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Hottest Short Stories from Catalyst Game Labs
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Newest Titles in This Section
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Products found in this section... |
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Title |
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Price |
TRADITIONS RUN DEEP…
Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental... [click here for more] |
Catalyst Game Labs |
$1.99
|
TRADITIONS RUN DEEP…
Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental... [click here for more] |
Catalyst Game Labs |
$1.99
|
TRADITIONS RUN DEEP…
Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental... [click here for more] |
Catalyst Game Labs |
$1.99
|
BLASTS FROM THE PAST…
The Sixth World has always been a grim, violent place, where your life can be measured in heartbeats from one minute to the next. And whether you’re an experienced shadowrunner, or someone who’s entered the shadows looking for safety, or to hide—or perhaps start a new life altogether—well, they can be dark, deep, and dangerous, no matter how well-prepared... [click here for more] |
Catalyst Game Labs |
$4.99
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MEAN STREETS? YOU HAVE NO IDEA…
The Sixth World is a dangerous place, and nowhere is that more obvious than in Seattle, the so-called Emerald City. Surrounding its neon-drenched heart is kilometer after kilometer of Sprawl, where millions of people scratch out a living among hazardous, slowly decaying neighborhoods and even more dangerous neighbors.
Sprawl Stories contains four... [click here for more] |
Catalyst Game Labs |
$4.99
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THE DAWN OF A NEW AGE…
In the 25th century, humankind is locked in a seemingly endless cycle of warfare as each of the Great Houses seeks to expand their holdings at the cost of the others. But in 2438, the Terran Hegemony perfects a battle system unlike anything seen in combat before—the Mackie, the very first BattleMech. With it, the Hegemony quickly reigns supreme on... [click here for more] |
Catalyst Game Labs |
$4.99
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It is the year 3027, and the Inner Sphere is at war. Thousand of worlds, controlled by the feuding lords of the Successor States. Centuries of near-constant warfare have left the feudal realms exhausted and near collapse, but none will surrender.
National armies clash on hundreds of worlds, and proxies bought for coin—mercenaries—fight on countless more. Mighty MechWarriors lead their... [click here for more] |
Catalyst Game Labs |
$2.99
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Masters of War!
Three hundred years. An age of chivalry and brutality. Of star empires.
Princes and generals. Soldiers and spies. An age where heroes rally to hold back the darkness. And even the most unlikeliest of hands may determine the fate of millions. An age of duty, loyalty, and terrible choices.
An age...of war.
First Strike collects some of the best BattleTech... [click here for more] |
Catalyst Game Labs |
$4.99
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TRADITIONS RUN DEEP…
Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental... [click here for more] |
Catalyst Game Labs |
$1.99
|
TRADITIONS RUN DEEP…
Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental... [click here for more] |
Catalyst Game Labs |
$1.99
|
TRADITIONS RUN DEEP…
Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental... [click here for more] |
Catalyst Game Labs |
$1.99
|
COMBAT IS THEIR BUSINESS…
And business is good in the 31st century as the Third Succession War rages on battlefields ruled by the almighty BattleMech: ten-meter-tall humanoid machines of pure destruction. Continuous warfare between the five Great Houses of the Inner Sphere has led to a steep technological decline, forcing the nobility of these vast interstellar empires to rely... [click here for more] |
Catalyst Game Labs |
$2.99
|
MERCS VERSUS MERCS…
During the years of the Star League, few mercenary units served with such honor and distinction as the Eridani Light Horse. Stalwart allies of the Star League and the ideals it stands for, the men and women of the Eighth Recon Battalion are about to have their own ideals tested on the world of Radstadt. For when an invading mercenary force assaults a massive Draconis Combine prison... [click here for more] |
Catalyst Game Labs |
$1.99
|
TRADITIONS RUN DEEP…
Most mercenary units fly flags on two flagpoles at their headquarters: one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental... [click here for more] |
Catalyst Game Labs |
$5.99
|
TRADITIONS RUN DEEP…
Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental... [click here for more] |
Catalyst Game Labs |
$1.99
|
Onslaught!
In 1990 Michael A. Stackpole's novel Lethal Heritage introduced readers to the Clans, genetically enhanced MechWarriors from beyond the Periphery who returned to the Inner Sphere to conquer the Successor States. With advanced BattleMechs and unstoppable skills, they crushed all who stood in their way — changing the BattleTechuniverse forever.
