Title |
Publisher |
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 IT IS THE DAWN OF A NEW AGE…
At the beginning of the 20th century, the world was forever changed by the discovery of electroid, a strange liquid that allowed for lighter-than-air travel. Militaries around the world rushed to develop new vessels based on this amazing invention, resulting in a class of flying ships unlike anything ever seen before…the leviathan.
Now, the skies are... [click here for more] |
Catalyst Game Labs |
$5.99
|
 THE DAY THE STAR LEAGUE DIED!
Shrapnel: The Official BattleTech Magazine brings you more BattleMech action from the war-torn 31st century and beyond! Celebrate Star League Day with tales of a long-abandoned ’Mech rediscovered and pressed into service, a quest for vengeance in enemy territory, the resurgence of old ghosts, and the threat of bitter betrayal in the face of... [click here for more] |
Catalyst Game Labs |
$5.99
|
 ALL OR NOTHING...
On 1 May 3052, twenty-five Galaxies from seven Clans clashed with twelve armies of ComStar’s Com Guards on the pastoral planet of Tukayyid. For twenty-one days, one of the largest campaigns in BattleMech warfare unfolded to decide the fate of the Inner Sphere.
The Battle of Tukayyid is one of BattleTech’s most pivotal conflicts. Now, explore this crucial campaign... [click here for more] |
Catalyst Game Labs |
$5.99
|
 SYMBOLS OF POWER…
After the Word of Blake exacts an incalculable toll on Clan Wolf, Elemental warrior Garmen Kerensky is tasked by Wolf Khan Vlad Ward to undertake an audacious, top-secret mission in the Clan Homeworlds. While other covert teams help the Wolves evacuate Clan Space, Garmen’s command will steal the most prized relic of Clan history: the body of the Great Father,... [click here for more] |
Catalyst Game Labs |
$4.99
|
 JUMP BACK INTO THE COCKPIT!
Picking up the battle standard for BattleTech fiction, Shrapnel: The Official BattleTech Magazine continues the tradition of hard-hitting stories set in the war-torn interstellar future of the 31st century and beyond. Fire up your ’Mech’s fusion reactor, secure your neurohelmet, and wade into battle with stories from the merciless front... [click here for more] |
Catalyst Game Labs |
$5.99
|
In 2004, the World of Darkness Rulebook introduced a concept that intrigued, tantalized and inspired readers and players, and left them with the question:
What is the God-Machine?
You hold in your hands the book that might answer that question...or might simply complicate it. The God-Machine Chronicle Anthology contains new fiction by Justin Achilli, Eddy Webb, Stew Wilson, David... [click here for more] |
Onyx Path Publishing |
$2.99
|
Walk through the ages...
As a companion to Chronicles of Darkness: Dark Eras this anthology reveals secrets of the mystics, whispers rumors of the dead, and shines a light into the darkest corners of the world.
This collection includes historical stories based within the shadowed past of Vampire: the Requiem, Mage: the Awakening, Werewolf: the Forsaken,... [click here for more] |
Onyx Path Publishing |
$2.99
|
Step back into the Dark Ages...
...into a time when the clans, high and low, battle for blood and power.
Welcome to The Cainite Conspiracies
This collection of short stories inspired by the 20th Anniversary edition of Vampire: The Masquerade Dark Ages features tales by Vampire developers such as Justin Achilli, Eddy Webb, David A. Hill, Jr., and... [click here for more] |
Onyx Path Publishing |
$2.99
|
 THE FIRST TRILOGY IN THE EPIC SAGA OF FUTURE WAR...THREE COMPLETE NOVELS!
Thirty meters tall, seventy tons of quick-striding death and destruction, the armored war machines called BattleMechs are the front-line forces of the crumbling star empire locked in the horror of the endless Succession Wars. Their pilots are MechWarriors, 31st-century knights riding armored machines powerful enough to destroy... [click here for more] |
Catalyst Game Labs |
$4.99
|
 COMBAT IS THEIR BUSINESS…
And business is good in the 31st century as the Third Succession War rages on battlefields ruled by the almighty BattleMech: ten-meter-tall humanoid machines of pure destruction. Continuous warfare between the five Great Houses of the Inner Sphere has led to a steep technological decline, forcing the nobility of these vast interstellar empires to rely... [click here for more] |
Catalyst Game Labs |
$2.99
|
Before we were six. Now we are one. We differ on many points, but on these we agree: Always trust our instincts, always reward loyalty, and always pounce upon minions of the Unseen. Without these tenets, we are no longer worthy of the adoration of Man.
