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KOBOLD Guide to Gamemastering
by Kobold Press
Decades of GMing Experience at Your Fingertips!

Kobold Press builds on its excellent track record with another great release—new and provocative.
—Mike Mearls

With advice from the dawn of RPGs and ideas from a new generation, these 21 essays will improve your GMing skills and create fun, amazing, mem

KOBOLD Guide to Gamemastering
 
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Nekomimi Land

Nekomimi Land


Nekomimi Land is a novel of transformation and dystopia. An encounter with a mysterious sorceress transforms Kyle into Kaylee, a catgirl. While she struggles to get used to her new body, word gets out, and she finds out that the world isn't quite ready for her existence. They say the most horrible things about her on the internet, and they come for her in the night. Then comes Nekomimi Land, the...   [click here for more]
Yaruki Zero Games  $2.99

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Amphitrite

Amphitrite (audio product)


The Amphirite was a prison ship bound for Austrailia. She went down at sea, taking her cargo of women and children to a watery depth. This historical fiction is about that event and maybe... what happened after. ...   [click here for more]
Writers of the Apocalypse  $3.99 $2.99

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108 Ancient Egyptian Beverages, Dishes, & Snacks

108 Ancient Egyptian Beverages, Dishes, & Snacks


This is exactly what it says on the tin: a list of 108 beverages, dishes, and snacks from Ancient Egypt. If your players want to know what they're eating and you don't have a PhD in Medieval  Classical Studies, then look no further.  This list includes 16 beverages (medicinal wine!), 16 bread-based dishes, 11 porridges & soups & stews, 9 casseroles, 10 other seafood dishes (dried fish roe...?),...   [click here for more]
WMB Saltworks  $1.00

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108 Bear-Themed Monsters (or Friends)

108 Bear-Themed Monsters (or Friends)


This is exactly what it says on the tin: a list of 108 bear-themed monsters (or friends, with a good Diplomacy roll!), perfect for that Night of 1,001 Bears session that I know you've been planning forever. Inside, you'll find bear-themed monsters like... The Bearricade, which is a horrific, living wall crafted from the fused bodies of many bears. Only someone with a magical key or totem...   [click here for more]
WMB Saltworks  $1.00

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108 Forms of Money

108 Forms of Money


This is exactly what it says on the tin: a list of 108 forms of money. If you've ever wanted someone in your setting to use something other than cash or gold coins, then look no further. This list includes 16 food items, 19 animal products, 8 consumable items, 16 plant products, 27 forms of metal money from balls to nails, and 22 more forms of money that couldn't fit into a neat category like the...   [click here for more]
WMB Saltworks  $1.00

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108 Swords, Polearms, & Other Sharp Things from Europe

108 Swords, Polearms, & Other Sharp Things from Europe


This is exactly what it says on the tin: a list of 108 swords, polearms, and other sharp things from Europe. If you've ever wanted to give a little more detail to your character's sword or give some flavor to the weapons of your NPCs, then look no further. This list includes 42 swords, 42 polearms & javelins, and 24 other sharp things like bodkin arrows, morning stars, and throwing darts. It...   [click here for more]
WMB Saltworks  $1.00

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Alien Body Plans #1: Hexapods and Other Ecdysozoa

Alien Body Plans #1: Hexapods and Other Ecdysozoa


It's easy to make aliens: take a person or a dog, slap some antennae on 'em, maybe some ooze and some spooky talons, and then put some random letters together in a nigh-unpronounceable combination. As I said, it's easy to make aliens. What isn't easy is making them well. Even when you're working hard to be creative, it can sometimes be hard to get out of the rut of familiarity, to go...   [click here for more]
WMB Saltworks  $2.95

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Alien Body Plans #2: Mollusks & Other Lophotrochozoans

Alien Body Plans #2: Mollusks & Other Lophotrochozoans


It's easy to make aliens: take a person or a dog, slap some antennae on 'em, maybe some ooze and some spooky talons, and then put some random letters together in a nigh-unpronounceable combination.  As I said, it's easy to make aliens. What isn't easy is making them well.  Even when you're working hard to be creative, it can sometimes be hard to get out of the rut of familiarity, to go...   [click here for more]
WMB Saltworks  $2.95

