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The Buffyverse Catalog
by McFarland

This bibliographic guide covers the "Buffyverse"--the fictional worlds of the acclaimed television series Buffy the Vampire Slayer (1997-2003) and its spinoff Angel (1999-2004), as well as the original Buffy feature film of 1992.

It is the largest and most inclusive work of its kind.

The Buffyverse Catalog
 
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2000 AD: The Creator Interviews #1

2000 AD: The Creator Interviews #1


Exclusive interviews and career overviews of key comics creators taken from the pages of the Judge Dredd Megazine. In this first collection Pat Mills, Carlos Ezquerra, Ron Smith and Mick McMahon discuss their work in comics, 2000 AD and many other titles in great detail. - Note: This digital edition includes the ePub and Mobi (Kindle) versions of the book. Note: Due...   [click here for more]
Rebellion Publishing Ltd  $2.99 $2.24

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2000 AD: The Creator Interviews #2

2000 AD: The Creator Interviews #2


Exclusive interviews and career overviews of key comics creators taken from the pages of the Judge Dredd Megazine. In this second collection Alex Garland, Jim McCarthy, Jock, Greg STaples, Chris Weston, Will Simpson, Karl Urban and Arthur Wyatt discuss their work in comics, 2000 AD and many other titles in great detail. Note: This digital edition includes the ePub and Mobi (Kindle)...   [click here for more]
Rebellion Publishing Ltd  $2.99 $2.24

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2000 AD: The Creator Interviews #3

2000 AD: The Creator Interviews #3


Exclusive interviews and career overviews of key comics creators taken from the pages of the Judge Dredd Megazine. In this third collection Dave Gibbons, Simon Fraser, Kevin O'Neill, Jesus Redondo, David Roach, John Hicklenton, John Cooper and Dave Taylor discuss their work in comics, 2000 AD and many other titles in great detail. Note: This digital edition includes the ePub and...   [click here for more]
Rebellion Publishing Ltd  $2.99 $2.24

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2000 AD: The Creator Interviews #4

2000 AD: The Creator Interviews #4


Exclusive interviews and career overviews of key comics creators taken from the pages of the Judge Dredd Megazine. In this fourth collection Alan Moore, Brett Ewins, Liam McCormick-Sharp, John Higgins, Colin Wilson, Dylan Teague and Peter Doherty discuss their work in comics, 2000 AD and many other titles in great detail. Note: This digital edition includes the ePub and Mobi (Kindle)...   [click here for more]
Rebellion Publishing Ltd  $2.99 $2.24

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2000 AD: The Creator Interviews #5

2000 AD: The Creator Interviews #5


Exclusive interviews and career overviews of key comics creators taken from the pages of the Judge Dredd Megazine. In this fifth collection Frazer Irving, Dom Reardon, Simon Davis, Gordon Rennie, TC Eglington, Simon Spurrier, Richard Elson and Neil Googe discuss their work in comics, 2000 AD and many other titles in great detail. Note: This digital edition includes the ePub and...   [click here for more]
Rebellion Publishing Ltd  $2.99 $2.24

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A Sense-of-Wonderful Century

A Sense-of-Wonderful Century


Explorations of Science Fiction and Fantasy Films This book gathers together many of the illuminating essays on science fiction and fantasy film penned by a major critic in the SF field. The pieces are roughly organized in the chronological order of when the movies and television programs being discussed first appeared, with essays providing more general overviews clustered near the beginning...   [click here for more]
Wildside Press  $1.99 $1.49

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Action Movie Freak

Action Movie Freak


Written by woman of action, Katrina "Action Flick Chick" Hill, Action Movie Freak is packed with spine-tingling excitement and thrilling moments that make action movies a beloved genre for those who crave crashing cars, exploding buildings, and faces getting kicked six ways to Sunday. With badass heroes that ain't got time to bleed, women warriors, thrilling chases and outrageous...   [click here for more]
F+W Media  $13.99 $10.49