Monarch Trillani Persian von Mau, deceased
Cats have inherited the world, unifying their six fractious monarchies after untold... [click here for more] |
Onyx Path Publishing |
$2.99
|
BattleTech: 25 Years of Art & Fiction is the ultimate chronicle of the BattleTech/MechWarrior universe. With 304 pages that are brimming with hundreds of color and B&W illustrations that span BattleTech's 25-year legacy. Additionally, the book contains:
An 8-page, detailed treatise on the evolution of the BattleTech/MechWarrior computer games and... [click here for more] |
Catalyst Game Labs |
$20.00
|
 PEACE MAY SELL…BUT WHAT IF NO ONE’S BUYING?
On 21 May 3052, the seemingly unstoppable military juggernaut of the invading Clans was defeated in a pitched campaign on the quiet world of Tukayyid. This astonishing victory bought the weary armies of the Inner Sphere a fifteen-year stay before the invasion can resume. But despite the truce, the fire driving the Clans’... [click here for more] |
Catalyst Game Labs |
$2.99
|
WELCOME TO THE YEAR 2072…
…And a world unlike anything you’ve ever imagined. A world where magic and machines exist side-by-side. Where cybernetics can replace organs or entire limbs with ease, and arcane spells can make the impossible happen. Where the Matrix has become an artificial world of its own, filled with all kinds of pleasure, treasure, and trouble. Where dwarves, elves, orks,... [click here for more] |
Catalyst Game Labs |
$0.99
|
The great Star League general, Aleksandr Kerensky. Colonel Archer Christifori, a man with a score to settle. Neilson Geist, on Christmas patrol. MechWarrior Joanna of Clan Jade Falcon. A Sandoval scion. An eleven-year-old girl. Northwind Highlanders. A prisoner of war. They all have two things in common.
A universe torn apart by unending warfare.
A mission, to stand up against the darkness.
This... [click here for more] |
Catalyst Game Labs |
$0.99
|
 The Dragon Stone steals the souls of dragons… but allows humans to have elemental magic … Devarius knows the wyverns won’t be enough to face the dragonriders, and the wyvern oil addicted dragonmen cannot be trusted. The resistance has won a few battles against the empire. The wyvernriders have proven effective, as have the dragomen, and now with the newly discovered drakes they have... [click here for more] |
Craig A. Price |
$9.99 $3.99
|
Horror and Wonder at the Ends of the Earth
". . . They rose grimly into the western sky; allowing us to distinguish various bare, bleak, blackish summits, and to catch the curious sense of fantasy which they inspired as seen . . . against the provocative background of iridescent ice-dust clouds. In the whole spectacle there was a persistent, pervasive hint of stupendous secrecy and potential... [click here for more] |
Chaosium |
$14.95 $8.99
|
THE EPIC FIRST NOVEL OF THE LEGENDARY SCIENCE FICTION SERIES...
30 years before the Clan invasion, the crumbling empires of the Inner Sphere were locked in the horror of the Third Succession War. The great Houses, whose territories spanned the stars, used BattleMechs to smash each other into rubble...
Grayson Death Carlyle had been training to be a MechWarrior since he was 10 years old, but his graduation... [click here for more] |
Catalyst Game Labs |
$0.99
|
A re-release of Joe Carriker’s critically-acclaimed LGBTQ+ superhero novel
The golden age of heroes is decades past. Society at large found it could not condone vigilantism. Now metahumans are just citizens — albeit citizens with incredible talents — who are assisted in living "normal" lives by the government. Magnetically-empowered college student Rusty Adamson may have been... [click here for more] |
Green Ronin Publishing |
$8.99
|
COMRADESHIP. HONOR. REBELLION. JIHAD.
