During World War I, development of artillery reached unprecedented levels of lethality, and the most powerful armaments of this sort were truly the super weapons of their day. “Guns and Super-Guns” was written during the last year of the Great War and examines weapons capable of firing huge shells 75 miles on arcs that took them 24 miles over the surface of the earth.
This edition of “Guns and... [click here for more]
The journey into the Weird West of Deadlands started around twenty years ago.
Shane’s inspiration for the background has been told before, but here for the first time ever is the story of an equally important part of the story—the tale of the amazing art that has shown us this savage world of six-guns, sorcery, monsters, and magic! ... [click here for more]
Famous as the author of such great works of literature as Treasure Island, Kidnapped, and Strange Case of Dr. Jekyll and Mr. Hyde, Robert Louis Stevenson was also a dedicated war gamer. Stevenson at Play, one of the lesser-known works of this “Grandfather of Modern Wargaming,” describes a complex strategic wargame that the author and his stepson, Samuel Lloyd Osbourne,... [click here for more]
From the moment when the launching of HMS Dreadnought made every capital ship in the world obsolete overnight, we have been fascinated with these powerful surface combatants. Here Robert M. Farley looks at the history and folklore that makes these ships enduring symbols of national power—and sometimes national futility.
From Arizona to Yamato, here are more than sixty lavishly illustrated accounts... [click here for more]
This special bundle product contains the following titles.A Time to ShineRegular price: $4.99 Bundle price: $4.25 Format: PDF Daniel Core, a gunner's mate from Charleston, SC, is serving on a Two stack Destroyer in the Coral Sea just a week after the devastation of Pearl Harbor when they are attacked, and every officer is killed. Before dying of his wounds... [click here for more]