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At Home in the Whedonverse: Essays on Domestic Place, Space and Life

At Home in the Whedonverse: Essays on Domestic Place, Space and Life


From Buffy the Vampire Slayer to the Marvel Cinematic Universe, Joss Whedon's work presents various representations of home spaces that give depth to his stories and storytelling. Through the spaceship in Firefly, a farmhouse in Avengers: Age of Ultron or Whedon's own house in Much Ado About Nothing, his work collectively offers audiences the opportunity to question the ways we relate to and inhabit...   [click here for more]
McFarland  $35.00 $18.99

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Beyond Adaptation

Beyond Adaptation


Essays on Radical Transformations of Original Works Some film and novel revisions go so far beyond adaptation that they demand a new designation. This critical collection explores movies, plays, essays, comics and video games that supersede adaptation to radically transform their original sources. Fifteen essays investigate a variety of texts that rework everything from literary...   [click here for more]
McFarland  $24.99 $18.74

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Classics Illustrated: A Cultural History, 2d ed.

Classics Illustrated: A Cultural History, 2d ed.


A significant expansion of the critically acclaimed first edition, Classics Illustrated: A Cultural History, 2d ed., carries the story of the Kanter family's series of comics-style adaptations of literary masterpieces from 1941 into the 21st century. This book features additional material on the 70-year history of Classics Illustrated and the careers and contributions of such artists as Alex A....   [click here for more]
McFarland  $26.99 $20.24

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Comic Books 101

Comic Books 101


60+ years of comic book exploits-on the page and behind the scenes. Welcome to Comic Books 101, the complete, definitive and super-cool guide to the universe of caped crusaders, irradiated spiders, fantastic foursomes, and the super-talents behind their creation. Want to know when Marvel, DC and so many other publishers got their start? Wonder why Spider-Man can't challenge Batman or why...   [click here for more]
F+W Media  $6.99 $5.24

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Comics as a Nexus of Cultures: Essays on the Interplay of Media, Disciplines and International Perspectives

Comics as a Nexus of Cultures: Essays on the Interplay of Media, Disciplines and International Perspectives


These essays from various critical disciplines examine how comic books and graphic narratives move between various media, while merging youth and adult cultures and popular and high art. The articles feature international perspectives on comics and graphic novels published in the U.S., Canada, Great Britain, Portugal, Germany, Turkey, India, and Japan. Topics range from film adaptation, to journalism...   [click here for more]
McFarland  $19.99 $14.99

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Companions: Fifty Years of Doctor Who Assistants

Companions: Fifty Years of Doctor Who Assistants


Companions: Fifty Years of Doctor Who Assistants is an unofficial guide to the travels and experiences of the companions of each of the eleven incarnations of the Doctor. Written by a true fan, Andy Frankham-Allen provides an in-depth account of each character's struggles, experiences and relationships as he outlines their significance in the TV series as well as other Doctor Who media. The...   [click here for more]
Untreed Reads Publishing  $2.99 $2.24

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Ctrl-Alt-Play: Essays on Control in Video Gaming

Ctrl-Alt-Play: Essays on Control in Video Gaming


" The word ""control"" has many implications for video games. On a basic level, without player control, there is no experience. Much of the video game industry focuses on questions of control and ways to improve play to make the gamer feel more connected to the virtual world. The sixteen essays in this collection offer critical examinations of the issue of control in video...   [click here for more]
McFarland  $15.99 $11.99

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Cult Telefantasy Series: A Critical Analysis

Cult Telefantasy Series: A Critical Analysis


A Critical Analysis of The Prisoner, Twin Peaks, The X-Files, Buffy the Vampire Slayer, Lost, Heroes, Doctor Who and Star Trek From The Prisoner in the 1960s to the more recent Heroes and Lost, a group of television series with strong elements of fantasy have achieved cult status. Focusing on eight such series, this work analyzes their respective innovations and influences. Assessing the...   [click here for more]
McFarland  $17.99 $13.49