A Star League Gunslinger fights against overwhelming odds during a rebellion. A dauntless warrior faces his most painful trial yet, far from home and all but alone. Mercenaries, betrayed from within, lash out at all who threaten them. And the Word of Blake, always present, plots and schemes and maneuvers allies against each other.
Thirteen stories... [click here for more] |
Catalyst Game Labs |
$4.99
|
BACKS AGAINST THE WALL…
Galatea. The Mercenary's Star. Even the most down on their luck units can find work here. Leading the newly-formed Gray Death Legion has been challenging for Grayson Death Carlyle, so when a job comes their way, he’s only too happy to take it. The mission: train the local resistance on the planet Verthandi to resist their Draconis Combine masters.... [click here for more] |
Catalyst Game Labs |
$2.99
|
The Federated Suns have long been held as the pinnacle of military professionalism and skill in the Inner Sphere, a reputation earned across centuries of combat on hundreds of worlds. But when the Word of Blake launches their Jihad and attacks the Suns capital world, New Avalon, even that reputation will be put to the test.
Marshal of the Armies Jackson Davion is the heir to a centuries-old tradition... [click here for more] |
Catalyst Game Labs |
$4.99
|
NOWHERE TO RUN
The Gray Death Legion is in the employ of the Free Worlds League, and has even been given a landhold on the planet Helm. But dark forces conspire against them, and the Legion soon finds themselves declared renegade war criminals, fair game for anyone to attack.
Now they are on the run on their home planet, trying desperately to reach safety before the might of House... [click here for more] |
Catalyst Game Labs |
$4.99
|
 TYRANNY. REBELLION. WAR.
Treachery, tribulation, and a relentless slide into the bloody jaws of Armageddon! Insurrection sweeps through the fragmenting Federated Commonwealth, pitting Steiner against Davion forces, and civilians against their petty oppressors. On Caledonia, it's no different—except that the mercenary Gray Death Legion is caught in the middle of it all.
Alex... [click here for more] |
Catalyst Game Labs |
$4.99
|
A GALAXY AFLAME...
The universe has gone dark. Interstellar communications has been lost across the Inner Sphere, threatening the corporate giant ComStar—and maybe civilization itself. Risking everything on a last chance for survival, Comstar has kidnapped the engineering genius Tucker Harwell, hoping he can unravel the mystery of the blackout. But Tucker isn’t just working on... [click here for more] |
Catalyst Game Labs |
$4.99
|
Masters of War!
Three hundred years. An age of chivalry and brutality. Of star empires.
Princes and generals. Soldiers and spies. An age where heroes rally to hold back the darkness. And even the most unlikeliest of hands may determine the fate of millions. An age of duty, loyalty, and terrible choices.
An age...of war.
First Strike collects some of the best BattleTech... [click here for more] |
Catalyst Game Labs |
$4.99
|
COMBAT, HONOR, BETRAYAL, DEATH
A man scrabbles to find the BattleMech that will make his fortune. A deadly tank gunner ponders the cost of his calling. An iconic battalion fights its last battle. And in the Deep Periphery, desperate stirrings of horrible weapons breed rumor and betrayal.
Sixteen stories of combat, honor, betrayal and death fill the pages of Weapons Free: BattleCorps Anthology... [click here for more] |
Catalyst Game Labs |
$4.99
|
 The mercenary code was broken by the Gray Death Legion during their desperate fighting on the planet Caledonia. At least, that is the ruling of the courts. And the judges decide to hit below the belt—Grayson Carlyle, revered leader of the now outlawed mercenary band, is stripped of his title and holdings, and the legion is banished from Glengarry, the planet they’ve called home for years.... [click here for more] |
Catalyst Game Labs |
$4.99
|
FIGHT FOR HIS LIFE...
The Clans: a civilization that worships war. Soldiers altered in body and mind. Men and women bent to the blade. They slash through space, cutting through their enemies like a laser cuts through flesh.
No one can stand against them. Star Commander Richard Bekker of Clan Ghost Bear is smart, tough, and ruthless—the perfect Clan warrior. Victory is... [click here for more] |
Catalyst Game Labs |
$1.99
|
In an age when it is not proper for a woman to be a soldier, three bright, savvy, and well-trained female warriors must hide who they are when they accept the burden of protecting and helping their queen (Anne). But once you meet these three musketeers, you’ll realize proper was never a concern.
