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 Hottest Non-Fiction, English
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From Baby Brain to Writer Brain: Writing Through A World of Parenting Distractions

From Baby Brain to Writer Brain: Writing Through A World of Parenting Distractions


In this chapbook, Tansy Rayner Roberts—the Hugo-award winning podcaster and author of Musketeer Space, the Creature Court series, and more—explores the paths taken to reclaim and re-envision her writing career after becoming a mother. Drawn from her popular blog, From Baby Brain to Writer Brain charts Robert’s journey and offers advice to any new parent trying to balance a writing...   [click here for more]
Brain Jar Press  $2.99

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A Ray of Light: Reinhard Heydrich, Lidice, and the North Staffordshire Miners

A Ray of Light: Reinhard Heydrich, Lidice, and the North Staffordshire Miners


This is the inspiring true story of what happens when ordinary people unite to make a stand against evil. Lidice was a peaceful and vibrant community in Czechoslovakia with a rich mining heritage. But an act of Nazi revenge saw this village wiped from existence in a horrifying chapter of European history. Disaster struck for Lidice in 1942 when the prominent Nazi official Reinhard Heydrich was assassinated....   [click here for more]
Shilka Publishing  $2.99

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IT'S A LIVING: Surviving as a Freelancer in the 21st Century, The Ultimate Guide to Success for Artists and Creative Professionals

IT'S A LIVING: Surviving as a Freelancer in the 21st Century, The Ultimate Guide to Success for Artists and Creative Professionals


FOLLOW YOUR DREAMS AND WORK FOR YOURSELF ★★★★★ "The Artist's Way for the 21st century!" Whether you want to quit your 9-5 job to be self-employed or you want to streamline your career to be more efficient, IT'S A LIVING is for you! According to this year's most comprehensive study, there are over 57 million freelancers in the U.S. alone and growing. The...   [click here for more]
Cristian S. Aluas  $4.99

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Necrocracies: Eight Governments of the Dead (Political Fantasies #1)

Necrocracies: Eight Governments of the Dead (Political Fantasies #1)


Political Fantasies is a series that takes names for governments and plays around with them to see how far they can be pulled. In the tradition of Strange Nations, the results of each exploration can be dropped into your setting with little-to-no adaptation required.  This volume explores necrocracy or "rule by the dead," with possibilities like restricting the...   [click here for more]
WMB Saltworks  $2.95

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How-To: Far North Peoples

How-To: Far North Peoples


Generally, designing a culture for a book or a game presents you with a choice: either you base it on real-world cultures and likely end up with something that could be described as "Fantasy Bedouin with some Navajo bits tacked on" or you run hog wild and run the risk of overlooking something that, however innocuous, turns out to be vitally important for that type of culture.  There's another way...   [click here for more]
WMB Saltworks  $2.95

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Ruthless Advice: Lessons from Machiavelli’s The Prince in a Nutshell

Ruthless Advice: Lessons from Machiavelli’s The Prince in a Nutshell


This pamphlet is a short summary of the leadership lessons from Machiavelli’s The Prince that I wrote as a quick reference for a story. I thought that game masters, authors, strategy gamers and others might find it useful too. There are two sections: the Short Version, which summarizes the book’s lessons by subject, and the Long Version, which provides the lessons by chapter from the original. ...   [click here for more]
Cerberus Games  $0.99

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St. Francis of Assisi

St. Francis of Assisi


The life of Francis of Assisi, patron saint of animals, is chronicled in a spiritual biography by Christian and mystery author G.K. Chesterton—himself a convert to Catholicism. It covers the saint’s calling, his exceptional life, and his influence in the Catholic Church. A volume sure to appeal to all lovers of animals and nature, as well as those interested in the history of Christianity. This...   [click here for more]
Wildside Press  $0.99

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The Fatal Cup: Thomas Griffiths Wainewright And The Strange Deaths Of His Relations

The Fatal Cup: Thomas Griffiths Wainewright And The Strange Deaths Of His Relations


