Welcome to the world of Apocalypse Prevention, Inc. This 9 story anthology lets you experience the mystery through the eyes of those that live in it. Take a walk on the wild side of magic, monster hunting and demons lurking around every corner. From the minds of RPG industry favorites and newcomers alike.
John... [click here for more]
In this in-depth critical and theoretical analysis of the horror genre in video games, 14 essays explore the cultural underpinnings of horror's allure for gamers and the evolution of "survival" themes.
The techniques and story effects of specific games such as Resident Evil, Call of Cthulhu, and Silent Hill are examined individually. ... [click here for more]
The legate Mag Kiln has been ordered to travel to the small Erenlander town of Blackweir to investigate the disappearance of a fellow priest. In Blackweir, Mag Kiln soon becomes entangled in an old mystery and begins to uncover not only the forbidden legacy of the town, but also the malevolent, prophetic force that grows within him.
Based on the popular Midnight role playing game, MIDNIGHT CHRONICLES... [click here for more]
Deals with the Dead
Death is no longer absolute - the men and women of Orpheus can see past the veil into the underworld. Their numbers include mediums, spirit-talkers and even actual ghosts. For a price, they'll cross the veil for you, to resolve lost causes or quiet restless spirits. But be careful, for the dead aren't to be trifled with, and in the end your payment may come in blood.
Four... [click here for more]