Aimi met and fell in love with Jacques Marlette when the oils trader visited her birthplace of Japan.... [click here for more] |
Battlefield Press |
$10.00
|
Following the events of Shadowtide, Pit of Vipers returns to the mud-choked streets of Serpents Haven, where power struggles and betrayal are more common than clean water. Spry Robin returns home to fulfill a promise, but finds himself in the middle of a dark conspiracy. He and Ydah will need all their cunning and connections to get out of this pit alive.
About Joseph D. Carriker... [click here for more] |
Green Ronin Publishing |
$4.95 $3.96
|
When two envoys from the Sovereign's Finest disappear on a critical mission, an unlikely band of allies, led by Soot, a rhy-crow with dark and secret power, is brought together to combat a hidden threat. As portents bloom across the smuggler's den known as Serpent's Haven, these strange agents quickly find themselves tested by the machinations of a cult dedicated to darkest Shadow. Grieving, afraid,... [click here for more] |
Green Ronin Publishing |
$8.99 $7.19
|
 The zombie apocalypse is here. This is what happens next. Zombies walk the earth and a father finds food for his daughter in the wasteland. A gun travels from hand to hand. Teenagers make out in a barn while zombies rise outside, and a woman deals with the most important third-date question. Stories of suspense, horror, adventure, and romance meet in this anthology of short fiction. Gimme Shelter... [click here for more] |
Galileo Games |
$1.99
|
Solaris VII is the Game World, a planet of spectacle and intrigue entirely devoted to ferocious gladiatorial combat. Except on Solaris, the gladiators aren’t people—they’re BattleMechs, thirty-foot high, walking engines of war. David Singh is a down-on-his-luck ’Mech pilot with just enough skill and raw guts to attract all the wrong kind of attention. Singh’s dream... [click here for more] |
Catalyst Game Labs |
$2.99
|
Life in the sparsely populated periphery is rustic—and dangerous. Small settlements means small defense forces. No wonder the outer worlds often fall prey to piracy. So when Mark Castor shows up on the World of Randis with relief aid in tow and an assault ’Mech to protect it, the locals are overjoyed to see him. But Castor isn’t at all what he appears to be—and before he’s... [click here for more] |
Catalyst Game Labs |
$2.99
|
 Before his death in 2002, Dr. Lloyd Biggle, Jr. compiled a list of his early science fiction stories that he considered his finest works. His children, Kenneth Lloyd Biggle and Donna Biggle Emerson, have meticulously transcribed them from their original magazine and anthology publications and assembled this great "best of" collection -- plus one previously unpublished work, "Alien By... [click here for more] |
Wildside Press |
$0.99
|
 Sam Merwin, Jr. (1910-1996) is one of those great "lost" authors. Equally adept and mystery and science fiction, he produced a significant body of work in both fields. In fact, this volume adds as a bonus two of his classic mystery stories, in addition to a selection of 7 science fiction stories. Included are:
JUDAS RAM
THE AMBASSADOR
THE FINAL FIGURE
REEL LIFE FILMS
A WORLD APART
IT'S... [click here for more] |
Wildside Press |
$0.99
|
A ruthless predator is stalking Star Colonel Richard Bekker of Clan Ghost Bear—time. Once he was a rising star, the hero of the Damian disaster. But all that ended on the world of Tukayyid where Bekker’s bright future—and the entire Clan invasion of the Inner Sphere—were stopped cold. Two decades later, Bekker is a warrior with an undistinguished history that hides a shameful... [click here for more] |
Catalyst Game Labs |
$2.99
|
 A laptop computer known as Pandora's Box is able to control all of the digital technology on Earth. When that power falls into the hands of vigilante FBI agent Isabelle Christine, an all out battle of wits and brutality erupts in order to ensure her confidentiality and very survival. Blood is mercilessly shed while in pursuit of an ever changing definition of justice. Edge of Justice is a revolutionary... [click here for more] |
OmniLegend Publishing |
$30.00 $7.00
|
 Forget what you know about werewolves; forget what you know about vampires because what you know about them is entirely false.
