Dungeons Are Half the Game.
You can’t control what players are going to do. That’s half the fun. But you can control where they do it. That’s a whole other half! The Kobold Guide to Dungeons gives both new and experienced Game Masters over 100 pages of insight and ideas into making dungeons great.
In-depth essays from industry luminaries teach you... [click here for more]
No other story has touched as many hearts and endeared itself into the American fabric as The Wonderful Wizard of Oz by L. Frank Baum. Often toted as America's First Fairy Tale, this heartwarming classic has been made and remade again and again across every medium known to man. The themes are timeless, the characters themselves beloved.
But like all fairy tales, The... [click here for more]