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Random Solo Adventure: Fantasy Dungeon
by Customer Name Withheld
Publisher: PenguinComics.com
Date Added: 11/27/2016 18:02:30
Random Solo Adventure: Fantasy Dungeon I found this game to be mildly entertaining but it got old pretty quick. * Pros: * The artwork I thought fit the genre very well * The author is descriptive * It can be played with just a d6 (I think that is nice when you don't have your polys with you) * Cons: * It gets monotonous * You die very quickly quite often * It seems like you are playing the same adventure over and over It may be just how the dice were rolling and I have not played this a lot so your experience may be different. I do not regret buying this as it was not expensive. I just think that overall it could be a lot better but it could be a lot worse....

Rating:
[3 of 5 Stars!]
Erciyes Fragments
by Customer Name Withheld
Publisher: White Wolf
Date Added: 11/21/2016 14:56:54
Erciyes Fragments Good content but very much let down by a poor-quality scan: pages are quite difficult to read because of this, and a few miss out a little text on the left margin. As I think another reviewer implored, please re-scan this book.

Rating:
[2 of 5 Stars!]
The Very Hungry Cthulhupillar
by Sonja S.
Publisher: Signal Fire Studios
Date Added: 11/14/2016 10:47:50
The Very Hungry Cthulhupillar I li-la-love it. Grew up with the very hungry Caterpillar and I think, this adaptation is quite heartwarming, funny and creative. But it really is no children's book - not because it's too scary in itself but because I think to really enjoy - and understand - this little book of awesomeness, you have to know your Cthulhu-Lore.

Rating:
[5 of 5 Stars!]
Truth Until Paradox Revised
by Customer Name Withheld
Publisher: White Wolf
Date Added: 11/12/2016 20:52:49
Truth Until Paradox Revised I very much enjoyed the short stories in this book. Each story, written by different authors, tells the tale of a mage in 1990's era San Fransisco in the Old World of Darkness. The stories include representatives of the Celestial Chorus, the Akashic Brotherhood, the Dreamspeakers, the Hollow Ones, the Men In Black, the Nephandi, and the Progenitors. It covers issues with paradox, struggles with spiritual truths, suffering Quiet, contemplating the consequences of magick gone wrong, and conflicts between mages of different factions. Some of the stories were dark and painful, others were hopeful or uplifting, and some just barely seemed to break even on that score, but they were all fun to read. Note: If you have read the book *Penny Dreadful*, you will find that she also appears in this book, and her short story, here, occurs shortly before the events in that book....

Rating:
[5 of 5 Stars!]
Book of Nod
by Customer Name Withheld
Publisher: White Wolf
Date Added: 11/03/2016 15:57:25
Book of Nod Ostensibly a book for flavour and background fluff, the Book of Nod starts out strong, with a biblical tone and cadence to it, even including footnotes from the scholars that "researched" it; but ultimately suffers from a hideous mish-mash of artwork, as well as a lack of direction in some parts. The "words of Antediluvians" section seem especially ill-fitting and could have easily been replaced with a "proverbs" style section, like that which the superior Dark Ages book "The Erciyes Fragments" had. "Erciyes Fragments" also benefited from having a single illustrator, which felt more appropriate for a psuedo-religious text. This is actually the third copy I've ever owned, the first two being the hard and softcover versions of the original White Wolf prints. I was disappointed that the leatherette cover which made the original Book of Nod so distinctive was left off this copy, as well as the formerly brilliant silver lettering on the cover and spine. The fact that the cover is a *phot...

Rating:
[3 of 5 Stars!]
Android: Free Fall
by Matthew H.
Publisher: Fantasy Flight Games
Date Added: 10/27/2016 10:51:43
Android: Free Fall This is an excellent example of semi-military sci-fi set in the Android universe. I really enjoyed this book as my first entry into the ficiton of the setting. This book tackles the investigative possibilities of the near future sci-fi with careful thought. It also explores many of the core areas of investigation that the Android universe puts forth, including both bioroids and clones as possible people, or not.

Rating:
[4 of 5 Stars!]
Book of Nod
by Brian P.
Publisher: White Wolf
Date Added: 10/26/2016 22:17:57
Book of Nod One of the reasons I prefer Vampire: the Masquerade to Vampire: The Requiem is the mythology. Millenarianism is pretty passé now, and I bet for a lot of people the word would make them think of another damn thinkpiece about how Millenials are ruining everything their parents built--though come to think of it, that's actually pretty apropos for Cainite history--but it was in the air in the 90s, whether religious or secular. The Book of Nod, with its tales of ancient past drawing directly from Biblical myth and its warnings of Gehenna, drew on that zeitgeist in exactly the way necessary to reach directly into my brain and poke the parts that wanted his RPGs to be infused with profound meaning, before I had even heard the words "trenchcoats and katanas." This is the first totally fluff book I ever bought for any RPG, and the only totally fluff book I've actually gotten some use out of. The longest-running Vampire character I played was a Noddist who quoted extensively from the Chronicl...