Now, in Onslaught:... [click here for more] |
Catalyst Game Labs |
$2.99
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A WORLD UNDER SIEGE…
After repelling the brutal Capellan Confederation’s vain attempt to capture their planet’s working HPG, the people of Northwind had hoped to get a break from the growing conflict in the wake of the splintering of the Republic of the Sphere. But Capellan ruler Daoshen Liao has other plans for the beleaguered world, sending wave after wave of mercenaries to... [click here for more] |
Catalyst Game Labs |
$1.99
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A NEW ERA IS DAWNING…
The Illician Lancers: a mercenary outfit with centuries of honorable tradition, yet somehow always missing the limelight. Especially recently, after their mission failure during the liberation of New Syrtis in 3147 tarnished their once-sterling reputation and left them languishing on the Capellan border. Can Colonel Luciana Araya Morales overcome the shame of... [click here for more] |
Catalyst Game Labs |
$1.99
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PEACE MAY SELL…BUT WHAT IF NO ONE’S BUYING?
On 21 May 3052, the seemingly unstoppable military juggernaut of the invading Clans was defeated in a pitched campaign on the quiet world of Tukayyid. This astonishing victory bought the weary armies of the Inner Sphere a fifteen-year stay before the invasion can resume. But despite the truce, the fire driving the Clans’... [click here for more] |
Catalyst Game Labs |
$2.99
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ALL OR NOTHING...
On 1 May 3052, twenty-five Galaxies from seven Clans clashed with twelve armies of ComStar’s Com Guards on the pastoral planet of Tukayyid. For twenty-one days, one of the largest campaigns in BattleMech warfare unfolded to decide the fate of the Inner Sphere.
The Battle of Tukayyid is one of BattleTech’s most pivotal conflicts. Now, explore this crucial campaign... [click here for more] |
Catalyst Game Labs |
$5.99
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TRADITIONS RUN DEEP…
Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental... [click here for more] |
Catalyst Game Labs |
$1.99
|
A COST IS ALWAYS PAID…
Nikolai Reed is a trader on a Lyran JumpShip plying the space lanes…
Chloe Mason is a hot-shot tech with the Hsien Hotheads mercenaries…
Leaving the Northwind Highlanders, MechWarrior Ryana Nikol fills a billet with the Eridani Light Horse…
Disparate lives, but a unified dream that will bring them all together on a fateful course that will span decades,... [click here for more] |
Catalyst Game Labs |
$3.99
|
TRADITIONS RUN DEEP…
Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental... [click here for more] |
Catalyst Game Labs |
$1.99
|
TRADITIONS RUN DEEP…
Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental... [click here for more] |
Catalyst Game Labs |
$1.99
|
BODIES ARE STACKING...
Mob wars are ugly things, but not all ugliness is created equal. Things are going bad in Bangkok, and one Yakuza leader named Shinoda Yoshinori has been receiving a series of unsettling messages: bodies of other members of his gumi, packaged and delivered in a decidedly unique fashion. If Yoshinori wants to preserve his gumi—and save his life—he’s... [click here for more] |
Catalyst Game Labs |
$2.95
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Listen Carefully
They say everyone’s got a devil on one shoulder and an angel on the other, giving them advice and trying to influence them. Well, in the Sixth World, the angel’s drunk in a gutter somewhere, and the devil Just. Won’t. Shut. Up. What’s worse, three-quarters of the time, that devil’s advice sounds downright reasonable and even moral compared to the drek the powers of the world... [click here for more] |
Catalyst Game Labs |
$0.99
|
Blood Runs Red
Every day in the Sixth World people die in a thousand different ways. Every day blood is spilled. Every place that rain falls, it washes away some of the red that stains the streets.
Eliminating every killer in the Sixth World is as impossible as drying up every raindrop in a storm, but Thomas McAllister doesn’t want to get rid of all of them. Just one. He’s been on this... [click here for more] |
Catalyst Game Labs |
$1.99
|
Monsters of the Shadows
Thomas McCallister’s area of expertise—the virus that turns metahumans into flesh-eating monsters—has taken him into some dark corners of the Sixth World. When he came face to face with the serial murderer known as the Mealtime Killer, he had hoped that a particularly dark chapter of his life had come to a close. But when night falls in the sprawls of the world,... [click here for more] |
Catalyst Game Labs |
$1.99
|
Rules for the Breaking
Yuri Yehzov has been off the streets for a long while, surviving by following a few simple rules. Don’t stick your neck out. Don’t get involved in something that is none of your business. And above all, don’t piss off the ferocious mobsters of the Vory y Zakone.
Yuri doesn’t have much left from his shadowrunning days except his cyberears, but that’s enough... [click here for more] |
Catalyst Game Labs |
$1.99
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