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Aliens, Dystopias, & Monster Ecologies: Worldbuilding Essays for Writers and GMs

Aliens, Dystopias, & Monster Ecologies: Worldbuilding Essays for Writers and GMs


Aliens, Dystopias, & Monster Ecologies is a series of worldbuilding essays on alien psychologies and ethical systems, functional dystopias, recreating vampires and werewolves, original elemental systems, and figuring out just how many human-eating monsters your setting can support. This content previously appeared on Seventh Sanctum, The Oak Wheel, Sanitarium Magazine,...   [click here for more]
WMB Saltworks  $4.95

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Bats and Primates: Speculative Psychology for Uplifted Animals

Bats and Primates: Speculative Psychology for Uplifted Animals


Are you looking to mine a few ideas for the batfolk in your upcoming adventure, The Diamond Mines of Camazotz? Writing some Planet of the Apes fanfiction and wondering what kind of sports gorillas might play? If so, then look no further! Whether you're working on uplifted animals, animal folk, or just plain talking animals, this book can be used for it all. Primates and...   [click here for more]
WMB Saltworks  $2.95

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Becoming a Better Writer Through Roleplaying & Other Essays on Writing

Becoming a Better Writer Through Roleplaying & Other Essays on Writing


Becoming a Better Writer Through Roleplaying is a series of essays on using RPGs to improve your writing, how and why you should build a fandom, horror and the heroine's journey, writing fight scenes, and point of view (both the fourth person point of view, if such a thing even exists, and the second person point of view).  This content previously appeared on Seventh Sanctum, The...   [click here for more]
WMB Saltworks  $2.95

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Bundle of 108 Things [all Lists of 108 Things] [BUNDLE]

Bundle of 108 Things [all Lists of 108 Things] [BUNDLE]


This special bundle product contains the following titles. 108 Ancient Egyptian Beverages, Dishes, & Snacks Regular price: $1.00 Bundle price: $0.75 Format: Watermarked PDF This is exactly what it says on the tin: a list of 108 beverages, dishes, and snacks from Ancient Egypt. If your players want to know what they're eating and you don't have a PhD in Medieval ...   [click here for more]
WMB Saltworks  $27.58 $20.69

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Charting History: Worldbuilding with Historical Cycles

Charting History: Worldbuilding with Historical Cycles


It can be all too easy to create a history for your world which feels lifeless and static, and carrying out the research necessary to address that can be a daunting task that seems increasingly impossible the longer you try to work at it.  Luckily, worldbuilding doesn't need to be real, it just needs to feel real, and that's where this book comes in. Charting History covers the...   [click here for more]
WMB Saltworks  $2.95

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Cooking for Hags & Zombies

Cooking for Hags & Zombies


Whether you're hosting a block party and need to figure out what to serve the bugbears that moved next door, or just running an RPG campaign and looking for ways to flesh out your world, Cooking for Monsters will tell you what you want to know.  In Cooking for Hags & Zombies, you'll learn about the biology (and necrology) of these anthrophages, how human flesh does (and does...   [click here for more]
WMB Saltworks  $1.95

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Cooking for Orcs & Goblins

Cooking for Orcs & Goblins


Whether you're hosting a block party and need to figure out what to serve the bugbears that moved next door, or just running an RPG campaign and looking for ways to flesh out your world, Cooking for Monsters will tell you what you want to know.  In Cooking for Hags & Zombies, you'll learn about the dietary needs (and tolerances) of orcs, goblins, and their cousins, fungal...   [click here for more]
WMB Saltworks  $1.95

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Cooking for Vampires

Cooking for Vampires


Whether you're hosting a block party and need to figure out what to serve the bugbears that moved next door, or just running an RPG campaign and looking for ways to flesh out your world, Cooking for Monsters will tell you what you want to know.  In Cooking for Vampires, you'll find out what kind of flavors vampires enjoy, the culinary aspects of blood, and how to estimate the...   [click here for more]
WMB Saltworks  $1.95