Rating:
[5 of 5 Stars!]
Army of Darkness Corebook
by Thomas B. [Featured Reviewer]
Publisher: Eden Studios
Date Added: 10/18/2016 05:50:02
Army of Darkness Corebook Thoughts: * The biggest problem the book has is that it's shackled to Army of Darkness. It strains to convince you that playing the Blacksmith would really be fun. Well, the bench just isn't as deep in this setting as it is in Buffy or Angel. The true highlights are the other time periods, the archetypes (and what they mean for a potential game), * The Mass Combat rules may not sound like much, but I have used the Savage Worlds version of them quite a bit, and adapted the Army of Darkness rules into D&D5e to good effect. The core conceit behind these rules are my favorite mass combat rules of all time, and my players actually get excited when they realize I'm wheeling them out. I actually like these rules better than the Savage Worlds version because the Savage Worlds rules have a Knowledge (Battle) prerequisite that almost none of my players ever take, while the AoD rules are based on Intelligence and Influence. * The production values on licensed Eden Studios books were always on ...

Rating:
[5 of 5 Stars!]
Blood-Dragon #1
by Paul F.
Publisher: Miasma Comics
Date Added: 10/12/2016 10:42:28
Blood-Dragon #1 Watch out D.C! You too Stan Lee! This comic is AWESOME! Really enjoyed a refreshing approach to a classic tale with bells on! Ring a ding ding yo! Impressive graphics and intriging narrative. Looking forward to the next instalment. A*

Rating:
[5 of 5 Stars!]
Blood-Dragon #1
by Josh S.
Publisher: Miasma Comics
Date Added: 10/12/2016 10:10:44
Blood-Dragon #1 Really cool comic! Was intrigued by it and well worth the purchase. I'll be keeping an eye out for future releases for sure.

Rating:
[5 of 5 Stars!]
Blood-Dragon #1
by Customer Name Withheld
Publisher: Miasma Comics
Date Added: 10/12/2016 09:29:01
Blood-Dragon #1 A great first issue,very atmospheric artwork and thoughtful dialogue. Can't wait to see more from this series :)

Rating:
[4 of 5 Stars!]
KOBOLD Guide to Plots & Campaigns
by Megan R. [Featured Reviewer]
Publisher: Kobold Press
Date Added: 10/08/2016 12:39:08
KOBOLD Guide to Plots & Campaigns This book is for those who want to take their adventures to the next level: a collection of essays with titles like "When Last We Left Our Intrepid Heroes", "Action Scenes: More Than Just Flashing Blades" and "Using Cliffhangers Effectively" suggests that it's about adding a bit more zing and cinematic flavour to your plots... but there is more with other essays touching on using oral traditions, tone, plenty on adversaries and more. It's fascinating just to read through, but the layout makes it easy to return when you want some advice on a particular topic as well. Appropriately, it starts off with James Jacobs on "Beginning a Campaign". This isn't so much about the plotting and planning that goes into starting a new campaign, it's more about what can start the actual playing of that campaign with a bang that makes the players sit up and take notice: this is no ordinary campaign but something really special. Thinking cinematically, start by building anticipation with a few teasers,...

Rating:
[5 of 5 Stars!]
A Scandal in Bohemia (A Study in Storytelling #1)
by Customer Name Withheld
Publisher: Dancing Lights Press
Date Added: 10/06/2016 08:36:07
A Scandal in Bohemia (A Study in Storytelling #1) This book was well-written in terms of prose. There are a few places where mistakes were made that could have been caught with a careful copy-edit, but it is few enough to not distract entirely from the content. The story chosen is excellent. Doyle's writing makes for a good selection in terms of a story to deconstruct. The biggest issue I have with this is that it feels like a standard treatise on the 3 act story structure that uses *A Scandal in Bohemia* as an example. Reading the description of the book, I thought that it would be teaching me a framework to examine any story in this style, rather than reading how the author deconstructed 1 specific story. My advice to the buyer is this: Read the seed story (in this case *A Scandal in Bohemia*) BEFORE you purchase this book. If the story seems to be one that you are wanting to tell and you need help picking out the elements through the lens of the 3 act structure, get this book. If you are looking at examining how to deconst...

Rating:
[3 of 5 Stars!]
Beast Within Revised
by Customer Name Withheld
Publisher: Onyx Path Publishing
Date Added: 10/01/2016 16:47:44
Beast Within Revised If you want fiction on the world of the Kindred, this is the book for you! Each author showed a different aspect of that world from a Kindred point of view. They were interesting and some were truly thought provoking. I wanted more when it was done. Definitely a must buy!

Rating:
[5 of 5 Stars!]
Shadowrun: Hell on Water
by William J.
Publisher: Catalyst Game Labs
Date Added: 09/27/2016 23:20:10
Shadowrun: Hell on Water This book is fantastic. It does a beautiful job at capturing the Sixth World and it was just a straight up fun read. What makes this book so fun to read is our nameless narrator. Whom kind of reminds me of Marcus from Borderlands. A very strange use of metaphors which really helps flavor the book. It also uses a very interesting jumping around narrative style to make it like you're piecing together the story as you read. Something akin to a Catch-22 or Pulp Fiction, where the story isn't told in a linear fashion. I honestly loved it. The story itself follows a team of runners as they make it through the gauntlet known as the south bridge to Lagos Island. They have to deal with tribal disputes, the undead, magical orginizations, and organ leggers while attempting to deliver 3 mysterious packages. That basically captures everything that makes Shadowrun such a great setting. It's not about one thing, but instead about many moving parts that make the world feel real. And the narrativ...

Rating:
[5 of 5 Stars!]
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