Thomas Griffiths Wainewright, a talented 19th Century writer and artist, was also a notorious dandy, profligate and swindler, transported to Australia for audacious frauds on the Bank of England to pay for his excesses. He was accused of far greater crimes - poisoning his sister-in-law after insuring her for a huge amount, and possibly killing his mother-in-law and uncle - all to pay off his huge debts....   [click here for more]
AAM Markosia  $24.99 $4.99

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Wide Open Fear: Collected Southern Dark Columns

Wide Open Fear: Collected Southern Dark Columns


"Writers of great horror don’t hold back when it comes to subject matter: nothing is off limits. Their stories go to places that make readers shudder, sweat, squirm.” In these columns, Lisa L. Hannett – the award-winning author behind Bluegrass SymphonyLament for the Afterlife, and Song For Dark Seasons — turns her attention to the topics of writing,...   [click here for more]
Brain Jar Press  $2.99

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What To Do When You Don't Have A Book Coming Out and Even More Sage Advice

What To Do When You Don't Have A Book Coming Out and Even More Sage Advice


“Your career is unlikely to be a constant stream of hits, accolades, festival circuits — and that’s kind of good, because if you’re constantly on-the-road, it’s hard to write and create.” In these essays, Angela Slatter — the celebrated author of the Sourdough stories, the Verity Fassbinder series, and (as A.G. Slatter) All The Murmuring Bones — tackles...   [click here for more]
Brain Jar Press  $2.99

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How-To: Horse Nomads

How-To: Horse Nomads


Generally, designing a culture for a book or a game presents you with a choice: either you base it on real-world cultures and likely end up with something that could be described as "Fantasy Bedouin with some Navajo bits tacked on" or you run hog wild and run the risk of overlooking something that, however innocuous, turns out to be vitally important for that type of culture.  There's another way...   [click here for more]
WMB Saltworks  $2.95

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What Should I Write? 101 Mother’s Day Wishes for Greeting Cards

What Should I Write? 101 Mother’s Day Wishes for Greeting Cards


Sometimes it’s hard to find the right words, especially when you’re writing out a Mother’s Day card. You want to express yourself in a way that’s heartfelt without being too sappy. Or maybe you just want to make your cool mom laugh. Either way, you can put a smile on her face with words that reflect the kind of relationship you share. In this collection, you’ll find original sentiments applicable...   [click here for more]
Rainbow Crush  $2.99 $1.99

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How-To: Hill Tribes

How-To: Hill Tribes


Generally, designing a culture for a book or a game presents you with a choice: either you base it on real-world cultures and likely end up with something that could be described as "Fantasy Bedouin with some Navajo bits tacked on" or you run hog wild and run the risk of overlooking something that, however innocuous, turns out to be vitally important for that type of culture.  There's another way...   [click here for more]
WMB Saltworks  $2.95

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The Great Monster Magazines

The Great Monster Magazines


A Critical Study of the Black and White Publications of the 1950s, 1960s and 1970s This is a critical overview of monster magazines from the 1950s through the 1970s. "Monster magazine" is a blanket term to describe both magazines that focus primarily on popular horror movies and magazines that contain stories featuring monsters, both of which are illustrated in comic book...   [click here for more]
McFarland  $19.99

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Alien Body Plans #2: Mollusks & Other Lophotrochozoans

Alien Body Plans #2: Mollusks & Other Lophotrochozoans


It's easy to make aliens: take a person or a dog, slap some antennae on 'em, maybe some ooze and some spooky talons, and then put some random letters together in a nigh-unpronounceable combination.  As I said, it's easy to make aliens. What isn't easy is making them well.  Even when you're working hard to be creative, it can sometimes be hard to get out of the rut of familiarity, to go...   [click here for more]
WMB Saltworks  $2.95

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Dark Minds & Bright Souls

Dark Minds & Bright Souls


Dark Minds & Bright Souls collects some of the previously published poetry of little-known poet and author Steve Thompson.  Inside, you’ll find poems about love, depression, madness, insecurity, anxiety, fear, heartbreak, dating and various other morbid subjects. It’s enough to turn you to drink. Oh, there are poems about that, too. A collection of poems for various...   [click here for more]
Laidback DM  $20.00 $7.50