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Corporatocracy: Company Rule in Fact & Fantasy (Political Fantasies #3)

Corporatocracy: Company Rule in Fact & Fantasy (Political Fantasies #3)


Political Fantasies is a series that takes names for governments and plays around with them to see how far they can be pulled. In the tradition of Strange Nations, the results of each exploration can be dropped into your setting with little-to-no adaptation required. This volume explores corporatocracy, or "rule by corporations." The first chapter, Market Analysis,...   [click here for more]
WMB Saltworks  $2.95

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Essential Ethnographies #1 - Island Builders & Others

Essential Ethnographies #1 - Island Builders & Others


One of the quickest ways to start building cultures for your setting is to take inspiration from actually-existing cultures. What do you do when you don't want to crib off the same culture cultures that everyone else has used a hundred times before?  Essential Ethnographies offers the convenience of building from preexisting cultures and the flexibility and novelty of working with cultures...   [click here for more]
WMB Saltworks  $2.95

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Essential Ethnographies #2 - Funerary Cannibals & Others

Essential Ethnographies #2 - Funerary Cannibals & Others


One of the quickest ways to start building cultures for your setting is to take inspiration from actually-existing cultures. What do you do when you don't want to crib off the same culture cultures that everyone else has used a hundred times before?  Essential Ethnographies offers the convenience of building from preexisting cultures and the flexibility and novelty of working with cultures...   [click here for more]
WMB Saltworks  $2.95

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Essential Ethnographies #3 - Cousins of the Bear & Others

Essential Ethnographies #3 - Cousins of the Bear & Others


One of the quickest ways to start building cultures for your setting is to take inspiration from actually-existing cultures. What do you do when you don't want to crib off the same culture cultures that everyone else has used a hundred times before?  Essential Ethnographies offers the convenience of building from preexisting cultures and the flexibility and novelty of working with cultures...   [click here for more]
WMB Saltworks  $2.95

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How-To: Far North Peoples

How-To: Far North Peoples


Generally, designing a culture for a book or a game presents you with a choice: either you base it on real-world cultures and likely end up with something that could be described as "Fantasy Bedouin with some Navajo bits tacked on" or you run hog wild and run the risk of overlooking something that, however innocuous, turns out to be vitally important for that type of culture.  There's another way...   [click here for more]
WMB Saltworks  $2.95

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How-To: Hill Tribes

How-To: Hill Tribes


Generally, designing a culture for a book or a game presents you with a choice: either you base it on real-world cultures and likely end up with something that could be described as "Fantasy Bedouin with some Navajo bits tacked on" or you run hog wild and run the risk of overlooking something that, however innocuous, turns out to be vitally important for that type of culture.  There's another way...   [click here for more]
WMB Saltworks  $2.95

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How-To: Horse Nomads

How-To: Horse Nomads


Generally, designing a culture for a book or a game presents you with a choice: either you base it on real-world cultures and likely end up with something that could be described as "Fantasy Bedouin with some Navajo bits tacked on" or you run hog wild and run the risk of overlooking something that, however innocuous, turns out to be vitally important for that type of culture.  There's another way...   [click here for more]
WMB Saltworks  $2.95

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How-To: Swamp Folk

How-To: Swamp Folk


Generally, designing a culture for a book or a game presents you with a choice: either you base it on real-world cultures and likely end up with something that could be described as "Fantasy Bedouin with some Navajo bits tacked on" or you run hog wild and run the risk of overlooking something that, however innocuous, turns out to be vitally important for that type of culture.  There's another way...   [click here for more]
WMB Saltworks  $2.95

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Humans Are Weird: Making Humans Unique Without Making Them Ridiculous

Humans Are Weird: Making Humans Unique Without Making Them Ridiculous


Humans Are Weird is chock full ideas for making humans stand out from other beings in your setting, letting you avoid both well-worn tropes like "Humans are average at everything" or "Humans are, um, adaptable, I guess?" and nonsensical traits like "Only humans come from a multi-biome world."  This book contains 21 scenarios, from a galaxy where humans are the only bipeds to a fantasy world...   [click here for more]
WMB Saltworks  $2.95