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d-Infinity Live! Series 4, Episode 2: Bringing Fantasy Cultures to Life

d-Infinity Live! Series 4, Episode 2: Bringing Fantasy Cultures to Life (audio product)


"They're just like the ancient Egyptians except they're Gnomes!" How many times have you heard something like that before? Join "d-Infinity Live!" co-hosts William T. Thrasher, Brendan Cass, and Michael O. Varhola, along with special guest Lucas Puryear, as they discuss and answer questions from viewers on how to make fantasy cultures come alive in role-playing games. Highlights...   [click here for more]
Skirmisher Publishing   FREE 

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FAME Jennifer Lawrence

FAME Jennifer Lawrence


May the odds be ever in Jennifer Lawrence's favor. Bluewater Productions popular line of biography comic books continues with The Fame: Jennifer Lawrence. Join writer Michael Troy and artist Ben Eargle for an exploration of Jennifer's career from starring in successful X-Men and Hunger Games franchises to winning a best actress Oscar for her celebrated role in Silver Lining's Playbook. Note:...   [click here for more]
TidalWave Productions  $1.99 $1.49

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FAME Lionel Messi

FAME Lionel Messi


Few footballers are honored to wear the number 10 on their jersey. Pelé, Diego Maradona, and now, Lionel Messi have felt the weight of that number, and all have excelled. With five Ballon d’Ors (French for “golden balls”), awarded for meritorious achievement by FIFA (the Fédération Internationale de Football Association), this shy player from Argentina, one of...   [click here for more]
TidalWave Productions  $3.99 $2.99

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FAME Neil Gaiman

FAME Neil Gaiman


Neil Gaiman started out humbly in the so-called British Invasion of comics in the 1980s, writing rock and roll biographies, but soon leaped into the vanguard with his revolutionary series The Sandman, which helped launch the Vertigo imprint at DC. His newfound literary acclaim helped launch Gaiman into the world of books, which he soon conquered with equal acclaim and passionate following from readers....   [click here for more]
TidalWave Productions  $1.99 $1.49

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Fantasy Media in the Classroom: Essays on Teaching with Film, Television, Literature, Graphic Novels and Video Games

Fantasy Media in the Classroom: Essays on Teaching with Film, Television, Literature, Graphic Novels and Video Games


A common misconception is that professors who use popular culture and fantasy in the classroom have abandoned the classics, yet in a variety of contexts--high school, college freshman composition, senior seminars, literature, computer science, philosophy and politics--fantasy materials can expand and enrich an established curriculum. The new essays in this book combine analyses of popular television...   [click here for more]
McFarland  $17.99 $13.49

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Fascist Lizards from Outer Space

Fascist Lizards from Outer Space


The Politics, Literary Influences and Cultural History of Kenneth Johnson's V When Kenneth Johnson's science fiction miniseries V premiered in 1983, it netted more than 40 percent of the television viewing audience and went on to spawn a sequel, a weekly series, novelizations, comic books and a remake. Yet the 2009 V reboot was cancelled in its second season, despite a robust premiere....   [click here for more]
McFarland  $9.99 $7.49

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Female Force: Ayn Rand

Female Force: Ayn Rand


Ayn Rand is one of the most popular novelists of the past 80 years and her books continue to sell by the hundreds of thousands. A movie of Atlas Shrugged is out April with a major TV documentary of her life/impact. Her work extols political liberty and free enterprise and she has a huge personal following that buy anything Randian. They will love this comic. Bluewater will be working with the Ayn...   [click here for more]
TidalWave Productions  $1.99 $1.49

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Game On, Hollywood!: Essays on the Intersection of Video Games and Cinema