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Archetypal Roles: An Introduction to Archetypes

Archetypal Roles: An Introduction to Archetypes


Ever wonder why you could quickly identify a character’s role in a story? How is it you can understand a character’s motivations from a few scant details? Can you leverage this same ability in your own stories? Archetypal Roles shows you this and more by hitting all the high and low points in character traits to create the seeds of more than a million types of characters...   [click here for more]
Richard T. Balsley  $5.99

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Artillery of the Warsaw Pact

Artillery of the Warsaw Pact


Considered to be “the god of modern war” by the Soviet army, artillery played a vital role in the Cold War period. The armies of the Warsaw Pact made artillery a cornerstone of their military strategies. And the importance they placed on this type of weaponry saw them use their technology and expertise to develop a wide range of munitions including mortars, rocket launchers, missiles and large-calibre...   [click here for more]
Shilka Publishing  $3.99

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The Meaning of Names: Landforms, Terrain, and Cities

The Meaning of Names: Landforms, Terrain, and Cities


There are many good resources out there for creating new languages, but they tend to focus more on how words change over time than on the meanings of place-names. This booklet is intended to fill the gap. It not only includes lists of historical place-names but discusses the patterns and logic behind these names.  Don't forget to buy the companion to this booklet, The Meaning of Names: Persons and...   [click here for more]
WMB Saltworks  $2.95

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Transgressive Horror: Reflections on Scare Films that Broke the Rules

Transgressive Horror: Reflections on Scare Films that Broke the Rules


NOTE: The EPUB version is here. “The blood is the life, Mr. Renfield.” The horror movie is undead and well after more than a century, its life ever renewed by drinking the blood of genre cliches. Scary movies aren’t afraid to be more terrifying, more gruesome, more daring,  more...transgressive. Transgressive Horror—Reflections...   [click here for more]
Fainting Goat Games  $15.00

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108 Swords, Polearms, & Other Sharp Things from Europe

108 Swords, Polearms, & Other Sharp Things from Europe


This is exactly what it says on the tin: a list of 108 swords, polearms, and other sharp things from Europe. If you've ever wanted to give a little more detail to your character's sword or give some flavor to the weapons of your NPCs, then look no further.   This list includes 42 swords, 42 polearms & javelins, and 24 other sharp things like bodkin arrows, morning stars, and throwing darts....   [click here for more]
WMB Saltworks  $1.00

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Zine Making 101

Zine Making 101


Zine Making, a wikibook on how to make your zines, by contributes Mcld and Thenub314, is licensed under the Creative Commons-Attribution-ShareAlike 3.0 imported license, and here is the URL Address: http://creativecommons.org/licenses/by-sa/3.0/ You wanna make a zine? Now's your chance to make your very own zine! This very Wiki Book will guide you in the process of making the zine you have always...   [click here for more]
RLS777  $2.00 $1.00

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Bats and Primates: Speculative Psychology for Uplifted Animals

Bats and Primates: Speculative Psychology for Uplifted Animals


Are you looking to mine a few ideas for the batfolk in your upcoming adventure, The Diamond Mines of Camazotz? Writing some Planet of the Apes fanfiction and wondering what kind of sports gorillas might play?  If so, then look no further! Whether you're working on uplifted animals, animal folk, or just plain talking animals, this book can be used for it all.  Primates and...   [click here for more]
WMB Saltworks  $2.95

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The Illusion of Freedom

The Illusion of Freedom


Look around at the world we live in. Isn't there something wrong? Don't you feel powerless to make a positive change? Don't the problems of the world feel so big, so overwhelming, that you feel defeated? Like you can't possibly make a difference? So you don't even start? What if I told you, you could change that? What if I said that the interests and influence of a select few groups have purposely...   [click here for more]
All Day Breakfast Productions  $7.99 $1.99

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Essential Ethnographies #1 - Island Builders & Others