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Necrocracies: Eight Governments of the Dead (Political Fantasies #1)

Necrocracies: Eight Governments of the Dead (Political Fantasies #1)


Political Fantasies is a series that takes names for governments and plays around with them to see how far they can be pulled. In the tradition of Strange Nations, the results of each exploration can be dropped into your setting with little-to-no adaptation required. This volume explores necrocracy or "rule by the dead," with possibilities like restricting the...   [click here for more]
WMB Saltworks  $2.95

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Species Shock #1: Agloanikoi - The Gameplayers

Species Shock #1: Agloanikoi - The Gameplayers


Worldbuilding can be hard, especially when it comes to aliens. All too often, fictional aliens feel like they're really just humans in costumes. Even when they are weird enough to feel truly nonhuman, they're usually still suffering from a serious case of monoculture-itis. Species Shock aims to supply you with truly alien extraterrestrials, covering everything from planet of origin to biology,...   [click here for more]
WMB Saltworks  Pay What You Want

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Thalassocracy: On Maritime and Spacefaring Empires (Political Fantasies #2)

Thalassocracy: On Maritime and Spacefaring Empires (Political Fantasies #2)


Political Fantasies is a series that takes names for governments and plays around with them to see how far they can be pulled. In the tradition of Strange Nations, the results of each exploration can be dropped into your setting with little-to-no adaptation required. This volume explores thalassocracy, or "rule by the sea." The first section discusses the common traits...   [click here for more]
WMB Saltworks  $2.95

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The Meaning of Names: Landforms, Terrain, and Cities

The Meaning of Names: Landforms, Terrain, and Cities


There are many good resources out there for creating new languages, but they tend to focus more on how words change over time than on the meanings of place-names. This booklet is intended to fill the gap. It not only includes lists of historical place-names but discusses the patterns and logic behind these names. Don't forget to buy the companion to this booklet, The Meaning of Names: Persons and...   [click here for more]
WMB Saltworks  $2.95

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The Meaning of Names: Persons and Peoples

The Meaning of Names: Persons and Peoples


There are many good resources out there for creating new languages, but they tend to focus more on how words change over time than on the meanings of personal or group names. This booklet is intended to fill the gap. It not only includes lists of historical names (personal, family, and ethnic) but discusses the patterns and logic behind these names.  Don't forget to buy the companion to this booklet,...   [click here for more]
WMB Saltworks  $2.95

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The Salt Cyclopedia of Comparative Mythology

The Salt Cyclopedia of Comparative Mythology


Your average book on mythology will tell about, say, Hades, and in the course of it mention that he was a death divinity. If you want to learn about death divinities in general, then you've still got a lot of work ahead of you.  This book approaches things from the opposite direction, which should be useful for worldbuilders. Rather than tell you about individual gods, this book explains...   [click here for more]
WMB Saltworks  $4.95

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The Wrong Ship

The Wrong Ship


"The Wrong Ship" is a 1,600 word short story about a programmer on the run from the authorities, who winds up stowing away on, you guessed it, the wrong spaceship. It features an artificial intelligence named Charlie, one 1980s film reference, and a stunning lack of helpfulness from the laws of physics. This story's release was funded on Kickstarter, and it is now available under a Creative...   [click here for more]
WMB Saltworks  Pay What You Want

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[Bundle] How-To Cultures Collection

[Bundle] How-To Cultures Collection


This special bundle product contains the following titles. How-To: Far North Peoples Regular price: $2.95 Bundle price: $2.36 Format: Watermarked PDF Generally, designing a culture for a book or a game presents you with a choice: either you base it on real-world cultures and likely end up with something that could be described as "Fantasy Bedouin with some Navajo...   [click here for more]
WMB Saltworks  $11.80 $7.08

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Until Armageddon

Until Armageddon


A novel of war and survival in the 23rd century. ...   [click here for more]
William S. Signs  $4.99