Game On, Hollywood!: Essays on the Intersection of Video Games and Cinema


The 14 essays in Game on, Hollywood! take on several points of game and film intersection. They look at storylines, aesthetics, mechanics, and production. The book is about adaptation (video game to film, film to video game), but it is even more about narrative. The essays draw attention to the ways and possibilities of telling a story. They consider differences and similarities...   [click here for more]
McFarland  $15.99 $11.99

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Horror Video Games: Essays on the Fusion of Fear and Play

Horror Video Games: Essays on the Fusion of Fear and Play


In this in-depth critical and theoretical analysis of the horror genre in video games, 14 essays explore the cultural underpinnings of horror's allure for gamers and the evolution of "survival" themes. The techniques and story effects of specific games such as Resident Evil, Call of Cthulhu, and Silent Hill are examined individually. ...   [click here for more]
McFarland  $17.99 $13.49

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Inside the Dark Tower Series

Inside the Dark Tower Series


Art, Evil and Intertextuality in the Stephen King Novels Stephen King is no stranger to the realm of literary criticism, but his most fantastic, far-reaching work has aroused little academic scrutiny. This study of King's epic Dark Tower series encompasses the career of one of the world's best-selling authors and frames him as more than a "horror writer." Four categories...   [click here for more]
McFarland  $14.99 $11.24

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Look, Up on the Screen! The Big Book of Superhero Movie Reviews

Look, Up on the Screen! The Big Book of Superhero Movie Reviews


Superheroes have invaded film more in the past decade and a half than they have in their entire history. From major blockbusters like Man of Steel and The Dark Knight Trilogy, to DC Entertainment's line of fantastic direct-to-video animated films, to other super-flicks like The Incredibles, superheroes are enjoying a major resurgence in popular culture and fans have now entered...   [click here for more]
Coscom Entertainment  $3.99 $2.99

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Making Ear Candy: The Audio Confectioner's Guide to Podcasting

Making Ear Candy: The Audio Confectioner's Guide to Podcasting


Are you interested in starting your own podcast? The world of podcasting is more accessible than ever, but when you’re just starting out, the options available in terms of recording, editing and delivering your podcast can be overwhelming. Making Ear Candy: The Audio Confectioner’s Guide to Podcasting provides a simple recipe for starting a podcast. From choosing your subject matter...   [click here for more]
Brian LeTendre  $9.99 $6.99

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Marvel Comics into Film: Essays on Adaptations Since the 1940s

Marvel Comics into Film: Essays on Adaptations Since the 1940s


Marvel Studios’ approach to its Cinematic Universe—beginning with the release of Iron Man (2008)—has become the template for successful management of blockbuster film properties. Yet films featuring Marvel characters can be traced back to the 1940s, when the Captain America serial first appeared on the screen. This collection of new essays is the first to explore the historical,...   [click here for more]
McFarland  $18.99 $14.24

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Mazes in Videogames: Meaning, Metaphor and Design

Mazes in Videogames: Meaning, Metaphor and Design


From the text adventures of Zork, to the arcade game of Pac-Man, to the corridors of Doom, and on to the city streets of Grand Theft Auto IV, the maze has often been used as a space to trap and confuse players in their navigation of gameworlds. However, the maze as a construction on the landscape has a long history before the invention of the videogame. By examining the change in the maze from the...   [click here for more]
McFarland  $13.99 $10.49

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Millennial Mythmaking

Millennial Mythmaking


Essays on the Power of Science Fiction and Fantasy Literature, Films and Games Contemporary myths, particularly science fiction and fantasy texts, can provide commentary on who we are as a culture, what we have created, and where we are going. These nine essays from a variety of disciplines expand upon the writings of Joseph Campbell and the hero's journey. Modern examples of myths...   [click here for more]
McFarland  $17.99 $13.49