Essential Ethnographies #1 - Island Builders & Others


One of the quickest ways to start building cultures for your setting is to take inspiration from actually-existing cultures. What do you do when you don't want to crib off the same culture cultures that everyone else has used a hundred times before?  Essential Ethnographies offers the convenience of building from preexisting cultures and the flexibility and novelty of working with cultures...   [click here for more]
WMB Saltworks  $2.95

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City Builder: A Guide to Designing Communities

City Builder: A Guide to Designing Communities


City Builder: A Guide to Designing Communities is a resource specifically designed to help storytellers create exciting and compelling urban areas and other sorts of communities and places within them. It is a universal sourcebook that can support the needs of any ancient, Dark Ages, Middle Ages, Renaissance, or fantasy fiction or role-playing game setting.  This comprehensive, fully-illustrated...   [click here for more]
Skirmisher Publishing  $24.99 $24.95

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Toy Stories: The Toy as Hero in Literature, Comics and Film

Toy Stories: The Toy as Hero in Literature, Comics and Film


Toys--those celebrated childhood cohorts and lead actors in children's imaginative play--have a fantastic history of heroism in fiction. From teddy bears that guard sleeping babies to plastic soldiers and cowboys who lay siege to wooden block castles, toys are often the heroes of the stories children inspire authors to tell. In this collection of new essays, scholars from a range of disciplines...   [click here for more]
McFarland  $15.99

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From the Stars...a Vampiress: An Unauthorized Guide to Vampirella's Classic Horror Adventures

From the Stars...a Vampiress: An Unauthorized Guide to Vampirella's Classic Horror Adventures


She came from a dying world in search of adventure, love...and blood! The year was 1969. Neil Armstrong became the first man to walk on the moon. Over 300,000 music lovers flooded into a farm outside Woodstock, NY for the ultimate concert. The Beatles recorded their final album. And crashing to Earth aboard a damaged spacecraft was a refugee from the distant planet Drakulon,...   [click here for more]
Starwarp Concepts  $9.99

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How Zombies Conquered Popular Culture

How Zombies Conquered Popular Culture


The Multifarious Walking Dead in the 21st Century Since the early 2000s, popular culture has experienced a "Zombie Renaissance," beginning in film and expanding into books, television, video games, theatre productions, phone apps, collectibles and toys. Zombies have become allegorical figures embodying cultural anxieties, but they also serve as models for concepts in economics, political...   [click here for more]
McFarland  $14.99

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Diary of a D.A.

Diary of a D.A.


"Contains the most fascinating true crime story I have ever read." --Earl Stanley Gardner Crime, criminals, and their prosecution and punishment, have, from the day Cain slew Abel and the Supreme Law Enforcer dealt with the first fratricide, provoked the interest, aroused the passions, and puzzled the minds of men. Because tales of dark deeds are quick to catch attention and stark sensationalism...   [click here for more]
Wildside Press  $2.99

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Combat Engineering Equipment of the Warsaw Pact

Combat Engineering Equipment of the Warsaw Pact


The ability to advance rapidly over sometimes difficult terrain was a key part of the Warsaw Pact's strategy. The Eastern European nations which formed this historic alliance wanted to be able to move quickly and effectively so they didn't give their enemies an advantage. The vital tools which helped the Warsaw Pact overcome the challenges it faced included a whole range of combat engineering equipment....   [click here for more]
Shilka Publishing  $3.99

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Inklings I

Inklings I


Inklings is a collection of 50 pages of artist Stephanie Law's ink drawings from 2000 to 2008. Hardcopy of this book has been out of print for many years, so this is a unique and hard to find volume of whimsical artwork. Fairy woods are populated by eldritch creatures, dryads, satyrs. Powerful goddeses swirl across the page alongside delicate fairies. Get a glimpse into the artist's mind in the commentary...   [click here for more]
Shadowscapes Press  $5.50