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"Game" and "Steamroller": Two Nicki Latrelle Mysteries

"Game" and "Steamroller": Two Nicki Latrelle Mysteries


This volume collects both of Sasscer Hill's Nicki Latrelle short stories, featuring the jockey/amateur detective in the world of horse racing: GAME and STEAMROLLER. If you miss the late Dick Francis’s racetrack thrillers, you’ll be intrigued by Sasscer Hill’s Racing From Death.” —The Washington Post, August 29, 2012" Note: This digital edition includes...   [click here for more]
Wildside Press  $0.99

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A Change of Tactics: A Sime~Gen Novel (Clear Spring Chronicles #1)

A Change of Tactics: A Sime~Gen Novel (Clear Spring Chronicles #1)


Den Milnan, a Tecton Donor, accompanies his cousin, channel Rital Madz, to an experimental Sime Center in the town of Clear Springs, deep in hostile Gen Territory. Rital plans to offer selyn technology to the Gens in trade for selyn, the energy that only Gens can produce. Selyn is the fuel that could power a new revival of civilization, as fossil fuels did for humanity of the 19th and 20th centuries....   [click here for more]
Wildside Press  $4.99

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A Connecticut Yankee in Criminal Court: The Mark Twain Mysteries #2

A Connecticut Yankee in Criminal Court: The Mark Twain Mysteries #2


A beautiful city with ugly traditions of corruption and racism. A black man set to hang for a murder he didn't commit. A world-famous author -- and detective -- who isn't about to let it happen... "An enjoyable tour of 1890s New Orleans... Twain can take a bow for his perfomance. Heck takes a colorful city (New Orleans) an a colorful character (Mark Twain), adds a murder, a duel, some voodoo and...   [click here for more]
Wildside Press  $6.99

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A Detective's Triumphs

A Detective's Triumphs


“Dick Donovan” was the pseudonym of James Edward Preston Murdock (1843–1934), an author of mysteries, thrillers, and horror stories. For a time, his popularity rivaled that of Arthur Conan Doyle—and he was certainly more prolific than Doyle. Between 1889 and 1922, he published nearly 300 mystery stories (many in series that were collected as books, such as this one.) Many of Muddock’s mystery...   [click here for more]
Wildside Press  $0.99

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A Season for Violence

A Season for Violence


They hopped a boxcar and made a run for it. He was a wanted man -- she was a woman who thought she's found her man. It was an outlawed passion, and it was doomed from the start...for crime always has a cost, and a life on the run is no life at all -- unless you're willing to risk everything! Note: This digital edition includes the PDF, EPUB and MOBI (Kindle) versions of the book. ...   [click here for more]
Wildside Press  $0.99

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Abductions and Lies: A Jesse Damon Crime Novel

Abductions and Lies: A Jesse Damon Crime Novel


Women have been disappearing, snatched off the streets in the early morning hours. One body has been found. The pressure is on to find the perpetrator and put a stop to this. It’s bad enough that Jesse Damon is paroled on a murder conviction, and the police take a serious look at him whenever there’s trouble in the neighborhood. But when two girls report an attempted carjacking at three...   [click here for more]
Wildside Press  $2.99

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ABOUT SIXTY: Why Every Sherlock Holmes Story is the Best

ABOUT SIXTY: Why Every Sherlock Holmes Story is the Best


Sixty original tales of Sherlock Holmes -- which one is the best? In sixty essays, sixty Sherlockians make the case for each of the stories. Their arguments range from the playful to the academic, and are as varied as the authors themselves. As editor Christopher Redmond says, "What they have written is compelling evidence that any one of the Sherlock Holmes stories can be the best; it’s...   [click here for more]
Wildside Press  $5.24

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Adventure Tales #4

Adventure Tales #4


Adventure Tales salutes classic Weird Tales authors, including Robert E. Howard, Seabury Quinn, E. Hoffmann Price, John D. Swain, Edwin Baird, and many more! Note: This digital edition includes the PDF, EPUB and MOBI (Kindle) versions of the book. ...   [click here for more]
Wildside Press  $2.99

