Title |
Publisher |
Price |
TWO AGAINST THE WORLD…
Two-gun hacker William “Billy” Bonney and laconic street samurai Cheveyo are holed up after what should have been a straightforward job testing security for one of the megacorporations in the Sixth World. But when a megacorp is involved, nothing is ever easy, and when law enforcement comes looking for the pair of shadowrunners, Billy knows someone’s either... [click here for more] |
Catalyst Game Labs |
$2.99
|
OUT FOR BLOOD…
Wolf's Dragoons, the most storied and elite mercenary unit in the Inner Sphere, has been utterly shattered for the first time in its centuries-long history.
In 3151, most of the Dragoons listened to Marotta Kerensky and followed Alaric Ward to Terra. There, they helped him destroy the Republic of the Sphere and establish the ilClan. Four out of five Dragoons died... [click here for more] |
Catalyst Game Labs |
$6.99
|
JUMP BACK INTO THE COCKPIT!
Picking up the battle standard for BattleTech fiction, Shrapnel: The Official BattleTech Magazine continues the tradition of hard-hitting stories set in the war-torn interstellar future of the 31st century and beyond. Fire up your ’Mech’s fusion reactor, secure your neurohelmet, and wade into battle with stories from the merciless front... [click here for more] |
Catalyst Game Labs |
$3.99
|
THE DAY THE STAR LEAGUE DIED!
Shrapnel: The Official BattleTech Magazine brings you more BattleMech action from the war-torn 31st century and beyond! Celebrate Star League Day with tales of a long-abandoned ’Mech rediscovered and pressed into service, a quest for vengeance in enemy territory, the resurgence of old ghosts, and the threat of bitter betrayal in the face of... [click here for more] |
Catalyst Game Labs |
$5.99
|
THE WAR RAGES ON!
Shrapnel: The Official BattleTech Magazine returns with more explosive BattleMech action from the 31st century! Experience tales of hard-won survival from the gaming world of Solaris VII, the wilds of the Deep Periphery, and the annals of Clan history. Dive deep into in-depth technology articles, technical readouts, conspiracy theories, war-game and role-playing... [click here for more] |
Catalyst Game Labs |
$5.99
|
Unseen. The Kindred Move Among Us
Not merely mad beasts of lonely hunters, the vampires of the World of Darkness who call themselves The Kindred because of the blood that elementally binds them together, are dnagerously organized and cunning. They hide behind a plan they call the Masquerade so that they do not draw the attention or ire of mortals, and the society this masquerade obscures... [click here for more] |
Onyx Path Publishing |
$3.99
|
TRADITIONS RUN DEEP…
Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental... [click here for more] |
Catalyst Game Labs |
$1.99
|
DARKNESS EVERYWHERE
The Sixth World is a dangerous place, with deadly hazards lurking around every corner. Everywhere shadowrunners go, from the top of the world to the deepest, darkest Sprawl neighborhood, someone’s always looking to make their rep by taking you down. World of Shadows is the second anthology of original Shadowrun short stories, each one showcasing some of the most far-flung, treacherous... [click here for more] |
Catalyst Game Labs |
$4.99
|
SOMETHING LURKS IN THE SHADOWS…
During the chaos of the Word of Blake’s Jihad, the MechWarriors of the Federated Suns will go to any lengths to defend their nation from the Blakists’ unholy terror—including making deals with the devil. But that devil might just be a literal one: an all-black Marauder, hidden for several decades, that carries an aura of dread that infects everyone... [click here for more] |
Catalyst Game Labs |
$4.99
|
HEROES OF ALL STRIPES
Shrapnel: The Official BattleTech Magazine celebrates bravery in all its forms on the triumphant, BattleMech-dominated battlefields of 31st century and beyond! Witness the birth of a new mercenary command in the late Third Succession War, follow a combat medic tackling a precarious injury, learn the true meaning of loyalty during the FedCom Civil... [click here for more] |
Catalyst Game Labs |
$5.99
|
CONTINUING THE FIGHT...
Shrapnel: The Official BattleTech Magazine charges toward victory on the war-ravaged, BattleMech-dominated battlefields of 31st century! In these tales, a Republic of the Sphere operative undertakes a personal quest to track down a missing family member, a small, untested mercenary command faces off against vicious pirate raiders, an aging soldier... [click here for more] |
Catalyst Game Labs |
$5.99
|
Eochaid Lenahr is dying...