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Inklings III

Inklings III


Inklings is a collection of 58 pages of artist Stephanie Law's ink drawings from 2010 to 2011. This little gem is filled with whimsical illustrations of fairytales, mythical creatures like dragons, phoenixes, kitsunes, clockwork birds, and other fantastical subjects. ...   [click here for more]
Shadowscapes Press  $5.50

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The Art of Shadowscapes Tarot Minor Arcana

The Art of Shadowscapes Tarot Minor Arcana


The Shadowscapes Tarot, by Stephanie Law, has been a best-selling tarot deck since 2009. The Art of Shadowscapes Tarot Minor Arcana displays all the artwork from the Minor Arcana in beautiful high resolution. All the details that you're craving to see close up when holding a deck-sized version in your hand are beautifully presented in this book, along with detailed musings...   [click here for more]
Shadowscapes Press  $15.00

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The Meaning of Names: Persons and Peoples

The Meaning of Names: Persons and Peoples


There are many good resources out there for creating new languages, but they tend to focus more on how words change over time than on the meanings of personal or group names. This booklet is intended to fill the gap. It not only includes lists of historical names (personal, family, and ethnic) but discusses the patterns and logic behind these names.  Don't forget to buy the companion to this booklet,...   [click here for more]
WMB Saltworks  $2.95

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GhostBusting 101

GhostBusting 101


A beginner's guide to the paranormal, through the eyes of a professional paranormal investigator. If you’ve ever wanted to head out on your very own ghost hunt, but don’t quite know how to get started, this guide will get you on your way. Learn the basic information for a successful ghost investigation, plus a handy reference of vocabulary and investigative forms to use to keep you organized....   [click here for more]
Deslisle Publications  $3.99

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Whitehall 1212: The Blitz Murder Case

Whitehall 1212: The Blitz Murder Case (audio product)


The first show of the series. A visit to the "Black Museum" and an exhibit of teacup fragments. A woman and her companion have been killed with a shotgun. Original release date: 11/18/1951 Total running time: 29:29:00 Author bio: Wyllis Cooper was an American writer and producer Series: Whitehall 1212 Whitehall 1212 was a 1951-1952 crime radio series based on facts. The...   [click here for more]
Nathan and Evan Inc.  $3.49 $2.99

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Essential Ethnographies #3 - Cousins of the Bear & Others

Essential Ethnographies #3 - Cousins of the Bear & Others


One of the quickest ways to start building cultures for your setting is to take inspiration from actually-existing cultures. What do you do when you don't want to crib off the same culture cultures that everyone else has used a hundred times before?  Essential Ethnographies offers the convenience of building from preexisting cultures and the flexibility and novelty of working with cultures...   [click here for more]
WMB Saltworks  $2.95

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Corporatocracy: Company Rule in Fact & Fantasy (Political Fantasies #3)

Corporatocracy: Company Rule in Fact & Fantasy (Political Fantasies #3)


Political Fantasies is a series that takes names for governments and plays around with them to see how far they can be pulled. In the tradition of Strange Nations, the results of each exploration can be dropped into your setting with little-to-no adaptation required.  This volume explores corporatocracy, or "rule by corporations." The first chapter, Market Analysis,...   [click here for more]
WMB Saltworks  $2.95

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The Mythology of the Superhero

The Mythology of the Superhero


Superheroes have been an integral part of popular society for decades and have given rise to a collective mythology familiar in popular culture worldwide. Though scholars and fans have recognized and commented on this mythology, its structure has gone largely unexplored. This book provides a model and lexicon for identifying the superhero mythos. The author examines the myth in several narratives--including...   [click here for more]
McFarland  $18.99

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108 Forms of Money

108 Forms of Money


This is exactly what it says on the tin: a list of 108 forms of money. If you've ever wanted someone in your setting to use something other than cash or gold coins, then look no further. This list includes 16 food items, 19 animal products, 8 consumable items, 16 plant products, 27 forms of metal money from balls to nails, and 22 more forms of money that couldn't fit into a neat category like the...   [click here for more]
WMB Saltworks  $1.00

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Essential Ethnographies #2 - Funerary Cannibals & Others

