fantasy short stories about those who resist. Within this anthology, we will chronicle the fight for what is just and right, and what that means: from leading revolutions to the simple... [click here for more] |
Apex Book Company |
$4.99
|
THE ENEMY OF MY ENEMY...
Since appearing in the Inner Sphere, the frenzied Clans have overwhelmed every planet they’ve invaded, brutally crushing any opposing force. Their race is selectively bred for combat. Their technology is superior to anything the Inner Sphere possesses. Nothing the Great Houses have can stop them. Humanity’s only hope—an alliance of mortal enemies—may... [click here for more] |
Catalyst Game Labs |
$4.99
|
THE FINAL ASSAULT...
The Clans. Warriors bred for battle and mated to fantastic war machines, Clansmen live for victory and pray for death before defeat.
Invaders from beyond the Periphery, the Clans have beaten the forces of the Inner Sphere repeatedly. Now the Clans are driving toward their ultimate objective—Terra, cradle of humankind, and hub of the ComStar communications network.... [click here for more] |
Catalyst Game Labs |
$4.99
|
FLY HARD.
Rook is a Jockey, a soldier trained to fly ‘Shells,’ huge robots that fight for the edge of settled space. When her squad is overrun and killed, Rook is imprisoned, left scarred and broken. Hollow and helpless without her steel frame, she’s ready to call it quits.
Then she’s sold to NorCol, a vast frontier corporation, given another Shell—a near-decrepit Juno, as broken as she... [click here for more] |
Rebellion |
$11.99 $6.49
|
When a mysterious killer haunts Arkham, three struggling investigators must confront the eldritch horrors of their past in this action-packed pulp adventure from the world of Arkham Horror.
In the swirling sewers beneath Arkham, excavators uncover a crystalline formation that hints at dark events from the city’s past. As the discovery makes headlines, so too does a series... [click here for more] |
Aconyte Books |
$9.95
|
“I'm not going to lie to you. There are no secret handshakes or rules that will get you on your particular dream-path. If there was, we'd all be on our own already. If you want to be a successful writer, be prepared to have to make up most of it as you go along.”
In these essays, Sean Williams—the best-selling author of over 120 short stories and fifty novels—shares his thoughts on... [click here for more] |
Brain Jar Press |
$2.99
|
"For fans of Jemison’s Broken Earth trilogy and Dreamblood duology, Meyer’s The Host, Atwood’s MaddAddam trilogy, weird and unsettling AI stories, creepy children with godlike powers, and cross-species friendships. —From J.Z. Kelley's review of Plague Birds
Glowing red lines split their faces. Shock-red hair and clothes warn people to flee their... [click here for more] |
Apex Book Company |
$6.99
|
“Don’t write merely to shock. People are used to shock-horror. You need to get beneath the skin. Use a flensing knife and keep it sharp. It’s good to shock, but only as part of the story you tell.”
In these essays, Kaaron Warren—the Shirley Jackson Award-winning writer behind Slights, The Greif Hole, and Into Bones Like Oil—explores the craft... [click here for more] |
Brain Jar Press |
$2.99
|
THEIR MISSION: ACQUIRE BATTLEMECH PLANS, NO MATTER THE COST...
There are three ways to accomplish a difficult objective: Be first. Be smarter. Or cheat.
The Intelligence Directorate of the Capellan Confederation, otherwise known as the Maskirovka, is well-versed in all three. But when the first two methods do not achieve the desired results, they have no problem resorting to the... [click here for more] |
Catalyst Game Labs |
$1.99
|
Winner of the 2020 Locus, World Fantasy and Ignyte Awards
“There’s nothing new under the sun, but there are new suns,” proclaimed Octavia E. Butler.
New Suns: Original Speculative Fiction by People of Color showcases emerging and seasoned writers of many races telling stories filled with shocking delights, powerful visions of the familiar made strange. Between this book’s covers... [click here for more] |
Rebellion |
$6.99
|
The story behind Mega-City One's most famous telepath and Judge Dredd partner, Judge Anderson, in her second year as a Judge! Follow-up to the cult sensation Judge Anderson Year One!
In years to come, Cassandra Anderson will be a living legend, Psi-Division s most famous Judge. But for now it’s 2101, and a young Judge Anderson is in her second year out of the Academy, the Eagle still gleaming on... [click here for more] |
Rebellion |
$5.99
|
"Sure, writers have demons and inner critics that whisper horrible, discouraging things to us. But some of us give them undignified pet names and enrol them in short courses to get them off our hands..."
In these essays, Angela Slatter—the World Fantasy Award-winning author of the Sourdough Stories, the Verity Fassbinder Series, and more—explores the relationship between the writer, their work,... [click here for more] |
Brain Jar Press |
$2.99
|
They call it Asgard, the Home of the Gods.
Beneath its artificial shell are at least three vast cave-systems, each one the size of an Earth-like world; and beneath those, possibly many more. No one knows how many layers there might be, and no one knows what secrets might be buried down at the "center"--if there is a center. At some time in the distant past, Asgard had suffered a terrible... [click here for more] |
Wildside Press |
$1.20
|
Kaiju Rising: Age of Monsters is a collection of stories focused on strange creatures in the vein of Pacific Rim, Godzilla, Cloverfield, and more. With a collection of authors who grace the bestsellers list to indie darlings, in this anthology giant monsters run rampant! ... [click here for more] |
Outland Entertainment |
$7.99
|
"The invitation was a trap..."
In this stand-alone character-driven fantasy thriller debuting a brand-new, original world, desperate people vie to find a kidnapped prince before magical and political pressures threaten the stability of the entire continent and millions of lives.
For menial palace servants Sot and Lama, the infant prince represents a means to finally escape... [click here for more] |
MWS Media |
$4.99
|
Sword and sorcery collides with horror once again in this sequel to Brian Keene and Steven L. Shrewsbury’s award-winning KING OF THE BASTARDS.
Learning that his family is in danger, Rogan returns to his former kingdom, now under siege from foreign invaders and supernatural forces led by his bastard son. With time running out, the aging barbarian and his trusted companions,... [click here for more] |
Apex Book Company |
$6.99
|
A fascinating collection of new and classic tales of the fearsome Djinn, from bestselling, award-winning and breakthrough international writers.
Imagine a world filled with fierce, fiery beings, hiding in our shadows, in our dreams, under our skins. Eavesdropping and exploring; savaging our bodies, saving our souls. They are monsters, saviours, victims, childhood friends.
Some have called them... [click here for more] |
Rebellion |
$6.99
|
Rogan—the aging, jaded barbarian who gave up his throne—painfully realizes that his most storied childhood heroes are fading into antiquity, becoming mere ballads in the eyes of the younger warriors.
And he might be next.
He stops at the hometown of his idol, but little remains to show of the man’s exploits … until he meets the hero’s daughter, Roan, riding her father’s infamous seven-hundred-year-old... [click here for more] |
Apex Book Company |
$6.99
|
The Biggest--and Last--High of Your Life
There's a new "drug" on the streets, promising a phenomenal--and deadly--high. But this time the dealers aren't selling a substance. They're working with a creature called a "corpse light"--a creature of pure magic that gives the customer a euphoric rush...as it drains the poor sap's life away.
Romulus was the first to see this new scourge in action. As a shapeshifter,... [click here for more] |
Catalyst Game Labs |
$4.99
|