... having given everything to protect one of Scarn’s most dangerous artifacts. But how did the young son of a Venirian farmer ever come to be fighting on the side of the enemy, the nation of Vesh?
Meet the brave, driven Veshian vigilants who stand between a recovering nation and the poisoned, half-mad wilds of Ghelspad. Learn the story behind the Scarred Lands’... [click here for more] |
Onyx Path Publishing |
$2.99
|
The Unchained don't take anything for granted.
They recognize four Incarnations, based on the types of angels they were. Four Agendas, based on the types of demons they've become. Four Keys to the Cipher, creating a series of Interlocks. They understand all of this, but they strive to remember that what has been is not necessarily what must be. Included herein are eight stories... [click here for more] |
Onyx Path Publishing |
$4.99
|
STRANGER IN A STRANGE LAND…
When what should have been a simple hack-and-grab heist in the Dallas metroplex goes terribly wrong, shadowrunner Gilabyte is advised by his Mr. Johnson to lay low for a while, even take a trip out of town. Which is how the technomancer finds himself relaxing in the far wilds of…Toronto.
At first the enforced vacation is pretty sweet: plush digs, plenty... [click here for more] |
Catalyst Game Labs |
$5.99
|
A LETHAL MIX OF POLITICS AND PERIL…
Morgan and Patrick Kell, founders of the Kell Hounds mercenary unit, are riding high. First, they deposed the crime lord that had been ruling the mercenary world of Galatea, then they saved that planet again from a religious zealot who tried to starve the government into submitting to his new theocracy. Along the way, they assembled a crack team... [click here for more] |
Catalyst Game Labs |
$3.99
|
In the Age of Sorrows heroes were chosen by the gods to stand or fall as champions of Creation. Whether they narrowly escaped death, struck a death-bargain with the goddess of sharks, or faced hellish aberrations, their heroic deeds ring throughout the ages.
Tales from the Age of Sorrows gathers a dozen tales about the Solar Exalted, Chosen of the Unconquered Sun, and their mighty foes.
Stories are... [click here for more] |
Onyx Path Publishing |
$2.99
|
ONE PROGRAM TO CONTROL IT ALL…
Janus is a pro shadowrunner who’s been in the game long enough to roll with the curveballs the Sixth World can throw at him. Whether it’s traveling halfway around the world for a job or finding out his new employer has a much longer lifespan than the average metahuman, the dual-natured hacker/mage has always come out on top—and made a good living... [click here for more] |
Catalyst Game Labs |
$5.99
|
THE RULES OF THE GAME HAVE JUST CHANGED…
Morgan and Patrick Kell have just landed on Galatea, the mercenary planet known for its brutal arena ’Mech combat games. They intend to found their own merc unit, building it from the ground up, but there are a few obstacles in their way. The first is a corrupt general fronting for the second, a local crime lord named Haskell Blizzard who... [click here for more] |
Catalyst Game Labs |
$3.99
|
SEARCH AND RECOVER…
It should have been an easy job for Tycho and his team: Travel to the Sioux Nation, in the region that was once the state of Montana, and investigate what happened to the previous shadowrunning team that had gone up there to check out…something.
But of course, things are never easy in the shadows, and soon Tycho and his fellow runners are up to their eyeballs... [click here for more] |
Catalyst Game Labs |
$2.99
|
DANGER FROM AN UNLIKELY SOURCE…
MechWarrior brothers Morgan and Patrick Kell have successfully faced their first challenge in forming their new mercenary unit The Kell Hounds, toppling a criminal kingpin from atop his illegal empire on Galatea.
But while enjoying their recent success, the brothers Kell, along with the capital city of Galaport, come under threat by a new enemy—Bishop... [click here for more] |
Catalyst Game Labs |
$3.99
|
A CONJURED KILLER IS LOOSE…
Life on the streets of 21st-century Seattle can be tough, especially for a young ork like Pita. And it gets a lot tougher when she witnesses a corporate mage murdered by the violent spirit he just conjured from another dimension. Now she's in a heap of trouble with the dead mage's employer, an organization with something to hide.