Michael Gilliganson is an African-American young boy living in a small Georgia town in the late 1920s, unaware that the town he lived in his entire life bore a 2,000 year old secret.
After befriending a girl who can transform into a werewolf by using a powerful device... [click here for more] |
Raleigh Daniels Jr |
$1.99
|
“I woke up remembering how I’d had to fight the monsters in 1997, which of course I had never done.” First there was bigfoot. Then the ice monsters. By the time the aliens invaded in March, JT and Steve were pretty sure something weird was going on. That was just the beginning. Before the year was over they would face insect swarms, giant monsters, zombies, and the one thing... [click here for more] |
Bob Cram Jr |
$2.99
|
 "The year was 1900, the place was London, and the night, an unusually warm one for September, began and ended with horrors. I was caught up in them almost without warning as I turned into a narrow, poorly lit, cobbled lane and instinctively slowed my pace. Ahead of me, where the passage took a sudden bend to the right, a small gas lamp glowed feebly, and its uncertain, wavering light produced... [click here for more] |
Wildside Press |
$3.99
|
When the Universal Transmitting Company finally perfected a matter transmitter capable of sending a person instantly from terminals scattered throughout the United States to any major city in foreign countries, it seemed like man's ultimate conquest of time. Opening day in New York City was a tremendous success, with throngs of travelers crowding into the terminal. But on the second day of operations,... [click here for more] |
Wildside Press |
$3.99
|
"The top drawer of the second cabinet felt empty as she began to pull it open, but she never saw its interior. The floor dropped from under her. As she fell, she clutched wildly at the handle of the cabinet's drawer, but her grip had been too loose. It slipped through her fingers, and for an instant she fell into nothingness. Then she landed on a steep incline of smooth metal. Her feet hit first... [click here for more] |
Wildside Press |
$2.99
|
Twenty agents of the Galactic Sythesis are missing on the Silent Planet of Kamm -- the victims, it seems, of the most powerful death ray the universe has ever known. But how could the primitive technology of the Kammians have produced such a weapon? And why would they unleashed its power against the Sythesis? It's Jan Darzek's mission to find out...... [click here for more] |
Wildside Press |
$2.99
|
"His name was Vladislav Kuznetsov, and he had been a twenty-one-year-old student at Mount Harwell College in Mount Harwell, Ohio. On a Friday afternoon, March 24, 2001, he succumbed to a sudden attack of spring fever and cut his classes for a stroll in a public park near the campus. Even after fifty years and several hundred centuries, he remembered it as vividly as though it had happened an hour before.... [click here for more] |
Wildside Press |
$2.99
|
The object arrived without warning, tearing a spiral path of devastation across the rural landscape. After the explotion, searchers sifted through the immense pile of debris ... to discover a fantastically instrumented capsule, and a strangely human pilot, stone dead.
Bowden Karvel's theory, that the capsule's port of origin lay in the distant future, seemed a plausible explanation. But while investigating,... [click here for more] |
Wildside Press |
$2.99
|
This volume collects 9 classic science fiction stories by Lloyd Biggle, Jr. Included are: "The Rule of the Door," "Petty Larceny," "On the Dotted Line," "Judgement Day," "Secret Weapon," "The Perfect Punishment," "A Slight Case of Limbo," "D.F.C.," and "Wings of Song." Also included is the original 1967 introduction by the author. In "The Rule of the Door": The owner had a positive mania for closets... [click here for more] |
Wildside Press |
$2.99
|
Sinister, invisible forces of a secret mental weapon known only as The Dark are threatening the entire Primores galaxy, several transmitting leaps away from Earth. By the time a bizarre Mr. Smith comes to detective Jan Darzek's New York office, whole planets have been lain waste. Darzek is offered a million dollars by Smith to accept a job that will almost certainly be fatal: identify the incredible... [click here for more] |
Wildside Press |
$2.99
|
 A significant expansion of the critically acclaimed first edition, Classics Illustrated: A Cultural History, 2d ed., carries the story of the Kanter family's series of comics-style adaptations of literary masterpieces from 1941 into the 21st century.
This book features additional material on the 70-year history of Classics Illustrated and the careers and contributions of such artists as Alex A.... [click here for more] |
McFarland |
$12.99
|