Essential Ethnographies #2 - Funerary Cannibals & Others


One of the quickest ways to start building cultures for your setting is to take inspiration from actually-existing cultures. What do you do when you don't want to crib off the same culture cultures that everyone else has used a hundred times before?  Essential Ethnographies offers the convenience of building from preexisting cultures and the flexibility and novelty of working with cultures...   [click here for more]
WMB Saltworks  $2.95

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Storytelling in Video Games: The Art of the Digital Narrative

Storytelling in Video Games: The Art of the Digital Narrative


Beginning with the structural features of design and play, this book explores video games as both compelling examples of story-telling and important cultural artifacts. The author analyzes fundamentals like immersion, world building and player agency and their role in crafting narratives in the Mass Effect series, BioShock, The Last of Us, Fallout 4 and many more. The text-focused "visual...   [click here for more]
McFarland  $17.99

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This We'll Defend: The Weapons and Equipment of the U.S. Army

This We'll Defend: The Weapons and Equipment of the U.S. Army


The U.S. Army is the best-equipped force in military history, from the simple bayonet to multi-million-dollar technological marvels like the M1 Abrams tank and Apache Longbow helicopter. This We'll Defend outlines the most important weapons and equipment the Army currently uses. All facts, figures and images in this ebook are direct from publicly available Army sources, edited and annotated...   [click here for more]
Shilka Publishing  $1.79

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A Letter to the Middle East

A Letter to the Middle East


There’s something very wrong with this world. There is a war going on in the Middle East and, somehow, we are all involved without really wanting to be. The reality is that the common and the average North American doesn’t hate the people of the Middle East. This belief has been constructed by the untruthful media because the corrupted politicians of both parties need us to hate and fear each...   [click here for more]
All Day Breakfast Productions  $0.99

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How-To: Swamp Folk

How-To: Swamp Folk


Generally, designing a culture for a book or a game presents you with a choice: either you base it on real-world cultures and likely end up with something that could be described as "Fantasy Bedouin with some Navajo bits tacked on" or you run hog wild and run the risk of overlooking something that, however innocuous, turns out to be vitally important for that type of culture.  There's another way...   [click here for more]
WMB Saltworks  $2.95

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H.G. Wells' Floor Games

H.G. Wells' Floor Games


     Before Wells wrote Little Wars, he created what some would consider to be a sort of companion book to it.  Published in 1912, Floor Games instructs creative children of all ages on some very imaginative activities for rainy days... or even sunny ones.      This edition includes the photos from the original publication and faithfully retains the integrity of the antique font. ...   [click here for more]
5Realms Publishing  Pay What You Want

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Underground Fantasy Houses

Underground Fantasy Houses


UNDERGROUND FANTASY HOUSES This unique eBook is packed full of design ideas, plans and sketches for building a fantasy underground house. Some folks would call these ‘hobbit houses’ after the charming description in Professor Tolkien’s books. In this unusual digital book, Cornelius Clifford explores how a fantasy house beneath the ground might be constructed. He refers back...   [click here for more]
Dreamworlds  $2.95

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Aradia, or The Gospel of the Witches

Aradia, or The Gospel of the Witches


   Aradia is a prominent figure for many Wiccan traditions, as well as other neo-pagan belief systems.  Some have revered her as a Moon Goddess, while to others she is the Queen of Witches.    First published in 1899 by Charles Leland, and believed to be a collection of religious rites utilized by a coven of pagan witches in Tuscany, The Gospel of Witches holds spells to invoke and conjure Diana,...   [click here for more]
5Realms Publishing  Pay What You Want

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Marvel Comics into Film: Essays on Adaptations Since the 1940s

Marvel Comics into Film: Essays on Adaptations Since the 1940s


Marvel Studios’ approach to its Cinematic Universe—beginning with the release of Iron Man (2008)—has become the template for successful management of blockbuster film properties. Yet films featuring Marvel characters can be traced back to the 1940s, when the Captain America serial first appeared on the screen. This collection of new essays is the first to explore the historical,...   [click here for more]
McFarland  $18.99

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