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Mind Candy

Mind Candy


Over the years, in a variety of venues, Lawrence Watt-Evans has turned his sharp, analytical, and slightly crazed mind to everything from weaponized poetry to why the Enterprise doesn't have seatbelts, and everyone from Jane Austen to Buffy Summers. Collected for the first time are twenty-three of these essays, discussing icons of comic books, television, novels, movies, and much more!...   [click here for more]
Wildside Press  $3.99 $2.99

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Neil Gaiman in the 21st Century

Neil Gaiman in the 21st Century


Essays on the Novels, Children's Stories, Online Writings, Comics and Other Works Neil Gaiman has emerged as one of the most influential literary figures of the 21st century. To borrow a phrase from his viral 2012 University of the Arts commencement speech, Gaiman "makes good art," from his graphic novels to his social media collaborations, award-winning fantasy fiction...   [click here for more]
McFarland  $15.99 $11.99

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Orbit: JRR Tolkien: The True Lord of the Rings

Orbit: JRR Tolkien: The True Lord of the Rings


He imagined realms of wizards, orcs and hobbits and elevated fantasy from pulp to respected literature. J.R.R. Tolkien, the iconic author who captivated generations with his rich and complex mythology of Middle Earth, is the subject of his own tale in a special edition of Bluewater Productions’ latest biography comic title “Orbit.” ...   [click here for more]
TidalWave Productions  $1.99 $1.49

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Star Trek The Collectibles

Star Trek The Collectibles


This book provides a wide-range of Star Trek treasures you can appreciate whether you're a devoted Trekkie or a novice collector of this epic American science-fiction franchise. Then the pages of this spectacular guide, you'll discover more than 1,500 color photos including memorabilia direct from Paramount Studios warehouses. In addition, you'll enjoy chapters covering more than 40 years of Star...   [click here for more]
F+W Media  $14.99 $11.24

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Superheroes of the Round Table: Comics Connections to Medieval and Renaissance Literature

Superheroes of the Round Table: Comics Connections to Medieval and Renaissance Literature


Few scholars nursed on the literary canon would dispute that knowledge of Western literature benefits readers and writers of the superhero genre. This analysis of superhero comics as Romance literature shows that the reverse is true--knowledge of the superhero romance has something to teach critics of traditional literature. Establishing the comic genre as a cousin to Arthurian myth, Spenser, and...   [click here for more]
McFarland  $19.99 $14.99

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The Buffyverse Catalog

The Buffyverse Catalog


A Complete Guide to Buffy the Vampire Slayer and Angel in Print, Film, Television, Comics, Games and Other Media, 1992-2010 This bibliographic guide covers the "Buffyverse"--the fictional worlds of the acclaimed television series Buffy the Vampire Slayer (1997-2003) and its spinoff Angel (1999-2004), as well as the original Buffy feature film of 1992. It is the largest...   [click here for more]
McFarland  $18.99 $14.24

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The Geek Handbook

The Geek Handbook


Practical Skills and Advice for the Likeable Modern Geek And the GEEKS shall inherit the earth! Although it may not be good for their pasty white skin, Geeks these days are enjoying a moment in the sun. From Pop Culture to High-Tech Everything, Geeks rule and everybody else, well, drools. Drawing on his own knowledge of being a geek for almost 30 years, author...   [click here for more]
F+W Media  $5.99 $4.49

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The Meaning and Culture of Grand Theft Auto: Critical Essays

The Meaning and Culture of Grand Theft Auto: Critical Essays


The immensely popular Grand Theft Auto game series has inspired a range of reactions among players and commentators, and a hot debate in the popular media. These essays from diverse theoretical perspectives expand the discussion by focusing scholarly analysis on the games, particularly Grand Theft Auto III (GTA3), Grand Theft Auto: Vice City (GTA:VC), and Grand Theft Auto: San Andreas (GTA:SA). Part...   [click here for more]
McFarland  $9.99 $7.49

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The Mythology of the Superhero