Fortunately, KKRU reporter Carla... [click here for more] |
Catalyst Game Labs |
$4.99
|
Secrets, Magic and Murder…
The gentleman’s clubs of Scott and Griswold’s gaslamp fantastical London are full of secrets and the ones that Julian Lynes and Ned Mathey and their circles frequent are even more hidden than most. Beneath their respectable, or less respectable, façades, they are a haven…or a torment for men who desire each other’s company.
Now someone is leaving a trail... [click here for more] |
Queen of Swords Press |
$6.99
|
COMBAT IS THEIR BUSINESS…
And business is good in the 31st century as the Third Succession War rages on battlefields ruled by the almighty BattleMech: ten-meter-tall humanoid machines of pure destruction. Continuous warfare between the five Great Houses of the Inner Sphere has led to a steep technological decline, forcing the nobility of these vast interstellar empires to rely... [click here for more] |
Catalyst Game Labs |
$2.99
|
In the dark night of a distant future, the shattered remains of Earth drift through the cold void of space. The shadows of the past have been driven away, and the dark clouds at the horizon appear to be man-made. Vagrant rebels fight against the oppressive regime of the Consortium that rules over the scattered colonies of Earth. True freedom can only be found among the stars, the Vagrants say.... [click here for more] |
Vagrant Workshop |
$14.99
|
WHAT IS THE BLUE NILE?
An image of rare beauty and terror, fashioned of the unbound portion of an angry, deathless soul.
A very special child who violates the natural laws of the living and the dead alike.
An ancient sculpture that opens pathways of glory to anyone who dares possess it.
An instrument of profound sound... [click here for more] |
Onyx Path Publishing |
$2.99
|
ON THE HUNT AGAIN…
It is the Dark Age—3139—and the famed mercenary regiments of Wolf’s Dragoons have returned to the employ of House Kurita after a century of bitter enmity. Somehow, mercenaries and Kuritans must find a way to work together in a combined invasion of the Dragon’s oldest enemy, House Davion.
Thrust into the middle of this new conflict, Colonel Henry Kincaid... [click here for more] |
Catalyst Game Labs |
$4.99
|
100 years after Karel Capek coined the word, “robots” are an everyday idea, and the inspiration for countless stories in books, film, TV and games. They are often among the least privileged, most unfairly used of us, and the more robots are like humans, the more interesting they become. This collection of stories is where robots stand in for us, where both we and they are disadvantaged, and where... [click here for more] |
Rebellion |
$6.99
|
THREE COMPLETE BATTLETECH NOVELS FEATURING THE DEADLIEST FOE TO EVER INVADE THE INNER SPHERE…THE CLANS!
In the late 28th century, the Star League collapsed, and the Five Successor States were born. For the last three hundred years, these mortal enemies have fought over space, land, and politics, but now a new threat looms just outside the Inner Sphere.
The descendants of an old... [click here for more] |
Catalyst Game Labs |
$4.99
|
PEACE MAY SELL…BUT WHAT IF NO ONE’S BUYING?
On 21 May 3052, the seemingly unstoppable military juggernaut of the invading Clans was defeated in a pitched campaign on the quiet world of Tukayyid. This astonishing victory bought the weary armies of the Inner Sphere a fifteen-year stay before the invasion can resume. But despite the truce, the fire driving the Clans’... [click here for more] |
Catalyst Game Labs |
$2.99
|
A DANGEROUS NEW ENEMY APPROACHES…
Two decades after the events that nearly brought the Successor States to the brink of all-out war, the Great Houses exist in an uneasy peace.
But now, from out beyond the Periphery comes a new threat. A swift-moving military force of unknown origin.
Nothing the Inner Sphere has can stop them. Their power, speed, and ferocity are unparalleled. Some... [click here for more] |
Catalyst Game Labs |
$4.99
|
Mystery, Murder and Magic…
When his nemesis from schoolboy days hires metaphysician Ned Mathey to investigate his father’s murder, Ned turns to his friend and sometime lover, detective Julian Lynes, for help.
Together, they must navigate a maze of deceit, danger, their painful past and, perhaps, a chance at a future together, in an Edwardian London as full of peril as it is with magic.... [click here for more] |
Queen of Swords Press |
$6.99
|
COMRADESHIP. HONOR. REBELLION. JIHAD.
