THE FIRST SHADOWRUN FICTION SET IN THE SIXTH WORLD EDITION OF THE GAME!FIVE RUNNERS. ONE JOB. AND A WHOLE LOT OF TROUBLE...
It should have been a simple walk in the corp. Stroll into a mid-level corporation disguised as a nameless mid-level manager in a suit, deliver an unknown data package to an isolated network, and stroll out again.
But nothing is ever simple in... [click here for more]
Twenty-five years of Vampire: The Masquerade Twenty-five years of storytelling, adventure, and exploration. In celebration, we bring you eighteen authors that explore the evolution and development of the world of Vampire. From tales of wanton diablerie to the fulfilling of centuries-old religious vows, lover’s sacrifices, and searches for truth. Peel apart the layers and discover... [click here for more]
In the Age of Sorrows heroes were chosen by the gods to stand or fall as champions of Creation. Whether they narrowly escaped death, struck a death-bargain with the goddess of sharks, or faced hellish aberrations, their heroic deeds ring throughout the ages.
Tales from the Age of Sorrows gathers a dozen tales about the Solar Exalted, Chosen of the Unconquered Sun, and their mighty foes.
Stories... [click here for more]
MEAN STREETS? YOU HAVE NO IDEA…
The Sixth World is a dangerous place, and nowhere is that more obvious than in Seattle, the so-called Emerald City. Surrounding its neon-drenched heart is kilometer after kilometer of Sprawl, where millions of people scratch out a living among hazardous, slowly decaying neighborhoods and even more dangerous neighbors.
Sprawl Stories... [click here for more]
Lucas, a gifted shaman and member of the Salish-Shidhe Council, is respected for his arcane talents among his tribe. When he’s blinded during a shadowrun on an Evo Corporation outpost, he’s fitted with a set of cybereyes during his recovery. But upon his return to the Council, the tribe banishes him, saying the cyberware he’s accepted makes him unfit to be a shaman. Distraught, Lucas... [click here for more]
A new ship's crew of unusual composition tacks against the wind to establish their places on the seas and in Freeport: The City of Adventure.
About Dylan Birtolo
Dylan Birtolo is a writer, game designer, and professional sword-swinger. He’s published multiple novels, novellas, and short stories both in established universes and worlds of his own creation. Some of the universes that he’s... [click here for more]
There are many tales dealing with colonial america. Some are whispered in shaking voices in fear of bringing doom to the teller. Some are published in books cherished by those lucky to possess a copy. Then there are some that have been forgotten and thought to be lost to the ravages of time. Here you will find lost tales dealing with the world of Colonial Gothic. Written by award... [click here for more]