The Mythology of the Superhero


Superheroes have been an integral part of popular society for decades and have given rise to a collective mythology familiar in popular culture worldwide. Though scholars and fans have recognized and commented on this mythology, its structure has gone largely unexplored. This book provides a model and lexicon for identifying the superhero mythos. The author examines the myth in several narratives--including...   [click here for more]
McFarland  $18.99 $14.24

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The Unofficial Middle-Earth Monster's Guide

The Unofficial Middle-Earth Monster's Guide


Hunt Hobbits, Hoard Treasure, and Embrace Your Villainous Nature It's good to be bad! You're not evil. You're just...misunderstood. And you're in good company. In The Unofficial Middle-earth Monster's Guide, orcs, goblins, trolls, dark wizards--and on especially articulate dragon--serve as the perfect role models for aspiring evil-doers. Coveting that corner office? Crush...   [click here for more]
F+W Media  $6.99 $5.24

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The World of Shaft: A Complete Guide to the Novels, Comic Strip, Films and Television Series

The World of Shaft: A Complete Guide to the Novels, Comic Strip, Films and Television Series


Mention Shaft and most people think of Gordon Parks' seminal 1971 film starring Richard Roundtree in a leather coat, walking the streets of Manhattan to Isaac Hayes' iconic theme music. But the black private dick who inspired the blaxploitation film genre actually made his debut on the printed page as the creation of a white novelist. Ernest Tidyman was a seasoned journalist down on his luck when...   [click here for more]
McFarland  $15.99 $11.99

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Toy Stories: The Toy as Hero in Literature, Comics and Film

Toy Stories: The Toy as Hero in Literature, Comics and Film


Toys--those celebrated childhood cohorts and lead actors in children's imaginative play--have a fantastic history of heroism in fiction. From teddy bears that guard sleeping babies to plastic soldiers and cowboys who lay siege to wooden block castles, toys are often the heroes of the stories children inspire authors to tell. In this collection of new essays, scholars from a range of disciplines...   [click here for more]
McFarland  $15.99 $11.99

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Understanding Minecraft: Essays on Play, Community and Possibilities

Understanding Minecraft: Essays on Play, Community and Possibilities


Since its official release in 2011, Minecraft has sold over 48 million copies across all gaming platforms. The premise of Minecraft is simple: destroy, collect, build and interact in a world made entirely of colored cubes. Unlike Lego blocks or other construction toys, Minecraft's digital play space allows for virtually limitless creation without the cost and limitations of physical building materials....   [click here for more]
McFarland  $9.99 $7.49

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Unraveling Resident Evil: Essays on the Complex Universe of the Games and Films

Unraveling Resident Evil: Essays on the Complex Universe of the Games and Films


Resident Evil is a multidimensional as well as multimedia universe: various books, graphic novels, games and movies (the fifth one came out in 2012) all contribute to this enormous universe. The essays written for this volume will focus on this particular zombie manifestation and its significance in popular culture. The essayists come from very different fields, so it was possible to cover a wide...   [click here for more]
McFarland  $15.99 $11.99

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Watchmen as Literature: A Critical Study of the Graphic Novel

Watchmen as Literature: A Critical Study of the Graphic Novel


Watchmen has been hailed as the quintessential graphic novel and has spawned a body of literary criticism since its 1986 initial appearance in installments. This work explores the graphic novel's reception in both popular and scholarly arenas and how the conceptual relationship between images and words affects the reading experience. Other topics include heroism as a stereotype, the hero's journey,...   [click here for more]
McFarland  $17.99 $13.49

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Women and Second Life

Women and Second Life


Essays on Virtual Identity, Work and Play This collection of new essays explores issues of identity, work and play in the virtual world of Second Life (SL). Fourteen women discuss their experiences. Topics include teaching in Second Life, becoming an SL journalist, and using SL as a means to bring human rights to health care; exploring issues of identity and gender such as performing the role of digital...   [click here for more]
McFarland  $13.99 $10.49

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