A Star League Gunslinger fights against overwhelming odds during a rebellion. A dauntless warrior faces his most painful trial yet, far from home and all but alone. Mercenaries, betrayed from within, lash out at all who threaten them. And the Word of Blake, always present, plots and schemes and maneuvers allies against each other.
Thirteen stories... [click here for more] |
Catalyst Game Labs |
$4.99
|
With stories by Alix E. Harrow, Sam J. Miller, Sheree Renée Thomas, Cassandra Khaw, and many more, Apex Magazine 2021 is a collection of darkly beautiful tales appearing originally in Apex Magazine January-December 2021. From a spaceship in the far-flung reaches of space to a cozy living room where a detective interviews a killer, this anthology explores the good and the ugly. It... [click here for more] |
Apex Book Company |
$8.99
|
WILD IN THE STREETS…
Wolfgang Kies is a shadowrunner with a secret. He’s an untrained shaman whose totem is the Wolf. Struggling under the influence of the Old One's omnipotent powers, Wolfgang's only ally is Dr. Richard Raven, the elf and do-gooder vigilante Seattle turns to when all else fails. He knows Wolfgang's secret. He understands the pull of magical possession on vulnerable... [click here for more] |
Catalyst Game Labs |
$4.99
|
A CLASH OF WARRIORS…
As Clan Wolf launches a daring campaign of reprisal against the splintering Republic, three warriors will find their destinies intertwined on the field of battle and in the fight for their futures...
Alaric is a living legend among the Wolves: fearless, merciless, ruthless. But his own lust for victory may mean his undoing, unless he learns to see beyond himself—and recognize... [click here for more] |
Catalyst Game Labs |
$4.99
|
The Golden Age of Weird Fiction MEGAPACK™ series celebrates Clark Ashton Smith with 17 of his classic fantasy & horror stories! Included here are:
THE ABOMINATIONS OF YONDO
THE THIRD EPISODE OF VATHEK
THIRTEEN PHANTASMS
THE CHARNEL GOD
THE COLOSSUS OF YLOURGNE
THE CHAIN OF AFORGOMON
THE BLACK ABBOT OF PUTHUUM
THE VOYAGE OF KING EUVORAN
THE MAZE OF THE ENCHANTER
THE DOUBLE... [click here for more] |
Wildside Press |
$0.99
|
PART THREE OF THE ORIGINAL SHADOWRUN SIXTH WORLD EDITION NOVELLA SERIES!
FIVE RUNNERS. ONE JOB. AND A WHOLE LOT OF TROUBLE...
After being double-crossed by one of the largest megacorps in the Sixth World, the shadowrunner team sets their own plans in motion: clear their names and deliver payback with a vengeance.
Rude didn't have much planned after the Telestrian run…sleep... [click here for more] |
Catalyst Game Labs |
$2.99
|
IN A TIME OF PEACE…
For generations, the Republic of the Sphere has known a Golden Age of peace. Mighty BattleMechs, once kings of the battlefields, now aid the reconstruction of war-torn worlds. But when terrorists destroy the interstellar communications net, each planet is thrust into isolation. Suddenly old hatreds resurface, and a people who have never known war face the prospect... [click here for more] |
Catalyst Game Labs |
$4.99
|
Aesop’s Modern Fables
These confusing times of Internet trolls, one-percenters, toxic fame, and impending singularity cry out for clarity—the clarity found in Aesop’s 2,500 year old fables.
70 writers from across the creative spectrum bring their modern sensibilities to this classic format. Zombies, dog-men and robot wasps mingle with cats, coyotes and cockroaches. Parables ranging from the... [click here for more] |
Pelgrane Press |
$4.80
|
From the inner realms of humanity to the far reaches of space, these are the science fiction and fantasy tales that are shaping the genre and the way we think about the future. Multi-award winning editor Jonathan Strahan continues to shine a light on the very best writing, featuring both established authors and exciting new talents.
Within you will find twenty-eight incredible tales, showing the... [click here for more] |
Rebellion |
$7.99
|
PART FIVE OF THE ORIGINAL SHADOWRUN SIXTH WORLD EDITION NOVELLA SERIES!
FIVE RUNNERS. ONE JOB. AND A WHOLE LOT OF TROUBLE...