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Adventure Tales #5

Adventure Tales #5


The fifth issue of Adventure Tales salutes pulp legend Achmed Abdullah, popular writer in the pulp magazines in the early 20th century, with two long stories -- "Their Own Dear Land" and "The Remittance Woman." Many of his stories deal with ex­otic locales, usually Oriental. But even his Occidental tales are of interest, well written and fast paced, often with an unexpected...   [click here for more]
Wildside Press  $2.99

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All But a Pleasure: An Alternate-History Role-Playing Romance Murder Mystery

All But a Pleasure: An Alternate-History Role-Playing Romance Murder Mystery


The four members of Dante's Delight Purgatorio do not consider what they do to be in any sense sado-masochistic. Of course, society at large takes a different view. And society at large includes Julie Whitcomb's new lover, Police Detective Dave Clayton, for whom she hopes to retire from purgatorial activity. Society at large also includes Angela Garvey, childhood sweetheart of the lad Julie hopes to...   [click here for more]
Wildside Press  $2.99

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All for the Love of a Lady: A Col. Primrose Mystery

All for the Love of a Lady: A Col. Primrose Mystery


MONEY -- D. J. Durbin had the price of a lavish mansion and a beautiful wife. But he couldn’t buy back his health… or save his life. MYSTERY -- Cass Crane came back from the Orient, knowing a little too much about some things… and not nearly enough about others. ROMANCE -- Beautiful Courtney Durbin was exciting, dangerous—and a glamorous threat to pretty Molly Crane’s...   [click here for more]
Wildside Press  $5.99

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Amberlight

Amberlight


A CITY... Amberlight, the ruler of the Riverworld. A MYSTERY... Qherrique, the foundation of Amberlight's wealth. Amberlight's unique possession, whose mother-lodes keep Riverworld rulers on their thrones. AN IMPOSSIBLE LOVE AFFAIR... She leads the most powerful House in Amberlight. He's an amnesiac mugging victim, found bleeding to death on the street. So why should it matter, if he...   [click here for more]
Wildside Press  $5.99

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Apache Ambush

Apache Ambush


Apaches on the warpath! Raping and pillaging, torturing and killing! Ever since he had been their prisoner, Lt. Tim O'Hagen had been driven by his hatred for these savages. And now they had taken his woman! O'Hagen swore to get them -- even if it meant battling them all the way to hell and back again. Note: This digital edition includes the PDF, EPUB and MOBI (Kindle) versions...   [click here for more]
Wildside Press  $2.99

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Asgard's Secret: The Asgard Trilogy, Book One

Asgard's Secret: The Asgard Trilogy, Book One


They call it Asgard, the Home of the Gods. Beneath its artificial shell are at least three vast cave-systems, each one the size of an Earth-like world; and beneath those, possibly many more. No one knows how many layers there might be, and no one knows what secrets might be buried down at the "center"--if there is a center. At some time in the distant past, Asgard had suffered a terrible...   [click here for more]
Wildside Press  $1.20

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Australian Hauntings: A Second Anthology of Australian Colonial Supernatural Fiction

Australian Hauntings: A Second Anthology of Australian Colonial Supernatural Fiction


Twenty stories of horror, the supernatural, and ghostly hauntings. These tales show the way in which the Gothic form has been transposed to a new, alien environment--Australia! The outback, the desert, the bush are imbued with strange forces and beings that European explorers and fossickers must fathom and overcome. The colonists struggle to cope with the harsh landscape and climate, and are frequently...   [click here for more]
Wildside Press  $3.99

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Babbitt (Reader's Edition)

Babbitt (Reader's Edition)


Babbitt (1922), by Sinclair Lewis, is a satirical novel about American culture and society that critiques the vacuity of middle-class life and the social pressure toward conformity. The controversy provoked by Babbitt was influential in the decision to award the Nobel Prize in literature to Lewis in 1930. Note: This digital edition includes the PDF, EPUB and MOBI (Kindle) versions...   [click here for more]
Wildside Press  $2.99

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