After being double-crossed by one of the largest megacorps in the Sixth World, the shadowrunner team sets their own plans in motion: clear their names and deliver payback with a vengeance.
While everyone else is running around in the real world,... [click here for more] |
Catalyst Game Labs |
$2.99
|
COMBAT, HONOR, BETRAYAL, DEATH
A man scrabbles to find the BattleMech that will make his fortune. A deadly tank gunner ponders the cost of his calling. An iconic battalion fights its last battle. And in the Deep Periphery, desperate stirrings of horrible weapons breed rumor and betrayal.
Sixteen stories of combat, honor, betrayal and death fill the pages of Weapons Free: BattleCorps Anthology... [click here for more] |
Catalyst Game Labs |
$4.99
|
Resistance. Revolution. Standing up and demanding to have your space, your say, your right to be. From small acts of defiance to protests that shut down cities, Do Not Go Quietly is an anthology of science fiction and fantasy short stories about those who resist. Within this anthology, we will chronicle the fight for what is just and right, and what that means: from leading revolutions to the simple... [click here for more] |
Apex Book Company |
$4.99
|
THE ENEMY OF MY ENEMY...
Since appearing in the Inner Sphere, the frenzied Clans have overwhelmed every planet they’ve invaded, brutally crushing any opposing force. Their race is selectively bred for combat. Their technology is superior to anything the Inner Sphere possesses. Nothing the Great Houses have can stop them. Humanity’s only hope—an alliance of mortal enemies—may... [click here for more] |
Catalyst Game Labs |
$4.99
|
A definitive look at the life and work of horror writer H.P. Lovecraft, by a leading scholar of the fantasy and horror field.
INTRODUCTION, by Darrell Schweitzer
NOTES ON AN ENTITY, by Robert Bloch
A LITERARY COPERNICUS, by Fritz Leiber, Jr.
THE FOUR FACES OF THE OUTSIDER, by Dirk W. Mosig
THE FIRST LEWIS THEOBALD, by R. Boerem
STORY-WRITING: A Letter from H. P. Lovecraft
CHARACTER GULLIBILITY IN... [click here for more] |
Wildside Press |
$4.99
|
FLY HARD.
Rook is a Jockey, a soldier trained to fly ‘Shells,’ huge robots that fight for the edge of settled space. When her squad is overrun and killed, Rook is imprisoned, left scarred and broken. Hollow and helpless without her steel frame, she’s ready to call it quits.
Then she’s sold to NorCol, a vast frontier corporation, given another Shell—a near-decrepit Juno, as broken as she... [click here for more] |
Rebellion |
$11.99 $6.49
|
THE FINAL ASSAULT...
The Clans. Warriors bred for battle and mated to fantastic war machines, Clansmen live for victory and pray for death before defeat.
Invaders from beyond the Periphery, the Clans have beaten the forces of the Inner Sphere repeatedly. Now the Clans are driving toward their ultimate objective—Terra, cradle of humankind, and hub of the ComStar communications network.... [click here for more] |
Catalyst Game Labs |
$4.99
|
This volume assembles a mammoth collection of modern Sherlock Holmes stories -- no less than 25 tales by modern masters, such as Carla Coupe, Gary Lovisi, Richard A. Lupoff, Robert J. Sawyer, Mike Resnick, and many more! (It's also an authorized edition, produced under license from Conan Doyle Estate, Ltd.) THE ADVENTURE OF THE ELUSIVE EMERALDS, by Carla Coupe THE ADVENTURE OF THE SECOND ROUND, by... [click here for more] |
Wildside Press |
$0.99
|
When a mysterious killer haunts Arkham, three struggling investigators must confront the eldritch horrors of their past in this action-packed pulp adventure from the world of Arkham Horror.
In the swirling sewers beneath Arkham, excavators uncover a crystalline formation that hints at dark events from the city’s past. As the discovery makes headlines, so too does a series... [click here for more] |
Aconyte Books |
$9.95
|
"The Shoggoths attack: "
They had been so horrible before that I dare not say that they were any MORE horrible when they came again.... They were still unspeakable, still unthinkable--but whether I could speak or think of them or not, they were HERE."
Auguste Dupin is one of the few persons who can identify the rare Cthulhu Encryption etched in the flesh of a dying woman. The Comte... [click here for more] |
Wildside Press |
$2.99
|